Commit graph

21 commits

Author SHA1 Message Date
Andreas Ortmann
ed32f515a3 adding developer console connect with 'dev bl bla bla lb' command. 2016-10-03 22:58:52 +02:00
Andreas Ortmann
dfda49c027 adding texture loading. 2016-10-03 20:12:09 +02:00
Andreas Ortmann
5e8a04c54f ignore the sound for now. event mechanism is working good with renderer. 2016-10-03 18:56:49 +02:00
Andreas Ortmann
550556e0e4 sound is so buggy. 2016-10-03 18:45:24 +02:00
Andreas Ortmann
f49d07fdc5 adding event meachinsm for game items that change and sound support. 2016-10-02 23:49:40 +02:00
Andreas Ortmann
61a7f6f9ba added working particle engine. needs improvement. 2016-09-28 21:26:11 +02:00
Andreas Ortmann
0105bfe430 fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp. 2016-09-28 13:00:40 +02:00
Andreas Ortmann
aedda9d48e grouped files in subdirs. 2016-09-28 11:50:35 +02:00
Andreas Ortmann
c8288d7a25 renamed renderer classes. fixed shooting taking rad instead of degrees as parameter. 2016-09-28 11:35:56 +02:00
end
648d7999c8 * fixes 2016-09-28 07:28:18 +02:00
end
8b1c94cebb * temp 2016-09-28 07:16:24 +02:00
end
ed3990710e * refactored 2016-09-28 07:03:29 +02:00
eaff023ed3 networking parse command 2016-09-28 03:35:05 +02:00
0e8e41e4fb server open and event loop 2016-09-28 00:26:36 +02:00
end
7a42e49c2c * KREBOLAIDS 2016-09-27 20:56:17 +02:00
end
1bd752e628 * merged 2016-09-27 19:43:46 +02:00
end
dfa1288aa5 * fixed CMakeLists, now using the glm submodule 2016-09-27 19:42:42 +02:00
Andreas Ortmann
64428d2068 implementing trace class. 2016-09-27 19:32:12 +02:00
Andreas Ortmann
3c716decdd renamed 2016-09-27 19:01:21 +02:00
Andreas Ortmann
183a26412a added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
Andreas Ortmann
3a24f4e1e9 rebuild structure. 2016-09-27 18:07:21 +02:00
Renamed from KKK/game/CMakeLists.txt (Browse further)