Commit Graph

158 Commits

Author SHA1 Message Date
j3d1 fb73ec7c7f cint 2016-10-06 05:10:30 +02:00
j3d1 a92e7da0f8 finetuning gameplay and disconnect fix 2016-10-06 04:42:20 +02:00
j3d1 654fca9e67 fix merge 2016-10-06 04:06:14 +02:00
j3d1 34d2c82fd9 fix merge 2016-10-06 03:52:36 +02:00
j3d1 6e6a28c9ff merge end stuff 2016-10-06 03:37:07 +02:00
j3d1 03a271c731 a quickfix in the morning 2016-10-06 03:30:09 +02:00
end 1046fc644f Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege 2016-10-06 00:17:40 +02:00
end 6da68e1667 * refactoring 2016-10-06 00:17:04 +02:00
Andreas Ortmann dc5cc89792 added player ship delete event and for missiles too. 2016-10-05 23:53:22 +02:00
end 9e4bda9242 + added line width of 2 2016-10-05 23:37:46 +02:00
Andreas Ortmann 8ec3f47276 removed debug/info statements. 2016-10-05 23:37:27 +02:00
j3d1 70b0fee526 post processing light 2016-10-05 23:26:55 +02:00
j3d1 f15213db1b post processing 2016-10-05 20:53:37 +02:00
Andreas Ortmann fc7213fe03 fixed texture being wrongly loaded. 2016-10-05 19:12:15 +02:00
j3d1 63b5954631 png 2016-10-05 18:16:04 +02:00
j3d1 756e98fe9f Merge branch 'master' of http://git.j3d1.de/KKK/KlassischeKeplerKriege 2016-10-05 17:34:44 +02:00
j3d1 834df4c713 backgrounds 2016-10-05 17:31:52 +02:00
end 1fff1fbce2 Revert "adding camera to 3d render. angles not yet working."
This reverts commit 602d0bb342.
2016-10-04 19:12:04 +02:00
end 8dd2f2b292 Revert "playing more with camera."
This reverts commit 55274ec3cf.
2016-10-04 19:11:59 +02:00
Andreas Ortmann 55274ec3cf playing more with camera. 2016-10-04 16:25:23 +02:00
Andreas Ortmann 602d0bb342 adding camera to 3d render. angles not yet working. 2016-10-04 16:09:15 +02:00
Andreas Ortmann 14e08db4ca developer console working. can reload or change the background image now with network connection. 2016-10-03 23:08:34 +02:00
Andreas Ortmann ed32f515a3 adding developer console connect with 'dev bl bla bla lb' command. 2016-10-03 22:58:52 +02:00
Andreas Ortmann 4e46d65c27 Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege 2016-10-03 21:17:07 +02:00
Andreas Ortmann a56f688204 loading texture from png and rendering on the screen (quad) works. 2016-10-03 21:14:07 +02:00
Andreas Ortmann dfda49c027 adding texture loading. 2016-10-03 20:12:09 +02:00
end 68467772b9 Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege 2016-10-03 20:11:47 +02:00
end 9da97611e0 * fixed fbo classes 2016-10-03 20:11:10 +02:00
Andreas Ortmann 7eac02328d added missing 128 faces planet model 2016-10-03 19:40:56 +02:00
Andreas Ortmann 5e8a04c54f ignore the sound for now. event mechanism is working good with renderer. 2016-10-03 18:56:49 +02:00
Andreas Ortmann 550556e0e4 sound is so buggy. 2016-10-03 18:45:24 +02:00
Andreas Ortmann becf8602d7 event stuff working again. a bit too much boiler plate code but functionality counts. 2016-10-03 13:37:49 +02:00
Andreas Ortmann 2d0608b205 explosions make light now. 2016-10-03 10:49:01 +02:00
Andreas Ortmann fc2d4c5028 explosions make light now. 2016-10-03 10:47:02 +02:00
Andreas Ortmann 544282dd84 adding event stuff to renderer to notify of new explosions 2016-10-03 00:23:21 +02:00
Andreas Ortmann f49d07fdc5 adding event meachinsm for game items that change and sound support. 2016-10-02 23:49:40 +02:00
Andreas Ortmann 9ce106c179 added test script to lauch rockets, nicer explosions. 2016-10-02 21:06:02 +02:00
Andreas Ortmann 4712926be2 nicer particles, adding code so that particles don't penetrate through planets. added not-yet compeleted intersection code. 2016-10-02 20:10:43 +02:00
Andreas Ortmann 57e6e56217 making code for particle batch modular. 2016-10-02 17:22:47 +02:00
Andreas Ortmann a81b549126 Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege 2016-10-02 16:19:45 +02:00
end c3b84633f9 Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege 2016-10-02 11:26:28 +02:00
end 415465df71 + added glclasses for texture, fbo & rbo 2016-10-02 11:25:53 +02:00
Andreas Ortmann 4353609580 improving aspect ratio and window resize/scaling. done for game objects. 2016-10-02 11:00:03 +02:00
Andreas Ortmann 1562dbe8a7 adding another rocket model. 2016-10-02 03:10:47 +02:00
Andreas Ortmann 0b71aad1f7 planet distribution is nice now and one sun is always placed with bigger radius and space nearby. 2016-09-30 23:15:51 +02:00
Andreas Ortmann f2bdadd49f one planet is always the sun and rendering the sun dynamically now. 2016-09-30 22:47:28 +02:00
Andreas Ortmann e1102e3231 more fine tuning and removed test code. 2016-09-30 22:30:50 +02:00
Andreas Ortmann 03998dc74a fine tuned explosion parameters. 2016-09-30 22:25:37 +02:00
Andreas Ortmann c950d6a54d particles are even nicer now. 2016-09-30 22:04:14 +02:00
Andreas Ortmann 3a30a20043 maxAge of particle is now halfAge and it lives for 5*halfAge time. 2016-09-30 21:48:15 +02:00