|
state
|
* some fixes
|
2016-09-28 05:50:43 +02:00 |
|
CMakeLists.txt
|
* refactored
|
2016-09-28 07:03:29 +02:00 |
|
game.cpp
|
foo
|
2016-09-27 21:04:53 +02:00 |
|
game.hpp
|
* KREBOLAIDS
|
2016-09-27 20:56:17 +02:00 |
|
game_window.hpp
|
* refactored
|
2016-09-28 07:03:29 +02:00 |
|
glclasses.cpp
|
* switched to shader version
|
2016-09-28 03:33:01 +02:00 |
|
glclasses.hpp
|
* switched to shader version
|
2016-09-28 03:33:01 +02:00 |
|
main.cpp
|
foo
|
2016-09-27 21:04:53 +02:00 |
|
opengl.cpp
|
* KREBOLAIDS
|
2016-09-27 20:56:17 +02:00 |
|
opengl.hpp
|
foo
|
2016-09-27 21:04:53 +02:00 |
|
options.hpp
|
* foo
|
2016-09-27 21:28:26 +02:00 |
|
raycaster.fs
|
* refactored
|
2016-09-28 07:03:29 +02:00 |
|
raycaster.vs
|
* refactored
|
2016-09-28 07:03:29 +02:00 |
|
renderer.cpp
|
* refactored
|
2016-09-28 07:03:29 +02:00 |
|
renderer.hpp
|
* refactored
|
2016-09-28 07:03:29 +02:00 |
|
renderer_shader.cpp
|
* refactored
|
2016-09-28 07:03:29 +02:00 |
|
renderer_shader.hpp
|
* refactored
|
2016-09-28 07:03:29 +02:00 |
|
renderer_simple.cpp
|
* refactored
|
2016-09-28 07:03:29 +02:00 |
|
renderer_simple.hpp
|
* refactored
|
2016-09-28 07:03:29 +02:00 |