Commit graph

19 commits

Author SHA1 Message Date
Andreas Ortmann
70b7233043 nicer explosion effects 2016-09-29 09:05:35 +02:00
Andreas Ortmann
1123be9860 adding rendered ufo 2016-09-29 08:47:32 +02:00
Andreas Ortmann
44a7048c4a light working. 2016-09-29 08:28:56 +02:00
end
d7970ed797 + added light shit 2016-09-29 04:24:14 +02:00
end
1ee349e1fb * fixes, refactoring & color attribute for planets 2016-09-29 02:50:51 +02:00
Andreas Ortmann
6b8227b0c3 ups 2016-09-29 00:52:58 +02:00
Andreas Ortmann
6168407973 yeah, particle rendering is working. 2016-09-29 00:50:14 +02:00
Andreas Ortmann
61a7f6f9ba added working particle engine. needs improvement. 2016-09-28 21:26:11 +02:00
Andreas Ortmann
b71cb5cc52 refactored code for positions to use matrix only. 2016-09-28 16:12:25 +02:00
Andreas Ortmann
ff74da1c03 rockets rotate in their direction now. 2016-09-28 15:33:35 +02:00
Andreas Ortmann
3b5b5da02f rotations working :) 2016-09-28 15:22:16 +02:00
Andreas Ortmann
07437fac3c try to get rotation model matrix working. 2016-09-28 15:10:57 +02:00
Andreas Ortmann
4906777e9a adding simple dummy ship model. 2016-09-28 14:41:15 +02:00
Andreas Ortmann
1ad020dbd4 can render models with scale and translation and color now. 2016-09-28 14:19:05 +02:00
Andreas Ortmann
722e9f53cd model rendering is working :) 2016-09-28 13:38:31 +02:00
Andreas Ortmann
85b8139872 got minimal vertex shader working. 2016-09-28 13:36:22 +02:00
Andreas Ortmann
92c27a1ef8 added model loading into opengl. not yet seeing output. 2016-09-28 13:16:11 +02:00
Andreas Ortmann
0105bfe430 fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp. 2016-09-28 13:00:40 +02:00
Andreas Ortmann
aedda9d48e grouped files in subdirs. 2016-09-28 11:50:35 +02:00