KlassischeKeplerKriege/game
2016-10-03 10:47:02 +02:00
..
network adding event meachinsm for game items that change and sound support. 2016-10-02 23:49:40 +02:00
renderer_polygon_2d fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp. 2016-09-28 13:00:40 +02:00
renderer_polygon_3d explosions make light now. 2016-10-03 10:47:02 +02:00
renderer_ray_tracer fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp. 2016-09-28 13:00:40 +02:00
sound adding event meachinsm for game items that change and sound support. 2016-10-02 23:49:40 +02:00
state adding event stuff to renderer to notify of new explosions 2016-10-03 00:23:21 +02:00
CMakeLists.txt adding event meachinsm for game items that change and sound support. 2016-10-02 23:49:40 +02:00
game.cpp improving aspect ratio and window resize/scaling. done for game objects. 2016-10-02 11:00:03 +02:00
game.hpp improving aspect ratio and window resize/scaling. done for game objects. 2016-10-02 11:00:03 +02:00
game_window.cpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
game_window.hpp improving aspect ratio and window resize/scaling. done for game objects. 2016-10-02 11:00:03 +02:00
glclasses.cpp + added glclasses for texture, fbo & rbo 2016-10-02 11:25:53 +02:00
glclasses.hpp + added glclasses for texture, fbo & rbo 2016-10-02 11:25:53 +02:00
main.cpp adding event stuff to renderer to notify of new explosions 2016-10-03 00:23:21 +02:00
opengl.cpp improving aspect ratio and window resize/scaling. done for game objects. 2016-10-02 11:00:03 +02:00
opengl.hpp fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp. 2016-09-28 13:00:40 +02:00
options.hpp added flag for autorun. 2016-09-28 21:38:13 +02:00
renderer.cpp renamed renderer classes. fixed shooting taking rad instead of degrees as parameter. 2016-09-28 11:35:56 +02:00
renderer.hpp improving aspect ratio and window resize/scaling. done for game objects. 2016-10-02 11:00:03 +02:00
util.cpp added test script to lauch rockets, nicer explosions. 2016-10-02 21:06:02 +02:00
util.hpp added test script to lauch rockets, nicer explosions. 2016-10-02 21:06:02 +02:00