Commit graph

116 commits

Author SHA1 Message Date
Andreas Ortmann
0f52038a8e fixed light. 2016-09-29 08:30:32 +02:00
Andreas Ortmann
44a7048c4a light working. 2016-09-29 08:28:56 +02:00
end
d7970ed797 + added light shit 2016-09-29 04:24:14 +02:00
end
a86d4e5d92 * merged 2016-09-29 02:55:04 +02:00
end
1ee349e1fb * fixes, refactoring & color attribute for planets 2016-09-29 02:50:51 +02:00
Andreas Ortmann
6b8227b0c3 ups 2016-09-29 00:52:58 +02:00
Andreas Ortmann
6168407973 yeah, particle rendering is working. 2016-09-29 00:50:14 +02:00
Andreas Ortmann
eb3c0f5cd4 added flag for autorun. 2016-09-28 21:38:13 +02:00
Andreas Ortmann
61a7f6f9ba added working particle engine. needs improvement. 2016-09-28 21:26:11 +02:00
Andreas Ortmann
a5ff1bc20d replaced vectors with lists for easier managment. 2016-09-28 17:38:32 +02:00
Andreas Ortmann
b71cb5cc52 refactored code for positions to use matrix only. 2016-09-28 16:12:25 +02:00
Andreas Ortmann
ff74da1c03 rockets rotate in their direction now. 2016-09-28 15:33:35 +02:00
Andreas Ortmann
3b5b5da02f rotations working :) 2016-09-28 15:22:16 +02:00
Andreas Ortmann
07437fac3c try to get rotation model matrix working. 2016-09-28 15:10:57 +02:00
Andreas Ortmann
4906777e9a adding simple dummy ship model. 2016-09-28 14:41:15 +02:00
Andreas Ortmann
1ad020dbd4 can render models with scale and translation and color now. 2016-09-28 14:19:05 +02:00
Andreas Ortmann
722e9f53cd model rendering is working :) 2016-09-28 13:38:31 +02:00
Andreas Ortmann
85b8139872 got minimal vertex shader working. 2016-09-28 13:36:22 +02:00
Andreas Ortmann
92c27a1ef8 added model loading into opengl. not yet seeing output. 2016-09-28 13:16:11 +02:00
Andreas Ortmann
0105bfe430 fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp. 2016-09-28 13:00:40 +02:00
Andreas Ortmann
aedda9d48e grouped files in subdirs. 2016-09-28 11:50:35 +02:00
Andreas Ortmann
7d8585c5d9 implemented dummy 3d class. 2016-09-28 11:42:50 +02:00
Andreas Ortmann
c8288d7a25 renamed renderer classes. fixed shooting taking rad instead of degrees as parameter. 2016-09-28 11:35:56 +02:00
end
14dc7ff4ed * final merge fixes 2016-09-28 07:57:10 +02:00
end
648d7999c8 * fixes 2016-09-28 07:28:18 +02:00
end
56b9ef8093 Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege into end 2016-09-28 07:16:42 +02:00
end
8b1c94cebb * temp 2016-09-28 07:16:24 +02:00
4ff2994ff5 session.cpp 2016-09-28 07:14:25 +02:00
end
ed3990710e * refactored 2016-09-28 07:03:29 +02:00
78b9b2436c stuff to test 2016-09-28 05:52:23 +02:00
end
959202e111 * some fixes 2016-09-28 05:50:43 +02:00
8f41d89a3c fixes merge bug 2016-09-28 03:45:59 +02:00
244f98178a merge from master 2016-09-28 03:42:21 +02:00
eaff023ed3 networking parse command 2016-09-28 03:35:05 +02:00
end
d2d8039589 * switched to shader version 2016-09-28 03:33:01 +02:00
ef38da703e networking addPlayer 2016-09-28 01:48:34 +02:00
0e8e41e4fb server open and event loop 2016-09-28 00:26:36 +02:00
Andreas Ortmann
1e90a1c9c8 adding small stuff to limit traces 2016-09-28 00:13:03 +02:00
Andreas Ortmann
bfa7be68a9 added not complete take over playeer command. 2016-09-27 23:50:44 +02:00
Andreas Ortmann
1b3702db8a added sun 2016-09-27 23:29:26 +02:00
Andreas Ortmann
e1eb158f3f small fix 2016-09-27 23:16:25 +02:00
Andreas Ortmann
eaba518ce4 fiexd cleartraces command. 2016-09-27 23:07:11 +02:00
Andreas Ortmann
67f43de22c added a few more commands. 2016-09-27 22:35:16 +02:00
end
a46b410717 * foo 2016-09-27 21:28:26 +02:00
2be3549b49 Merge branch 'master' into networking 2016-09-27 21:19:20 +02:00
Andreas Ortmann
6a33c4abc6 Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege 2016-09-27 21:17:16 +02:00
Andreas Ortmann
cc17c10e1f adding really nice explosion (in simple renderer) 2016-09-27 21:16:55 +02:00
end
94ab89e4b5 foo 2016-09-27 21:04:53 +02:00
a0d574b0b6 fixes 2016-09-27 21:03:03 +02:00
d78a9fa7af fixes 2016-09-27 20:58:56 +02:00
c96637c6e9 fixes 2016-09-27 20:56:57 +02:00
end
7a42e49c2c * KREBOLAIDS 2016-09-27 20:56:17 +02:00
fe6779da7e server files 2016-09-27 20:51:03 +02:00
f8798d7c0c server files 2016-09-27 20:50:32 +02:00
8ba4ca3ffb cmd options 2016-09-27 20:38:36 +02:00
Andreas Ortmann
2b85397674 traces working and nice (on simple renderer) 2016-09-27 20:23:33 +02:00
Andreas Ortmann
fd8d56bf95 traces are now managed by state/missile code. 2016-09-27 20:13:09 +02:00
Andreas Ortmann
2e62324815 Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege 2016-09-27 19:44:01 +02:00
end
1bd752e628 * merged 2016-09-27 19:43:46 +02:00
Andreas Ortmann
1b6c8d4fba added trace implemention 2016-09-27 19:43:40 +02:00
end
dfa1288aa5 * fixed CMakeLists, now using the glm submodule 2016-09-27 19:42:42 +02:00
Andreas Ortmann
64428d2068 implementing trace class. 2016-09-27 19:32:12 +02:00
Andreas Ortmann
56ccdfb1fd adding explosion stuff, adding trace file. 2016-09-27 19:26:16 +02:00
Andreas Ortmann
3c716decdd renamed 2016-09-27 19:01:21 +02:00
Andreas Ortmann
183a26412a added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
Andreas Ortmann
3a24f4e1e9 rebuild structure. 2016-09-27 18:07:21 +02:00