Andreas Ortmann
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e1102e3231
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more fine tuning and removed test code.
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2016-09-30 22:30:50 +02:00 |
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Andreas Ortmann
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03998dc74a
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fine tuned explosion parameters.
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2016-09-30 22:25:37 +02:00 |
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Andreas Ortmann
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c950d6a54d
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particles are even nicer now.
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2016-09-30 22:04:14 +02:00 |
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Andreas Ortmann
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3a30a20043
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maxAge of particle is now halfAge and it lives for 5*halfAge time.
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2016-09-30 21:48:15 +02:00 |
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Andreas Ortmann
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a6b9078c21
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very nice particles with heat in the center of the explosion and moving in 3d space.
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2016-09-30 21:24:06 +02:00 |
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Andreas Ortmann
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067cfb6203
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finally fixed the particle system.
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2016-09-30 20:19:10 +02:00 |
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end
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2568c13b15
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* shader are now dynamically loaded
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2016-09-29 12:28:35 +02:00 |
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Andreas Ortmann
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62e38d1d0b
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add missing planet.
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2016-09-29 09:06:22 +02:00 |
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Andreas Ortmann
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1123be9860
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adding rendered ufo
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2016-09-29 08:47:32 +02:00 |
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Andreas Ortmann
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582e30670b
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adding nice ufo.
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2016-09-29 08:42:52 +02:00 |
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Andreas Ortmann
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35cbd01a52
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adding simple dummy ship model.
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2016-09-28 14:41:31 +02:00 |
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Andreas Ortmann
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4906777e9a
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adding simple dummy ship model.
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2016-09-28 14:41:15 +02:00 |
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Andreas Ortmann
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1ad020dbd4
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can render models with scale and translation and color now.
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2016-09-28 14:19:05 +02:00 |
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Andreas Ortmann
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123e0aaa46
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model rendering is working :)
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2016-09-28 13:38:53 +02:00 |
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Andreas Ortmann
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0105bfe430
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fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp.
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2016-09-28 13:00:40 +02:00 |
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