Andreas Ortmann
|
ed32f515a3
|
adding developer console connect with 'dev bl bla bla lb' command.
|
2016-10-03 22:58:52 +02:00 |
|
Andreas Ortmann
|
4e46d65c27
|
Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege
|
2016-10-03 21:17:07 +02:00 |
|
Andreas Ortmann
|
a56f688204
|
loading texture from png and rendering on the screen (quad) works.
|
2016-10-03 21:14:07 +02:00 |
|
Andreas Ortmann
|
dfda49c027
|
adding texture loading.
|
2016-10-03 20:12:09 +02:00 |
|
end
|
68467772b9
|
Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege
|
2016-10-03 20:11:47 +02:00 |
|
end
|
9da97611e0
|
* fixed fbo classes
|
2016-10-03 20:11:10 +02:00 |
|
Andreas Ortmann
|
7eac02328d
|
added missing 128 faces planet model
|
2016-10-03 19:40:56 +02:00 |
|
Andreas Ortmann
|
5e8a04c54f
|
ignore the sound for now. event mechanism is working good with renderer.
|
2016-10-03 18:56:49 +02:00 |
|
Andreas Ortmann
|
550556e0e4
|
sound is so buggy.
|
2016-10-03 18:45:24 +02:00 |
|
Andreas Ortmann
|
becf8602d7
|
event stuff working again. a bit too much boiler plate code but functionality counts.
|
2016-10-03 13:37:49 +02:00 |
|
Andreas Ortmann
|
2d0608b205
|
explosions make light now.
|
2016-10-03 10:49:01 +02:00 |
|
Andreas Ortmann
|
fc2d4c5028
|
explosions make light now.
|
2016-10-03 10:47:02 +02:00 |
|
Andreas Ortmann
|
544282dd84
|
adding event stuff to renderer to notify of new explosions
|
2016-10-03 00:23:21 +02:00 |
|
Andreas Ortmann
|
f49d07fdc5
|
adding event meachinsm for game items that change and sound support.
|
2016-10-02 23:49:40 +02:00 |
|
Andreas Ortmann
|
9ce106c179
|
added test script to lauch rockets, nicer explosions.
|
2016-10-02 21:06:02 +02:00 |
|
Andreas Ortmann
|
4712926be2
|
nicer particles, adding code so that particles don't penetrate through planets. added not-yet compeleted intersection code.
|
2016-10-02 20:10:43 +02:00 |
|
Andreas Ortmann
|
57e6e56217
|
making code for particle batch modular.
|
2016-10-02 17:22:47 +02:00 |
|
Andreas Ortmann
|
a81b549126
|
Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege
|
2016-10-02 16:19:45 +02:00 |
|
end
|
c3b84633f9
|
Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege
|
2016-10-02 11:26:28 +02:00 |
|
end
|
415465df71
|
+ added glclasses for texture, fbo & rbo
|
2016-10-02 11:25:53 +02:00 |
|
Andreas Ortmann
|
4353609580
|
improving aspect ratio and window resize/scaling. done for game objects.
|
2016-10-02 11:00:03 +02:00 |
|
Andreas Ortmann
|
1562dbe8a7
|
adding another rocket model.
|
2016-10-02 03:10:47 +02:00 |
|
Andreas Ortmann
|
0b71aad1f7
|
planet distribution is nice now and one sun is always placed with bigger radius and space nearby.
|
2016-09-30 23:15:51 +02:00 |
|
Andreas Ortmann
|
f2bdadd49f
|
one planet is always the sun and rendering the sun dynamically now.
|
2016-09-30 22:47:28 +02:00 |
|
Andreas Ortmann
|
e1102e3231
|
more fine tuning and removed test code.
|
2016-09-30 22:30:50 +02:00 |
|
Andreas Ortmann
|
03998dc74a
|
fine tuned explosion parameters.
|
2016-09-30 22:25:37 +02:00 |
|
Andreas Ortmann
|
c950d6a54d
|
particles are even nicer now.
|
2016-09-30 22:04:14 +02:00 |
|
Andreas Ortmann
|
3a30a20043
|
maxAge of particle is now halfAge and it lives for 5*halfAge time.
|
2016-09-30 21:48:15 +02:00 |
|
Andreas Ortmann
|
a6b9078c21
|
very nice particles with heat in the center of the explosion and moving in 3d space.
|
2016-09-30 21:24:06 +02:00 |
|
Andreas Ortmann
|
067cfb6203
|
finally fixed the particle system.
|
2016-09-30 20:19:10 +02:00 |
|
Andreas Ortmann
|
185f7d2748
|
spawn explosions only when really hitting thingsn.
|
2016-09-30 19:05:58 +02:00 |
|
Andreas Ortmann
|
5a4e6aaaed
|
added switch for developer mode and fixed crash with removing missiles
|
2016-09-30 19:03:22 +02:00 |
|
Andreas Ortmann
|
b5efac002e
|
added missing changes.
|
2016-09-30 14:21:04 +02:00 |
|
Andreas Ortmann
|
b6f99e6498
|
minor improvements for gl error checcking/printing and shot defaults.
|
2016-09-29 18:11:00 +02:00 |
|
Andreas Ortmann
|
c06e138b3e
|
merged
|
2016-09-29 17:54:01 +02:00 |
|
Andreas Ortmann
|
677e749ac2
|
redesigned model a bit.
|
2016-09-29 13:11:01 +02:00 |
|
end
|
2568c13b15
|
* shader are now dynamically loaded
|
2016-09-29 12:28:35 +02:00 |
|
end
|
aff49c268b
|
* fixed
|
2016-09-29 12:00:08 +02:00 |
|
Andreas Ortmann
|
26e1d4fd19
|
merge + trace fade out fix
|
2016-09-29 11:43:00 +02:00 |
|
Andreas Ortmann
|
9c1ce0d935
|
refactoring.
|
2016-09-29 11:38:26 +02:00 |
|
Andreas Ortmann
|
11fb091b34
|
nicer traces
|
2016-09-29 09:36:57 +02:00 |
|
Andreas Ortmann
|
b15cc1304d
|
adding nice trace-fadeout.
|
2016-09-29 09:32:56 +02:00 |
|
end
|
924eecbe78
|
- removed sunplanet
|
2016-09-29 09:22:48 +02:00 |
|
end
|
ebe9fda67d
|
* sun now behind
|
2016-09-29 09:22:15 +02:00 |
|
Andreas Ortmann
|
1a3fd63250
|
simple (but inefficent) traces added.
|
2016-09-29 09:16:34 +02:00 |
|
Andreas Ortmann
|
62e38d1d0b
|
add missing planet.
|
2016-09-29 09:06:22 +02:00 |
|
Andreas Ortmann
|
ac90b1a613
|
Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege
|
2016-09-29 09:06:07 +02:00 |
|
end
|
12e0a8ac43
|
Merge branch 'master' of https://git.j3d1.de/KKK/KlassischeKeplerKriege
|
2016-09-29 09:09:19 +02:00 |
|
end
|
34c5334a68
|
sun in the middle
|
2016-09-29 09:08:09 +02:00 |
|
Andreas Ortmann
|
70b7233043
|
nicer explosion effects
|
2016-09-29 09:05:35 +02:00 |
|