Commit graph

22 commits

Author SHA1 Message Date
70b0fee526 post processing light 2016-10-05 23:26:55 +02:00
f15213db1b post processing 2016-10-05 20:53:37 +02:00
end
1fff1fbce2 Revert "adding camera to 3d render. angles not yet working."
This reverts commit 602d0bb342.
2016-10-04 19:12:04 +02:00
end
8dd2f2b292 Revert "playing more with camera."
This reverts commit 55274ec3cf.
2016-10-04 19:11:59 +02:00
Andreas Ortmann
55274ec3cf playing more with camera. 2016-10-04 16:25:23 +02:00
Andreas Ortmann
602d0bb342 adding camera to 3d render. angles not yet working. 2016-10-04 16:09:15 +02:00
Andreas Ortmann
a56f688204 loading texture from png and rendering on the screen (quad) works. 2016-10-03 21:14:07 +02:00
Andreas Ortmann
becf8602d7 event stuff working again. a bit too much boiler plate code but functionality counts. 2016-10-03 13:37:49 +02:00
Andreas Ortmann
2d0608b205 explosions make light now. 2016-10-03 10:49:01 +02:00
Andreas Ortmann
fc2d4c5028 explosions make light now. 2016-10-03 10:47:02 +02:00
Andreas Ortmann
4712926be2 nicer particles, adding code so that particles don't penetrate through planets. added not-yet compeleted intersection code. 2016-10-02 20:10:43 +02:00
Andreas Ortmann
57e6e56217 making code for particle batch modular. 2016-10-02 17:22:47 +02:00
Andreas Ortmann
4353609580 improving aspect ratio and window resize/scaling. done for game objects. 2016-10-02 11:00:03 +02:00
Andreas Ortmann
0b71aad1f7 planet distribution is nice now and one sun is always placed with bigger radius and space nearby. 2016-09-30 23:15:51 +02:00
Andreas Ortmann
f2bdadd49f one planet is always the sun and rendering the sun dynamically now. 2016-09-30 22:47:28 +02:00
Andreas Ortmann
e1102e3231 more fine tuning and removed test code. 2016-09-30 22:30:50 +02:00
Andreas Ortmann
03998dc74a fine tuned explosion parameters. 2016-09-30 22:25:37 +02:00
Andreas Ortmann
c950d6a54d particles are even nicer now. 2016-09-30 22:04:14 +02:00
Andreas Ortmann
3a30a20043 maxAge of particle is now halfAge and it lives for 5*halfAge time. 2016-09-30 21:48:15 +02:00
Andreas Ortmann
a6b9078c21 very nice particles with heat in the center of the explosion and moving in 3d space. 2016-09-30 21:24:06 +02:00
Andreas Ortmann
067cfb6203 finally fixed the particle system. 2016-09-30 20:19:10 +02:00
end
2568c13b15 * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00