Commit graph

18 commits

Author SHA1 Message Date
Andreas Ortmann
0105bfe430 fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp. 2016-09-28 13:00:40 +02:00
Andreas Ortmann
aedda9d48e grouped files in subdirs. 2016-09-28 11:50:35 +02:00
Andreas Ortmann
7d8585c5d9 implemented dummy 3d class. 2016-09-28 11:42:50 +02:00
Andreas Ortmann
c8288d7a25 renamed renderer classes. fixed shooting taking rad instead of degrees as parameter. 2016-09-28 11:35:56 +02:00
end
14dc7ff4ed * final merge fixes 2016-09-28 07:57:10 +02:00
end
648d7999c8 * fixes 2016-09-28 07:28:18 +02:00
end
8b1c94cebb * temp 2016-09-28 07:16:24 +02:00
end
ed3990710e * refactored 2016-09-28 07:03:29 +02:00
8f41d89a3c fixes merge bug 2016-09-28 03:45:59 +02:00
244f98178a merge from master 2016-09-28 03:42:21 +02:00
end
d2d8039589 * switched to shader version 2016-09-28 03:33:01 +02:00
ef38da703e networking addPlayer 2016-09-28 01:48:34 +02:00
end
a46b410717 * foo 2016-09-27 21:28:26 +02:00
Andreas Ortmann
cc17c10e1f adding really nice explosion (in simple renderer) 2016-09-27 21:16:55 +02:00
end
94ab89e4b5 foo 2016-09-27 21:04:53 +02:00
end
7a42e49c2c * KREBOLAIDS 2016-09-27 20:56:17 +02:00
Andreas Ortmann
2b85397674 traces working and nice (on simple renderer) 2016-09-27 20:23:33 +02:00
Andreas Ortmann
3c716decdd renamed 2016-09-27 19:01:21 +02:00
Renamed from game/game_window.h (Browse further)