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commands.cpp
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replaced vectors with lists for easier managment.
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2016-09-28 17:38:32 +02:00 |
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commands.hpp
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added not complete take over playeer command.
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2016-09-27 23:50:44 +02:00 |
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explosion.cpp
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added my simple simulation implementation with trivial graphics
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2016-09-27 18:23:58 +02:00 |
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explosion.hpp
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adding really nice explosion (in simple renderer)
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2016-09-27 21:16:55 +02:00 |
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missile.cpp
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replaced vectors with lists for easier managment.
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2016-09-28 17:38:32 +02:00 |
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missile.hpp
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adding small stuff to limit traces
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2016-09-28 00:13:03 +02:00 |
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missile_hit_type.hpp
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adding really nice explosion (in simple renderer)
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2016-09-27 21:16:55 +02:00 |
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object.cpp
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added my simple simulation implementation with trivial graphics
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2016-09-27 18:23:58 +02:00 |
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object.hpp
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added my simple simulation implementation with trivial graphics
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2016-09-27 18:23:58 +02:00 |
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planet.cpp
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added my simple simulation implementation with trivial graphics
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2016-09-27 18:23:58 +02:00 |
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planet.hpp
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* fixes, refactoring & color attribute for planets
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2016-09-29 02:50:51 +02:00 |
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player.cpp
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added my simple simulation implementation with trivial graphics
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2016-09-27 18:23:58 +02:00 |
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player.hpp
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replaced vectors with lists for easier managment.
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2016-09-28 17:38:32 +02:00 |
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ship.cpp
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added my simple simulation implementation with trivial graphics
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2016-09-27 18:23:58 +02:00 |
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ship.hpp
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added my simple simulation implementation with trivial graphics
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2016-09-27 18:23:58 +02:00 |
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state.cpp
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replaced vectors with lists for easier managment.
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2016-09-28 17:38:32 +02:00 |
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state.hpp
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replaced vectors with lists for easier managment.
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2016-09-28 17:38:32 +02:00 |
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trace.cpp
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fiexd cleartraces command.
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2016-09-27 23:07:11 +02:00 |
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trace.hpp
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fiexd cleartraces command.
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2016-09-27 23:07:11 +02:00 |