Andreas Ortmann
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067cfb6203
|
finally fixed the particle system.
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2016-09-30 20:19:10 +02:00 |
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Andreas Ortmann
|
185f7d2748
|
spawn explosions only when really hitting thingsn.
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2016-09-30 19:05:58 +02:00 |
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Andreas Ortmann
|
5a4e6aaaed
|
added switch for developer mode and fixed crash with removing missiles
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2016-09-30 19:03:22 +02:00 |
|
Andreas Ortmann
|
b5efac002e
|
added missing changes.
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2016-09-30 14:21:04 +02:00 |
|
Andreas Ortmann
|
b6f99e6498
|
minor improvements for gl error checcking/printing and shot defaults.
|
2016-09-29 18:11:00 +02:00 |
|
Andreas Ortmann
|
677e749ac2
|
redesigned model a bit.
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2016-09-29 13:11:01 +02:00 |
|
Andreas Ortmann
|
26e1d4fd19
|
merge + trace fade out fix
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2016-09-29 11:43:00 +02:00 |
|
Andreas Ortmann
|
b15cc1304d
|
adding nice trace-fadeout.
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2016-09-29 09:32:56 +02:00 |
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end
|
924eecbe78
|
- removed sunplanet
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2016-09-29 09:22:48 +02:00 |
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end
|
ebe9fda67d
|
* sun now behind
|
2016-09-29 09:22:15 +02:00 |
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end
|
34c5334a68
|
sun in the middle
|
2016-09-29 09:08:09 +02:00 |
|
Andreas Ortmann
|
44a7048c4a
|
light working.
|
2016-09-29 08:28:56 +02:00 |
|
end
|
1ee349e1fb
|
* fixes, refactoring & color attribute for planets
|
2016-09-29 02:50:51 +02:00 |
|
Andreas Ortmann
|
a5ff1bc20d
|
replaced vectors with lists for easier managment.
|
2016-09-28 17:38:32 +02:00 |
|
Andreas Ortmann
|
b71cb5cc52
|
refactored code for positions to use matrix only.
|
2016-09-28 16:12:25 +02:00 |
|
Andreas Ortmann
|
0105bfe430
|
fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp.
|
2016-09-28 13:00:40 +02:00 |
|
Andreas Ortmann
|
c8288d7a25
|
renamed renderer classes. fixed shooting taking rad instead of degrees as parameter.
|
2016-09-28 11:35:56 +02:00 |
|
|
78b9b2436c
|
stuff to test
|
2016-09-28 05:52:23 +02:00 |
|
|
244f98178a
|
merge from master
|
2016-09-28 03:42:21 +02:00 |
|
|
eaff023ed3
|
networking parse command
|
2016-09-28 03:35:05 +02:00 |
|
|
ef38da703e
|
networking addPlayer
|
2016-09-28 01:48:34 +02:00 |
|
Andreas Ortmann
|
1e90a1c9c8
|
adding small stuff to limit traces
|
2016-09-28 00:13:03 +02:00 |
|
Andreas Ortmann
|
bfa7be68a9
|
added not complete take over playeer command.
|
2016-09-27 23:50:44 +02:00 |
|
Andreas Ortmann
|
1b3702db8a
|
added sun
|
2016-09-27 23:29:26 +02:00 |
|
Andreas Ortmann
|
eaba518ce4
|
fiexd cleartraces command.
|
2016-09-27 23:07:11 +02:00 |
|
Andreas Ortmann
|
67f43de22c
|
added a few more commands.
|
2016-09-27 22:35:16 +02:00 |
|
Andreas Ortmann
|
cc17c10e1f
|
adding really nice explosion (in simple renderer)
|
2016-09-27 21:16:55 +02:00 |
|
Andreas Ortmann
|
2b85397674
|
traces working and nice (on simple renderer)
|
2016-09-27 20:23:33 +02:00 |
|
Andreas Ortmann
|
fd8d56bf95
|
traces are now managed by state/missile code.
|
2016-09-27 20:13:09 +02:00 |
|
Andreas Ortmann
|
1b6c8d4fba
|
added trace implemention
|
2016-09-27 19:43:40 +02:00 |
|
Andreas Ortmann
|
64428d2068
|
implementing trace class.
|
2016-09-27 19:32:12 +02:00 |
|
Andreas Ortmann
|
56ccdfb1fd
|
adding explosion stuff, adding trace file.
|
2016-09-27 19:26:16 +02:00 |
|
Andreas Ortmann
|
183a26412a
|
added my simple simulation implementation with trivial graphics
|
2016-09-27 18:23:58 +02:00 |
|