Andreas Ortmann
|
e1102e3231
|
more fine tuning and removed test code.
|
2016-09-30 22:30:50 +02:00 |
|
Andreas Ortmann
|
03998dc74a
|
fine tuned explosion parameters.
|
2016-09-30 22:25:37 +02:00 |
|
Andreas Ortmann
|
c950d6a54d
|
particles are even nicer now.
|
2016-09-30 22:04:14 +02:00 |
|
Andreas Ortmann
|
3a30a20043
|
maxAge of particle is now halfAge and it lives for 5*halfAge time.
|
2016-09-30 21:48:15 +02:00 |
|
Andreas Ortmann
|
a6b9078c21
|
very nice particles with heat in the center of the explosion and moving in 3d space.
|
2016-09-30 21:24:06 +02:00 |
|
Andreas Ortmann
|
067cfb6203
|
finally fixed the particle system.
|
2016-09-30 20:19:10 +02:00 |
|
Andreas Ortmann
|
185f7d2748
|
spawn explosions only when really hitting thingsn.
|
2016-09-30 19:05:58 +02:00 |
|
Andreas Ortmann
|
5a4e6aaaed
|
added switch for developer mode and fixed crash with removing missiles
|
2016-09-30 19:03:22 +02:00 |
|
Andreas Ortmann
|
b5efac002e
|
added missing changes.
|
2016-09-30 14:21:04 +02:00 |
|
Andreas Ortmann
|
b6f99e6498
|
minor improvements for gl error checcking/printing and shot defaults.
|
2016-09-29 18:11:00 +02:00 |
|
Andreas Ortmann
|
c06e138b3e
|
merged
|
2016-09-29 17:54:01 +02:00 |
|
Andreas Ortmann
|
677e749ac2
|
redesigned model a bit.
|
2016-09-29 13:11:01 +02:00 |
|
end
|
2568c13b15
|
* shader are now dynamically loaded
|
2016-09-29 12:28:35 +02:00 |
|
end
|
aff49c268b
|
* fixed
|
2016-09-29 12:00:08 +02:00 |
|
Andreas Ortmann
|
26e1d4fd19
|
merge + trace fade out fix
|
2016-09-29 11:43:00 +02:00 |
|
Andreas Ortmann
|
9c1ce0d935
|
refactoring.
|
2016-09-29 11:38:26 +02:00 |
|
Andreas Ortmann
|
11fb091b34
|
nicer traces
|
2016-09-29 09:36:57 +02:00 |
|
Andreas Ortmann
|
b15cc1304d
|
adding nice trace-fadeout.
|
2016-09-29 09:32:56 +02:00 |
|
end
|
924eecbe78
|
- removed sunplanet
|
2016-09-29 09:22:48 +02:00 |
|
end
|
ebe9fda67d
|
* sun now behind
|
2016-09-29 09:22:15 +02:00 |
|
Andreas Ortmann
|
1a3fd63250
|
simple (but inefficent) traces added.
|
2016-09-29 09:16:34 +02:00 |
|
Andreas Ortmann
|
62e38d1d0b
|
add missing planet.
|
2016-09-29 09:06:22 +02:00 |
|
Andreas Ortmann
|
ac90b1a613
|
Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege
|
2016-09-29 09:06:07 +02:00 |
|
end
|
12e0a8ac43
|
Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege
|
2016-09-29 09:09:19 +02:00 |
|
end
|
34c5334a68
|
sun in the middle
|
2016-09-29 09:08:09 +02:00 |
|
Andreas Ortmann
|
70b7233043
|
nicer explosion effects
|
2016-09-29 09:05:35 +02:00 |
|
Andreas Ortmann
|
1123be9860
|
adding rendered ufo
|
2016-09-29 08:47:32 +02:00 |
|
Andreas Ortmann
|
582e30670b
|
adding nice ufo.
|
2016-09-29 08:42:52 +02:00 |
|
Andreas Ortmann
|
0f52038a8e
|
fixed light.
|
2016-09-29 08:30:32 +02:00 |
|
Andreas Ortmann
|
44a7048c4a
|
light working.
|
2016-09-29 08:28:56 +02:00 |
|
end
|
d7970ed797
|
+ added light shit
|
2016-09-29 04:24:14 +02:00 |
|
end
|
a86d4e5d92
|
* merged
|
2016-09-29 02:55:04 +02:00 |
|
end
|
1ee349e1fb
|
* fixes, refactoring & color attribute for planets
|
2016-09-29 02:50:51 +02:00 |
|
Andreas Ortmann
|
6b8227b0c3
|
ups
|
2016-09-29 00:52:58 +02:00 |
|
Andreas Ortmann
|
6168407973
|
yeah, particle rendering is working.
|
2016-09-29 00:50:14 +02:00 |
|
Andreas Ortmann
|
eb3c0f5cd4
|
added flag for autorun.
|
2016-09-28 21:38:13 +02:00 |
|
Andreas Ortmann
|
a92d3d2120
|
Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege
|
2016-09-28 21:26:48 +02:00 |
|
Andreas Ortmann
|
61a7f6f9ba
|
added working particle engine. needs improvement.
|
2016-09-28 21:26:11 +02:00 |
|
|
cdd029f4c0
|
tests
|
2016-09-28 21:12:41 +02:00 |
|
Andreas Ortmann
|
a5ff1bc20d
|
replaced vectors with lists for easier managment.
|
2016-09-28 17:38:32 +02:00 |
|
Andreas Ortmann
|
b71cb5cc52
|
refactored code for positions to use matrix only.
|
2016-09-28 16:12:25 +02:00 |
|
Andreas Ortmann
|
ff74da1c03
|
rockets rotate in their direction now.
|
2016-09-28 15:33:35 +02:00 |
|
Andreas Ortmann
|
3b5b5da02f
|
rotations working :)
|
2016-09-28 15:22:16 +02:00 |
|
Andreas Ortmann
|
07437fac3c
|
try to get rotation model matrix working.
|
2016-09-28 15:10:57 +02:00 |
|
Andreas Ortmann
|
35cbd01a52
|
adding simple dummy ship model.
|
2016-09-28 14:41:31 +02:00 |
|
Andreas Ortmann
|
4906777e9a
|
adding simple dummy ship model.
|
2016-09-28 14:41:15 +02:00 |
|
Andreas Ortmann
|
1ad020dbd4
|
can render models with scale and translation and color now.
|
2016-09-28 14:19:05 +02:00 |
|
Andreas Ortmann
|
123e0aaa46
|
model rendering is working :)
|
2016-09-28 13:38:53 +02:00 |
|
Andreas Ortmann
|
722e9f53cd
|
model rendering is working :)
|
2016-09-28 13:38:31 +02:00 |
|
Andreas Ortmann
|
85b8139872
|
got minimal vertex shader working.
|
2016-09-28 13:36:22 +02:00 |
|