New upstream version 18.0.1+dfsg1

This commit is contained in:
Sebastian Ramacher 2017-04-19 21:54:15 +02:00
parent 6efda2859e
commit f2cf6cce50
1337 changed files with 41178 additions and 84670 deletions

View file

@ -49,6 +49,26 @@ Right="右"
Top="上"
Bottom="下"
Reset="重置"
Hours="小时"
Minutes="分钟"
Seconds="秒"
Deprecated="不推荐使用"
ReplayBuffer="重拨缓存"
Import="导入"
Export="导出"
Updater.Title="有可用的更新"
Updater.Text="有可用的新版本:"
Updater.UpdateNow="现在更新"
Updater.RemindMeLater="稍后再提醒我"
Updater.Skip="跳过版本"
Updater.Running.Title="程序当前处于活跃状态"
Updater.Running.Text="输出当前处于活动状态, 请关闭任何活跃的输出, 然后尝试更新"
Updater.NoUpdatesAvailable.Title="无可用更新"
Updater.NoUpdatesAvailable.Text="没有更新当前可用"
Updater.FailedToLaunch="启动更新程序失败"
Updater.GameCaptureActive.Title="游戏捕获活跃"
Updater.GameCaptureActive.Text="游戏捕获钩子库正在使用中, 请关闭所有正在被捕获的游戏/程序(或重新启动 windows), 然后重试."
QuickTransitions.SwapScenes="在过渡动画后交换预览/输出场景"
QuickTransitions.SwapScenesTT="在过渡后,交换预览和输出场景(如果输出的原始场景仍然存在). \n 这个不会撤消任何可能对输出的原始场景的更改."
@ -90,6 +110,11 @@ ConfirmRemove.Title="确认移除"
ConfirmRemove.Text="确定要删除 '$1' 吗?"
ConfirmRemove.TextMultiple="您确定要删除 %1 项目吗?"
Output.StartStreamFailed="启动推流失败"
Output.StartRecordingFailed="启动录像失败"
Output.StartReplayFailed="启动回放缓存失败"
Output.StartFailedGeneric="启动输出失败. 请检查日志来了解细节.\n\n注意: 如果你使用的是 NVENC 或 AMD 编码器, 请确保您的视频驱动程序是最新的."
Output.ConnectFail.Title="连接失败"
Output.ConnectFail.BadPath="无效的路径或URL。请检查您的设置以确认它们是有效的。"
Output.ConnectFail.ConnectFailed="无法连接到服务器"
@ -103,6 +128,8 @@ Output.RecordNoSpace.Title="磁盘空间不足"
Output.RecordNoSpace.Msg="没有足够磁盘空间来继续录像."
Output.RecordError.Title="录像错误"
Output.RecordError.Msg="录像时发生未指定错误."
Output.ReplayBuffer.NoHotkey.Title="没有快捷键设置!"
Output.ReplayBuffer.NoHotkey.Msg="没有为回放缓存设置快捷键. 请设置保存跨借鉴来用于保存回放录像."
Output.BadPath.Title="错误的文件路径"
Output.BadPath.Text="无效的输出路径。请检查您的设置,确认文件路径是否有效。"
@ -164,6 +191,11 @@ Deinterlacing.Yadif2x="Yadif 2x"
Deinterlacing.TopFieldFirst="上场优先"
Deinterlacing.BottomFieldFirst="下场优先"
VolControl.SliderUnmuted="音量滑动条 '%1': %2"
VolControl.SliderMuted="音量滑动条 '%1': %2 (当前静音)"
VolControl.Mute="静音 '%1'"
VolControl.Properties="属性 '%1'"
Basic.Main.AddSceneDlg.Title="添加场景"
Basic.Main.AddSceneDlg.Text="请输入场景名称"
@ -258,9 +290,12 @@ Basic.Main.Scenes="场景"
Basic.Main.Sources="来源"
Basic.Main.Connecting="连接中..."
Basic.Main.StartRecording="开始录制"
Basic.Main.StartReplayBuffer="开始回放缓存"
Basic.Main.StartStreaming="开始串流"
Basic.Main.StopRecording="停止录制"
Basic.Main.StoppingRecording="停止录制..."
Basic.Main.StopReplayBuffer="停止回放缓存"
Basic.Main.StoppingReplayBuffer="正在停止回放缓存..."
Basic.Main.StopStreaming="停止串流"
Basic.Main.StoppingStreaming="停止推流..."
Basic.Main.ForceStopStreaming="停止流 (放弃延迟)"
@ -282,8 +317,14 @@ Basic.MainMenu.Edit.Redo="重做 (&R)"
Basic.MainMenu.Edit.UndoAction="撤消 $1 (&U)"
Basic.MainMenu.Edit.RedoAction="重做 $1 (&R)"
Basic.MainMenu.Edit.LockPreview="锁定预览 (&L)"
Basic.MainMenu.Edit.Scale="预览 & 缩放"
Basic.MainMenu.Edit.Scale.Window="缩放至窗口"
Basic.MainMenu.Edit.Scale.Canvas="背景 (%1x%2)"
Basic.MainMenu.Edit.Scale.Output="输出 (%1x%2)"
Basic.MainMenu.Edit.Transform="变换 (&T)"
Basic.MainMenu.Edit.Transform.EditTransform="编辑变换 (&E)"
Basic.MainMenu.Edit.Transform.CopyTransform="复制变换"
Basic.MainMenu.Edit.Transform.PasteTransform="粘贴变换"
Basic.MainMenu.Edit.Transform.ResetTransform="重置变换 (&R)"
Basic.MainMenu.Edit.Transform.Rotate90CW="顺时针旋转 90 度(&9)"
Basic.MainMenu.Edit.Transform.Rotate90CCW="逆时针旋转 90 度(&D)"
@ -308,6 +349,12 @@ Basic.MainMenu.View.StatusBar="状态栏 (&S)"
Basic.MainMenu.SceneCollection="场景集合 (&S)"
Basic.MainMenu.Profile="配置文件 (&P)"
Basic.MainMenu.Profile.Import="导入配置文件"
Basic.MainMenu.Profile.Export="导出配置文件"
Basic.MainMenu.SceneCollection.Import="导入场景集合"
Basic.MainMenu.SceneCollection.Export="导出场景集合"
Basic.MainMenu.Profile.Exists="配置文件已存在"
Basic.MainMenu.SceneCollection.Exists="场景机会已存在"
Basic.MainMenu.Tools="工具 (&T)"
@ -327,8 +374,10 @@ Basic.Settings.Confirm="你有未保存的更改。保存更改吗?"
Basic.Settings.General="通用"
Basic.Settings.General.Theme="主题"
Basic.Settings.General.Language="语言"
Basic.Settings.General.EnableAutoUpdates="启动时自动检查更新"
Basic.Settings.General.WarnBeforeStartingStream="启动流时显示确认对话框"
Basic.Settings.General.WarnBeforeStoppingStream="停止流时显示确认对话框"
Basic.Settings.General.Projectors="投影仪"
Basic.Settings.General.HideProjectorCursor="隐藏投影仪上的光标"
Basic.Settings.General.ProjectorAlwaysOnTop="使投影器总是置顶"
Basic.Settings.General.Snapping="源对齐方式"
@ -338,8 +387,12 @@ Basic.Settings.General.SourceSnapping="对齐源跟其他的源"
Basic.Settings.General.SnapDistance="对齐的敏感性"
Basic.Settings.General.RecordWhenStreaming="当推流时自动录像"
Basic.Settings.General.KeepRecordingWhenStreamStops="当推流停止时保持录像"
Basic.Settings.General.SysTrayEnabled="启用系统托盘图标"
Basic.Settings.General.ReplayBufferWhileStreaming="推流时自动启动重播缓冲区"
Basic.Settings.General.KeepReplayBufferStreamStops="推流停止时重播缓冲区保持活动状态"
Basic.Settings.General.SysTray="系统托盘"
Basic.Settings.General.SysTrayWhenStarted="开始时最小化到系统托盘"
Basic.Settings.General.SystemTrayHideMinimize="总是最小化到系统托盘, 而不是任务栏"
Basic.Settings.General.SaveProjectors="退出时保存投影仪"
Basic.Settings.Stream="串流"
Basic.Settings.Stream.StreamType="串流类型"
@ -354,6 +407,14 @@ Basic.Settings.Output.Mode="输出模式"
Basic.Settings.Output.Mode.Simple="简单"
Basic.Settings.Output.Mode.Adv="高级"
Basic.Settings.Output.Mode.FFmpeg="FFmpeg 输出"
Basic.Settings.Output.UseReplayBuffer="启用回放缓存"
Basic.Settings.Output.ReplayBuffer.SecondsMax="最大回放时间(秒)"
Basic.Settings.Output.ReplayBuffer.MegabytesMax="最大内存(Mb)"
Basic.Settings.Output.ReplayBuffer.Estimate="估计内存使用率: %1 MB"
Basic.Settings.Output.ReplayBuffer.EstimateUnknown="无法估计内存使用率. 请设置最大内存限制."
Basic.Settings.Output.ReplayBuffer.HotkeyMessage="(注意: 确保在快捷键部分设置一个回放缓冲区的快捷键)"
Basic.Settings.Output.ReplayBuffer.Prefix="回放缓存文件名前缀"
Basic.Settings.Output.ReplayBuffer.Suffix="后缀"
Basic.Settings.Output.Simple.SavePath="录像路径"
Basic.Settings.Output.Simple.RecordingQuality="录像质量"
Basic.Settings.Output.Simple.RecordingQuality.Stream="与流相同"
@ -369,6 +430,7 @@ Basic.Settings.Output.Simple.Warn.Lossless.Title="无损质量警告!"
Basic.Settings.Output.Simple.Warn.MultipleQSV="警告: 当同时推流和录像时, 你不能使用多个单独的 QSV 编码器. 如果你想要同时推流和录像, 请更改录像的编码器或者推流的编码器."
Basic.Settings.Output.Simple.Encoder.Software="软件 (x264)"
Basic.Settings.Output.Simple.Encoder.Hardware.QSV="硬件 (QSV)"
Basic.Settings.Output.Simple.Encoder.Hardware.AMD="硬件 (AMD)"
Basic.Settings.Output.Simple.Encoder.Hardware.NVENC="硬件 (NVENC)"
Basic.Settings.Output.Simple.Encoder.SoftwareLowCPU="软件 (x 264 低 CPU 使用率预设,增加文件大小)"
Basic.Settings.Output.VideoBitrate="视频比特率"
@ -390,6 +452,8 @@ Basic.Settings.Output.Adv.Audio.Track1="轨道 1"
Basic.Settings.Output.Adv.Audio.Track2="轨道 2"
Basic.Settings.Output.Adv.Audio.Track3="轨道 3"
Basic.Settings.Output.Adv.Audio.Track4="轨道 4"
Basic.Settings.Output.Adv.Audio.Track5="轨道 5"
Basic.Settings.Output.Adv.Audio.Track6="轨道 6"
Basic.Settings.Output.Adv.Recording="录像"
Basic.Settings.Output.Adv.Recording.Type="类型"
@ -417,6 +481,8 @@ Basic.Settings.Output.Adv.FFmpeg.VEncoderSettings="视频编码器设置 (如果
Basic.Settings.Output.Adv.FFmpeg.AEncoder="音频编码器"
Basic.Settings.Output.Adv.FFmpeg.AEncoderSettings="视频编码器设置 (如果有)"
Basic.Settings.Output.Adv.FFmpeg.MuxerSettings="Muxer 设置 (如果有)"
Basic.Settings.Output.Adv.FFmpeg.GOPSize="关键帧间隔 (帧)"
Basic.Settings.Output.Adv.FFmpeg.IgnoreCodecCompat="显示所有编解码器 (即使可能不兼容)"
FilenameFormatting.completer="%CCYY-%MM-%DD %hh-%mm-%ss\n%YY-%MM-%DD %hh-%mm-%ss\n%Y-%m-%d %H-%M-%S\n%y-%m-%d %H-%M-%S\n%a %Y-%m-%d %H-%M-%S\n%A %Y-%m-%d %H-%M-%S\n%Y-%b-%d %H-%M-%S\n%Y-%B-%d %H-%M-%S\n%Y-%m-%d %I-%M-%S-%p\n%Y-%m-%d %H-%M-%S-%z\n%Y-%m-%d %H-%M-%S-%Z"
@ -470,12 +536,16 @@ Basic.Settings.Advanced.Video.ColorSpace="YUV 颜色空间"
Basic.Settings.Advanced.Video.ColorRange="YUV 颜色范围"
Basic.Settings.Advanced.Video.ColorRange.Partial="局部"
Basic.Settings.Advanced.Video.ColorRange.Full="全部"
Basic.Settings.Advanced.Audio.MonitoringDevice="音频监测设备"
Basic.Settings.Advanced.Audio.MonitoringDevice.Default="默认"
Basic.Settings.Advanced.StreamDelay="流延迟"
Basic.Settings.Advanced.StreamDelay.Duration="持续时间 (秒)"
Basic.Settings.Advanced.StreamDelay.Preserve="重新连接时保持截止点 (增加延迟)"
Basic.Settings.Advanced.StreamDelay.MemoryUsage="估计的内存使用率: %1 MB"
Basic.Settings.Advanced.Network="网络"
Basic.Settings.Advanced.Network.BindToIP="绑定 IP"
Basic.Settings.Advanced.Network.EnableNewSocketLoop="启用新的网络代码"
Basic.Settings.Advanced.Network.EnableLowLatencyMode="低延迟模式"
Basic.AdvAudio="高级音频属性"
Basic.AdvAudio.Name="名称"
@ -483,15 +553,15 @@ Basic.AdvAudio.Volume="音量 (%)"
Basic.AdvAudio.Mono="下降混合为单声道"
Basic.AdvAudio.Panning="平移"
Basic.AdvAudio.SyncOffset="同步偏移 (毫秒)"
Basic.AdvAudio.Monitoring="音频监测"
Basic.AdvAudio.Monitoring.None="关闭监视"
Basic.AdvAudio.Monitoring.MonitorOnly="仅显示器(静音输出)"
Basic.AdvAudio.Monitoring.Both="监视器和输出"
Basic.AdvAudio.AudioTracks="轨道"
Basic.Settings.Hotkeys="热键"
Basic.Settings.Hotkeys.Pair="作为切换的键组合与 '%1' 共享"
Basic.Hotkeys.StartStreaming="开始串流"
Basic.Hotkeys.StopStreaming="停止串流"
Basic.Hotkeys.StartRecording="开始录像"
Basic.Hotkeys.StopRecording="停止录像"
Basic.Hotkeys.SelectScene="切换到场景"
Basic.SystemTray.Show="显示"
@ -545,4 +615,5 @@ SceneItemHide="隐藏 '%1'"
OutputWarnings.NoTracksSelected="您必须选择至少一个轨道"
OutputWarnings.MultiTrackRecording="警告: 某些格式 (如 FLV) 不支持每个录像多个轨道"
OutputWarnings.MP4Recording="警告︰ 录制保存到 MP4 将无法恢复,如果该文件不能完成 (例如由于蓝屏死机,掉电等)。如果您想要记录多个音频轨道考虑使用 MKV 然后在它完成后 remux 录制到 mp4 (文件 -> Remux 录制文件)"