KlassischeKeplerKriege/data/shader
2016-10-05 23:26:55 +02:00
..
background.frag loading texture from png and rendering on the screen (quad) works. 2016-10-03 21:14:07 +02:00
background.vert loading texture from png and rendering on the screen (quad) works. 2016-10-03 21:14:07 +02:00
gameobjects.frag Revert "playing more with camera." 2016-10-04 19:11:59 +02:00
gameobjects.vert Revert "adding camera to 3d render. angles not yet working." 2016-10-04 19:12:04 +02:00
multitexture.frag post processing light 2016-10-05 23:26:55 +02:00
multitexture.vert post processing light 2016-10-05 23:26:55 +02:00
particle.frag post processing light 2016-10-05 23:26:55 +02:00
particle.vert Revert "adding camera to 3d render. angles not yet working." 2016-10-04 19:12:04 +02:00
postprocess.frag post processing light 2016-10-05 23:26:55 +02:00
postprocess.vert post processing 2016-10-05 20:53:37 +02:00
simple.frag * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00
simple.vert * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00
sphere.frag * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00
sphere.vert * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00