implemented dummy 3d class.
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2 changed files with 3 additions and 2 deletions
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@ -19,8 +19,8 @@
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class GameWindow : public endofthejedi::GLWindow {
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private:
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Game* m_game;
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endofthejedi::RendererPolygon2d m_renderer;
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//endofthejedi::RendererPolygon3d m_renderer;
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//endofthejedi::RendererPolygon2d m_renderer;
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endofthejedi::RendererPolygon3d m_renderer;
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//endofthejedi::RendererRayTracer m_renderer;
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protected:
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@ -19,6 +19,7 @@ namespace endofthejedi {
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private:
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protected:
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public:
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virtual void setup() { }
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virtual void render(const game::State *state) = 0;
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};
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