Andreas Ortmann
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61a7f6f9ba
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added working particle engine. needs improvement.
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2016-09-28 21:26:11 +02:00 |
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Andreas Ortmann
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a5ff1bc20d
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replaced vectors with lists for easier managment.
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2016-09-28 17:38:32 +02:00 |
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Andreas Ortmann
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b71cb5cc52
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refactored code for positions to use matrix only.
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2016-09-28 16:12:25 +02:00 |
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Andreas Ortmann
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ff74da1c03
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rockets rotate in their direction now.
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2016-09-28 15:33:35 +02:00 |
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Andreas Ortmann
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3b5b5da02f
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rotations working :)
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2016-09-28 15:22:16 +02:00 |
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Andreas Ortmann
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07437fac3c
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try to get rotation model matrix working.
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2016-09-28 15:10:57 +02:00 |
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Andreas Ortmann
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35cbd01a52
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adding simple dummy ship model.
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2016-09-28 14:41:31 +02:00 |
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Andreas Ortmann
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4906777e9a
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adding simple dummy ship model.
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2016-09-28 14:41:15 +02:00 |
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Andreas Ortmann
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1ad020dbd4
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can render models with scale and translation and color now.
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2016-09-28 14:19:05 +02:00 |
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Andreas Ortmann
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123e0aaa46
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model rendering is working :)
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2016-09-28 13:38:53 +02:00 |
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Andreas Ortmann
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722e9f53cd
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model rendering is working :)
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2016-09-28 13:38:31 +02:00 |
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Andreas Ortmann
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85b8139872
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got minimal vertex shader working.
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2016-09-28 13:36:22 +02:00 |
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Andreas Ortmann
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92c27a1ef8
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added model loading into opengl. not yet seeing output.
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2016-09-28 13:16:11 +02:00 |
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Andreas Ortmann
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0105bfe430
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fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp.
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2016-09-28 13:00:40 +02:00 |
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Andreas Ortmann
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aedda9d48e
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grouped files in subdirs.
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2016-09-28 11:50:35 +02:00 |
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Andreas Ortmann
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7d8585c5d9
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implemented dummy 3d class.
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2016-09-28 11:42:50 +02:00 |
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Andreas Ortmann
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c8288d7a25
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renamed renderer classes. fixed shooting taking rad instead of degrees as parameter.
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2016-09-28 11:35:56 +02:00 |
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end
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74b4573c3a
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Merge branch 'end'
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2016-09-28 07:58:48 +02:00 |
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end
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14dc7ff4ed
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* final merge fixes
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2016-09-28 07:57:10 +02:00 |
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end
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d6075cbe7a
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* fixed ASIO_STANDALONE
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2016-09-28 07:34:37 +02:00 |
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end
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648d7999c8
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* fixes
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2016-09-28 07:28:18 +02:00 |
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end
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56b9ef8093
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Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege into end
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2016-09-28 07:16:42 +02:00 |
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end
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8b1c94cebb
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* temp
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2016-09-28 07:16:24 +02:00 |
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4ff2994ff5
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session.cpp
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2016-09-28 07:14:25 +02:00 |
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end
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ed3990710e
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* refactored
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2016-09-28 07:03:29 +02:00 |
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78b9b2436c
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stuff to test
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2016-09-28 05:52:23 +02:00 |
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end
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959202e111
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* some fixes
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2016-09-28 05:50:43 +02:00 |
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8f41d89a3c
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fixes merge bug
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2016-09-28 03:45:59 +02:00 |
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244f98178a
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merge from master
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2016-09-28 03:42:21 +02:00 |
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eaff023ed3
|
networking parse command
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2016-09-28 03:35:05 +02:00 |
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end
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d2d8039589
|
* switched to shader version
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2016-09-28 03:33:01 +02:00 |
|
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ef38da703e
|
networking addPlayer
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2016-09-28 01:48:34 +02:00 |
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0e8e41e4fb
|
server open and event loop
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2016-09-28 00:26:36 +02:00 |
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Andreas Ortmann
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1e90a1c9c8
|
adding small stuff to limit traces
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2016-09-28 00:13:03 +02:00 |
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Andreas Ortmann
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bfa7be68a9
|
added not complete take over playeer command.
|
2016-09-27 23:50:44 +02:00 |
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Andreas Ortmann
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1b3702db8a
|
added sun
|
2016-09-27 23:29:26 +02:00 |
|
Andreas Ortmann
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e1eb158f3f
|
small fix
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2016-09-27 23:16:25 +02:00 |
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Andreas Ortmann
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eaba518ce4
|
fiexd cleartraces command.
|
2016-09-27 23:07:11 +02:00 |
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Andreas Ortmann
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67f43de22c
|
added a few more commands.
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2016-09-27 22:35:16 +02:00 |
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end
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a46b410717
|
* foo
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2016-09-27 21:28:26 +02:00 |
|
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2be3549b49
|
Merge branch 'master' into networking
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2016-09-27 21:19:20 +02:00 |
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Andreas Ortmann
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6a33c4abc6
|
Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege
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2016-09-27 21:17:16 +02:00 |
|
Andreas Ortmann
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cc17c10e1f
|
adding really nice explosion (in simple renderer)
|
2016-09-27 21:16:55 +02:00 |
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end
|
94ab89e4b5
|
foo
|
2016-09-27 21:04:53 +02:00 |
|
|
a0d574b0b6
|
fixes
|
2016-09-27 21:03:03 +02:00 |
|
|
d78a9fa7af
|
fixes
|
2016-09-27 20:58:56 +02:00 |
|
|
c96637c6e9
|
fixes
|
2016-09-27 20:56:57 +02:00 |
|
end
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7a42e49c2c
|
* KREBOLAIDS
|
2016-09-27 20:56:17 +02:00 |
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fe6779da7e
|
server files
|
2016-09-27 20:51:03 +02:00 |
|
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f8798d7c0c
|
server files
|
2016-09-27 20:50:32 +02:00 |
|