KlassischeKeplerKriege/game/state
2016-09-27 20:23:33 +02:00
..
commands.cpp traces are now managed by state/missile code. 2016-09-27 20:13:09 +02:00
commands.hpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
explosion.cpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
explosion.hpp implementing trace class. 2016-09-27 19:32:12 +02:00
missile.cpp traces are now managed by state/missile code. 2016-09-27 20:13:09 +02:00
missile.hpp traces are now managed by state/missile code. 2016-09-27 20:13:09 +02:00
object.cpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
object.hpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
planet.cpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
planet.hpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
player.cpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
player.hpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
ship.cpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
ship.hpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
state.cpp traces are now managed by state/missile code. 2016-09-27 20:13:09 +02:00
state.hpp traces are now managed by state/missile code. 2016-09-27 20:13:09 +02:00
trace.cpp traces working and nice (on simple renderer) 2016-09-27 20:23:33 +02:00
trace.hpp traces are now managed by state/missile code. 2016-09-27 20:13:09 +02:00