network
|
grouped files in subdirs.
|
2016-09-28 11:50:35 +02:00 |
renderer_polygon_3d
|
* shader are now dynamically loaded
|
2016-09-29 12:28:35 +02:00 |
state
|
merge + trace fade out fix
|
2016-09-29 11:43:00 +02:00 |
game.cpp
|
added flag for autorun.
|
2016-09-28 21:38:13 +02:00 |
game.hpp
|
* temp
|
2016-09-28 07:16:24 +02:00 |
glclasses.cpp
|
* shader are now dynamically loaded
|
2016-09-29 12:28:35 +02:00 |
glclasses.hpp
|
* shader are now dynamically loaded
|
2016-09-29 12:28:35 +02:00 |
main.cpp
|
added flag for autorun.
|
2016-09-28 21:38:13 +02:00 |
options.hpp
|
added flag for autorun.
|
2016-09-28 21:38:13 +02:00 |
renderer.hpp
|
implemented dummy 3d class.
|
2016-09-28 11:42:50 +02:00 |