Commit graph

14 commits

Author SHA1 Message Date
Andreas Ortmann
2d0608b205 explosions make light now. 2016-10-03 10:49:01 +02:00
Andreas Ortmann
fc2d4c5028 explosions make light now. 2016-10-03 10:47:02 +02:00
Andreas Ortmann
4712926be2 nicer particles, adding code so that particles don't penetrate through planets. added not-yet compeleted intersection code. 2016-10-02 20:10:43 +02:00
Andreas Ortmann
57e6e56217 making code for particle batch modular. 2016-10-02 17:22:47 +02:00
Andreas Ortmann
4353609580 improving aspect ratio and window resize/scaling. done for game objects. 2016-10-02 11:00:03 +02:00
Andreas Ortmann
0b71aad1f7 planet distribution is nice now and one sun is always placed with bigger radius and space nearby. 2016-09-30 23:15:51 +02:00
Andreas Ortmann
f2bdadd49f one planet is always the sun and rendering the sun dynamically now. 2016-09-30 22:47:28 +02:00
Andreas Ortmann
e1102e3231 more fine tuning and removed test code. 2016-09-30 22:30:50 +02:00
Andreas Ortmann
03998dc74a fine tuned explosion parameters. 2016-09-30 22:25:37 +02:00
Andreas Ortmann
c950d6a54d particles are even nicer now. 2016-09-30 22:04:14 +02:00
Andreas Ortmann
3a30a20043 maxAge of particle is now halfAge and it lives for 5*halfAge time. 2016-09-30 21:48:15 +02:00
Andreas Ortmann
a6b9078c21 very nice particles with heat in the center of the explosion and moving in 3d space. 2016-09-30 21:24:06 +02:00
Andreas Ortmann
067cfb6203 finally fixed the particle system. 2016-09-30 20:19:10 +02:00
end
2568c13b15 * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00