Andreas Ortmann
|
44a7048c4a
|
light working.
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2016-09-29 08:28:56 +02:00 |
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end
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d7970ed797
|
+ added light shit
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2016-09-29 04:24:14 +02:00 |
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end
|
1ee349e1fb
|
* fixes, refactoring & color attribute for planets
|
2016-09-29 02:50:51 +02:00 |
|
Andreas Ortmann
|
6b8227b0c3
|
ups
|
2016-09-29 00:52:58 +02:00 |
|
Andreas Ortmann
|
6168407973
|
yeah, particle rendering is working.
|
2016-09-29 00:50:14 +02:00 |
|
Andreas Ortmann
|
61a7f6f9ba
|
added working particle engine. needs improvement.
|
2016-09-28 21:26:11 +02:00 |
|
Andreas Ortmann
|
b71cb5cc52
|
refactored code for positions to use matrix only.
|
2016-09-28 16:12:25 +02:00 |
|
Andreas Ortmann
|
ff74da1c03
|
rockets rotate in their direction now.
|
2016-09-28 15:33:35 +02:00 |
|
Andreas Ortmann
|
3b5b5da02f
|
rotations working :)
|
2016-09-28 15:22:16 +02:00 |
|
Andreas Ortmann
|
07437fac3c
|
try to get rotation model matrix working.
|
2016-09-28 15:10:57 +02:00 |
|
Andreas Ortmann
|
4906777e9a
|
adding simple dummy ship model.
|
2016-09-28 14:41:15 +02:00 |
|
Andreas Ortmann
|
1ad020dbd4
|
can render models with scale and translation and color now.
|
2016-09-28 14:19:05 +02:00 |
|
Andreas Ortmann
|
722e9f53cd
|
model rendering is working :)
|
2016-09-28 13:38:31 +02:00 |
|
Andreas Ortmann
|
85b8139872
|
got minimal vertex shader working.
|
2016-09-28 13:36:22 +02:00 |
|
Andreas Ortmann
|
92c27a1ef8
|
added model loading into opengl. not yet seeing output.
|
2016-09-28 13:16:11 +02:00 |
|
Andreas Ortmann
|
0105bfe430
|
fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp.
|
2016-09-28 13:00:40 +02:00 |
|
Andreas Ortmann
|
aedda9d48e
|
grouped files in subdirs.
|
2016-09-28 11:50:35 +02:00 |
|