Andreas Ortmann
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602d0bb342
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adding camera to 3d render. angles not yet working.
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2016-10-04 16:09:15 +02:00 |
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Andreas Ortmann
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14e08db4ca
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developer console working. can reload or change the background image now with network connection.
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2016-10-03 23:08:34 +02:00 |
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Andreas Ortmann
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a56f688204
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loading texture from png and rendering on the screen (quad) works.
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2016-10-03 21:14:07 +02:00 |
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Andreas Ortmann
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dfda49c027
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adding texture loading.
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2016-10-03 20:12:09 +02:00 |
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Andreas Ortmann
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becf8602d7
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event stuff working again. a bit too much boiler plate code but functionality counts.
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2016-10-03 13:37:49 +02:00 |
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Andreas Ortmann
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fc2d4c5028
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explosions make light now.
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2016-10-03 10:47:02 +02:00 |
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Andreas Ortmann
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9ce106c179
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added test script to lauch rockets, nicer explosions.
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2016-10-02 21:06:02 +02:00 |
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Andreas Ortmann
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4353609580
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improving aspect ratio and window resize/scaling. done for game objects.
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2016-10-02 11:00:03 +02:00 |
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Andreas Ortmann
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f2bdadd49f
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one planet is always the sun and rendering the sun dynamically now.
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2016-09-30 22:47:28 +02:00 |
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Andreas Ortmann
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a6b9078c21
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very nice particles with heat in the center of the explosion and moving in 3d space.
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2016-09-30 21:24:06 +02:00 |
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Andreas Ortmann
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067cfb6203
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finally fixed the particle system.
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2016-09-30 20:19:10 +02:00 |
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Andreas Ortmann
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1a3fd63250
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simple (but inefficent) traces added.
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2016-09-29 09:16:34 +02:00 |
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Andreas Ortmann
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44a7048c4a
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light working.
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2016-09-29 08:28:56 +02:00 |
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Andreas Ortmann
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61a7f6f9ba
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added working particle engine. needs improvement.
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2016-09-28 21:26:11 +02:00 |
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Andreas Ortmann
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b71cb5cc52
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refactored code for positions to use matrix only.
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2016-09-28 16:12:25 +02:00 |
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Andreas Ortmann
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4906777e9a
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adding simple dummy ship model.
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2016-09-28 14:41:15 +02:00 |
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Andreas Ortmann
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1ad020dbd4
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can render models with scale and translation and color now.
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2016-09-28 14:19:05 +02:00 |
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Andreas Ortmann
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85b8139872
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got minimal vertex shader working.
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2016-09-28 13:36:22 +02:00 |
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Andreas Ortmann
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92c27a1ef8
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added model loading into opengl. not yet seeing output.
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2016-09-28 13:16:11 +02:00 |
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Andreas Ortmann
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0105bfe430
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fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp.
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2016-09-28 13:00:40 +02:00 |
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Andreas Ortmann
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aedda9d48e
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grouped files in subdirs.
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2016-09-28 11:50:35 +02:00 |
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