22 lines
438 B
C++
22 lines
438 B
C++
#include "renderer_polygon_3d.hpp"
|
|
|
|
#include <iostream>
|
|
|
|
#include "polygon_model.hpp"
|
|
|
|
namespace endofthejedi {
|
|
void RendererPolygon3d::setup()
|
|
{
|
|
std::cout<<"setup 3d" << std::endl;
|
|
|
|
PolygonModel atomicBomb("../data/mesh/small_atomic_bomb.stl");
|
|
exit(-1);
|
|
}
|
|
|
|
void RendererPolygon3d::render(const game::State *state)
|
|
{
|
|
(void) state;
|
|
|
|
std::cout<<"render 3d" << std::endl;
|
|
}
|
|
}
|