New upstream version 24.0.1+dfsg1
This commit is contained in:
parent
b14f9eae6d
commit
5a730d6ec3
842 changed files with 42245 additions and 33385 deletions
|
|
@ -25,90 +25,103 @@ extern "C" {
|
|||
|
||||
EXPORT const char *device_get_name(void);
|
||||
EXPORT int device_get_type(void);
|
||||
EXPORT bool device_enum_adapters(
|
||||
bool (*callback)(void *param, const char *name, uint32_t id),
|
||||
void *param);
|
||||
EXPORT bool device_enum_adapters(bool (*callback)(void *param, const char *name,
|
||||
uint32_t id),
|
||||
void *param);
|
||||
EXPORT const char *device_preprocessor_name(void);
|
||||
EXPORT int device_create(gs_device_t **device, uint32_t adapter);
|
||||
EXPORT void device_destroy(gs_device_t *device);
|
||||
EXPORT void device_enter_context(gs_device_t *device);
|
||||
EXPORT void device_leave_context(gs_device_t *device);
|
||||
EXPORT void *device_get_device_obj(gs_device_t *device);
|
||||
EXPORT gs_swapchain_t *device_swapchain_create(gs_device_t *device,
|
||||
const struct gs_init_data *data);
|
||||
const struct gs_init_data *data);
|
||||
EXPORT void device_resize(gs_device_t *device, uint32_t x, uint32_t y);
|
||||
EXPORT void device_get_size(const gs_device_t *device, uint32_t *x, uint32_t *y);
|
||||
EXPORT void device_get_size(const gs_device_t *device, uint32_t *x,
|
||||
uint32_t *y);
|
||||
EXPORT uint32_t device_get_width(const gs_device_t *device);
|
||||
EXPORT uint32_t device_get_height(const gs_device_t *device);
|
||||
EXPORT gs_texture_t *device_texture_create(gs_device_t *device, uint32_t width,
|
||||
uint32_t height, enum gs_color_format color_format,
|
||||
uint32_t levels, const uint8_t **data, uint32_t flags);
|
||||
EXPORT gs_texture_t *device_cubetexture_create(gs_device_t *device,
|
||||
uint32_t size, enum gs_color_format color_format,
|
||||
uint32_t levels, const uint8_t **data, uint32_t flags);
|
||||
EXPORT gs_texture_t *device_voltexture_create(gs_device_t *device,
|
||||
uint32_t width, uint32_t height, uint32_t depth,
|
||||
enum gs_color_format color_format, uint32_t levels,
|
||||
const uint8_t **data, uint32_t flags);
|
||||
EXPORT gs_texture_t *
|
||||
device_texture_create(gs_device_t *device, uint32_t width, uint32_t height,
|
||||
enum gs_color_format color_format, uint32_t levels,
|
||||
const uint8_t **data, uint32_t flags);
|
||||
EXPORT gs_texture_t *
|
||||
device_cubetexture_create(gs_device_t *device, uint32_t size,
|
||||
enum gs_color_format color_format, uint32_t levels,
|
||||
const uint8_t **data, uint32_t flags);
|
||||
EXPORT gs_texture_t *
|
||||
device_voltexture_create(gs_device_t *device, uint32_t width, uint32_t height,
|
||||
uint32_t depth, enum gs_color_format color_format,
|
||||
uint32_t levels, const uint8_t **data, uint32_t flags);
|
||||
EXPORT gs_zstencil_t *device_zstencil_create(gs_device_t *device,
|
||||
uint32_t width, uint32_t height,
|
||||
enum gs_zstencil_format format);
|
||||
EXPORT gs_stagesurf_t *device_stagesurface_create(gs_device_t *device,
|
||||
uint32_t width, uint32_t height,
|
||||
enum gs_color_format color_format);
|
||||
EXPORT gs_samplerstate_t *device_samplerstate_create(gs_device_t *device,
|
||||
const struct gs_sampler_info *info);
|
||||
uint32_t width, uint32_t height,
|
||||
enum gs_zstencil_format format);
|
||||
EXPORT gs_stagesurf_t *
|
||||
device_stagesurface_create(gs_device_t *device, uint32_t width, uint32_t height,
|
||||
enum gs_color_format color_format);
|
||||
EXPORT gs_samplerstate_t *
|
||||
device_samplerstate_create(gs_device_t *device,
|
||||
const struct gs_sampler_info *info);
|
||||
EXPORT gs_shader_t *device_vertexshader_create(gs_device_t *device,
|
||||
const char *shader, const char *file,
|
||||
char **error_string);
|
||||
const char *shader,
|
||||
const char *file,
|
||||
char **error_string);
|
||||
EXPORT gs_shader_t *device_pixelshader_create(gs_device_t *device,
|
||||
const char *shader, const char *file,
|
||||
char **error_string);
|
||||
const char *shader,
|
||||
const char *file,
|
||||
char **error_string);
|
||||
EXPORT gs_vertbuffer_t *device_vertexbuffer_create(gs_device_t *device,
|
||||
struct gs_vb_data *data, uint32_t flags);
|
||||
struct gs_vb_data *data,
|
||||
uint32_t flags);
|
||||
EXPORT gs_indexbuffer_t *device_indexbuffer_create(gs_device_t *device,
|
||||
enum gs_index_type type, void *indices, size_t num,
|
||||
uint32_t flags);
|
||||
EXPORT enum gs_texture_type device_get_texture_type(
|
||||
const gs_texture_t *texture);
|
||||
enum gs_index_type type,
|
||||
void *indices, size_t num,
|
||||
uint32_t flags);
|
||||
EXPORT gs_timer_t *device_timer_create(gs_device_t *device);
|
||||
EXPORT gs_timer_range_t *device_timer_range_create(gs_device_t *device);
|
||||
EXPORT enum gs_texture_type
|
||||
device_get_texture_type(const gs_texture_t *texture);
|
||||
EXPORT void device_load_vertexbuffer(gs_device_t *device,
|
||||
gs_vertbuffer_t *vertbuffer);
|
||||
gs_vertbuffer_t *vertbuffer);
|
||||
EXPORT void device_load_indexbuffer(gs_device_t *device,
|
||||
gs_indexbuffer_t *indexbuffer);
|
||||
gs_indexbuffer_t *indexbuffer);
|
||||
EXPORT void device_load_texture(gs_device_t *device, gs_texture_t *tex,
|
||||
int unit);
|
||||
int unit);
|
||||
EXPORT void device_load_samplerstate(gs_device_t *device,
|
||||
gs_samplerstate_t *samplerstate, int unit);
|
||||
gs_samplerstate_t *samplerstate, int unit);
|
||||
EXPORT void device_load_vertexshader(gs_device_t *device,
|
||||
gs_shader_t *vertshader);
|
||||
gs_shader_t *vertshader);
|
||||
EXPORT void device_load_pixelshader(gs_device_t *device,
|
||||
gs_shader_t *pixelshader);
|
||||
gs_shader_t *pixelshader);
|
||||
EXPORT void device_load_default_samplerstate(gs_device_t *device, bool b_3d,
|
||||
int unit);
|
||||
int unit);
|
||||
EXPORT gs_shader_t *device_get_vertex_shader(const gs_device_t *device);
|
||||
EXPORT gs_shader_t *device_get_pixel_shader(const gs_device_t *device);
|
||||
EXPORT gs_texture_t *device_get_render_target(const gs_device_t *device);
|
||||
EXPORT gs_zstencil_t *device_get_zstencil_target(const gs_device_t *device);
|
||||
EXPORT void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
|
||||
gs_zstencil_t *zstencil);
|
||||
gs_zstencil_t *zstencil);
|
||||
EXPORT void device_set_cube_render_target(gs_device_t *device,
|
||||
gs_texture_t *cubetex,
|
||||
int side, gs_zstencil_t *zstencil);
|
||||
gs_texture_t *cubetex, int side,
|
||||
gs_zstencil_t *zstencil);
|
||||
EXPORT void device_copy_texture(gs_device_t *device, gs_texture_t *dst,
|
||||
gs_texture_t *src);
|
||||
EXPORT void device_copy_texture_region(gs_device_t *device,
|
||||
gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y,
|
||||
gs_texture_t *src, uint32_t src_x, uint32_t src_y,
|
||||
uint32_t src_w, uint32_t src_h);
|
||||
gs_texture_t *src);
|
||||
EXPORT void device_copy_texture_region(gs_device_t *device, gs_texture_t *dst,
|
||||
uint32_t dst_x, uint32_t dst_y,
|
||||
gs_texture_t *src, uint32_t src_x,
|
||||
uint32_t src_y, uint32_t src_w,
|
||||
uint32_t src_h);
|
||||
EXPORT void device_stage_texture(gs_device_t *device, gs_stagesurf_t *dst,
|
||||
gs_texture_t *src);
|
||||
gs_texture_t *src);
|
||||
EXPORT void device_begin_scene(gs_device_t *device);
|
||||
EXPORT void device_draw(gs_device_t *device, enum gs_draw_mode draw_mode,
|
||||
uint32_t start_vert, uint32_t num_verts);
|
||||
uint32_t start_vert, uint32_t num_verts);
|
||||
EXPORT void device_end_scene(gs_device_t *device);
|
||||
EXPORT void device_load_swapchain(gs_device_t *device,
|
||||
gs_swapchain_t *swapchain);
|
||||
gs_swapchain_t *swapchain);
|
||||
EXPORT void device_clear(gs_device_t *device, uint32_t clear_flags,
|
||||
const struct vec4 *color, float depth, uint8_t stencil);
|
||||
const struct vec4 *color, float depth,
|
||||
uint8_t stencil);
|
||||
EXPORT void device_present(gs_device_t *device);
|
||||
EXPORT void device_flush(gs_device_t *device);
|
||||
EXPORT void device_set_cull_mode(gs_device_t *device, enum gs_cull_mode mode);
|
||||
|
|
@ -118,32 +131,37 @@ EXPORT void device_enable_depth_test(gs_device_t *device, bool enable);
|
|||
EXPORT void device_enable_stencil_test(gs_device_t *device, bool enable);
|
||||
EXPORT void device_enable_stencil_write(gs_device_t *device, bool enable);
|
||||
EXPORT void device_enable_color(gs_device_t *device, bool red, bool green,
|
||||
bool blue, bool alpha);
|
||||
bool blue, bool alpha);
|
||||
EXPORT void device_blend_function(gs_device_t *device, enum gs_blend_type src,
|
||||
enum gs_blend_type dest);
|
||||
enum gs_blend_type dest);
|
||||
EXPORT void device_blend_function_separate(gs_device_t *device,
|
||||
enum gs_blend_type src_c, enum gs_blend_type dest_c,
|
||||
enum gs_blend_type src_a, enum gs_blend_type dest_a);
|
||||
enum gs_blend_type src_c,
|
||||
enum gs_blend_type dest_c,
|
||||
enum gs_blend_type src_a,
|
||||
enum gs_blend_type dest_a);
|
||||
EXPORT void device_depth_function(gs_device_t *device, enum gs_depth_test test);
|
||||
EXPORT void device_stencil_function(gs_device_t *device,
|
||||
enum gs_stencil_side side, enum gs_depth_test test);
|
||||
enum gs_stencil_side side,
|
||||
enum gs_depth_test test);
|
||||
EXPORT void device_stencil_op(gs_device_t *device, enum gs_stencil_side side,
|
||||
enum gs_stencil_op_type fail, enum gs_stencil_op_type zfail,
|
||||
enum gs_stencil_op_type zpass);
|
||||
enum gs_stencil_op_type fail,
|
||||
enum gs_stencil_op_type zfail,
|
||||
enum gs_stencil_op_type zpass);
|
||||
EXPORT void device_set_viewport(gs_device_t *device, int x, int y, int width,
|
||||
int height);
|
||||
int height);
|
||||
EXPORT void device_get_viewport(const gs_device_t *device,
|
||||
struct gs_rect *rect);
|
||||
struct gs_rect *rect);
|
||||
EXPORT void device_set_scissor_rect(gs_device_t *device,
|
||||
const struct gs_rect *rect);
|
||||
const struct gs_rect *rect);
|
||||
EXPORT void device_ortho(gs_device_t *device, float left, float right,
|
||||
float top, float bottom, float znear, float zfar);
|
||||
float top, float bottom, float znear, float zfar);
|
||||
EXPORT void device_frustum(gs_device_t *device, float left, float right,
|
||||
float top, float bottom, float znear, float zfar);
|
||||
float top, float bottom, float znear, float zfar);
|
||||
EXPORT void device_projection_push(gs_device_t *device);
|
||||
EXPORT void device_projection_pop(gs_device_t *device);
|
||||
EXPORT void device_debug_marker_begin(gs_device_t *device,
|
||||
const char *markername, const float color[4]);
|
||||
const char *markername,
|
||||
const float color[4]);
|
||||
EXPORT void device_debug_marker_end(gs_device_t *device);
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue