Andreas Ortmann
|
c06e138b3e
|
merged
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2016-09-29 17:54:01 +02:00 |
|
Andreas Ortmann
|
677e749ac2
|
redesigned model a bit.
|
2016-09-29 13:11:01 +02:00 |
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end
|
aff49c268b
|
* fixed
|
2016-09-29 12:00:08 +02:00 |
|
Andreas Ortmann
|
9c1ce0d935
|
refactoring.
|
2016-09-29 11:38:26 +02:00 |
|
Andreas Ortmann
|
0f52038a8e
|
fixed light.
|
2016-09-29 08:30:32 +02:00 |
|
Andreas Ortmann
|
44a7048c4a
|
light working.
|
2016-09-29 08:28:56 +02:00 |
|
end
|
d7970ed797
|
+ added light shit
|
2016-09-29 04:24:14 +02:00 |
|
Andreas Ortmann
|
61a7f6f9ba
|
added working particle engine. needs improvement.
|
2016-09-28 21:26:11 +02:00 |
|
Andreas Ortmann
|
07437fac3c
|
try to get rotation model matrix working.
|
2016-09-28 15:10:57 +02:00 |
|
Andreas Ortmann
|
1ad020dbd4
|
can render models with scale and translation and color now.
|
2016-09-28 14:19:05 +02:00 |
|
Andreas Ortmann
|
85b8139872
|
got minimal vertex shader working.
|
2016-09-28 13:36:22 +02:00 |
|
Andreas Ortmann
|
92c27a1ef8
|
added model loading into opengl. not yet seeing output.
|
2016-09-28 13:16:11 +02:00 |
|
Andreas Ortmann
|
0105bfe430
|
fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp.
|
2016-09-28 13:00:40 +02:00 |
|