New upstream version 18.0.1+dfsg1

This commit is contained in:
Sebastian Ramacher 2017-04-19 21:54:15 +02:00
parent 6efda2859e
commit f2cf6cce50
1337 changed files with 41178 additions and 84670 deletions

View file

@ -30,7 +30,7 @@ struct ShaderProcessor {
void BuildInputLayout(vector<D3D11_INPUT_ELEMENT_DESC> &inputs);
void BuildParams(vector<gs_shader_param> &params);
void BuildSamplers(vector<ShaderSampler> &samplers);
void BuildSamplers(vector<unique_ptr<ShaderSampler>> &samplers);
void BuildString(string &outputString);
void Process(const char *shader_string, const char *file);