New upstream version 18.0.1+dfsg1
This commit is contained in:
parent
6efda2859e
commit
a03541a0f8
763 changed files with 69366 additions and 2632 deletions
47
deps/lzma/liblzma/simple/Makefile.inc
vendored
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47
deps/lzma/liblzma/simple/Makefile.inc
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##
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## Author: Lasse Collin
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##
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## This file has been put into the public domain.
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## You can do whatever you want with this file.
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##
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liblzma_la_SOURCES += \
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simple/simple_coder.c \
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simple/simple_coder.h \
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simple/simple_private.h
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if COND_ENCODER_SIMPLE
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liblzma_la_SOURCES += \
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simple/simple_encoder.c \
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simple/simple_encoder.h
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endif
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if COND_DECODER_SIMPLE
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liblzma_la_SOURCES += \
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simple/simple_decoder.c \
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simple/simple_decoder.h
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endif
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if COND_FILTER_X86
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liblzma_la_SOURCES += simple/x86.c
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endif
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if COND_FILTER_POWERPC
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liblzma_la_SOURCES += simple/powerpc.c
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endif
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if COND_FILTER_IA64
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liblzma_la_SOURCES += simple/ia64.c
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endif
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if COND_FILTER_ARM
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liblzma_la_SOURCES += simple/arm.c
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endif
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if COND_FILTER_ARMTHUMB
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liblzma_la_SOURCES += simple/armthumb.c
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endif
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if COND_FILTER_SPARC
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liblzma_la_SOURCES += simple/sparc.c
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endif
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69
deps/lzma/liblzma/simple/arm.c
vendored
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69
deps/lzma/liblzma/simple/arm.c
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///////////////////////////////////////////////////////////////////////////////
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//
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/// \file arm.c
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/// \brief Filter for ARM binaries
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///
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// Authors: Igor Pavlov
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// Lasse Collin
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//
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// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "simple_private.h"
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static size_t
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arm_code(lzma_simple *simple lzma_attribute((__unused__)),
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uint32_t now_pos, bool is_encoder,
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uint8_t *buffer, size_t size)
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{
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size_t i;
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for (i = 0; i + 4 <= size; i += 4) {
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if (buffer[i + 3] == 0xEB) {
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uint32_t src = (buffer[i + 2] << 16)
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| (buffer[i + 1] << 8)
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| (buffer[i + 0]);
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src <<= 2;
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uint32_t dest;
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if (is_encoder)
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dest = now_pos + (uint32_t)(i) + 8 + src;
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else
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dest = src - (now_pos + (uint32_t)(i) + 8);
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dest >>= 2;
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buffer[i + 2] = (dest >> 16);
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buffer[i + 1] = (dest >> 8);
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buffer[i + 0] = dest;
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}
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}
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return i;
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}
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static lzma_ret
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arm_coder_init(lzma_next_coder *next, lzma_allocator *allocator,
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const lzma_filter_info *filters, bool is_encoder)
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{
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return lzma_simple_coder_init(next, allocator, filters,
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&arm_code, 0, 4, 4, is_encoder);
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}
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extern lzma_ret
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lzma_simple_arm_encoder_init(lzma_next_coder *next, lzma_allocator *allocator,
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const lzma_filter_info *filters)
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{
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return arm_coder_init(next, allocator, filters, true);
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}
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extern lzma_ret
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lzma_simple_arm_decoder_init(lzma_next_coder *next, lzma_allocator *allocator,
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const lzma_filter_info *filters)
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{
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return arm_coder_init(next, allocator, filters, false);
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}
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74
deps/lzma/liblzma/simple/armthumb.c
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74
deps/lzma/liblzma/simple/armthumb.c
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///////////////////////////////////////////////////////////////////////////////
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//
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/// \file armthumb.c
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/// \brief Filter for ARM-Thumb binaries
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///
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// Authors: Igor Pavlov
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// Lasse Collin
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//
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// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "simple_private.h"
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static size_t
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armthumb_code(lzma_simple *simple lzma_attribute((__unused__)),
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uint32_t now_pos, bool is_encoder,
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uint8_t *buffer, size_t size)
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{
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size_t i;
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for (i = 0; i + 4 <= size; i += 2) {
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if ((buffer[i + 1] & 0xF8) == 0xF0
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&& (buffer[i + 3] & 0xF8) == 0xF8) {
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uint32_t src = ((buffer[i + 1] & 0x7) << 19)
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| (buffer[i + 0] << 11)
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| ((buffer[i + 3] & 0x7) << 8)
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| (buffer[i + 2]);
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src <<= 1;
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uint32_t dest;
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if (is_encoder)
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dest = now_pos + (uint32_t)(i) + 4 + src;
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else
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dest = src - (now_pos + (uint32_t)(i) + 4);
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dest >>= 1;
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buffer[i + 1] = 0xF0 | ((dest >> 19) & 0x7);
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buffer[i + 0] = (dest >> 11);
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buffer[i + 3] = 0xF8 | ((dest >> 8) & 0x7);
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buffer[i + 2] = (dest);
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i += 2;
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}
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}
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return i;
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}
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static lzma_ret
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armthumb_coder_init(lzma_next_coder *next, lzma_allocator *allocator,
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const lzma_filter_info *filters, bool is_encoder)
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{
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return lzma_simple_coder_init(next, allocator, filters,
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&armthumb_code, 0, 4, 2, is_encoder);
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}
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extern lzma_ret
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lzma_simple_armthumb_encoder_init(lzma_next_coder *next,
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lzma_allocator *allocator, const lzma_filter_info *filters)
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{
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return armthumb_coder_init(next, allocator, filters, true);
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}
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extern lzma_ret
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lzma_simple_armthumb_decoder_init(lzma_next_coder *next,
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lzma_allocator *allocator, const lzma_filter_info *filters)
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{
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return armthumb_coder_init(next, allocator, filters, false);
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}
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110
deps/lzma/liblzma/simple/ia64.c
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110
deps/lzma/liblzma/simple/ia64.c
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@ -0,0 +1,110 @@
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///////////////////////////////////////////////////////////////////////////////
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//
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/// \file ia64.c
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/// \brief Filter for IA64 (Itanium) binaries
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///
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// Authors: Igor Pavlov
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// Lasse Collin
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//
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// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "simple_private.h"
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static size_t
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ia64_code(lzma_simple *simple lzma_attribute((__unused__)),
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uint32_t now_pos, bool is_encoder,
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uint8_t *buffer, size_t size)
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{
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static const uint32_t BRANCH_TABLE[32] = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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4, 4, 6, 6, 0, 0, 7, 7,
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4, 4, 0, 0, 4, 4, 0, 0
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};
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size_t i;
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for (i = 0; i + 16 <= size; i += 16) {
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const uint32_t instr_template = buffer[i] & 0x1F;
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const uint32_t mask = BRANCH_TABLE[instr_template];
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uint32_t bit_pos = 5;
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for (size_t slot = 0; slot < 3; ++slot, bit_pos += 41) {
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if (((mask >> slot) & 1) == 0)
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continue;
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const size_t byte_pos = (bit_pos >> 3);
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const uint32_t bit_res = bit_pos & 0x7;
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uint64_t instruction = 0;
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for (size_t j = 0; j < 6; ++j)
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instruction += (uint64_t)(
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buffer[i + j + byte_pos])
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<< (8 * j);
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uint64_t inst_norm = instruction >> bit_res;
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if (((inst_norm >> 37) & 0xF) == 0x5
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&& ((inst_norm >> 9) & 0x7) == 0
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/* && (inst_norm & 0x3F)== 0 */
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) {
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uint32_t src = (uint32_t)(
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(inst_norm >> 13) & 0xFFFFF);
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src |= ((inst_norm >> 36) & 1) << 20;
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src <<= 4;
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uint32_t dest;
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if (is_encoder)
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dest = now_pos + (uint32_t)(i) + src;
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else
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dest = src - (now_pos + (uint32_t)(i));
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dest >>= 4;
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inst_norm &= ~((uint64_t)(0x8FFFFF) << 13);
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inst_norm |= (uint64_t)(dest & 0xFFFFF) << 13;
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inst_norm |= (uint64_t)(dest & 0x100000)
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<< (36 - 20);
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instruction &= (1 << bit_res) - 1;
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instruction |= (inst_norm << bit_res);
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for (size_t j = 0; j < 6; j++)
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buffer[i + j + byte_pos] = (uint8_t)(
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instruction
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>> (8 * j));
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}
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}
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}
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return i;
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}
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static lzma_ret
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ia64_coder_init(lzma_next_coder *next, lzma_allocator *allocator,
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const lzma_filter_info *filters, bool is_encoder)
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{
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return lzma_simple_coder_init(next, allocator, filters,
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&ia64_code, 0, 16, 16, is_encoder);
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}
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extern lzma_ret
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lzma_simple_ia64_encoder_init(lzma_next_coder *next,
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lzma_allocator *allocator, const lzma_filter_info *filters)
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{
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return ia64_coder_init(next, allocator, filters, true);
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}
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extern lzma_ret
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lzma_simple_ia64_decoder_init(lzma_next_coder *next,
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lzma_allocator *allocator, const lzma_filter_info *filters)
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{
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return ia64_coder_init(next, allocator, filters, false);
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}
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73
deps/lzma/liblzma/simple/powerpc.c
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73
deps/lzma/liblzma/simple/powerpc.c
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///////////////////////////////////////////////////////////////////////////////
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//
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/// \file powerpc.c
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/// \brief Filter for PowerPC (big endian) binaries
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///
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// Authors: Igor Pavlov
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// Lasse Collin
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//
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// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "simple_private.h"
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static size_t
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powerpc_code(lzma_simple *simple lzma_attribute((__unused__)),
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uint32_t now_pos, bool is_encoder,
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uint8_t *buffer, size_t size)
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{
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size_t i;
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for (i = 0; i + 4 <= size; i += 4) {
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// PowerPC branch 6(48) 24(Offset) 1(Abs) 1(Link)
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if ((buffer[i] >> 2) == 0x12
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&& ((buffer[i + 3] & 3) == 1)) {
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const uint32_t src = ((buffer[i + 0] & 3) << 24)
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| (buffer[i + 1] << 16)
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| (buffer[i + 2] << 8)
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| (buffer[i + 3] & (~3));
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uint32_t dest;
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if (is_encoder)
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dest = now_pos + (uint32_t)(i) + src;
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else
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dest = src - (now_pos + (uint32_t)(i));
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buffer[i + 0] = 0x48 | ((dest >> 24) & 0x03);
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buffer[i + 1] = (dest >> 16);
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buffer[i + 2] = (dest >> 8);
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buffer[i + 3] &= 0x03;
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buffer[i + 3] |= dest;
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}
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}
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return i;
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}
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static lzma_ret
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powerpc_coder_init(lzma_next_coder *next, lzma_allocator *allocator,
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const lzma_filter_info *filters, bool is_encoder)
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{
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return lzma_simple_coder_init(next, allocator, filters,
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&powerpc_code, 0, 4, 4, is_encoder);
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}
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extern lzma_ret
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lzma_simple_powerpc_encoder_init(lzma_next_coder *next,
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lzma_allocator *allocator, const lzma_filter_info *filters)
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{
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return powerpc_coder_init(next, allocator, filters, true);
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}
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extern lzma_ret
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lzma_simple_powerpc_decoder_init(lzma_next_coder *next,
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lzma_allocator *allocator, const lzma_filter_info *filters)
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{
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return powerpc_coder_init(next, allocator, filters, false);
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}
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277
deps/lzma/liblzma/simple/simple_coder.c
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277
deps/lzma/liblzma/simple/simple_coder.c
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///////////////////////////////////////////////////////////////////////////////
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//
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/// \file simple_coder.c
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/// \brief Wrapper for simple filters
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///
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/// Simple filters don't change the size of the data i.e. number of bytes
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/// in equals the number of bytes out.
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//
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// Author: Lasse Collin
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//
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||||
// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
|
||||
///////////////////////////////////////////////////////////////////////////////
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#include "simple_private.h"
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/// Copied or encodes/decodes more data to out[].
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static lzma_ret
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copy_or_code(lzma_coder *coder, lzma_allocator *allocator,
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const uint8_t *restrict in, size_t *restrict in_pos,
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size_t in_size, uint8_t *restrict out,
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size_t *restrict out_pos, size_t out_size, lzma_action action)
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{
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assert(!coder->end_was_reached);
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if (coder->next.code == NULL) {
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lzma_bufcpy(in, in_pos, in_size, out, out_pos, out_size);
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// Check if end of stream was reached.
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if (coder->is_encoder && action == LZMA_FINISH
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&& *in_pos == in_size)
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coder->end_was_reached = true;
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} else {
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// Call the next coder in the chain to provide us some data.
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const lzma_ret ret = coder->next.code(
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coder->next.coder, allocator,
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in, in_pos, in_size,
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out, out_pos, out_size, action);
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if (ret == LZMA_STREAM_END) {
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assert(!coder->is_encoder
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|| action == LZMA_FINISH);
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coder->end_was_reached = true;
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} else if (ret != LZMA_OK) {
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return ret;
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}
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}
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return LZMA_OK;
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}
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static size_t
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call_filter(lzma_coder *coder, uint8_t *buffer, size_t size)
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{
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const size_t filtered = coder->filter(coder->simple,
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coder->now_pos, coder->is_encoder,
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buffer, size);
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coder->now_pos += filtered;
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return filtered;
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}
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static lzma_ret
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simple_code(lzma_coder *coder, lzma_allocator *allocator,
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const uint8_t *restrict in, size_t *restrict in_pos,
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size_t in_size, uint8_t *restrict out,
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size_t *restrict out_pos, size_t out_size, lzma_action action)
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{
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// TODO: Add partial support for LZMA_SYNC_FLUSH. We can support it
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// in cases when the filter is able to filter everything. With most
|
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// simple filters it can be done at offset that is a multiple of 2,
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// 4, or 16. With x86 filter, it needs good luck, and thus cannot
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// be made to work predictably.
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if (action == LZMA_SYNC_FLUSH)
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return LZMA_OPTIONS_ERROR;
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// Flush already filtered data from coder->buffer[] to out[].
|
||||
if (coder->pos < coder->filtered) {
|
||||
lzma_bufcpy(coder->buffer, &coder->pos, coder->filtered,
|
||||
out, out_pos, out_size);
|
||||
|
||||
// If we couldn't flush all the filtered data, return to
|
||||
// application immediately.
|
||||
if (coder->pos < coder->filtered)
|
||||
return LZMA_OK;
|
||||
|
||||
if (coder->end_was_reached) {
|
||||
assert(coder->filtered == coder->size);
|
||||
return LZMA_STREAM_END;
|
||||
}
|
||||
}
|
||||
|
||||
// If we get here, there is no filtered data left in the buffer.
|
||||
coder->filtered = 0;
|
||||
|
||||
assert(!coder->end_was_reached);
|
||||
|
||||
// If there is more output space left than there is unfiltered data
|
||||
// in coder->buffer[], flush coder->buffer[] to out[], and copy/code
|
||||
// more data to out[] hopefully filling it completely. Then filter
|
||||
// the data in out[]. This step is where most of the data gets
|
||||
// filtered if the buffer sizes used by the application are reasonable.
|
||||
const size_t out_avail = out_size - *out_pos;
|
||||
const size_t buf_avail = coder->size - coder->pos;
|
||||
if (out_avail > buf_avail || buf_avail == 0) {
|
||||
// Store the old position so that we know from which byte
|
||||
// to start filtering.
|
||||
const size_t out_start = *out_pos;
|
||||
|
||||
// Flush data from coder->buffer[] to out[], but don't reset
|
||||
// coder->pos and coder->size yet. This way the coder can be
|
||||
// restarted if the next filter in the chain returns e.g.
|
||||
// LZMA_MEM_ERROR.
|
||||
memcpy(out + *out_pos, coder->buffer + coder->pos, buf_avail);
|
||||
*out_pos += buf_avail;
|
||||
|
||||
// Copy/Encode/Decode more data to out[].
|
||||
{
|
||||
const lzma_ret ret = copy_or_code(coder, allocator,
|
||||
in, in_pos, in_size,
|
||||
out, out_pos, out_size, action);
|
||||
assert(ret != LZMA_STREAM_END);
|
||||
if (ret != LZMA_OK)
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Filter out[].
|
||||
const size_t size = *out_pos - out_start;
|
||||
const size_t filtered = call_filter(
|
||||
coder, out + out_start, size);
|
||||
|
||||
const size_t unfiltered = size - filtered;
|
||||
assert(unfiltered <= coder->allocated / 2);
|
||||
|
||||
// Now we can update coder->pos and coder->size, because
|
||||
// the next coder in the chain (if any) was successful.
|
||||
coder->pos = 0;
|
||||
coder->size = unfiltered;
|
||||
|
||||
if (coder->end_was_reached) {
|
||||
// The last byte has been copied to out[] already.
|
||||
// They are left as is.
|
||||
coder->size = 0;
|
||||
|
||||
} else if (unfiltered > 0) {
|
||||
// There is unfiltered data left in out[]. Copy it to
|
||||
// coder->buffer[] and rewind *out_pos appropriately.
|
||||
*out_pos -= unfiltered;
|
||||
memcpy(coder->buffer, out + *out_pos, unfiltered);
|
||||
}
|
||||
} else if (coder->pos > 0) {
|
||||
memmove(coder->buffer, coder->buffer + coder->pos, buf_avail);
|
||||
coder->size -= coder->pos;
|
||||
coder->pos = 0;
|
||||
}
|
||||
|
||||
assert(coder->pos == 0);
|
||||
|
||||
// If coder->buffer[] isn't empty, try to fill it by copying/decoding
|
||||
// more data. Then filter coder->buffer[] and copy the successfully
|
||||
// filtered data to out[]. It is probable, that some filtered and
|
||||
// unfiltered data will be left to coder->buffer[].
|
||||
if (coder->size > 0) {
|
||||
{
|
||||
const lzma_ret ret = copy_or_code(coder, allocator,
|
||||
in, in_pos, in_size,
|
||||
coder->buffer, &coder->size,
|
||||
coder->allocated, action);
|
||||
assert(ret != LZMA_STREAM_END);
|
||||
if (ret != LZMA_OK)
|
||||
return ret;
|
||||
}
|
||||
|
||||
coder->filtered = call_filter(
|
||||
coder, coder->buffer, coder->size);
|
||||
|
||||
// Everything is considered to be filtered if coder->buffer[]
|
||||
// contains the last bytes of the data.
|
||||
if (coder->end_was_reached)
|
||||
coder->filtered = coder->size;
|
||||
|
||||
// Flush as much as possible.
|
||||
lzma_bufcpy(coder->buffer, &coder->pos, coder->filtered,
|
||||
out, out_pos, out_size);
|
||||
}
|
||||
|
||||
// Check if we got everything done.
|
||||
if (coder->end_was_reached && coder->pos == coder->size)
|
||||
return LZMA_STREAM_END;
|
||||
|
||||
return LZMA_OK;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
simple_coder_end(lzma_coder *coder, lzma_allocator *allocator)
|
||||
{
|
||||
lzma_next_end(&coder->next, allocator);
|
||||
lzma_free(coder->simple, allocator);
|
||||
lzma_free(coder, allocator);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
static lzma_ret
|
||||
simple_coder_update(lzma_coder *coder, lzma_allocator *allocator,
|
||||
const lzma_filter *filters_null lzma_attribute((__unused__)),
|
||||
const lzma_filter *reversed_filters)
|
||||
{
|
||||
// No update support, just call the next filter in the chain.
|
||||
return lzma_next_filter_update(
|
||||
&coder->next, allocator, reversed_filters + 1);
|
||||
}
|
||||
|
||||
|
||||
extern lzma_ret
|
||||
lzma_simple_coder_init(lzma_next_coder *next, lzma_allocator *allocator,
|
||||
const lzma_filter_info *filters,
|
||||
size_t (*filter)(lzma_simple *simple, uint32_t now_pos,
|
||||
bool is_encoder, uint8_t *buffer, size_t size),
|
||||
size_t simple_size, size_t unfiltered_max,
|
||||
uint32_t alignment, bool is_encoder)
|
||||
{
|
||||
// Allocate memory for the lzma_coder structure if needed.
|
||||
if (next->coder == NULL) {
|
||||
// Here we allocate space also for the temporary buffer. We
|
||||
// need twice the size of unfiltered_max, because then it
|
||||
// is always possible to filter at least unfiltered_max bytes
|
||||
// more data in coder->buffer[] if it can be filled completely.
|
||||
next->coder = lzma_alloc(sizeof(lzma_coder)
|
||||
+ 2 * unfiltered_max, allocator);
|
||||
if (next->coder == NULL)
|
||||
return LZMA_MEM_ERROR;
|
||||
|
||||
next->code = &simple_code;
|
||||
next->end = &simple_coder_end;
|
||||
next->update = &simple_coder_update;
|
||||
|
||||
next->coder->next = LZMA_NEXT_CODER_INIT;
|
||||
next->coder->filter = filter;
|
||||
next->coder->allocated = 2 * unfiltered_max;
|
||||
|
||||
// Allocate memory for filter-specific data structure.
|
||||
if (simple_size > 0) {
|
||||
next->coder->simple = lzma_alloc(
|
||||
simple_size, allocator);
|
||||
if (next->coder->simple == NULL)
|
||||
return LZMA_MEM_ERROR;
|
||||
} else {
|
||||
next->coder->simple = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (filters[0].options != NULL) {
|
||||
const lzma_options_bcj *simple = filters[0].options;
|
||||
next->coder->now_pos = simple->start_offset;
|
||||
if (next->coder->now_pos & (alignment - 1))
|
||||
return LZMA_OPTIONS_ERROR;
|
||||
} else {
|
||||
next->coder->now_pos = 0;
|
||||
}
|
||||
|
||||
// Reset variables.
|
||||
next->coder->is_encoder = is_encoder;
|
||||
next->coder->end_was_reached = false;
|
||||
next->coder->pos = 0;
|
||||
next->coder->filtered = 0;
|
||||
next->coder->size = 0;
|
||||
|
||||
return lzma_next_filter_init(
|
||||
&next->coder->next, allocator, filters + 1);
|
||||
}
|
||||
60
deps/lzma/liblzma/simple/simple_coder.h
vendored
Normal file
60
deps/lzma/liblzma/simple/simple_coder.h
vendored
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
/// \file simple_coder.h
|
||||
/// \brief Wrapper for simple filters
|
||||
//
|
||||
// Author: Lasse Collin
|
||||
//
|
||||
// This file has been put into the public domain.
|
||||
// You can do whatever you want with this file.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef LZMA_SIMPLE_CODER_H
|
||||
#define LZMA_SIMPLE_CODER_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
|
||||
extern lzma_ret lzma_simple_x86_encoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters);
|
||||
|
||||
extern lzma_ret lzma_simple_x86_decoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters);
|
||||
|
||||
|
||||
extern lzma_ret lzma_simple_powerpc_encoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters);
|
||||
|
||||
extern lzma_ret lzma_simple_powerpc_decoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters);
|
||||
|
||||
|
||||
extern lzma_ret lzma_simple_ia64_encoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters);
|
||||
|
||||
extern lzma_ret lzma_simple_ia64_decoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters);
|
||||
|
||||
|
||||
extern lzma_ret lzma_simple_arm_encoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters);
|
||||
|
||||
extern lzma_ret lzma_simple_arm_decoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters);
|
||||
|
||||
|
||||
extern lzma_ret lzma_simple_armthumb_encoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters);
|
||||
|
||||
extern lzma_ret lzma_simple_armthumb_decoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters);
|
||||
|
||||
|
||||
extern lzma_ret lzma_simple_sparc_encoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters);
|
||||
|
||||
extern lzma_ret lzma_simple_sparc_decoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters);
|
||||
|
||||
#endif
|
||||
40
deps/lzma/liblzma/simple/simple_decoder.c
vendored
Normal file
40
deps/lzma/liblzma/simple/simple_decoder.c
vendored
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
/// \file simple_decoder.c
|
||||
/// \brief Properties decoder for simple filters
|
||||
//
|
||||
// Author: Lasse Collin
|
||||
//
|
||||
// This file has been put into the public domain.
|
||||
// You can do whatever you want with this file.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "simple_decoder.h"
|
||||
|
||||
|
||||
extern lzma_ret
|
||||
lzma_simple_props_decode(void **options, lzma_allocator *allocator,
|
||||
const uint8_t *props, size_t props_size)
|
||||
{
|
||||
if (props_size == 0)
|
||||
return LZMA_OK;
|
||||
|
||||
if (props_size != 4)
|
||||
return LZMA_OPTIONS_ERROR;
|
||||
|
||||
lzma_options_bcj *opt = lzma_alloc(
|
||||
sizeof(lzma_options_bcj), allocator);
|
||||
if (opt == NULL)
|
||||
return LZMA_MEM_ERROR;
|
||||
|
||||
opt->start_offset = unaligned_read32le(props);
|
||||
|
||||
// Don't leave an options structure allocated if start_offset is zero.
|
||||
if (opt->start_offset == 0)
|
||||
lzma_free(opt, allocator);
|
||||
else
|
||||
*options = opt;
|
||||
|
||||
return LZMA_OK;
|
||||
}
|
||||
22
deps/lzma/liblzma/simple/simple_decoder.h
vendored
Normal file
22
deps/lzma/liblzma/simple/simple_decoder.h
vendored
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
/// \file simple_decoder.h
|
||||
/// \brief Properties decoder for simple filters
|
||||
//
|
||||
// Author: Lasse Collin
|
||||
//
|
||||
// This file has been put into the public domain.
|
||||
// You can do whatever you want with this file.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef LZMA_SIMPLE_DECODER_H
|
||||
#define LZMA_SIMPLE_DECODER_H
|
||||
|
||||
#include "simple_coder.h"
|
||||
|
||||
extern lzma_ret lzma_simple_props_decode(
|
||||
void **options, lzma_allocator *allocator,
|
||||
const uint8_t *props, size_t props_size);
|
||||
|
||||
#endif
|
||||
38
deps/lzma/liblzma/simple/simple_encoder.c
vendored
Normal file
38
deps/lzma/liblzma/simple/simple_encoder.c
vendored
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
/// \file simple_encoder.c
|
||||
/// \brief Properties encoder for simple filters
|
||||
//
|
||||
// Author: Lasse Collin
|
||||
//
|
||||
// This file has been put into the public domain.
|
||||
// You can do whatever you want with this file.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "simple_encoder.h"
|
||||
|
||||
|
||||
extern lzma_ret
|
||||
lzma_simple_props_size(uint32_t *size, const void *options)
|
||||
{
|
||||
const lzma_options_bcj *const opt = options;
|
||||
*size = (opt == NULL || opt->start_offset == 0) ? 0 : 4;
|
||||
return LZMA_OK;
|
||||
}
|
||||
|
||||
|
||||
extern lzma_ret
|
||||
lzma_simple_props_encode(const void *options, uint8_t *out)
|
||||
{
|
||||
const lzma_options_bcj *const opt = options;
|
||||
|
||||
// The default start offset is zero, so we don't need to store any
|
||||
// options unless the start offset is non-zero.
|
||||
if (opt == NULL || opt->start_offset == 0)
|
||||
return LZMA_OK;
|
||||
|
||||
unaligned_write32le(out, opt->start_offset);
|
||||
|
||||
return LZMA_OK;
|
||||
}
|
||||
23
deps/lzma/liblzma/simple/simple_encoder.h
vendored
Normal file
23
deps/lzma/liblzma/simple/simple_encoder.h
vendored
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
/// \file simple_encoder.c
|
||||
/// \brief Properties encoder for simple filters
|
||||
//
|
||||
// Author: Lasse Collin
|
||||
//
|
||||
// This file has been put into the public domain.
|
||||
// You can do whatever you want with this file.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef LZMA_SIMPLE_ENCODER_H
|
||||
#define LZMA_SIMPLE_ENCODER_H
|
||||
|
||||
#include "simple_coder.h"
|
||||
|
||||
|
||||
extern lzma_ret lzma_simple_props_size(uint32_t *size, const void *options);
|
||||
|
||||
extern lzma_ret lzma_simple_props_encode(const void *options, uint8_t *out);
|
||||
|
||||
#endif
|
||||
75
deps/lzma/liblzma/simple/simple_private.h
vendored
Normal file
75
deps/lzma/liblzma/simple/simple_private.h
vendored
Normal file
|
|
@ -0,0 +1,75 @@
|
|||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
/// \file simple_private.h
|
||||
/// \brief Private definitions for so called simple filters
|
||||
//
|
||||
// Author: Lasse Collin
|
||||
//
|
||||
// This file has been put into the public domain.
|
||||
// You can do whatever you want with this file.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef LZMA_SIMPLE_PRIVATE_H
|
||||
#define LZMA_SIMPLE_PRIVATE_H
|
||||
|
||||
#include "simple_coder.h"
|
||||
|
||||
|
||||
typedef struct lzma_simple_s lzma_simple;
|
||||
|
||||
struct lzma_coder_s {
|
||||
/// Next filter in the chain
|
||||
lzma_next_coder next;
|
||||
|
||||
/// True if the next coder in the chain has returned LZMA_STREAM_END.
|
||||
bool end_was_reached;
|
||||
|
||||
/// True if filter() should encode the data; false to decode.
|
||||
/// Currently all simple filters use the same function for encoding
|
||||
/// and decoding, because the difference between encoders and decoders
|
||||
/// is very small.
|
||||
bool is_encoder;
|
||||
|
||||
/// Pointer to filter-specific function, which does
|
||||
/// the actual filtering.
|
||||
size_t (*filter)(lzma_simple *simple, uint32_t now_pos,
|
||||
bool is_encoder, uint8_t *buffer, size_t size);
|
||||
|
||||
/// Pointer to filter-specific data, or NULL if filter doesn't need
|
||||
/// any extra data.
|
||||
lzma_simple *simple;
|
||||
|
||||
/// The lowest 32 bits of the current position in the data. Most
|
||||
/// filters need this to do conversions between absolute and relative
|
||||
/// addresses.
|
||||
uint32_t now_pos;
|
||||
|
||||
/// Size of the memory allocated for the buffer.
|
||||
size_t allocated;
|
||||
|
||||
/// Flushing position in the temporary buffer. buffer[pos] is the
|
||||
/// next byte to be copied to out[].
|
||||
size_t pos;
|
||||
|
||||
/// buffer[filtered] is the first unfiltered byte. When pos is smaller
|
||||
/// than filtered, there is unflushed filtered data in the buffer.
|
||||
size_t filtered;
|
||||
|
||||
/// Total number of bytes (both filtered and unfiltered) currently
|
||||
/// in the temporary buffer.
|
||||
size_t size;
|
||||
|
||||
/// Temporary buffer
|
||||
uint8_t buffer[];
|
||||
};
|
||||
|
||||
|
||||
extern lzma_ret lzma_simple_coder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters,
|
||||
size_t (*filter)(lzma_simple *simple, uint32_t now_pos,
|
||||
bool is_encoder, uint8_t *buffer, size_t size),
|
||||
size_t simple_size, size_t unfiltered_max,
|
||||
uint32_t alignment, bool is_encoder);
|
||||
|
||||
#endif
|
||||
81
deps/lzma/liblzma/simple/sparc.c
vendored
Normal file
81
deps/lzma/liblzma/simple/sparc.c
vendored
Normal file
|
|
@ -0,0 +1,81 @@
|
|||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
/// \file sparc.c
|
||||
/// \brief Filter for SPARC binaries
|
||||
///
|
||||
// Authors: Igor Pavlov
|
||||
// Lasse Collin
|
||||
//
|
||||
// This file has been put into the public domain.
|
||||
// You can do whatever you want with this file.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "simple_private.h"
|
||||
|
||||
|
||||
static size_t
|
||||
sparc_code(lzma_simple *simple lzma_attribute((__unused__)),
|
||||
uint32_t now_pos, bool is_encoder,
|
||||
uint8_t *buffer, size_t size)
|
||||
{
|
||||
size_t i;
|
||||
for (i = 0; i + 4 <= size; i += 4) {
|
||||
|
||||
if ((buffer[i] == 0x40 && (buffer[i + 1] & 0xC0) == 0x00)
|
||||
|| (buffer[i] == 0x7F
|
||||
&& (buffer[i + 1] & 0xC0) == 0xC0)) {
|
||||
|
||||
uint32_t src = ((uint32_t)buffer[i + 0] << 24)
|
||||
| ((uint32_t)buffer[i + 1] << 16)
|
||||
| ((uint32_t)buffer[i + 2] << 8)
|
||||
| ((uint32_t)buffer[i + 3]);
|
||||
|
||||
src <<= 2;
|
||||
|
||||
uint32_t dest;
|
||||
if (is_encoder)
|
||||
dest = now_pos + (uint32_t)(i) + src;
|
||||
else
|
||||
dest = src - (now_pos + (uint32_t)(i));
|
||||
|
||||
dest >>= 2;
|
||||
|
||||
dest = (((0 - ((dest >> 22) & 1)) << 22) & 0x3FFFFFFF)
|
||||
| (dest & 0x3FFFFF)
|
||||
| 0x40000000;
|
||||
|
||||
buffer[i + 0] = (uint8_t)(dest >> 24);
|
||||
buffer[i + 1] = (uint8_t)(dest >> 16);
|
||||
buffer[i + 2] = (uint8_t)(dest >> 8);
|
||||
buffer[i + 3] = (uint8_t)(dest);
|
||||
}
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
static lzma_ret
|
||||
sparc_coder_init(lzma_next_coder *next, lzma_allocator *allocator,
|
||||
const lzma_filter_info *filters, bool is_encoder)
|
||||
{
|
||||
return lzma_simple_coder_init(next, allocator, filters,
|
||||
&sparc_code, 0, 4, 4, is_encoder);
|
||||
}
|
||||
|
||||
|
||||
extern lzma_ret
|
||||
lzma_simple_sparc_encoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters)
|
||||
{
|
||||
return sparc_coder_init(next, allocator, filters, true);
|
||||
}
|
||||
|
||||
|
||||
extern lzma_ret
|
||||
lzma_simple_sparc_decoder_init(lzma_next_coder *next,
|
||||
lzma_allocator *allocator, const lzma_filter_info *filters)
|
||||
{
|
||||
return sparc_coder_init(next, allocator, filters, false);
|
||||
}
|
||||
154
deps/lzma/liblzma/simple/x86.c
vendored
Normal file
154
deps/lzma/liblzma/simple/x86.c
vendored
Normal file
|
|
@ -0,0 +1,154 @@
|
|||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
/// \file x86.c
|
||||
/// \brief Filter for x86 binaries (BCJ filter)
|
||||
///
|
||||
// Authors: Igor Pavlov
|
||||
// Lasse Collin
|
||||
//
|
||||
// This file has been put into the public domain.
|
||||
// You can do whatever you want with this file.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "simple_private.h"
|
||||
|
||||
|
||||
#define Test86MSByte(b) ((b) == 0 || (b) == 0xFF)
|
||||
|
||||
|
||||
struct lzma_simple_s {
|
||||
uint32_t prev_mask;
|
||||
uint32_t prev_pos;
|
||||
};
|
||||
|
||||
|
||||
static size_t
|
||||
x86_code(lzma_simple *simple, uint32_t now_pos, bool is_encoder,
|
||||
uint8_t *buffer, size_t size)
|
||||
{
|
||||
static const bool MASK_TO_ALLOWED_STATUS[8]
|
||||
= { true, true, true, false, true, false, false, false };
|
||||
|
||||
static const uint32_t MASK_TO_BIT_NUMBER[8]
|
||||
= { 0, 1, 2, 2, 3, 3, 3, 3 };
|
||||
|
||||
uint32_t prev_mask = simple->prev_mask;
|
||||
uint32_t prev_pos = simple->prev_pos;
|
||||
|
||||
if (size < 5)
|
||||
return 0;
|
||||
|
||||
if (now_pos - prev_pos > 5)
|
||||
prev_pos = now_pos - 5;
|
||||
|
||||
const size_t limit = size - 5;
|
||||
size_t buffer_pos = 0;
|
||||
|
||||
while (buffer_pos <= limit) {
|
||||
uint8_t b = buffer[buffer_pos];
|
||||
if (b != 0xE8 && b != 0xE9) {
|
||||
++buffer_pos;
|
||||
continue;
|
||||
}
|
||||
|
||||
const uint32_t offset = now_pos + (uint32_t)(buffer_pos)
|
||||
- prev_pos;
|
||||
prev_pos = now_pos + (uint32_t)(buffer_pos);
|
||||
|
||||
if (offset > 5) {
|
||||
prev_mask = 0;
|
||||
} else {
|
||||
for (uint32_t i = 0; i < offset; ++i) {
|
||||
prev_mask &= 0x77;
|
||||
prev_mask <<= 1;
|
||||
}
|
||||
}
|
||||
|
||||
b = buffer[buffer_pos + 4];
|
||||
|
||||
if (Test86MSByte(b)
|
||||
&& MASK_TO_ALLOWED_STATUS[(prev_mask >> 1) & 0x7]
|
||||
&& (prev_mask >> 1) < 0x10) {
|
||||
|
||||
uint32_t src = ((uint32_t)(b) << 24)
|
||||
| ((uint32_t)(buffer[buffer_pos + 3]) << 16)
|
||||
| ((uint32_t)(buffer[buffer_pos + 2]) << 8)
|
||||
| (buffer[buffer_pos + 1]);
|
||||
|
||||
uint32_t dest;
|
||||
while (true) {
|
||||
if (is_encoder)
|
||||
dest = src + (now_pos + (uint32_t)(
|
||||
buffer_pos) + 5);
|
||||
else
|
||||
dest = src - (now_pos + (uint32_t)(
|
||||
buffer_pos) + 5);
|
||||
|
||||
if (prev_mask == 0)
|
||||
break;
|
||||
|
||||
const uint32_t i = MASK_TO_BIT_NUMBER[
|
||||
prev_mask >> 1];
|
||||
|
||||
b = (uint8_t)(dest >> (24 - i * 8));
|
||||
|
||||
if (!Test86MSByte(b))
|
||||
break;
|
||||
|
||||
src = dest ^ ((1 << (32 - i * 8)) - 1);
|
||||
}
|
||||
|
||||
buffer[buffer_pos + 4]
|
||||
= (uint8_t)(~(((dest >> 24) & 1) - 1));
|
||||
buffer[buffer_pos + 3] = (uint8_t)(dest >> 16);
|
||||
buffer[buffer_pos + 2] = (uint8_t)(dest >> 8);
|
||||
buffer[buffer_pos + 1] = (uint8_t)(dest);
|
||||
buffer_pos += 5;
|
||||
prev_mask = 0;
|
||||
|
||||
} else {
|
||||
++buffer_pos;
|
||||
prev_mask |= 1;
|
||||
if (Test86MSByte(b))
|
||||
prev_mask |= 0x10;
|
||||
}
|
||||
}
|
||||
|
||||
simple->prev_mask = prev_mask;
|
||||
simple->prev_pos = prev_pos;
|
||||
|
||||
return buffer_pos;
|
||||
}
|
||||
|
||||
|
||||
static lzma_ret
|
||||
x86_coder_init(lzma_next_coder *next, lzma_allocator *allocator,
|
||||
const lzma_filter_info *filters, bool is_encoder)
|
||||
{
|
||||
const lzma_ret ret = lzma_simple_coder_init(next, allocator, filters,
|
||||
&x86_code, sizeof(lzma_simple), 5, 1, is_encoder);
|
||||
|
||||
if (ret == LZMA_OK) {
|
||||
next->coder->simple->prev_mask = 0;
|
||||
next->coder->simple->prev_pos = (uint32_t)(-5);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
extern lzma_ret
|
||||
lzma_simple_x86_encoder_init(lzma_next_coder *next, lzma_allocator *allocator,
|
||||
const lzma_filter_info *filters)
|
||||
{
|
||||
return x86_coder_init(next, allocator, filters, true);
|
||||
}
|
||||
|
||||
|
||||
extern lzma_ret
|
||||
lzma_simple_x86_decoder_init(lzma_next_coder *next, lzma_allocator *allocator,
|
||||
const lzma_filter_info *filters)
|
||||
{
|
||||
return x86_coder_init(next, allocator, filters, false);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue