Commit graph

105 commits

Author SHA1 Message Date
Andreas Ortmann
fc2d4c5028 explosions make light now. 2016-10-03 10:47:02 +02:00
Andreas Ortmann
544282dd84 adding event stuff to renderer to notify of new explosions 2016-10-03 00:23:21 +02:00
Andreas Ortmann
f49d07fdc5 adding event meachinsm for game items that change and sound support. 2016-10-02 23:49:40 +02:00
Andreas Ortmann
9ce106c179 added test script to lauch rockets, nicer explosions. 2016-10-02 21:06:02 +02:00
Andreas Ortmann
4712926be2 nicer particles, adding code so that particles don't penetrate through planets. added not-yet compeleted intersection code. 2016-10-02 20:10:43 +02:00
Andreas Ortmann
57e6e56217 making code for particle batch modular. 2016-10-02 17:22:47 +02:00
Andreas Ortmann
a81b549126 Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege 2016-10-02 16:19:45 +02:00
end
c3b84633f9 Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege 2016-10-02 11:26:28 +02:00
end
415465df71 + added glclasses for texture, fbo & rbo 2016-10-02 11:25:53 +02:00
Andreas Ortmann
4353609580 improving aspect ratio and window resize/scaling. done for game objects. 2016-10-02 11:00:03 +02:00
Andreas Ortmann
1562dbe8a7 adding another rocket model. 2016-10-02 03:10:47 +02:00
Andreas Ortmann
0b71aad1f7 planet distribution is nice now and one sun is always placed with bigger radius and space nearby. 2016-09-30 23:15:51 +02:00
Andreas Ortmann
f2bdadd49f one planet is always the sun and rendering the sun dynamically now. 2016-09-30 22:47:28 +02:00
Andreas Ortmann
e1102e3231 more fine tuning and removed test code. 2016-09-30 22:30:50 +02:00
Andreas Ortmann
03998dc74a fine tuned explosion parameters. 2016-09-30 22:25:37 +02:00
Andreas Ortmann
c950d6a54d particles are even nicer now. 2016-09-30 22:04:14 +02:00
Andreas Ortmann
3a30a20043 maxAge of particle is now halfAge and it lives for 5*halfAge time. 2016-09-30 21:48:15 +02:00
Andreas Ortmann
a6b9078c21 very nice particles with heat in the center of the explosion and moving in 3d space. 2016-09-30 21:24:06 +02:00
Andreas Ortmann
067cfb6203 finally fixed the particle system. 2016-09-30 20:19:10 +02:00
Andreas Ortmann
185f7d2748 spawn explosions only when really hitting thingsn. 2016-09-30 19:05:58 +02:00
Andreas Ortmann
5a4e6aaaed added switch for developer mode and fixed crash with removing missiles 2016-09-30 19:03:22 +02:00
Andreas Ortmann
b5efac002e added missing changes. 2016-09-30 14:21:04 +02:00
Andreas Ortmann
b6f99e6498 minor improvements for gl error checcking/printing and shot defaults. 2016-09-29 18:11:00 +02:00
Andreas Ortmann
c06e138b3e merged 2016-09-29 17:54:01 +02:00
Andreas Ortmann
677e749ac2 redesigned model a bit. 2016-09-29 13:11:01 +02:00
end
2568c13b15 * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00
end
aff49c268b * fixed 2016-09-29 12:00:08 +02:00
Andreas Ortmann
26e1d4fd19 merge + trace fade out fix 2016-09-29 11:43:00 +02:00
Andreas Ortmann
9c1ce0d935 refactoring. 2016-09-29 11:38:26 +02:00
Andreas Ortmann
11fb091b34 nicer traces 2016-09-29 09:36:57 +02:00
Andreas Ortmann
b15cc1304d adding nice trace-fadeout. 2016-09-29 09:32:56 +02:00
end
924eecbe78 - removed sunplanet 2016-09-29 09:22:48 +02:00
end
ebe9fda67d * sun now behind 2016-09-29 09:22:15 +02:00
Andreas Ortmann
1a3fd63250 simple (but inefficent) traces added. 2016-09-29 09:16:34 +02:00
Andreas Ortmann
ac90b1a613 Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege 2016-09-29 09:06:07 +02:00
end
12e0a8ac43 Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege 2016-09-29 09:09:19 +02:00
end
34c5334a68 sun in the middle 2016-09-29 09:08:09 +02:00
Andreas Ortmann
70b7233043 nicer explosion effects 2016-09-29 09:05:35 +02:00
Andreas Ortmann
1123be9860 adding rendered ufo 2016-09-29 08:47:32 +02:00
Andreas Ortmann
0f52038a8e fixed light. 2016-09-29 08:30:32 +02:00
Andreas Ortmann
44a7048c4a light working. 2016-09-29 08:28:56 +02:00
end
d7970ed797 + added light shit 2016-09-29 04:24:14 +02:00
end
a86d4e5d92 * merged 2016-09-29 02:55:04 +02:00
end
1ee349e1fb * fixes, refactoring & color attribute for planets 2016-09-29 02:50:51 +02:00
Andreas Ortmann
6b8227b0c3 ups 2016-09-29 00:52:58 +02:00
Andreas Ortmann
6168407973 yeah, particle rendering is working. 2016-09-29 00:50:14 +02:00
Andreas Ortmann
eb3c0f5cd4 added flag for autorun. 2016-09-28 21:38:13 +02:00
Andreas Ortmann
61a7f6f9ba added working particle engine. needs improvement. 2016-09-28 21:26:11 +02:00
Andreas Ortmann
a5ff1bc20d replaced vectors with lists for easier managment. 2016-09-28 17:38:32 +02:00
Andreas Ortmann
b71cb5cc52 refactored code for positions to use matrix only. 2016-09-28 16:12:25 +02:00