Commit graph

18 commits

Author SHA1 Message Date
Andreas Ortmann
0105bfe430 fixed much stuff with bad usage of constructor mixed with virtual functions in gl stuff. added model loading with assimp. 2016-09-28 13:00:40 +02:00
Andreas Ortmann
c8288d7a25 renamed renderer classes. fixed shooting taking rad instead of degrees as parameter. 2016-09-28 11:35:56 +02:00
78b9b2436c stuff to test 2016-09-28 05:52:23 +02:00
244f98178a merge from master 2016-09-28 03:42:21 +02:00
eaff023ed3 networking parse command 2016-09-28 03:35:05 +02:00
ef38da703e networking addPlayer 2016-09-28 01:48:34 +02:00
Andreas Ortmann
1e90a1c9c8 adding small stuff to limit traces 2016-09-28 00:13:03 +02:00
Andreas Ortmann
bfa7be68a9 added not complete take over playeer command. 2016-09-27 23:50:44 +02:00
Andreas Ortmann
1b3702db8a added sun 2016-09-27 23:29:26 +02:00
Andreas Ortmann
eaba518ce4 fiexd cleartraces command. 2016-09-27 23:07:11 +02:00
Andreas Ortmann
67f43de22c added a few more commands. 2016-09-27 22:35:16 +02:00
Andreas Ortmann
cc17c10e1f adding really nice explosion (in simple renderer) 2016-09-27 21:16:55 +02:00
Andreas Ortmann
2b85397674 traces working and nice (on simple renderer) 2016-09-27 20:23:33 +02:00
Andreas Ortmann
fd8d56bf95 traces are now managed by state/missile code. 2016-09-27 20:13:09 +02:00
Andreas Ortmann
1b6c8d4fba added trace implemention 2016-09-27 19:43:40 +02:00
Andreas Ortmann
64428d2068 implementing trace class. 2016-09-27 19:32:12 +02:00
Andreas Ortmann
56ccdfb1fd adding explosion stuff, adding trace file. 2016-09-27 19:26:16 +02:00
Andreas Ortmann
183a26412a added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00