New upstream version 24.0.1+dfsg1

This commit is contained in:
Sebastian Ramacher 2019-09-22 23:19:10 +02:00
parent b14f9eae6d
commit 5a730d6ec3
842 changed files with 42245 additions and 33385 deletions

View file

@ -454,7 +454,7 @@ if(UNIX AND NOT APPLE)
set(PRIVATE_LIBS "${PRIVATE_LIBS} -l${LIB}")
endforeach()
CONFIGURE_FILE("libobs.pc.in" "libobs.pc" @ONLY)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/libobs.pc" DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/pkgconfig")
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/libobs.pc" DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
endif()
set_target_properties(libobs PROPERTIES

View file

@ -8,21 +8,20 @@
#include "mac-helpers.h"
static bool obs_enum_audio_monitoring_device(obs_enum_audio_device_cb cb,
void *data, AudioDeviceID id, bool allow_inputs)
void *data, AudioDeviceID id,
bool allow_inputs)
{
UInt32 size = 0;
UInt32 size = 0;
CFStringRef cf_name = NULL;
CFStringRef cf_uid = NULL;
char *name = NULL;
char *uid = NULL;
OSStatus stat;
bool cont = true;
CFStringRef cf_uid = NULL;
char *name = NULL;
char *uid = NULL;
OSStatus stat;
bool cont = true;
AudioObjectPropertyAddress addr = {
kAudioDevicePropertyStreams,
kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMaster
};
AudioObjectPropertyAddress addr = {kAudioDevicePropertyStreams,
kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMaster};
/* Check if the device is capable of audio output. */
AudioObjectGetPropertyDataSize(id, &addr, 0, NULL, &size);
@ -66,33 +65,31 @@ fail:
}
static void enum_audio_devices(obs_enum_audio_device_cb cb, void *data,
bool allow_inputs)
bool allow_inputs)
{
AudioObjectPropertyAddress addr = {
kAudioHardwarePropertyDevices,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
};
AudioObjectPropertyAddress addr = {kAudioHardwarePropertyDevices,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster};
UInt32 size = 0;
UInt32 count;
OSStatus stat;
UInt32 size = 0;
UInt32 count;
OSStatus stat;
AudioDeviceID *ids;
stat = AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &addr,
0, NULL, &size);
0, NULL, &size);
if (!success(stat, "get data size"))
return;
ids = malloc(size);
ids = malloc(size);
count = size / sizeof(AudioDeviceID);
stat = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
0, NULL, &size, ids);
stat = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr, 0,
NULL, &size, ids);
if (success(stat, "get data")) {
for (UInt32 i = 0; i < count; i++) {
if (!obs_enum_audio_monitoring_device(cb, data, ids[i],
allow_inputs))
allow_inputs))
break;
}
}
@ -119,21 +116,20 @@ static void get_default_id(char **p_id)
AudioObjectPropertyAddress addr = {
kAudioHardwarePropertyDefaultSystemOutputDevice,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
};
kAudioObjectPropertyElementMaster};
if (*p_id)
return;
OSStatus stat;
OSStatus stat;
AudioDeviceID id = 0;
UInt32 size = sizeof(id);
UInt32 size = sizeof(id);
stat = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr, 0,
NULL, &size, &id);
NULL, &size, &id);
if (success(stat, "AudioObjectGetPropertyData"))
obs_enum_audio_monitoring_device(alloc_default_id, p_id, id,
true);
true);
if (!*p_id)
*p_id = bzalloc(1);
}

View file

@ -13,21 +13,21 @@
#include "mac-helpers.h"
struct audio_monitor {
obs_source_t *source;
AudioQueueRef queue;
AudioQueueBufferRef buffers[3];
obs_source_t *source;
AudioQueueRef queue;
AudioQueueBufferRef buffers[3];
pthread_mutex_t mutex;
struct circlebuf empty_buffers;
struct circlebuf new_data;
audio_resampler_t *resampler;
size_t buffer_size;
size_t wait_size;
uint32_t channels;
pthread_mutex_t mutex;
struct circlebuf empty_buffers;
struct circlebuf new_data;
audio_resampler_t *resampler;
size_t buffer_size;
size_t wait_size;
uint32_t channels;
volatile bool active;
bool paused;
bool ignore;
volatile bool active;
bool paused;
bool ignore;
};
static inline bool fill_buffer(struct audio_monitor *monitor)
@ -41,21 +41,21 @@ static inline bool fill_buffer(struct audio_monitor *monitor)
circlebuf_pop_front(&monitor->empty_buffers, &buf, sizeof(buf));
circlebuf_pop_front(&monitor->new_data, buf->mAudioData,
monitor->buffer_size);
monitor->buffer_size);
buf->mAudioDataByteSize = monitor->buffer_size;
stat = AudioQueueEnqueueBuffer(monitor->queue, buf, 0, NULL);
if (!success(stat, "AudioQueueEnqueueBuffer")) {
blog(LOG_WARNING, "%s: %s", __FUNCTION__,
"Failed to enqueue buffer");
"Failed to enqueue buffer");
AudioQueueStop(monitor->queue, false);
}
return true;
}
static void on_audio_playback(void *param, obs_source_t *source,
const struct audio_data *audio_data, bool muted)
const struct audio_data *audio_data, bool muted)
{
struct audio_monitor *monitor = param;
float vol = source->user_volume;
@ -72,10 +72,10 @@ static void on_audio_playback(void *param, obs_source_t *source,
uint64_t ts_offset;
bool success;
success = audio_resampler_resample(monitor->resampler, resample_data,
&resample_frames, &ts_offset,
(const uint8_t *const *)audio_data->data,
(uint32_t)audio_data->frames);
success = audio_resampler_resample(
monitor->resampler, resample_data, &resample_frames, &ts_offset,
(const uint8_t *const *)audio_data->data,
(uint32_t)audio_data->frames);
if (!success) {
return;
}
@ -87,9 +87,9 @@ static void on_audio_playback(void *param, obs_source_t *source,
} else {
/* apply volume */
if (!close_float(vol, 1.0f, EPSILON)) {
register float *cur = (float*)resample_data[0];
register float *end = cur +
resample_frames * monitor->channels;
register float *cur = (float *)resample_data[0];
register float *end =
cur + resample_frames * monitor->channels;
while (cur < end)
*(cur++) *= vol;
@ -141,10 +141,10 @@ static void buffer_audio(void *data, AudioQueueRef aq, AudioQueueBufferRef buf)
extern bool devices_match(const char *id1, const char *id2);
static bool audio_monitor_init(struct audio_monitor *monitor,
obs_source_t *source)
obs_source_t *source)
{
const struct audio_output_info *info = audio_output_get_info(
obs->audio.audio);
const struct audio_output_info *info =
audio_output_get_info(obs->audio.audio);
uint32_t channels = get_audio_channels(info->speakers);
OSStatus stat;
@ -152,13 +152,12 @@ static bool audio_monitor_init(struct audio_monitor *monitor,
.mSampleRate = (Float64)info->samples_per_sec,
.mFormatID = kAudioFormatLinearPCM,
.mFormatFlags = kAudioFormatFlagIsFloat |
kAudioFormatFlagIsPacked,
kAudioFormatFlagIsPacked,
.mBytesPerPacket = sizeof(float) * channels,
.mFramesPerPacket = 1,
.mBytesPerFrame = sizeof(float) * channels,
.mChannelsPerFrame = channels,
.mBitsPerChannel = sizeof(float) * 8
};
.mBitsPerChannel = sizeof(float) * 8};
monitor->source = source;
@ -187,20 +186,19 @@ static bool audio_monitor_init(struct audio_monitor *monitor,
}
stat = AudioQueueNewOutput(&desc, buffer_audio, monitor, NULL, NULL, 0,
&monitor->queue);
&monitor->queue);
if (!success(stat, "AudioStreamBasicDescription")) {
return false;
}
if (strcmp(uid, "default") != 0) {
CFStringRef cf_uid = CFStringCreateWithBytes(NULL,
(const UInt8*)uid, strlen(uid),
kCFStringEncodingUTF8,
false);
CFStringRef cf_uid = CFStringCreateWithBytes(
NULL, (const UInt8 *)uid, strlen(uid),
kCFStringEncodingUTF8, false);
stat = AudioQueueSetProperty(monitor->queue,
kAudioQueueProperty_CurrentDevice,
&cf_uid, sizeof(cf_uid));
kAudioQueueProperty_CurrentDevice,
&cf_uid, sizeof(cf_uid));
CFRelease(cf_uid);
if (!success(stat, "set current device")) {
@ -208,45 +206,42 @@ static bool audio_monitor_init(struct audio_monitor *monitor,
}
}
stat = AudioQueueSetParameter(monitor->queue,
kAudioQueueParam_Volume, 1.0);
stat = AudioQueueSetParameter(monitor->queue, kAudioQueueParam_Volume,
1.0);
if (!success(stat, "set volume")) {
return false;
}
for (size_t i = 0; i < 3; i++) {
stat = AudioQueueAllocateBuffer(monitor->queue,
monitor->buffer_size, &monitor->buffers[i]);
monitor->buffer_size,
&monitor->buffers[i]);
if (!success(stat, "allocation of buffer")) {
return false;
}
circlebuf_push_back(&monitor->empty_buffers,
&monitor->buffers[i],
sizeof(monitor->buffers[i]));
&monitor->buffers[i],
sizeof(monitor->buffers[i]));
}
if (pthread_mutex_init(&monitor->mutex, NULL) != 0) {
blog(LOG_WARNING, "%s: %s", __FUNCTION__,
"Failed to init mutex");
"Failed to init mutex");
return false;
}
struct resample_info from = {
.samples_per_sec = info->samples_per_sec,
.speakers = info->speakers,
.format = AUDIO_FORMAT_FLOAT_PLANAR
};
struct resample_info to = {
.samples_per_sec = info->samples_per_sec,
.speakers = info->speakers,
.format = AUDIO_FORMAT_FLOAT
};
struct resample_info from = {.samples_per_sec = info->samples_per_sec,
.speakers = info->speakers,
.format = AUDIO_FORMAT_FLOAT_PLANAR};
struct resample_info to = {.samples_per_sec = info->samples_per_sec,
.speakers = info->speakers,
.format = AUDIO_FORMAT_FLOAT};
monitor->resampler = audio_resampler_create(&to, &from);
if (!monitor->resampler) {
blog(LOG_WARNING, "%s: %s", __FUNCTION__,
"Failed to create resampler");
"Failed to create resampler");
return false;
}
@ -263,7 +258,7 @@ static void audio_monitor_free(struct audio_monitor *monitor)
{
if (monitor->source) {
obs_source_remove_audio_capture_callback(
monitor->source, on_audio_playback, monitor);
monitor->source, on_audio_playback, monitor);
}
if (monitor->active) {
AudioQueueStop(monitor->queue, true);
@ -271,7 +266,7 @@ static void audio_monitor_free(struct audio_monitor *monitor)
for (size_t i = 0; i < 3; i++) {
if (monitor->buffers[i]) {
AudioQueueFreeBuffer(monitor->queue,
monitor->buffers[i]);
monitor->buffers[i]);
}
}
if (monitor->queue) {
@ -290,7 +285,7 @@ static void audio_monitor_init_final(struct audio_monitor *monitor)
return;
obs_source_add_audio_capture_callback(monitor->source,
on_audio_playback, monitor);
on_audio_playback, monitor);
}
struct audio_monitor *audio_monitor_create(obs_source_t *source)

View file

@ -3,13 +3,11 @@
static bool success_(OSStatus stat, const char *func, const char *call)
{
if (stat != noErr) {
blog(LOG_WARNING, "%s: %s failed: %d",
func, call, (int)stat);
blog(LOG_WARNING, "%s: %s failed: %d", func, call, (int)stat);
return false;
}
return true;
}
#define success(stat, call) \
success_(stat, __FUNCTION__, call)
#define success(stat, call) success_(stat, __FUNCTION__, call)

View file

@ -2,13 +2,13 @@
#include "pulseaudio-wrapper.h"
static void pulseaudio_output_info(pa_context *c, const pa_source_info *i,
int eol, void *userdata)
int eol, void *userdata)
{
UNUSED_PARAMETER(c);
if (eol != 0 || i->monitor_of_sink == PA_INVALID_INDEX)
goto skip;
struct enum_cb *ecb = (struct enum_cb *) userdata;
struct enum_cb *ecb = (struct enum_cb *)userdata;
if (ecb->cont)
ecb->cont = ecb->cb(ecb->data, i->description, i->name);
@ -16,8 +16,7 @@ skip:
pulseaudio_signal(0);
}
void obs_enum_audio_monitoring_devices(obs_enum_audio_device_cb cb,
void *data)
void obs_enum_audio_monitoring_devices(obs_enum_audio_device_cb cb, void *data)
{
struct enum_cb *ecb = bzalloc(sizeof(struct enum_cb));
ecb->cb = cb;
@ -26,7 +25,7 @@ void obs_enum_audio_monitoring_devices(obs_enum_audio_device_cb cb,
pulseaudio_init();
pa_source_info_cb_t pa_cb = pulseaudio_output_info;
pulseaudio_get_source_info_list(pa_cb, (void *) ecb);
pulseaudio_get_source_info_list(pa_cb, (void *)ecb);
pulseaudio_unref();
bfree(ecb);

View file

@ -5,47 +5,56 @@
#define blog(level, msg, ...) blog(level, "pulse-am: " msg, ##__VA_ARGS__)
struct audio_monitor {
obs_source_t *source;
pa_stream *stream;
char *device;
pa_buffer_attr attr;
enum speaker_layout speakers;
pa_sample_format_t format;
uint_fast32_t samples_per_sec;
uint_fast32_t bytes_per_frame;
uint_fast8_t channels;
obs_source_t *source;
pa_stream *stream;
char *device;
pa_buffer_attr attr;
enum speaker_layout speakers;
pa_sample_format_t format;
uint_fast32_t samples_per_sec;
uint_fast32_t bytes_per_frame;
uint_fast8_t channels;
uint_fast32_t packets;
uint_fast64_t frames;
uint_fast32_t packets;
uint_fast64_t frames;
struct circlebuf new_data;
audio_resampler_t *resampler;
size_t buffer_size;
size_t bytesRemaining;
size_t bytes_per_channel;
struct circlebuf new_data;
audio_resampler_t *resampler;
size_t buffer_size;
size_t bytesRemaining;
size_t bytes_per_channel;
bool ignore;
pthread_mutex_t playback_mutex;
bool ignore;
pthread_mutex_t playback_mutex;
};
static enum speaker_layout pulseaudio_channels_to_obs_speakers(
uint_fast32_t channels)
static enum speaker_layout
pulseaudio_channels_to_obs_speakers(uint_fast32_t channels)
{
switch (channels) {
case 0: return SPEAKERS_UNKNOWN;
case 1: return SPEAKERS_MONO;
case 2: return SPEAKERS_STEREO;
case 3: return SPEAKERS_2POINT1;
case 4: return SPEAKERS_4POINT0;
case 5: return SPEAKERS_4POINT1;
case 6: return SPEAKERS_5POINT1;
case 8: return SPEAKERS_7POINT1;
default: return SPEAKERS_UNKNOWN;
case 0:
return SPEAKERS_UNKNOWN;
case 1:
return SPEAKERS_MONO;
case 2:
return SPEAKERS_STEREO;
case 3:
return SPEAKERS_2POINT1;
case 4:
return SPEAKERS_4POINT0;
case 5:
return SPEAKERS_4POINT1;
case 6:
return SPEAKERS_5POINT1;
case 8:
return SPEAKERS_7POINT1;
default:
return SPEAKERS_UNKNOWN;
}
}
static enum audio_format pulseaudio_to_obs_audio_format(
pa_sample_format_t format)
static enum audio_format
pulseaudio_to_obs_audio_format(pa_sample_format_t format)
{
switch (format) {
case PA_SAMPLE_U8:
@ -118,7 +127,7 @@ static pa_channel_map pulseaudio_channel_map(enum speaker_layout layout)
static void process_byte(void *p, size_t frames, size_t channels, float vol)
{
register char *cur = (char *) p;
register char *cur = (char *)p;
register char *end = cur + frames * channels;
while (cur < end)
@ -127,7 +136,7 @@ static void process_byte(void *p, size_t frames, size_t channels, float vol)
static void process_short(void *p, size_t frames, size_t channels, float vol)
{
register short *cur = (short *) p;
register short *cur = (short *)p;
register short *end = cur + frames * channels;
while (cur < end)
@ -136,7 +145,7 @@ static void process_short(void *p, size_t frames, size_t channels, float vol)
static void process_float(void *p, size_t frames, size_t channels, float vol)
{
register float *cur = (float *) p;
register float *cur = (float *)p;
register float *end = cur + frames * channels;
while (cur < end)
@ -144,20 +153,20 @@ static void process_float(void *p, size_t frames, size_t channels, float vol)
}
void process_volume(const struct audio_monitor *monitor, float vol,
uint8_t *const *resample_data, uint32_t resample_frames)
uint8_t *const *resample_data, uint32_t resample_frames)
{
switch (monitor->bytes_per_channel) {
case 1:
process_byte(resample_data[0], resample_frames,
monitor->channels, vol);
monitor->channels, vol);
break;
case 2:
process_short(resample_data[0], resample_frames,
monitor->channels, vol);
monitor->channels, vol);
break;
default:
process_float(resample_data[0], resample_frames,
monitor->channels, vol);
monitor->channels, vol);
break;
}
}
@ -168,20 +177,20 @@ static void do_stream_write(void *param)
uint8_t *buffer = NULL;
while (data->new_data.size >= data->buffer_size &&
data->bytesRemaining > 0) {
data->bytesRemaining > 0) {
size_t bytesToFill = data->buffer_size;
if (bytesToFill > data->bytesRemaining)
bytesToFill = data->bytesRemaining;
pa_stream_begin_write(data->stream, (void **) &buffer,
&bytesToFill);
pa_stream_begin_write(data->stream, (void **)&buffer,
&bytesToFill);
circlebuf_pop_front(&data->new_data, buffer, bytesToFill);
pulseaudio_lock();
pa_stream_write(data->stream, buffer, bytesToFill, NULL,
0LL, PA_SEEK_RELATIVE);
pa_stream_write(data->stream, buffer, bytesToFill, NULL, 0LL,
PA_SEEK_RELATIVE);
pulseaudio_unlock();
data->bytesRemaining -= bytesToFill;
@ -189,7 +198,7 @@ static void do_stream_write(void *param)
}
static void on_audio_playback(void *param, obs_source_t *source,
const struct audio_data *audio_data, bool muted)
const struct audio_data *audio_data, bool muted)
{
struct audio_monitor *monitor = param;
float vol = source->user_volume;
@ -206,10 +215,10 @@ static void on_audio_playback(void *param, obs_source_t *source,
if (os_atomic_load_long(&source->activate_refs) == 0)
goto unlock;
success = audio_resampler_resample(monitor->resampler, resample_data,
&resample_frames, &ts_offset,
(const uint8_t *const *) audio_data->data,
(uint32_t) audio_data->frames);
success = audio_resampler_resample(
monitor->resampler, resample_data, &resample_frames, &ts_offset,
(const uint8_t *const *)audio_data->data,
(uint32_t)audio_data->frames);
if (!success)
goto unlock;
@ -221,7 +230,7 @@ static void on_audio_playback(void *param, obs_source_t *source,
} else {
if (!close_float(vol, 1.0f, EPSILON)) {
process_volume(monitor, vol, resample_data,
resample_frames);
resample_frames);
}
}
@ -262,19 +271,19 @@ static void pulseaudio_underflow(pa_stream *p, void *userdata)
}
static void pulseaudio_server_info(pa_context *c, const pa_server_info *i,
void *userdata)
void *userdata)
{
UNUSED_PARAMETER(c);
UNUSED_PARAMETER(userdata);
blog(LOG_INFO, "Server name: '%s %s'", i->server_name,
i->server_version);
i->server_version);
pulseaudio_signal(0);
}
static void pulseaudio_source_info(pa_context *c, const pa_source_info *i,
int eol, void *userdata)
int eol, void *userdata)
{
UNUSED_PARAMETER(c);
PULSE_DATA(userdata);
@ -287,29 +296,29 @@ static void pulseaudio_source_info(pa_context *c, const pa_source_info *i,
if (eol > 0)
goto skip;
blog(LOG_INFO, "Audio format: %s, %"PRIu32" Hz, %"PRIu8" channels",
pa_sample_format_to_string(i->sample_spec.format),
i->sample_spec.rate, i->sample_spec.channels);
blog(LOG_INFO, "Audio format: %s, %" PRIu32 " Hz, %" PRIu8 " channels",
pa_sample_format_to_string(i->sample_spec.format),
i->sample_spec.rate, i->sample_spec.channels);
pa_sample_format_t format = i->sample_spec.format;
if (pulseaudio_to_obs_audio_format(format) == AUDIO_FORMAT_UNKNOWN) {
format = PA_SAMPLE_FLOAT32LE;
blog(LOG_INFO, "Sample format %s not supported by OBS,"
"using %s instead for recording",
pa_sample_format_to_string(
i->sample_spec.format),
pa_sample_format_to_string(format));
blog(LOG_INFO,
"Sample format %s not supported by OBS,"
"using %s instead for recording",
pa_sample_format_to_string(i->sample_spec.format),
pa_sample_format_to_string(format));
}
uint8_t channels = i->sample_spec.channels;
if (pulseaudio_channels_to_obs_speakers(channels) == SPEAKERS_UNKNOWN) {
channels = 2;
blog(LOG_INFO, "%c channels not supported by OBS,"
"using %c instead for recording",
i->sample_spec.channels,
channels);
blog(LOG_INFO,
"%c channels not supported by OBS,"
"using %c instead for recording",
i->sample_spec.channels, channels);
}
data->format = format;
@ -328,15 +337,16 @@ static void pulseaudio_stop_playback(struct audio_monitor *monitor)
}
blog(LOG_INFO, "Stopped Monitoring in '%s'", monitor->device);
blog(LOG_INFO, "Got %"PRIuFAST32" packets with %"PRIuFAST64" frames",
monitor->packets, monitor->frames);
blog(LOG_INFO,
"Got %" PRIuFAST32 " packets with %" PRIuFAST64 " frames",
monitor->packets, monitor->frames);
monitor->packets = 0;
monitor->frames = 0;
}
static bool audio_monitor_init(struct audio_monitor *monitor,
obs_source_t *source)
obs_source_t *source)
{
pthread_mutex_init_value(&monitor->playback_mutex);
@ -355,7 +365,7 @@ static bool audio_monitor_init(struct audio_monitor *monitor,
if (match) {
monitor->ignore = true;
blog(LOG_INFO, "Prevented feedback-loop in '%s'",
s_dev_id);
s_dev_id);
return true;
}
}
@ -371,25 +381,25 @@ static bool audio_monitor_init(struct audio_monitor *monitor,
return false;
if (pulseaudio_get_server_info(pulseaudio_server_info,
(void *) monitor) < 0) {
(void *)monitor) < 0) {
blog(LOG_ERROR, "Unable to get server info !");
return false;
}
if (pulseaudio_get_source_info(pulseaudio_source_info, monitor->device,
(void *) monitor) < 0) {
(void *)monitor) < 0) {
blog(LOG_ERROR, "Unable to get source info !");
return false;
}
if (monitor->format == PA_SAMPLE_INVALID) {
blog(LOG_ERROR,
"An error occurred while getting the source info!");
"An error occurred while getting the source info!");
return false;
}
pa_sample_spec spec;
spec.format = monitor->format;
spec.rate = (uint32_t) monitor->samples_per_sec;
spec.rate = (uint32_t)monitor->samples_per_sec;
spec.channels = monitor->channels;
if (!pa_sample_spec_valid(&spec)) {
@ -397,31 +407,27 @@ static bool audio_monitor_init(struct audio_monitor *monitor,
return false;
}
const struct audio_output_info *info = audio_output_get_info(
obs->audio.audio);
const struct audio_output_info *info =
audio_output_get_info(obs->audio.audio);
struct resample_info from = {
.samples_per_sec = info->samples_per_sec,
.speakers = info->speakers,
.format = AUDIO_FORMAT_FLOAT_PLANAR
};
struct resample_info from = {.samples_per_sec = info->samples_per_sec,
.speakers = info->speakers,
.format = AUDIO_FORMAT_FLOAT_PLANAR};
struct resample_info to = {
.samples_per_sec = (uint32_t) monitor->samples_per_sec,
.speakers = pulseaudio_channels_to_obs_speakers(
monitor->channels),
.format = pulseaudio_to_obs_audio_format
(monitor->format)
};
.samples_per_sec = (uint32_t)monitor->samples_per_sec,
.speakers =
pulseaudio_channels_to_obs_speakers(monitor->channels),
.format = pulseaudio_to_obs_audio_format(monitor->format)};
monitor->resampler = audio_resampler_create(&to, &from);
if (!monitor->resampler) {
blog(LOG_WARNING, "%s: %s", __FUNCTION__,
"Failed to create resampler");
"Failed to create resampler");
return false;
}
monitor->bytes_per_channel = get_audio_bytes_per_channel(
pulseaudio_to_obs_audio_format(monitor->format));
pulseaudio_to_obs_audio_format(monitor->format));
monitor->speakers = pulseaudio_channels_to_obs_speakers(spec.channels);
monitor->bytes_per_frame = pa_frame_size(&spec);
@ -434,26 +440,26 @@ static bool audio_monitor_init(struct audio_monitor *monitor,
return false;
}
monitor->attr.fragsize = (uint32_t) -1;
monitor->attr.maxlength = (uint32_t) -1;
monitor->attr.minreq = (uint32_t) -1;
monitor->attr.prebuf = (uint32_t) -1;
monitor->attr.fragsize = (uint32_t)-1;
monitor->attr.maxlength = (uint32_t)-1;
monitor->attr.minreq = (uint32_t)-1;
monitor->attr.prebuf = (uint32_t)-1;
monitor->attr.tlength = pa_usec_to_bytes(25000, &spec);
monitor->buffer_size = monitor->bytes_per_frame *
pa_usec_to_bytes(5000, &spec);
monitor->buffer_size =
monitor->bytes_per_frame * pa_usec_to_bytes(5000, &spec);
pa_stream_flags_t flags = PA_STREAM_INTERPOLATE_TIMING |
PA_STREAM_AUTO_TIMING_UPDATE;
PA_STREAM_AUTO_TIMING_UPDATE;
if (pthread_mutex_init(&monitor->playback_mutex, NULL) != 0) {
blog(LOG_WARNING, "%s: %s", __FUNCTION__,
"Failed to init mutex");
"Failed to init mutex");
return false;
}
int_fast32_t ret = pulseaudio_connect_playback(monitor->stream,
monitor->device, &monitor->attr, flags);
int_fast32_t ret = pulseaudio_connect_playback(
monitor->stream, monitor->device, &monitor->attr, flags);
if (ret < 0) {
pulseaudio_stop_playback(monitor);
blog(LOG_ERROR, "Unable to connect to stream");
@ -470,13 +476,13 @@ static void audio_monitor_init_final(struct audio_monitor *monitor)
return;
obs_source_add_audio_capture_callback(monitor->source,
on_audio_playback, monitor);
on_audio_playback, monitor);
pulseaudio_write_callback(monitor->stream, pulseaudio_stream_write,
(void *) monitor);
(void *)monitor);
pulseaudio_set_underflow_callback(monitor->stream, pulseaudio_underflow,
(void *) monitor);
(void *)monitor);
}
static inline void audio_monitor_free(struct audio_monitor *monitor)
@ -485,8 +491,8 @@ static inline void audio_monitor_free(struct audio_monitor *monitor)
return;
if (monitor->source)
obs_source_remove_audio_capture_callback(monitor->source,
on_audio_playback, monitor);
obs_source_remove_audio_capture_callback(
monitor->source, on_audio_playback, monitor);
audio_resampler_destroy(monitor->resampler);
circlebuf_free(&monitor->new_data);

View file

@ -32,11 +32,11 @@ static pa_threaded_mainloop *pulseaudio_mainloop = NULL;
static pa_context *pulseaudio_context = NULL;
static void pulseaudio_default_devices(pa_context *c, const pa_server_info *i,
void *userdata)
void *userdata)
{
UNUSED_PARAMETER(c);
struct pulseaudio_default_output *d =
(struct pulseaudio_default_output *) userdata;
(struct pulseaudio_default_output *)userdata;
d->default_sink_name = bstrdup(i->default_sink_name);
pulseaudio_signal(0);
}
@ -44,11 +44,10 @@ static void pulseaudio_default_devices(pa_context *c, const pa_server_info *i,
void get_default_id(char **id)
{
pulseaudio_init();
struct pulseaudio_default_output *pdo = bzalloc(
sizeof(struct pulseaudio_default_output));
struct pulseaudio_default_output *pdo =
bzalloc(sizeof(struct pulseaudio_default_output));
pulseaudio_get_server_info(
(pa_server_info_cb_t) pulseaudio_default_devices,
(void *) pdo);
(pa_server_info_cb_t)pulseaudio_default_devices, (void *)pdo);
*id = bzalloc(strlen(pdo->default_sink_name) + 9);
strcat(*id, pdo->default_sink_name);
strcat(*id, ".monitor");
@ -118,14 +117,14 @@ static void pulseaudio_init_context()
pa_proplist *p = pulseaudio_properties();
pulseaudio_context = pa_context_new_with_proplist(
pa_threaded_mainloop_get_api(pulseaudio_mainloop),
"OBS-Monitor", p);
pa_threaded_mainloop_get_api(pulseaudio_mainloop),
"OBS-Monitor", p);
pa_context_set_state_callback(pulseaudio_context,
pulseaudio_context_state_changed, NULL);
pulseaudio_context_state_changed, NULL);
pa_context_connect(pulseaudio_context, NULL, PA_CONTEXT_NOAUTOSPAWN,
NULL);
NULL);
pa_proplist_free(p);
pulseaudio_unlock();
@ -217,15 +216,15 @@ void pulseaudio_accept()
}
int_fast32_t pulseaudio_get_source_info_list(pa_source_info_cb_t cb,
void *userdata)
void *userdata)
{
if (pulseaudio_context_ready() < 0)
return -1;
pulseaudio_lock();
pa_operation *op = pa_context_get_source_info_list(
pulseaudio_context, cb, userdata);
pa_operation *op = pa_context_get_source_info_list(pulseaudio_context,
cb, userdata);
if (!op) {
pulseaudio_unlock();
return -1;
@ -240,7 +239,7 @@ int_fast32_t pulseaudio_get_source_info_list(pa_source_info_cb_t cb,
}
int_fast32_t pulseaudio_get_source_info(pa_source_info_cb_t cb,
const char *name, void *userdata)
const char *name, void *userdata)
{
if (pulseaudio_context_ready() < 0)
return -1;
@ -248,7 +247,7 @@ int_fast32_t pulseaudio_get_source_info(pa_source_info_cb_t cb,
pulseaudio_lock();
pa_operation *op = pa_context_get_source_info_by_name(
pulseaudio_context, name, cb, userdata);
pulseaudio_context, name, cb, userdata);
if (!op) {
pulseaudio_unlock();
return -1;
@ -269,8 +268,8 @@ int_fast32_t pulseaudio_get_server_info(pa_server_info_cb_t cb, void *userdata)
pulseaudio_lock();
pa_operation *op = pa_context_get_server_info(
pulseaudio_context, cb, userdata);
pa_operation *op =
pa_context_get_server_info(pulseaudio_context, cb, userdata);
if (!op) {
pulseaudio_unlock();
return -1;
@ -284,7 +283,7 @@ int_fast32_t pulseaudio_get_server_info(pa_server_info_cb_t cb, void *userdata)
}
pa_stream *pulseaudio_stream_new(const char *name, const pa_sample_spec *ss,
const pa_channel_map *map)
const pa_channel_map *map)
{
if (pulseaudio_context_ready() < 0)
return NULL;
@ -292,8 +291,8 @@ pa_stream *pulseaudio_stream_new(const char *name, const pa_sample_spec *ss,
pulseaudio_lock();
pa_proplist *p = pulseaudio_properties();
pa_stream *s = pa_stream_new_with_proplist(
pulseaudio_context, name, ss, map, p);
pa_stream *s = pa_stream_new_with_proplist(pulseaudio_context, name, ss,
map, p);
pa_proplist_free(p);
pulseaudio_unlock();
@ -301,7 +300,8 @@ pa_stream *pulseaudio_stream_new(const char *name, const pa_sample_spec *ss,
}
int_fast32_t pulseaudio_connect_playback(pa_stream *s, const char *name,
const pa_buffer_attr *attr, pa_stream_flags_t flags)
const pa_buffer_attr *attr,
pa_stream_flags_t flags)
{
if (pulseaudio_context_ready() < 0)
return -1;
@ -311,8 +311,8 @@ int_fast32_t pulseaudio_connect_playback(pa_stream *s, const char *name,
memcpy(device, name, dev_len);
pulseaudio_lock();
int_fast32_t ret = pa_stream_connect_playback(s, device, attr, flags,
NULL, NULL);
int_fast32_t ret =
pa_stream_connect_playback(s, device, attr, flags, NULL, NULL);
pulseaudio_unlock();
bfree(device);
@ -320,7 +320,7 @@ int_fast32_t pulseaudio_connect_playback(pa_stream *s, const char *name,
}
void pulseaudio_write_callback(pa_stream *p, pa_stream_request_cb_t cb,
void *userdata)
void *userdata)
{
if (pulseaudio_context_ready() < 0)
return;
@ -331,7 +331,7 @@ void pulseaudio_write_callback(pa_stream *p, pa_stream_request_cb_t cb,
}
void pulseaudio_set_underflow_callback(pa_stream *p, pa_stream_notify_cb_t cb,
void *userdata)
void *userdata)
{
if (pulseaudio_context_ready() < 0)
return;

View file

@ -107,7 +107,7 @@ void pulseaudio_accept();
* @warning call without active locks
*/
int_fast32_t pulseaudio_get_source_info_list(pa_source_info_cb_t cb,
void *userdata);
void *userdata);
/**
* Request source information from a specific source
@ -126,7 +126,7 @@ int_fast32_t pulseaudio_get_source_info_list(pa_source_info_cb_t cb,
* @warning call without active locks
*/
int_fast32_t pulseaudio_get_source_info(pa_source_info_cb_t cb,
const char *name, void *userdata);
const char *name, void *userdata);
/**
* Request server information
@ -150,7 +150,7 @@ int_fast32_t pulseaudio_get_server_info(pa_server_info_cb_t cb, void *userdata);
* @warning call without active locks
*/
pa_stream *pulseaudio_stream_new(const char *name, const pa_sample_spec *ss,
const pa_channel_map *map);
const pa_channel_map *map);
/**
* Connect to a pulseaudio playback stream
@ -162,7 +162,8 @@ pa_stream *pulseaudio_stream_new(const char *name, const pa_sample_spec *ss,
* @return negative on error
*/
int_fast32_t pulseaudio_connect_playback(pa_stream *s, const char *name,
const pa_buffer_attr *attr, pa_stream_flags_t flags);
const pa_buffer_attr *attr,
pa_stream_flags_t flags);
/**
* Sets a callback function for when data can be written to the stream
@ -172,7 +173,7 @@ int_fast32_t pulseaudio_connect_playback(pa_stream *s, const char *name,
* @param userdata pointer to userdata the callback will be called with
*/
void pulseaudio_write_callback(pa_stream *p, pa_stream_request_cb_t cb,
void *userdata);
void *userdata);
/**
* Sets a callback function for when an underflow happen
@ -182,4 +183,4 @@ void pulseaudio_write_callback(pa_stream *p, pa_stream_request_cb_t cb,
* @param userdata pointer to userdata the callback will be called with
*/
void pulseaudio_set_underflow_callback(pa_stream *p, pa_stream_notify_cb_t cb,
void *userdata);
void *userdata);

View file

@ -10,10 +10,22 @@
#undef DEFINE_PROPERTYKEY
#endif
#define DEFINE_PROPERTYKEY(id, a, b, c, d, e, f, g, h, i, j, k, l) \
const PROPERTYKEY id = { { a,b,c, { d,e,f,g,h,i,j,k, } }, l };
DEFINE_PROPERTYKEY(PKEY_Device_FriendlyName, \
0xa45c254e, 0xdf1c, 0x4efd, 0x80, \
0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 14);
const PROPERTYKEY id = {{a, \
b, \
c, \
{ \
d, \
e, \
f, \
g, \
h, \
i, \
j, \
k, \
}}, \
l};
DEFINE_PROPERTYKEY(PKEY_Device_FriendlyName, 0xa45c254e, 0xdf1c, 0x4efd, 0x80,
0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 14);
#else
@ -22,7 +34,7 @@ DEFINE_PROPERTYKEY(PKEY_Device_FriendlyName, \
#endif
static bool get_device_info(obs_enum_audio_device_cb cb, void *data,
IMMDeviceCollection *collection, UINT idx)
IMMDeviceCollection *collection, UINT idx)
{
IPropertyStore *store = NULL;
IMMDevice *device = NULL;
@ -50,7 +62,7 @@ static bool get_device_info(obs_enum_audio_device_cb cb, void *data,
PropVariantInit(&name_var);
hr = store->lpVtbl->GetValue(store, &PKEY_Device_FriendlyName,
&name_var);
&name_var);
if (FAILED(hr)) {
goto fail;
}
@ -68,8 +80,7 @@ fail:
return cont;
}
void obs_enum_audio_monitoring_devices(obs_enum_audio_device_cb cb,
void *data)
void obs_enum_audio_monitoring_devices(obs_enum_audio_device_cb cb, void *data)
{
IMMDeviceEnumerator *enumerator = NULL;
IMMDeviceCollection *collection = NULL;
@ -77,13 +88,13 @@ void obs_enum_audio_monitoring_devices(obs_enum_audio_device_cb cb,
HRESULT hr;
hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL,
&IID_IMMDeviceEnumerator, &enumerator);
&IID_IMMDeviceEnumerator, &enumerator);
if (FAILED(hr)) {
goto fail;
}
hr = enumerator->lpVtbl->EnumAudioEndpoints(enumerator, eRender,
DEVICE_STATE_ACTIVE, &collection);
hr = enumerator->lpVtbl->EnumAudioEndpoints(
enumerator, eRender, DEVICE_STATE_ACTIVE, &collection);
if (FAILED(hr)) {
goto fail;
}
@ -115,13 +126,13 @@ static void get_default_id(char **p_id)
return;
hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL,
&IID_IMMDeviceEnumerator, &immde);
&IID_IMMDeviceEnumerator, &immde);
if (FAILED(hr)) {
goto fail;
}
hr = immde->lpVtbl->GetDefaultAudioEndpoint(immde,
eRender, eConsole, &device);
hr = immde->lpVtbl->GetDefaultAudioEndpoint(immde, eRender, eConsole,
&device);
if (FAILED(hr)) {
goto fail;
}

View file

@ -7,49 +7,45 @@
#include "wasapi-output.h"
#define ACTUALLY_DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
EXTERN_C const GUID DECLSPEC_SELECTANY name \
= { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
EXTERN_C const GUID DECLSPEC_SELECTANY name = { \
l, w1, w2, {b1, b2, b3, b4, b5, b6, b7, b8}}
ACTUALLY_DEFINE_GUID(CLSID_MMDeviceEnumerator,
0xBCDE0395, 0xE52F, 0x467C,
0x8E, 0x3D, 0xC4, 0x57, 0x92, 0x91, 0x69, 0x2E);
ACTUALLY_DEFINE_GUID(IID_IMMDeviceEnumerator,
0xA95664D2, 0x9614, 0x4F35,
0xA7, 0x46, 0xDE, 0x8D, 0xB6, 0x36, 0x17, 0xE6);
ACTUALLY_DEFINE_GUID(IID_IAudioClient,
0x1CB9AD4C, 0xDBFA, 0x4C32,
0xB1, 0x78, 0xC2, 0xF5, 0x68, 0xA7, 0x03, 0xB2);
ACTUALLY_DEFINE_GUID(IID_IAudioRenderClient,
0xF294ACFC, 0x3146, 0x4483,
0xA7, 0xBF, 0xAD, 0xDC, 0xA7, 0xC2, 0x60, 0xE2);
ACTUALLY_DEFINE_GUID(CLSID_MMDeviceEnumerator, 0xBCDE0395, 0xE52F, 0x467C, 0x8E,
0x3D, 0xC4, 0x57, 0x92, 0x91, 0x69, 0x2E);
ACTUALLY_DEFINE_GUID(IID_IMMDeviceEnumerator, 0xA95664D2, 0x9614, 0x4F35, 0xA7,
0x46, 0xDE, 0x8D, 0xB6, 0x36, 0x17, 0xE6);
ACTUALLY_DEFINE_GUID(IID_IAudioClient, 0x1CB9AD4C, 0xDBFA, 0x4C32, 0xB1, 0x78,
0xC2, 0xF5, 0x68, 0xA7, 0x03, 0xB2);
ACTUALLY_DEFINE_GUID(IID_IAudioRenderClient, 0xF294ACFC, 0x3146, 0x4483, 0xA7,
0xBF, 0xAD, 0xDC, 0xA7, 0xC2, 0x60, 0xE2);
struct audio_monitor {
obs_source_t *source;
IMMDevice *device;
IAudioClient *client;
obs_source_t *source;
IMMDevice *device;
IAudioClient *client;
IAudioRenderClient *render;
uint64_t last_recv_time;
uint64_t prev_video_ts;
uint64_t time_since_prev;
audio_resampler_t *resampler;
uint32_t sample_rate;
uint32_t channels;
bool source_has_video;
bool ignore;
uint64_t last_recv_time;
uint64_t prev_video_ts;
uint64_t time_since_prev;
audio_resampler_t *resampler;
uint32_t sample_rate;
uint32_t channels;
bool source_has_video;
bool ignore;
int64_t lowest_audio_offset;
struct circlebuf delay_buffer;
uint32_t delay_size;
int64_t lowest_audio_offset;
struct circlebuf delay_buffer;
uint32_t delay_size;
DARRAY(float) buf;
pthread_mutex_t playback_mutex;
DARRAY(float) buf;
pthread_mutex_t playback_mutex;
};
/* #define DEBUG_AUDIO */
static bool process_audio_delay(struct audio_monitor *monitor,
float **data, uint32_t *frames, uint64_t ts, uint32_t pad)
static bool process_audio_delay(struct audio_monitor *monitor, float **data,
uint32_t *frames, uint64_t ts, uint32_t pad)
{
obs_source_t *s = monitor->source;
uint64_t last_frame_ts = s->last_frame_ts;
@ -68,15 +64,14 @@ static bool process_audio_delay(struct audio_monitor *monitor,
circlebuf_push_back(&monitor->delay_buffer, &ts, sizeof(ts));
circlebuf_push_back(&monitor->delay_buffer, frames, sizeof(*frames));
circlebuf_push_back(&monitor->delay_buffer, *data,
*frames * blocksize);
circlebuf_push_back(&monitor->delay_buffer, *data, *frames * blocksize);
if (!monitor->prev_video_ts) {
monitor->prev_video_ts = last_frame_ts;
} else if (monitor->prev_video_ts == last_frame_ts) {
monitor->time_since_prev += (uint64_t)*frames *
1000000000ULL / (uint64_t)monitor->sample_rate;
monitor->time_since_prev += (uint64_t)*frames * 1000000000ULL /
(uint64_t)monitor->sample_rate;
} else {
monitor->time_since_prev = 0;
}
@ -86,44 +81,45 @@ static bool process_audio_delay(struct audio_monitor *monitor,
bool bad_diff;
circlebuf_peek_front(&monitor->delay_buffer, &cur_ts,
sizeof(ts));
front_ts = cur_ts -
((uint64_t)pad * 1000000000ULL /
(uint64_t)monitor->sample_rate);
sizeof(ts));
front_ts = cur_ts - ((uint64_t)pad * 1000000000ULL /
(uint64_t)monitor->sample_rate);
diff = (int64_t)front_ts - (int64_t)last_frame_ts;
bad_diff = !last_frame_ts ||
llabs(diff) > 5000000000 ||
monitor->time_since_prev > 100000000ULL;
bad_diff = !last_frame_ts || llabs(diff) > 5000000000 ||
monitor->time_since_prev > 100000000ULL;
/* delay audio if rushing */
if (!bad_diff && diff > 75000000) {
#ifdef DEBUG_AUDIO
blog(LOG_INFO, "audio rushing, cutting audio, "
"diff: %lld, delay buffer size: %lu, "
"v: %llu: a: %llu",
diff, (int)monitor->delay_buffer.size,
last_frame_ts, front_ts);
blog(LOG_INFO,
"audio rushing, cutting audio, "
"diff: %lld, delay buffer size: %lu, "
"v: %llu: a: %llu",
diff, (int)monitor->delay_buffer.size,
last_frame_ts, front_ts);
#endif
return false;
}
circlebuf_pop_front(&monitor->delay_buffer, NULL, sizeof(ts));
circlebuf_pop_front(&monitor->delay_buffer, frames,
sizeof(*frames));
sizeof(*frames));
size = *frames * blocksize;
da_resize(monitor->buf, size);
circlebuf_pop_front(&monitor->delay_buffer,
monitor->buf.array, size);
circlebuf_pop_front(&monitor->delay_buffer, monitor->buf.array,
size);
/* cut audio if dragging */
if (!bad_diff && diff < -75000000 && monitor->delay_buffer.size > 0) {
if (!bad_diff && diff < -75000000 &&
monitor->delay_buffer.size > 0) {
#ifdef DEBUG_AUDIO
blog(LOG_INFO, "audio dragging, cutting audio, "
"diff: %lld, delay buffer size: %lu, "
"v: %llu: a: %llu",
diff, (int)monitor->delay_buffer.size,
last_frame_ts, front_ts);
blog(LOG_INFO,
"audio dragging, cutting audio, "
"diff: %lld, delay buffer size: %lu, "
"v: %llu: a: %llu",
diff, (int)monitor->delay_buffer.size,
last_frame_ts, front_ts);
#endif
continue;
}
@ -136,7 +132,7 @@ static bool process_audio_delay(struct audio_monitor *monitor,
}
static void on_audio_playback(void *param, obs_source_t *source,
const struct audio_data *audio_data, bool muted)
const struct audio_data *audio_data, bool muted)
{
struct audio_monitor *monitor = param;
IAudioRenderClient *render = monitor->render;
@ -154,10 +150,10 @@ static void on_audio_playback(void *param, obs_source_t *source,
goto unlock;
}
success = audio_resampler_resample(monitor->resampler, resample_data,
&resample_frames, &ts_offset,
(const uint8_t *const *)audio_data->data,
(uint32_t)audio_data->frames);
success = audio_resampler_resample(
monitor->resampler, resample_data, &resample_frames, &ts_offset,
(const uint8_t *const *)audio_data->data,
(uint32_t)audio_data->frames);
if (!success) {
goto unlock;
}
@ -165,20 +161,20 @@ static void on_audio_playback(void *param, obs_source_t *source,
UINT32 pad = 0;
monitor->client->lpVtbl->GetCurrentPadding(monitor->client, &pad);
bool decouple_audio =
source->async_unbuffered && source->async_decoupled;
bool decouple_audio = source->async_unbuffered &&
source->async_decoupled;
if (monitor->source_has_video && !decouple_audio) {
uint64_t ts = audio_data->timestamp - ts_offset;
if (!process_audio_delay(monitor, (float**)(&resample_data[0]),
&resample_frames, ts, pad)) {
if (!process_audio_delay(monitor, (float **)(&resample_data[0]),
&resample_frames, ts, pad)) {
goto unlock;
}
}
HRESULT hr = render->lpVtbl->GetBuffer(render, resample_frames,
&output);
HRESULT hr =
render->lpVtbl->GetBuffer(render, resample_frames, &output);
if (FAILED(hr)) {
goto unlock;
}
@ -186,20 +182,19 @@ static void on_audio_playback(void *param, obs_source_t *source,
if (!muted) {
/* apply volume */
if (!close_float(vol, 1.0f, EPSILON)) {
register float *cur = (float*)resample_data[0];
register float *end = cur +
resample_frames * monitor->channels;
register float *cur = (float *)resample_data[0];
register float *end =
cur + resample_frames * monitor->channels;
while (cur < end)
*(cur++) *= vol;
}
memcpy(output, resample_data[0],
resample_frames * monitor->channels *
sizeof(float));
resample_frames * monitor->channels * sizeof(float));
}
render->lpVtbl->ReleaseBuffer(render, resample_frames,
muted ? AUDCLNT_BUFFERFLAGS_SILENT : 0);
muted ? AUDCLNT_BUFFERFLAGS_SILENT : 0);
unlock:
pthread_mutex_unlock(&monitor->playback_mutex);
@ -212,7 +207,7 @@ static inline void audio_monitor_free(struct audio_monitor *monitor)
if (monitor->source) {
obs_source_remove_audio_capture_callback(
monitor->source, on_audio_playback, monitor);
monitor->source, on_audio_playback, monitor);
}
if (monitor->client)
@ -229,11 +224,16 @@ static inline void audio_monitor_free(struct audio_monitor *monitor)
static enum speaker_layout convert_speaker_layout(DWORD layout, WORD channels)
{
switch (layout) {
case KSAUDIO_SPEAKER_2POINT1: return SPEAKERS_2POINT1;
case KSAUDIO_SPEAKER_SURROUND: return SPEAKERS_4POINT0;
case KSAUDIO_SPEAKER_4POINT1: return SPEAKERS_4POINT1;
case KSAUDIO_SPEAKER_5POINT1: return SPEAKERS_5POINT1;
case KSAUDIO_SPEAKER_7POINT1: return SPEAKERS_7POINT1;
case KSAUDIO_SPEAKER_2POINT1:
return SPEAKERS_2POINT1;
case KSAUDIO_SPEAKER_SURROUND:
return SPEAKERS_4POINT0;
case KSAUDIO_SPEAKER_4POINT1:
return SPEAKERS_4POINT1;
case KSAUDIO_SPEAKER_5POINT1:
return SPEAKERS_5POINT1;
case KSAUDIO_SPEAKER_7POINT1:
return SPEAKERS_7POINT1;
}
return (enum speaker_layout)channels;
@ -242,7 +242,7 @@ static enum speaker_layout convert_speaker_layout(DWORD layout, WORD channels)
extern bool devices_match(const char *id1, const char *id2);
static bool audio_monitor_init(struct audio_monitor *monitor,
obs_source_t *source)
obs_source_t *source)
{
IMMDeviceEnumerator *immde = NULL;
WAVEFORMATEX *wfex = NULL;
@ -275,14 +275,14 @@ static bool audio_monitor_init(struct audio_monitor *monitor,
* Init device */
hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL,
&IID_IMMDeviceEnumerator, (void**)&immde);
&IID_IMMDeviceEnumerator, (void **)&immde);
if (FAILED(hr)) {
return false;
}
if (strcmp(id, "default") == 0) {
hr = immde->lpVtbl->GetDefaultAudioEndpoint(immde,
eRender, eConsole, &monitor->device);
hr = immde->lpVtbl->GetDefaultAudioEndpoint(
immde, eRender, eConsole, &monitor->device);
} else {
wchar_t w_id[512];
os_utf8_to_wcs(id, 0, w_id, 512);
@ -298,8 +298,8 @@ static bool audio_monitor_init(struct audio_monitor *monitor,
* Init client */
hr = monitor->device->lpVtbl->Activate(monitor->device,
&IID_IAudioClient, CLSCTX_ALL, NULL,
(void**)&monitor->client);
&IID_IAudioClient, CLSCTX_ALL,
NULL, (void **)&monitor->client);
if (FAILED(hr)) {
goto fail;
}
@ -310,8 +310,8 @@ static bool audio_monitor_init(struct audio_monitor *monitor,
}
hr = monitor->client->lpVtbl->Initialize(monitor->client,
AUDCLNT_SHAREMODE_SHARED, 0,
10000000, 0, wfex, NULL);
AUDCLNT_SHAREMODE_SHARED, 0,
10000000, 0, wfex, NULL);
if (FAILED(hr)) {
goto fail;
}
@ -319,9 +319,9 @@ static bool audio_monitor_init(struct audio_monitor *monitor,
/* ------------------------------------------ *
* Init resampler */
const struct audio_output_info *info = audio_output_get_info(
obs->audio.audio);
WAVEFORMATEXTENSIBLE *ext = (WAVEFORMATEXTENSIBLE*)wfex;
const struct audio_output_info *info =
audio_output_get_info(obs->audio.audio);
WAVEFORMATEXTENSIBLE *ext = (WAVEFORMATEXTENSIBLE *)wfex;
struct resample_info from;
struct resample_info to;
@ -330,8 +330,8 @@ static bool audio_monitor_init(struct audio_monitor *monitor,
from.format = AUDIO_FORMAT_FLOAT_PLANAR;
to.samples_per_sec = (uint32_t)wfex->nSamplesPerSec;
to.speakers = convert_speaker_layout(ext->dwChannelMask,
wfex->nChannels);
to.speakers =
convert_speaker_layout(ext->dwChannelMask, wfex->nChannels);
to.format = AUDIO_FORMAT_FLOAT;
monitor->sample_rate = (uint32_t)wfex->nSamplesPerSec;
@ -350,7 +350,8 @@ static bool audio_monitor_init(struct audio_monitor *monitor,
}
hr = monitor->client->lpVtbl->GetService(monitor->client,
&IID_IAudioRenderClient, (void**)&monitor->render);
&IID_IAudioRenderClient,
(void **)&monitor->render);
if (FAILED(hr)) {
goto fail;
}
@ -381,7 +382,7 @@ static void audio_monitor_init_final(struct audio_monitor *monitor)
monitor->source_has_video =
(monitor->source->info.output_flags & OBS_SOURCE_VIDEO) != 0;
obs_source_add_audio_capture_callback(monitor->source,
on_audio_playback, monitor);
on_audio_playback, monitor);
}
struct audio_monitor *audio_monitor_create(obs_source_t *source)

View file

@ -4,21 +4,21 @@
#include <mmdeviceapi.h>
#include <audioclient.h>
#ifndef KSAUDIO_SPEAKER_2POINT1
#define KSAUDIO_SPEAKER_2POINT1 (KSAUDIO_SPEAKER_STEREO|SPEAKER_LOW_FREQUENCY)
#define KSAUDIO_SPEAKER_2POINT1 (KSAUDIO_SPEAKER_STEREO | SPEAKER_LOW_FREQUENCY)
#endif
#define KSAUDIO_SPEAKER_SURROUND_AVUTIL \
(KSAUDIO_SPEAKER_STEREO|SPEAKER_FRONT_CENTER)
(KSAUDIO_SPEAKER_STEREO | SPEAKER_FRONT_CENTER)
#ifndef KSAUDIO_SPEAKER_4POINT1
#define KSAUDIO_SPEAKER_4POINT1 (KSAUDIO_SPEAKER_SURROUND|SPEAKER_LOW_FREQUENCY)
#define KSAUDIO_SPEAKER_4POINT1 \
(KSAUDIO_SPEAKER_SURROUND | SPEAKER_LOW_FREQUENCY)
#endif
#define safe_release(ptr) \
do { \
if (ptr) { \
#define safe_release(ptr) \
do { \
if (ptr) { \
ptr->lpVtbl->Release(ptr); \
} \
} \
} while (false)

View file

@ -65,8 +65,7 @@ static inline const char *cd_serialize_string(uint8_t **pos)
return (size != 0) ? str : NULL;
}
static bool cd_getparam(const calldata_t *data, const char *name,
uint8_t **pos)
static bool cd_getparam(const calldata_t *data, const char *name, uint8_t **pos)
{
size_t name_size;
@ -97,7 +96,7 @@ static bool cd_getparam(const calldata_t *data, const char *name,
static inline void cd_copy_string(uint8_t **pos, const char *str, size_t len)
{
if (!len)
len = strlen(str)+1;
len = strlen(str) + 1;
memcpy(*pos, &len, sizeof(size_t));
*pos += sizeof(size_t);
@ -117,20 +116,20 @@ static inline void cd_copy_data(uint8_t **pos, const void *in, size_t size)
}
static inline void cd_set_first_param(calldata_t *data, const char *name,
const void *in, size_t size)
const void *in, size_t size)
{
uint8_t *pos;
size_t capacity;
size_t name_len = strlen(name)+1;
size_t name_len = strlen(name) + 1;
capacity = sizeof(size_t)*3 + name_len + size;
capacity = sizeof(size_t) * 3 + name_len + size;
data->size = capacity;
if (capacity < 128)
capacity = 128;
data->capacity = capacity;
data->stack = bmalloc(capacity);
data->stack = bmalloc(capacity);
pos = data->stack;
cd_copy_string(&pos, name, name_len);
@ -139,7 +138,7 @@ static inline void cd_set_first_param(calldata_t *data, const char *name,
}
static inline bool cd_ensure_capacity(calldata_t *data, uint8_t **pos,
size_t new_size)
size_t new_size)
{
size_t offset;
size_t new_capacity;
@ -157,7 +156,7 @@ static inline bool cd_ensure_capacity(calldata_t *data, uint8_t **pos,
if (new_capacity < new_size)
new_capacity = new_size;
data->stack = brealloc(data->stack, new_capacity);
data->stack = brealloc(data->stack, new_capacity);
data->capacity = new_capacity;
*pos = data->stack + offset;
@ -167,7 +166,7 @@ static inline bool cd_ensure_capacity(calldata_t *data, uint8_t **pos,
/* ------------------------------------------------------------------------- */
bool calldata_get_data(const calldata_t *data, const char *name, void *out,
size_t size)
size_t size)
{
uint8_t *pos;
size_t data_size;
@ -187,7 +186,7 @@ bool calldata_get_data(const calldata_t *data, const char *name, void *out,
}
void calldata_set_data(calldata_t *data, const char *name, const void *in,
size_t size)
size_t size)
{
uint8_t *pos = NULL;
@ -209,22 +208,22 @@ void calldata_set_data(calldata_t *data, const char *name, const void *in,
if (!cd_ensure_capacity(data, &pos, bytes + offset))
return;
memmove(pos+offset, pos, bytes - (pos - data->stack));
memmove(pos + offset, pos, bytes - (pos - data->stack));
data->size += offset;
} else if (cur_size > size) {
size_t offset = cur_size - size;
size_t bytes = data->size - offset;
memmove(pos, pos+offset, bytes - (pos - data->stack));
memmove(pos, pos + offset, bytes - (pos - data->stack));
data->size -= offset;
}
cd_copy_data(&pos, in, size);
} else {
size_t name_len = strlen(name)+1;
size_t offset = name_len + size + sizeof(size_t)*2;
size_t name_len = strlen(name) + 1;
size_t offset = name_len + size + sizeof(size_t) * 2;
if (!cd_ensure_capacity(data, &pos, data->size + offset))
return;
data->size += offset;
@ -236,7 +235,7 @@ void calldata_set_data(calldata_t *data, const char *name, const void *in,
}
bool calldata_get_string(const calldata_t *data, const char *name,
const char **str)
const char **str)
{
uint8_t *pos;
if (!data || !name || !*name)

View file

@ -40,14 +40,14 @@ enum call_param_type {
CALL_PARAM_TYPE_STRING
};
#define CALL_PARAM_IN (1<<0)
#define CALL_PARAM_OUT (1<<1)
#define CALL_PARAM_IN (1 << 0)
#define CALL_PARAM_OUT (1 << 1)
struct calldata {
uint8_t *stack;
size_t size; /* size of the stack, in bytes */
size_t capacity; /* capacity of the stack, in bytes */
bool fixed; /* fixed size (using call stack) */
size_t size; /* size of the stack, in bytes */
size_t capacity; /* capacity of the stack, in bytes */
bool fixed; /* fixed size (using call stack) */
};
typedef struct calldata calldata_t;
@ -60,7 +60,7 @@ static inline void calldata_init(struct calldata *data)
static inline void calldata_clear(struct calldata *data);
static inline void calldata_init_fixed(struct calldata *data, uint8_t *stack,
size_t size)
size_t size)
{
data->stack = stack;
data->capacity = size;
@ -76,9 +76,9 @@ static inline void calldata_free(struct calldata *data)
}
EXPORT bool calldata_get_data(const calldata_t *data, const char *name,
void *out, size_t size);
void *out, size_t size);
EXPORT void calldata_set_data(calldata_t *data, const char *name,
const void *in, size_t new_size);
const void *in, size_t new_size);
static inline void calldata_clear(struct calldata *data)
{
@ -90,7 +90,7 @@ static inline void calldata_clear(struct calldata *data)
static inline calldata_t *calldata_create(void)
{
return (calldata_t*)bzalloc(sizeof(struct calldata));
return (calldata_t *)bzalloc(sizeof(struct calldata));
}
static inline void calldata_destroy(calldata_t *cd)
@ -104,31 +104,31 @@ static inline void calldata_destroy(calldata_t *cd)
* same type. They return false otherwise. */
static inline bool calldata_get_int(const calldata_t *data, const char *name,
long long *val)
long long *val)
{
return calldata_get_data(data, name, val, sizeof(*val));
}
static inline bool calldata_get_float (const calldata_t *data, const char *name,
double *val)
static inline bool calldata_get_float(const calldata_t *data, const char *name,
double *val)
{
return calldata_get_data(data, name, val, sizeof(*val));
}
static inline bool calldata_get_bool (const calldata_t *data, const char *name,
bool *val)
static inline bool calldata_get_bool(const calldata_t *data, const char *name,
bool *val)
{
return calldata_get_data(data, name, val, sizeof(*val));
}
static inline bool calldata_get_ptr (const calldata_t *data, const char *name,
void *p_ptr)
static inline bool calldata_get_ptr(const calldata_t *data, const char *name,
void *p_ptr)
{
return calldata_get_data(data, name, p_ptr, sizeof(p_ptr));
}
EXPORT bool calldata_get_string(const calldata_t *data, const char *name,
const char **str);
const char **str);
/* ------------------------------------------------------------------------- */
/* call if you know your data is valid */
@ -162,7 +162,7 @@ static inline void *calldata_ptr(const calldata_t *data, const char *name)
}
static inline const char *calldata_string(const calldata_t *data,
const char *name)
const char *name)
{
const char *val = NULL;
calldata_get_string(data, name, &val);
@ -171,35 +171,35 @@ static inline const char *calldata_string(const calldata_t *data,
/* ------------------------------------------------------------------------- */
static inline void calldata_set_int (calldata_t *data, const char *name,
long long val)
static inline void calldata_set_int(calldata_t *data, const char *name,
long long val)
{
calldata_set_data(data, name, &val, sizeof(val));
}
static inline void calldata_set_float (calldata_t *data, const char *name,
double val)
static inline void calldata_set_float(calldata_t *data, const char *name,
double val)
{
calldata_set_data(data, name, &val, sizeof(val));
}
static inline void calldata_set_bool (calldata_t *data, const char *name,
bool val)
static inline void calldata_set_bool(calldata_t *data, const char *name,
bool val)
{
calldata_set_data(data, name, &val, sizeof(val));
}
static inline void calldata_set_ptr (calldata_t *data, const char *name,
void *ptr)
static inline void calldata_set_ptr(calldata_t *data, const char *name,
void *ptr)
{
calldata_set_data(data, name, &ptr, sizeof(ptr));
}
static inline void calldata_set_string(calldata_t *data, const char *name,
const char *str)
const char *str)
{
if (str)
calldata_set_data(data, name, str, strlen(str)+1);
calldata_set_data(data, name, str, strlen(str) + 1);
else
calldata_set_data(data, name, NULL, 0);
}

View file

@ -18,16 +18,16 @@
#include "decl.h"
static inline void err_specifier_exists(struct cf_parser *cfp,
const char *storage)
const char *storage)
{
cf_adderror(cfp, "'$1' specifier already exists", LEX_ERROR,
storage, NULL, NULL);
cf_adderror(cfp, "'$1' specifier already exists", LEX_ERROR, storage,
NULL, NULL);
}
static inline void err_reserved_name(struct cf_parser *cfp, const char *name)
{
cf_adderror(cfp, "'$1' is a reserved name", LEX_ERROR,
name, NULL, NULL);
cf_adderror(cfp, "'$1' is a reserved name", LEX_ERROR, name, NULL,
NULL);
}
static inline void err_existing_name(struct cf_parser *cfp, const char *name)
@ -36,7 +36,7 @@ static inline void err_existing_name(struct cf_parser *cfp, const char *name)
}
static bool is_in_out_specifier(struct cf_parser *cfp, struct strref *name,
uint32_t *type)
uint32_t *type)
{
if (strref_cmp(name, "in") == 0) {
if (*type & CALL_PARAM_IN)
@ -60,7 +60,7 @@ static bool is_in_out_specifier(struct cf_parser *cfp, struct strref *name,
#define TYPE_OR_STORAGE "type or storage specifier"
static bool get_type(struct strref *ref, enum call_param_type *type,
bool is_return)
bool is_return)
{
if (strref_cmp(ref, "int") == 0)
*type = CALL_PARAM_TYPE_INT;
@ -82,12 +82,9 @@ static bool get_type(struct strref *ref, enum call_param_type *type,
static bool is_reserved_name(const char *str)
{
return (strcmp(str, "int") == 0) ||
(strcmp(str, "float") == 0) ||
(strcmp(str, "bool") == 0) ||
(strcmp(str, "ptr") == 0) ||
(strcmp(str, "string") == 0) ||
(strcmp(str, "void") == 0) ||
return (strcmp(str, "int") == 0) || (strcmp(str, "float") == 0) ||
(strcmp(str, "bool") == 0) || (strcmp(str, "ptr") == 0) ||
(strcmp(str, "string") == 0) || (strcmp(str, "void") == 0) ||
(strcmp(str, "return") == 0);
}
@ -105,9 +102,9 @@ static bool name_exists(struct decl_info *decl, const char *name)
static int parse_param(struct cf_parser *cfp, struct decl_info *decl)
{
struct strref ref;
int code;
struct decl_param param = {0};
struct strref ref;
int code;
struct decl_param param = {0};
/* get storage specifiers */
code = cf_next_name_ref(cfp, &ref, TYPE_OR_STORAGE, ",");
@ -180,7 +177,7 @@ static void print_errors(struct cf_parser *cfp, const char *decl_string)
if (errors) {
blog(LOG_WARNING, "Errors/warnings for '%s':\n\n%s",
decl_string, errors);
decl_string, errors);
bfree(errors);
}
@ -188,11 +185,11 @@ static void print_errors(struct cf_parser *cfp, const char *decl_string)
bool parse_decl_string(struct decl_info *decl, const char *decl_string)
{
struct cf_parser cfp;
struct strref ret_type;
struct decl_param ret_param = {0};
int code;
bool success;
struct cf_parser cfp;
struct strref ret_type;
struct decl_param ret_param = {0};
int code;
bool success;
decl->decl_string = decl_string;
ret_param.flags = CALL_PARAM_OUT;

View file

@ -24,9 +24,9 @@ extern "C" {
#endif
struct decl_param {
char *name;
char *name;
enum call_param_type type;
uint32_t flags;
uint32_t flags;
};
static inline void decl_param_free(struct decl_param *param)
@ -37,8 +37,8 @@ static inline void decl_param_free(struct decl_param *param)
}
struct decl_info {
char *name;
const char *decl_string;
char *name;
const char *decl_string;
DARRAY(struct decl_param) params;
};
@ -46,7 +46,7 @@ static inline void decl_info_free(struct decl_info *decl)
{
if (decl) {
for (size_t i = 0; i < decl->params.num; i++)
decl_param_free(decl->params.array+i);
decl_param_free(decl->params.array + i);
da_free(decl->params);
bfree(decl->name);

View file

@ -20,8 +20,8 @@
#include "proc.h"
struct proc_info {
struct decl_info func;
void *data;
struct decl_info func;
void *data;
proc_handler_proc_t callback;
};
@ -46,39 +46,41 @@ void proc_handler_destroy(proc_handler_t *handler)
{
if (handler) {
for (size_t i = 0; i < handler->procs.num; i++)
proc_info_free(handler->procs.array+i);
proc_info_free(handler->procs.array + i);
da_free(handler->procs);
bfree(handler);
}
}
void proc_handler_add(proc_handler_t *handler, const char *decl_string,
proc_handler_proc_t proc, void *data)
proc_handler_proc_t proc, void *data)
{
if (!handler) return;
if (!handler)
return;
struct proc_info pi;
memset(&pi, 0, sizeof(struct proc_info));
if (!parse_decl_string(&pi.func, decl_string)) {
blog(LOG_ERROR, "Function declaration invalid: %s",
decl_string);
decl_string);
return;
}
pi.callback = proc;
pi.data = data;
pi.data = data;
da_push_back(handler->procs, &pi);
}
bool proc_handler_call(proc_handler_t *handler, const char *name,
calldata_t *params)
calldata_t *params)
{
if (!handler) return false;
if (!handler)
return false;
for (size_t i = 0; i < handler->procs.num; i++) {
struct proc_info *info = handler->procs.array+i;
struct proc_info *info = handler->procs.array + i;
if (strcmp(info->func.name, name) == 0) {
info->callback(info->data, params);

View file

@ -34,20 +34,20 @@ extern "C" {
struct proc_handler;
typedef struct proc_handler proc_handler_t;
typedef void (*proc_handler_proc_t)(void*, calldata_t*);
typedef void (*proc_handler_proc_t)(void *, calldata_t *);
EXPORT proc_handler_t *proc_handler_create(void);
EXPORT void proc_handler_destroy(proc_handler_t *handler);
EXPORT void proc_handler_add(proc_handler_t *handler, const char *decl_string,
proc_handler_proc_t proc, void *data);
proc_handler_proc_t proc, void *data);
/**
* Calls a function in a procedure handler. Returns false if the named
* procedure is not found.
*/
EXPORT bool proc_handler_call(proc_handler_t *handler, const char *name,
calldata_t *params);
calldata_t *params);
#ifdef __cplusplus
}

View file

@ -22,18 +22,18 @@
struct signal_callback {
signal_callback_t callback;
void *data;
bool remove;
bool keep_ref;
void *data;
bool remove;
bool keep_ref;
};
struct signal_info {
struct decl_info func;
struct decl_info func;
DARRAY(struct signal_callback) callbacks;
pthread_mutex_t mutex;
bool signalling;
pthread_mutex_t mutex;
bool signalling;
struct signal_info *next;
struct signal_info *next;
};
static inline struct signal_info *signal_info_create(struct decl_info *info)
@ -48,8 +48,8 @@ static inline struct signal_info *signal_info_create(struct decl_info *info)
si = bmalloc(sizeof(struct signal_info));
si->func = *info;
si->next = NULL;
si->func = *info;
si->next = NULL;
si->signalling = false;
da_init(si->callbacks);
@ -75,10 +75,11 @@ static inline void signal_info_destroy(struct signal_info *si)
}
static inline size_t signal_get_callback_idx(struct signal_info *si,
signal_callback_t callback, void *data)
signal_callback_t callback,
void *data)
{
for (size_t i = 0; i < si->callbacks.num; i++) {
struct signal_callback *sc = si->callbacks.array+i;
struct signal_callback *sc = si->callbacks.array + i;
if (sc->callback == callback && sc->data == data)
return i;
@ -89,24 +90,25 @@ static inline size_t signal_get_callback_idx(struct signal_info *si,
struct global_callback_info {
global_signal_callback_t callback;
void *data;
long signaling;
bool remove;
void *data;
long signaling;
bool remove;
};
struct signal_handler {
struct signal_info *first;
pthread_mutex_t mutex;
volatile long refs;
pthread_mutex_t mutex;
volatile long refs;
DARRAY(struct global_callback_info) global_callbacks;
pthread_mutex_t global_callbacks_mutex;
pthread_mutex_t global_callbacks_mutex;
};
static struct signal_info *getsignal(signal_handler_t *handler,
const char *name, struct signal_info **p_last)
const char *name,
struct signal_info **p_last)
{
struct signal_info *signal, *last= NULL;
struct signal_info *signal, *last = NULL;
signal = handler->first;
while (signal != NULL) {
@ -206,8 +208,9 @@ bool signal_handler_add(signal_handler_t *handler, const char *signal_decl)
}
static void signal_handler_connect_internal(signal_handler_t *handler,
const char *signal, signal_callback_t callback, void *data,
bool keep_ref)
const char *signal,
signal_callback_t callback,
void *data, bool keep_ref)
{
struct signal_info *sig, *last;
struct signal_callback cb_data = {callback, data, false, keep_ref};
@ -221,8 +224,10 @@ static void signal_handler_connect_internal(signal_handler_t *handler,
pthread_mutex_unlock(&handler->mutex);
if (!sig) {
blog(LOG_WARNING, "signal_handler_connect: "
"signal '%s' not found", signal);
blog(LOG_WARNING,
"signal_handler_connect: "
"signal '%s' not found",
signal);
return;
}
@ -241,19 +246,19 @@ static void signal_handler_connect_internal(signal_handler_t *handler,
}
void signal_handler_connect(signal_handler_t *handler, const char *signal,
signal_callback_t callback, void *data)
signal_callback_t callback, void *data)
{
signal_handler_connect_internal(handler, signal, callback, data, false);
}
void signal_handler_connect_ref(signal_handler_t *handler, const char *signal,
signal_callback_t callback, void *data)
signal_callback_t callback, void *data)
{
signal_handler_connect_internal(handler, signal, callback, data, true);
}
static inline struct signal_info *getsignal_locked(signal_handler_t *handler,
const char *name)
const char *name)
{
struct signal_info *sig;
@ -268,7 +273,7 @@ static inline struct signal_info *getsignal_locked(signal_handler_t *handler,
}
void signal_handler_disconnect(signal_handler_t *handler, const char *signal,
signal_callback_t callback, void *data)
signal_callback_t callback, void *data)
{
struct signal_info *sig = getsignal_locked(handler, signal);
bool keep_ref = false;
@ -308,7 +313,7 @@ void signal_handler_remove_current(void)
}
void signal_handler_signal(signal_handler_t *handler, const char *signal,
calldata_t *params)
calldata_t *params)
{
struct signal_info *sig = getsignal_locked(handler, signal);
long remove_refs = 0;
@ -320,7 +325,7 @@ void signal_handler_signal(signal_handler_t *handler, const char *signal,
sig->signalling = true;
for (size_t i = 0; i < sig->callbacks.num; i++) {
struct signal_callback *cb = sig->callbacks.array+i;
struct signal_callback *cb = sig->callbacks.array + i;
if (!cb->remove) {
current_signal_cb = cb;
cb->callback(cb->data, params);
@ -329,12 +334,12 @@ void signal_handler_signal(signal_handler_t *handler, const char *signal,
}
for (size_t i = sig->callbacks.num; i > 0; i--) {
struct signal_callback *cb = sig->callbacks.array+i-1;
struct signal_callback *cb = sig->callbacks.array + i - 1;
if (cb->remove) {
if (cb->keep_ref)
remove_refs++;
da_erase(sig->callbacks, i-1);
da_erase(sig->callbacks, i - 1);
}
}
@ -363,20 +368,21 @@ void signal_handler_signal(signal_handler_t *handler, const char *signal,
if (cb->remove && !cb->signaling)
da_erase(handler->global_callbacks, i - 1);
}
}
}
pthread_mutex_unlock(&handler->global_callbacks_mutex);
if (remove_refs) {
os_atomic_set_long(&handler->refs,
os_atomic_load_long(&handler->refs) -
remove_refs);
os_atomic_load_long(&handler->refs) -
remove_refs);
}
}
void signal_handler_connect_global(signal_handler_t *handler,
global_signal_callback_t callback, void *data)
global_signal_callback_t callback,
void *data)
{
struct global_callback_info cb_data = {callback, data, 0, false};
size_t idx;
@ -394,7 +400,8 @@ void signal_handler_connect_global(signal_handler_t *handler,
}
void signal_handler_disconnect_global(signal_handler_t *handler,
global_signal_callback_t callback, void *data)
global_signal_callback_t callback,
void *data)
{
struct global_callback_info cb_data = {callback, data, false};
size_t idx;

View file

@ -33,17 +33,17 @@ extern "C" {
struct signal_handler;
typedef struct signal_handler signal_handler_t;
typedef void (*global_signal_callback_t)(void*, const char*, calldata_t*);
typedef void (*signal_callback_t)(void*, calldata_t*);
typedef void (*global_signal_callback_t)(void *, const char *, calldata_t *);
typedef void (*signal_callback_t)(void *, calldata_t *);
EXPORT signal_handler_t *signal_handler_create(void);
EXPORT void signal_handler_destroy(signal_handler_t *handler);
EXPORT bool signal_handler_add(signal_handler_t *handler,
const char *signal_decl);
const char *signal_decl);
static inline bool signal_handler_add_array(signal_handler_t *handler,
const char **signal_decls)
const char **signal_decls)
{
bool success = true;
if (!signal_decls)
@ -57,21 +57,26 @@ static inline bool signal_handler_add_array(signal_handler_t *handler,
}
EXPORT void signal_handler_connect(signal_handler_t *handler,
const char *signal, signal_callback_t callback, void *data);
const char *signal,
signal_callback_t callback, void *data);
EXPORT void signal_handler_connect_ref(signal_handler_t *handler,
const char *signal, signal_callback_t callback, void *data);
const char *signal,
signal_callback_t callback, void *data);
EXPORT void signal_handler_disconnect(signal_handler_t *handler,
const char *signal, signal_callback_t callback, void *data);
const char *signal,
signal_callback_t callback, void *data);
EXPORT void signal_handler_connect_global(signal_handler_t *handler,
global_signal_callback_t callback, void *data);
global_signal_callback_t callback,
void *data);
EXPORT void signal_handler_disconnect_global(signal_handler_t *handler,
global_signal_callback_t callback, void *data);
global_signal_callback_t callback,
void *data);
EXPORT void signal_handler_remove_current(void);
EXPORT void signal_handler_signal(signal_handler_t *handler, const char *signal,
calldata_t *params);
calldata_t *params);
#ifdef __cplusplus
}

View file

@ -1,13 +1,29 @@
uniform float4x4 ViewProj;
uniform float2 base_dimension;
uniform float2 base_dimension_i;
uniform texture2d image;
struct VertInOut {
sampler_state textureSampler {
Filter = Linear;
AddressU = Clamp;
AddressV = Clamp;
};
struct VertData {
float4 pos : POSITION;
float2 uv : TEXCOORD0;
};
VertInOut VSDefault(VertInOut vert_in)
struct VertInOut {
float2 uv : TEXCOORD0;
float4 pos : POSITION;
};
struct FragData {
float2 uv : TEXCOORD0;
};
VertInOut VSDefault(VertData vert_in)
{
VertInOut vert_out;
vert_out.pos = mul(float4(vert_in.pos.xyz, 1.0), ViewProj);
@ -15,43 +31,97 @@ VertInOut VSDefault(VertInOut vert_in)
return vert_out;
}
float4 PSDrawAreaRGBA(VertInOut vert_in) : TARGET
float4 DrawArea(float2 uv)
{
float4 totalcolor = float4(0.0, 0.0, 0.0, 0.0);
float2 uv = vert_in.uv;
float2 uvdelta = float2(ddx(uv.x), ddy(uv.y));
float2 uv_delta = float2(ddx(uv.x), ddy(uv.y));
// Handle potential OpenGL flip.
uvdelta.y = abs(uvdelta.y);
if (obs_glsl_compile)
uv_delta.y = abs(uv_delta.y);
float2 uvhalfdelta = 0.5 * uvdelta;
float2 uvmin = uv - uvhalfdelta;
float2 uvmax = uv + uvhalfdelta;
float2 uv_min = uv - 0.5 * uv_delta;
float2 uv_max = uv_min + uv_delta;
int2 loadindexmin = int2(uvmin / base_dimension_i);
int2 loadindexmax = int2(uvmax / base_dimension_i);
float2 load_index_begin = floor(uv_min * base_dimension);
float2 load_index_end = ceil(uv_max * base_dimension);
float2 targetpos = uv / uvdelta;
float2 targetposmin = targetpos - 0.5;
float2 targetposmax = targetpos + 0.5;
float2 scale = base_dimension_i / uvdelta;
for (int loadindexy = loadindexmin.y; loadindexy <= loadindexmax.y; ++loadindexy)
{
for (int loadindexx = loadindexmin.x; loadindexx <= loadindexmax.x; ++loadindexx)
{
int2 loadindex = int2(loadindexx, loadindexy);
float2 potentialtargetmin = float2(loadindex) * scale;
float2 potentialtargetmax = potentialtargetmin + scale;
float2 targetmin = max(potentialtargetmin, targetposmin);
float2 targetmax = min(potentialtargetmax, targetposmax);
float area = (targetmax.x - targetmin.x) * (targetmax.y - targetmin.y);
float4 sample = image.Load(int3(loadindex, 0));
totalcolor += area * sample;
}
}
float2 target_dimension = 1.0 / uv_delta;
float2 target_pos = uv * target_dimension;
float2 target_pos_min = target_pos - 0.5;
float2 target_pos_max = target_pos + 0.5;
float2 scale = base_dimension_i * target_dimension;
return totalcolor;
float4 total_color = float4(0.0, 0.0, 0.0, 0.0);
float load_index_y = load_index_begin.y;
do {
float source_y_min = load_index_y * scale.y;
float source_y_max = source_y_min + scale.y;
float y_min = max(source_y_min, target_pos_min.y);
float y_max = min(source_y_max, target_pos_max.y);
float height = y_max - y_min;
float load_index_x = load_index_begin.x;
do {
float source_x_min = load_index_x * scale.x;
float source_x_max = source_x_min + scale.x;
float x_min = max(source_x_min, target_pos_min.x);
float x_max = min(source_x_max, target_pos_max.x);
float width = x_max - x_min;
float area = width * height;
float4 color = image.Load(int3(load_index_x, load_index_y, 0));
total_color += area * color;
++load_index_x;
} while (load_index_x < load_index_end.x);
++load_index_y;
} while (load_index_y < load_index_end.y);
return total_color;
}
float4 PSDrawAreaRGBA(FragData frag_in) : TARGET
{
return DrawArea(frag_in.uv);
}
float4 PSDrawAreaRGBADivide(FragData frag_in) : TARGET
{
float4 rgba = DrawArea(frag_in.uv);
float alpha = rgba.a;
float multiplier = (alpha > 0.0) ? (1.0 / alpha) : 0.0;
return float4(rgba.rgb * multiplier, alpha);
}
float4 PSDrawAreaRGBAUpscale(FragData frag_in) : TARGET
{
float2 uv = frag_in.uv;
float2 uv_delta = float2(ddx(uv.x), ddy(uv.y));
// Handle potential OpenGL flip.
if (obs_glsl_compile)
uv_delta.y = abs(uv_delta.y);
float2 uv_min = uv - 0.5 * uv_delta;
float2 uv_max = uv_min + uv_delta;
float2 load_index_first = floor(uv_min * base_dimension);
float2 load_index_last = ceil(uv_max * base_dimension) - 1.0;
if (load_index_first.x < load_index_last.x) {
float uv_boundary_x = load_index_last.x * base_dimension_i.x;
uv.x = ((uv.x - uv_boundary_x) / uv_delta.x) * base_dimension_i.x + uv_boundary_x;
} else
uv.x = (load_index_first.x + 0.5) * base_dimension_i.x;
if (load_index_first.y < load_index_last.y) {
float uv_boundary_y = load_index_last.y * base_dimension_i.y;
uv.y = ((uv.y - uv_boundary_y) / uv_delta.y) * base_dimension_i.y + uv_boundary_y;
} else
uv.y = (load_index_first.y + 0.5) * base_dimension_i.y;
return image.Sample(textureSampler, uv);
}
technique Draw
@ -59,6 +129,24 @@ technique Draw
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSDrawAreaRGBA(vert_in);
pixel_shader = PSDrawAreaRGBA(frag_in);
}
}
technique DrawAlphaDivide
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSDrawAreaRGBADivide(frag_in);
}
}
technique DrawUpscale
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSDrawAreaRGBAUpscale(frag_in);
}
}

View file

@ -6,7 +6,7 @@
uniform float4x4 ViewProj;
uniform texture2d image;
uniform float4x4 color_matrix;
uniform float2 base_dimension;
uniform float2 base_dimension_i;
uniform float undistort_factor = 1.0;
@ -21,45 +21,31 @@ struct VertData {
float2 uv : TEXCOORD0;
};
VertData VSDefault(VertData v_in)
struct VertOut {
float2 uv : TEXCOORD0;
float4 pos : POSITION;
};
struct FragData {
float2 uv : TEXCOORD0;
};
VertOut VSDefault(VertData v_in)
{
VertData vert_out;
VertOut vert_out;
vert_out.uv = v_in.uv * base_dimension;
vert_out.pos = mul(float4(v_in.pos.xyz, 1.0), ViewProj);
vert_out.uv = v_in.uv;
return vert_out;
}
float weight(float x)
{
float ax = abs(x);
/* Sharper version. May look better in some cases. */
const float B = 0.0;
const float C = 0.75;
if (ax < 1.0)
return (pow(x, 2.0) *
((12.0 - 9.0 * B - 6.0 * C) * ax +
(-18.0 + 12.0 * B + 6.0 * C)) +
(6.0 - 2.0 * B))
/ 6.0;
else if ((ax >= 1.0) && (ax < 2.0))
return (pow(x, 2.0) *
((-B - 6.0 * C) * ax + (6.0 * B + 30.0 * C)) +
(-12.0 * B - 48.0 * C) * ax +
(8.0 * B + 24.0 * C))
/ 6.0;
else
return 0.0;
}
float4 weight4(float x)
{
/* Sharper version. May look better in some cases. B=0, C=0.75 */
return float4(
weight(x - 2.0),
weight(x - 1.0),
weight(x),
weight(x + 1.0));
((-0.75 * x + 1.5) * x - 0.75) * x,
(1.25 * x - 2.25) * x * x + 1.0,
((-1.25 * x + 1.5) * x + 0.75) * x,
(0.75 * x - 0.75) * x * x);
}
float AspectUndistortX(float x, float a)
@ -74,83 +60,94 @@ float AspectUndistortU(float u)
return AspectUndistortX((u - 0.5) * 2.0, undistort_factor) * 0.5 + 0.5;
}
float2 pixel_coord(float xpos, float ypos)
float2 undistort_coord(float xpos, float ypos)
{
return float2(AspectUndistortU(xpos), ypos);
}
float4 pixel(float xpos, float ypos, bool undistort)
float4 undistort_pixel(float xpos, float ypos)
{
if (undistort)
return image.Sample(textureSampler, pixel_coord(xpos, ypos));
else
return image.Sample(textureSampler, float2(xpos, ypos));
return image.Sample(textureSampler, undistort_coord(xpos, ypos));
}
float4 get_line(float ypos, float4 xpos, float4 linetaps, bool undistort)
float4 undistort_line(float4 xpos, float ypos, float4 rowtaps)
{
return
pixel(xpos.r, ypos, undistort) * linetaps.r +
pixel(xpos.g, ypos, undistort) * linetaps.g +
pixel(xpos.b, ypos, undistort) * linetaps.b +
pixel(xpos.a, ypos, undistort) * linetaps.a;
return undistort_pixel(xpos.x, ypos) * rowtaps.x +
undistort_pixel(xpos.y, ypos) * rowtaps.y +
undistort_pixel(xpos.z, ypos) * rowtaps.z +
undistort_pixel(xpos.w, ypos) * rowtaps.w;
}
float4 DrawBicubic(VertData v_in, bool undistort)
float4 DrawBicubic(FragData f_in, bool undistort)
{
float2 stepxy = base_dimension_i;
float2 pos = v_in.uv + stepxy * 0.5;
float2 f = frac(pos / stepxy);
float2 pos = f_in.uv;
float2 pos1 = floor(pos - 0.5) + 0.5;
float2 f = pos - pos1;
float4 rowtaps = weight4(1.0 - f.x);
float4 coltaps = weight4(1.0 - f.y);
float4 rowtaps = weight4(f.x);
float4 coltaps = weight4(f.y);
/* make sure all taps added together is exactly 1.0, otherwise some
* (very small) distortion can occur */
rowtaps /= rowtaps.r + rowtaps.g + rowtaps.b + rowtaps.a;
coltaps /= coltaps.r + coltaps.g + coltaps.b + coltaps.a;
float2 uv1 = pos1 * base_dimension_i;
float2 uv0 = uv1 - base_dimension_i;
float2 uv2 = uv1 + base_dimension_i;
float2 uv3 = uv2 + base_dimension_i;
float2 xystart = (-1.5 - f) * stepxy + pos;
float4 xpos = float4(
xystart.x,
xystart.x + stepxy.x,
xystart.x + stepxy.x * 2.0,
xystart.x + stepxy.x * 3.0
);
if (undistort) {
float4 xpos = float4(uv0.x, uv1.x, uv2.x, uv3.x);
return undistort_line(xpos, uv0.y, rowtaps) * coltaps.x +
undistort_line(xpos, uv1.y, rowtaps) * coltaps.y +
undistort_line(xpos, uv2.y, rowtaps) * coltaps.z +
undistort_line(xpos, uv3.y, rowtaps) * coltaps.w;
}
return
get_line(xystart.y , xpos, rowtaps, undistort) * coltaps.r +
get_line(xystart.y + stepxy.y , xpos, rowtaps, undistort) * coltaps.g +
get_line(xystart.y + stepxy.y * 2.0, xpos, rowtaps, undistort) * coltaps.b +
get_line(xystart.y + stepxy.y * 3.0, xpos, rowtaps, undistort) * coltaps.a;
float u_weight_sum = rowtaps.y + rowtaps.z;
float u_middle_offset = rowtaps.z * base_dimension_i.x / u_weight_sum;
float u_middle = uv1.x + u_middle_offset;
float v_weight_sum = coltaps.y + coltaps.z;
float v_middle_offset = coltaps.z * base_dimension_i.y / v_weight_sum;
float v_middle = uv1.y + v_middle_offset;
int2 coord_top_left = int2(max(uv0 * base_dimension, 0.5));
int2 coord_bottom_right = int2(min(uv3 * base_dimension, base_dimension - 0.5));
float4 top = image.Load(int3(coord_top_left, 0)) * rowtaps.x;
top += image.Sample(textureSampler, float2(u_middle, uv0.y)) * u_weight_sum;
top += image.Load(int3(coord_bottom_right.x, coord_top_left.y, 0)) * rowtaps.w;
float4 total = top * coltaps.x;
float4 middle = image.Sample(textureSampler, float2(uv0.x, v_middle)) * rowtaps.x;
middle += image.Sample(textureSampler, float2(u_middle, v_middle)) * u_weight_sum;
middle += image.Sample(textureSampler, float2(uv3.x, v_middle)) * rowtaps.w;
total += middle * v_weight_sum;
float4 bottom = image.Load(int3(coord_top_left.x, coord_bottom_right.y, 0)) * rowtaps.x;
bottom += image.Sample(textureSampler, float2(u_middle, uv3.y)) * u_weight_sum;
bottom += image.Load(int3(coord_bottom_right, 0)) * rowtaps.w;
total += bottom * coltaps.w;
return total;
}
float4 PSDrawBicubicRGBA(VertData v_in, bool undistort) : TARGET
float4 PSDrawBicubicRGBA(FragData f_in, bool undistort) : TARGET
{
return DrawBicubic(v_in, undistort);
return DrawBicubic(f_in, undistort);
}
float4 PSDrawBicubicRGBADivide(VertData v_in) : TARGET
float4 PSDrawBicubicRGBADivide(FragData f_in) : TARGET
{
float4 rgba = DrawBicubic(v_in, false);
float4 rgba = DrawBicubic(f_in, false);
float alpha = rgba.a;
float multiplier = (alpha > 0.0) ? (1.0 / alpha) : 0.0;
return float4(rgba.rgb * multiplier, alpha);
}
float4 PSDrawBicubicMatrix(VertData v_in) : TARGET
{
float3 rgb = DrawBicubic(v_in, false).rgb;
float3 yuv = mul(float4(saturate(rgb), 1.0), color_matrix).xyz;
return float4(yuv, 1.0);
}
technique Draw
{
pass
{
vertex_shader = VSDefault(v_in);
pixel_shader = PSDrawBicubicRGBA(v_in, false);
pixel_shader = PSDrawBicubicRGBA(f_in, false);
}
}
@ -159,7 +156,7 @@ technique DrawAlphaDivide
pass
{
vertex_shader = VSDefault(v_in);
pixel_shader = PSDrawBicubicRGBADivide(v_in);
pixel_shader = PSDrawBicubicRGBADivide(f_in);
}
}
@ -168,15 +165,6 @@ technique DrawUndistort
pass
{
vertex_shader = VSDefault(v_in);
pixel_shader = PSDrawBicubicRGBA(v_in, true);
}
}
technique DrawMatrix
{
pass
{
vertex_shader = VSDefault(v_in);
pixel_shader = PSDrawBicubicMatrix(v_in);
pixel_shader = PSDrawBicubicRGBA(f_in, true);
}
}

View file

@ -1,12 +1,10 @@
/*
* bilinear low res scaling, samples 9 pixels of a larger image to scale to a
* bilinear low res scaling, samples 8 pixels of a larger image to scale to a
* low resolution image below half size
*/
uniform float4x4 ViewProj;
uniform texture2d image;
uniform float4x4 color_matrix;
uniform float2 base_dimension_i;
sampler_state textureSampler {
Filter = Linear;
@ -34,19 +32,24 @@ float4 pixel(float2 uv)
float4 DrawLowresBilinear(VertData v_in)
{
float2 stepxy = base_dimension_i;
float4 out_color;
float2 uv = v_in.uv;
float2 stepxy = float2(ddx(uv.x), ddy(uv.y));
float2 stepxy1 = stepxy * 0.0625;
float2 stepxy3 = stepxy * 0.1875;
float2 stepxy5 = stepxy * 0.3125;
float2 stepxy7 = stepxy * 0.4375;
out_color = pixel(v_in.uv);
out_color += pixel(v_in.uv + float2(-stepxy.x, -stepxy.y));
out_color += pixel(v_in.uv + float2(-stepxy.x, 0.0));
out_color += pixel(v_in.uv + float2(-stepxy.x, stepxy.y));
out_color += pixel(v_in.uv + float2( 0.0, -stepxy.y));
out_color += pixel(v_in.uv + float2( 0.0, stepxy.y));
out_color += pixel(v_in.uv + float2( stepxy.x, -stepxy.y));
out_color += pixel(v_in.uv + float2( stepxy.x, 0.0));
out_color += pixel(v_in.uv + float2( stepxy.x, stepxy.y));
return out_color / float4(9.0, 9.0, 9.0, 9.0);
// Simulate Direct3D 8-sample pattern
float4 out_color;
out_color = pixel(uv + float2( stepxy1.x, -stepxy3.y));
out_color += pixel(uv + float2(-stepxy1.x, stepxy3.y));
out_color += pixel(uv + float2( stepxy5.x, stepxy1.y));
out_color += pixel(uv + float2(-stepxy3.x, -stepxy5.y));
out_color += pixel(uv + float2(-stepxy5.x, stepxy5.y));
out_color += pixel(uv + float2(-stepxy7.x, -stepxy1.y));
out_color += pixel(uv + float2( stepxy3.x, stepxy7.y));
out_color += pixel(uv + float2( stepxy7.x, -stepxy7.y));
return out_color * 0.125;
}
float4 PSDrawLowresBilinearRGBA(VertData v_in) : TARGET
@ -62,13 +65,6 @@ float4 PSDrawLowresBilinearRGBADivide(VertData v_in) : TARGET
return float4(rgba.rgb * multiplier, alpha);
}
float4 PSDrawLowresBilinearMatrix(VertData v_in) : TARGET
{
float3 rgb = DrawLowresBilinear(v_in).rgb;
float3 yuv = mul(float4(saturate(rgb), 1.0), color_matrix).xyz;
return float4(yuv, 1.0);
}
technique Draw
{
pass
@ -87,12 +83,3 @@ technique DrawAlphaDivide
}
}
technique DrawMatrix
{
pass
{
vertex_shader = VSDefault(v_in);
pixel_shader = PSDrawLowresBilinearMatrix(v_in);
}
}

View file

@ -1,5 +1,4 @@
uniform float4x4 ViewProj;
uniform float4x4 color_matrix;
uniform texture2d image;
sampler_state def_sampler {
@ -34,13 +33,6 @@ float4 PSDrawAlphaDivide(VertInOut vert_in) : TARGET
return float4(rgba.rgb * multiplier, alpha);
}
float4 PSDrawMatrix(VertInOut vert_in) : TARGET
{
float3 rgb = image.Sample(def_sampler, vert_in.uv).rgb;
float3 yuv = mul(float4(rgb, 1.0), color_matrix).xyz;
return float4(yuv, 1.0);
}
technique Draw
{
pass
@ -58,12 +50,3 @@ technique DrawAlphaDivide
pixel_shader = PSDrawAlphaDivide(vert_in);
}
}
technique DrawMatrix
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSDrawMatrix(vert_in);
}
}

View file

@ -15,38 +15,23 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
//#define DEBUGGING
uniform float4x4 ViewProj;
uniform float u_plane_offset;
uniform float v_plane_offset;
uniform float width;
uniform float height;
uniform float width_i;
uniform float height_i;
uniform float width_d2;
uniform float height_d2;
uniform float width_d2_i;
uniform float height_d2_i;
uniform float input_width;
uniform float input_height;
uniform float input_width_i;
uniform float input_height_i;
uniform float input_width_i_d2;
uniform float input_height_i_d2;
uniform float width_x2_i;
uniform int int_width;
uniform int int_input_width;
uniform int int_u_plane_offset;
uniform int int_v_plane_offset;
uniform float4x4 color_matrix;
uniform float4 color_vec0;
uniform float4 color_vec1;
uniform float4 color_vec2;
uniform float3 color_range_min = {0.0, 0.0, 0.0};
uniform float3 color_range_max = {1.0, 1.0, 1.0};
uniform texture2d image;
uniform texture2d image1;
uniform texture2d image2;
uniform texture2d image3;
sampler_state def_sampler {
Filter = Linear;
@ -54,354 +39,385 @@ sampler_state def_sampler {
AddressV = Clamp;
};
struct VertInOut {
struct FragPos {
float4 pos : POSITION;
float2 uv : TEXCOORD0;
};
VertInOut VSDefault(VertInOut vert_in)
struct VertTexPos {
float2 uv : TEXCOORD0;
float4 pos : POSITION;
};
struct VertPosWide {
float3 pos_wide : TEXCOORD0;
float4 pos : POSITION;
};
struct VertTexPosWide {
float3 uuv : TEXCOORD0;
float4 pos : POSITION;
};
struct FragTex {
float2 uv : TEXCOORD0;
};
struct FragPosWide {
float3 pos_wide : TEXCOORD0;
};
struct FragTexWide {
float3 uuv : TEXCOORD0;
};
FragPos VSPos(uint id : VERTEXID)
{
VertInOut vert_out;
vert_out.pos = mul(float4(vert_in.pos.xyz, 1.0), ViewProj);
vert_out.uv = vert_in.uv;
float idHigh = float(id >> 1);
float idLow = float(id & uint(1));
float x = idHigh * 4.0 - 1.0;
float y = idLow * 4.0 - 1.0;
FragPos vert_out;
vert_out.pos = float4(x, y, 0.0, 1.0);
return vert_out;
}
/* used to prevent internal GPU precision issues width fmod in particular */
#define PRECISION_OFFSET 0.2
float4 PSNV12(VertInOut vert_in) : TARGET
VertTexPosWide VSTexPos_Left(uint id : VERTEXID)
{
float v_mul = floor(vert_in.uv.y * input_height);
float idHigh = float(id >> 1);
float idLow = float(id & uint(1));
float byte_offset = floor((v_mul + vert_in.uv.x) * width) * 4.0;
byte_offset += PRECISION_OFFSET;
float x = idHigh * 4.0 - 1.0;
float y = idLow * 4.0 - 1.0;
float2 sample_pos[4];
float u_right = idHigh * 2.0;
float u_left = u_right - width_i;
float v = obs_glsl_compile ? (idLow * 2.0) : (1.0 - idLow * 2.0);
if (byte_offset < u_plane_offset) {
#ifdef DEBUGGING
return float4(1.0, 1.0, 1.0, 1.0);
#endif
float lum_u = floor(fmod(byte_offset, width)) * width_i;
float lum_v = floor(byte_offset * width_i) * height_i;
/* move to texel centers to sample the 4 pixels properly */
lum_u += width_i * 0.5;
lum_v += height_i * 0.5;
sample_pos[0] = float2(lum_u, lum_v);
sample_pos[1] = float2(lum_u += width_i, lum_v);
sample_pos[2] = float2(lum_u += width_i, lum_v);
sample_pos[3] = float2(lum_u + width_i, lum_v);
float4x4 out_val = float4x4(
image.Sample(def_sampler, sample_pos[0]),
image.Sample(def_sampler, sample_pos[1]),
image.Sample(def_sampler, sample_pos[2]),
image.Sample(def_sampler, sample_pos[3])
);
return transpose(out_val)[1];
} else {
#ifdef DEBUGGING
return float4(0.5, 0.2, 0.5, 0.2);
#endif
float new_offset = byte_offset - u_plane_offset;
float ch_u = floor(fmod(new_offset, width)) * width_i;
float ch_v = floor(new_offset * width_i) * height_d2_i;
float width_i2 = width_i*2.0;
/* move to the borders of each set of 4 pixels to force it
* to do bilinear averaging */
ch_u += width_i;
ch_v += height_i;
sample_pos[0] = float2(ch_u, ch_v);
sample_pos[1] = float2(ch_u + width_i2, ch_v);
return float4(
image.Sample(def_sampler, sample_pos[0]).rb,
image.Sample(def_sampler, sample_pos[1]).rb
);
}
VertTexPosWide vert_out;
vert_out.uuv = float3(u_left, u_right, v);
vert_out.pos = float4(x, y, 0.0, 1.0);
return vert_out;
}
float PSNV12_Y(VertInOut vert_in) : TARGET
VertTexPos VSTexPosHalf_Reverse(uint id : VERTEXID)
{
return image.Sample(def_sampler, vert_in.uv.xy).y;
float idHigh = float(id >> 1);
float idLow = float(id & uint(1));
float x = idHigh * 4.0 - 1.0;
float y = idLow * 4.0 - 1.0;
float u = idHigh * 2.0;
float v = obs_glsl_compile ? (idLow * 2.0) : (1.0 - idLow * 2.0);
VertTexPos vert_out;
vert_out.uv = float2(width_d2 * u, height * v);
vert_out.pos = float4(x, y, 0.0, 1.0);
return vert_out;
}
float2 PSNV12_UV(VertInOut vert_in) : TARGET
VertTexPos VSTexPosHalfHalf_Reverse(uint id : VERTEXID)
{
return image.Sample(def_sampler, vert_in.uv.xy).xz;
float idHigh = float(id >> 1);
float idLow = float(id & uint(1));
float x = idHigh * 4.0 - 1.0;
float y = idLow * 4.0 - 1.0;
float u = idHigh * 2.0;
float v = obs_glsl_compile ? (idLow * 2.0) : (1.0 - idLow * 2.0);
VertTexPos vert_out;
vert_out.uv = float2(width_d2 * u, height_d2 * v);
vert_out.pos = float4(x, y, 0.0, 1.0);
return vert_out;
}
float4 PSPlanar420(VertInOut vert_in) : TARGET
VertPosWide VSPosWide_Reverse(uint id : VERTEXID)
{
float v_mul = floor(vert_in.uv.y * input_height);
float idHigh = float(id >> 1);
float idLow = float(id & uint(1));
float byte_offset = floor((v_mul + vert_in.uv.x) * width) * 4.0;
byte_offset += PRECISION_OFFSET;
float x = idHigh * 4.0 - 1.0;
float y = idLow * 4.0 - 1.0;
float2 sample_pos[4];
float u = idHigh * 2.0;
float v = obs_glsl_compile ? (idLow * 2.0) : (1.0 - idLow * 2.0);
if (byte_offset < u_plane_offset) {
#ifdef DEBUGGING
return float4(1.0, 1.0, 1.0, 1.0);
#endif
float lum_u = floor(fmod(byte_offset, width)) * width_i;
float lum_v = floor(byte_offset * width_i) * height_i;
/* move to texel centers to sample the 4 pixels properly */
lum_u += width_i * 0.5;
lum_v += height_i * 0.5;
sample_pos[0] = float2(lum_u, lum_v);
sample_pos[1] = float2(lum_u += width_i, lum_v);
sample_pos[2] = float2(lum_u += width_i, lum_v);
sample_pos[3] = float2(lum_u + width_i, lum_v);
} else {
#ifdef DEBUGGING
return ((byte_offset < v_plane_offset) ?
float4(0.5, 0.5, 0.5, 0.5) :
float4(0.2, 0.2, 0.2, 0.2));
#endif
float new_offset = byte_offset -
((byte_offset < v_plane_offset) ?
u_plane_offset : v_plane_offset);
float ch_u = floor(fmod(new_offset, width_d2)) * width_d2_i;
float ch_v = floor(new_offset * width_d2_i) * height_d2_i;
float width_i2 = width_i*2.0;
/* move to the borders of each set of 4 pixels to force it
* to do bilinear averaging */
ch_u += width_i;
ch_v += height_i;
/* set up coordinates for next chroma line, in case
* (width / 2) % 4 == 2, i.e. the current set of 4 pixels is split
* between the current and the next chroma line; do note that the next
* chroma line is two source lines below the current source line */
float ch_u_n = 0. + width_i;
float ch_v_n = ch_v + height_i * 3;
sample_pos[0] = float2(ch_u, ch_v);
sample_pos[1] = float2(ch_u += width_i2, ch_v);
ch_u += width_i2;
// check if ch_u overflowed the current source and chroma line
if (ch_u > 1.0) {
sample_pos[2] = float2(ch_u_n, ch_v_n);
sample_pos[2] = float2(ch_u_n + width_i2, ch_v_n);
} else {
sample_pos[2] = float2(ch_u, ch_v);
sample_pos[3] = float2(ch_u + width_i2, ch_v);
}
}
float4x4 out_val = float4x4(
image.Sample(def_sampler, sample_pos[0]),
image.Sample(def_sampler, sample_pos[1]),
image.Sample(def_sampler, sample_pos[2]),
image.Sample(def_sampler, sample_pos[3])
);
out_val = transpose(out_val);
if (byte_offset < u_plane_offset)
return out_val[1];
else if (byte_offset < v_plane_offset)
return out_val[0];
else
return out_val[2];
VertPosWide vert_out;
vert_out.pos_wide = float3(float2(width, width_d2) * u, height * v);
vert_out.pos = float4(x, y, 0.0, 1.0);
return vert_out;
}
float4 PSPlanar444(VertInOut vert_in) : TARGET
float PS_Y(FragPos frag_in) : TARGET
{
float v_mul = floor(vert_in.uv.y * input_height);
float byte_offset = floor((v_mul + vert_in.uv.x) * width) * 4.0;
byte_offset += PRECISION_OFFSET;
float new_byte_offset = byte_offset;
if (byte_offset >= v_plane_offset)
new_byte_offset -= v_plane_offset;
else if (byte_offset >= u_plane_offset)
new_byte_offset -= u_plane_offset;
float2 sample_pos[4];
float u_val = floor(fmod(new_byte_offset, width)) * width_i;
float v_val = floor(new_byte_offset * width_i) * height_i;
/* move to texel centers to sample the 4 pixels properly */
u_val += width_i * 0.5;
v_val += height_i * 0.5;
sample_pos[0] = float2(u_val, v_val);
sample_pos[1] = float2(u_val += width_i, v_val);
sample_pos[2] = float2(u_val += width_i, v_val);
sample_pos[3] = float2(u_val + width_i, v_val);
float4x4 out_val = float4x4(
image.Sample(def_sampler, sample_pos[0]),
image.Sample(def_sampler, sample_pos[1]),
image.Sample(def_sampler, sample_pos[2]),
image.Sample(def_sampler, sample_pos[3])
);
out_val = transpose(out_val);
if (byte_offset < u_plane_offset)
return out_val[1];
else if (byte_offset < v_plane_offset)
return out_val[0];
else
return out_val[2];
float3 rgb = image.Load(int3(frag_in.pos.xy, 0)).rgb;
float y = dot(color_vec0.xyz, rgb) + color_vec0.w;
return y;
}
float GetIntOffsetColor(int offset)
float2 PS_UV_Wide(FragTexWide frag_in) : TARGET
{
return image.Load(int3(offset % int_input_width,
offset / int_input_width,
0)).r;
float3 rgb_left = image.Sample(def_sampler, frag_in.uuv.xz).rgb;
float3 rgb_right = image.Sample(def_sampler, frag_in.uuv.yz).rgb;
float3 rgb = (rgb_left + rgb_right) * 0.5;
float u = dot(color_vec1.xyz, rgb) + color_vec1.w;
float v = dot(color_vec2.xyz, rgb) + color_vec2.w;
return float2(u, v);
}
float4 PSPacked422_Reverse(VertInOut vert_in, int u_pos, int v_pos,
int y0_pos, int y1_pos) : TARGET
float PS_U(FragPos frag_in) : TARGET
{
float y = vert_in.uv.y;
float odd = floor(fmod(width * vert_in.uv.x + PRECISION_OFFSET, 2.0));
float x = floor(width_d2 * vert_in.uv.x + PRECISION_OFFSET) *
width_d2_i;
float3 rgb = image.Load(int3(frag_in.pos.xy, 0)).rgb;
float u = dot(color_vec1.xyz, rgb) + color_vec1.w;
return u;
}
x += input_width_i_d2;
float PS_V(FragPos frag_in) : TARGET
{
float3 rgb = image.Load(int3(frag_in.pos.xy, 0)).rgb;
float v = dot(color_vec2.xyz, rgb) + color_vec2.w;
return v;
}
float4 texel = image.Sample(def_sampler, float2(x, y));
float3 yuv = float3(odd > 0.5 ? texel[y1_pos] : texel[y0_pos],
texel[u_pos], texel[v_pos]);
float PS_U_Wide(FragTexWide frag_in) : TARGET
{
float3 rgb_left = image.Sample(def_sampler, frag_in.uuv.xz).rgb;
float3 rgb_right = image.Sample(def_sampler, frag_in.uuv.yz).rgb;
float3 rgb = (rgb_left + rgb_right) * 0.5;
float u = dot(color_vec1.xyz, rgb) + color_vec1.w;
return u;
}
float PS_V_Wide(FragTexWide frag_in) : TARGET
{
float3 rgb_left = image.Sample(def_sampler, frag_in.uuv.xz).rgb;
float3 rgb_right = image.Sample(def_sampler, frag_in.uuv.yz).rgb;
float3 rgb = (rgb_left + rgb_right) * 0.5;
float v = dot(color_vec2.xyz, rgb) + color_vec2.w;
return v;
}
float3 YUV_to_RGB(float3 yuv)
{
yuv = clamp(yuv, color_range_min, color_range_max);
return saturate(mul(float4(yuv, 1.0), color_matrix));
float r = dot(color_vec0.xyz, yuv) + color_vec0.w;
float g = dot(color_vec1.xyz, yuv) + color_vec1.w;
float b = dot(color_vec2.xyz, yuv) + color_vec2.w;
return float3(r, g, b);
}
float4 PSPlanar420_Reverse(VertInOut vert_in) : TARGET
float3 PSUYVY_Reverse(FragTex frag_in) : TARGET
{
int x = int(vert_in.uv.x * width + PRECISION_OFFSET);
int y = int(vert_in.uv.y * height + PRECISION_OFFSET);
int lum_offset = y * int_width + x;
int chroma_offset = (y / 2) * (int_width / 2) + x / 2;
int chroma1 = int_u_plane_offset + chroma_offset;
int chroma2 = int_v_plane_offset + chroma_offset;
float3 yuv = float3(
GetIntOffsetColor(lum_offset),
GetIntOffsetColor(chroma1),
GetIntOffsetColor(chroma2)
);
yuv = clamp(yuv, color_range_min, color_range_max);
return saturate(mul(float4(yuv, 1.0), color_matrix));
float4 y2uv = image.Load(int3(frag_in.uv.xy, 0));
float2 y01 = y2uv.yw;
float2 cbcr = y2uv.zx;
float leftover = frac(frag_in.uv.x);
float y = (leftover < 0.5) ? y01.x : y01.y;
float3 yuv = float3(y, cbcr);
float3 rgb = YUV_to_RGB(yuv);
return rgb;
}
float4 PSPlanar444_Reverse(VertInOut vert_in) : TARGET
float3 PSYUY2_Reverse(FragTex frag_in) : TARGET
{
int x = int(vert_in.uv.x * width + PRECISION_OFFSET);
int y = int(vert_in.uv.y * height + PRECISION_OFFSET);
int lum_offset = y * int_width + x;
int chroma_offset = y * int_width + x;
int chroma1 = int_u_plane_offset + chroma_offset;
int chroma2 = int_v_plane_offset + chroma_offset;
float3 yuv = float3(
GetIntOffsetColor(lum_offset),
GetIntOffsetColor(chroma1),
GetIntOffsetColor(chroma2)
);
yuv = clamp(yuv, color_range_min, color_range_max);
return saturate(mul(float4(yuv, 1.0), color_matrix));
float4 y2uv = image.Load(int3(frag_in.uv.xy, 0));
float2 y01 = y2uv.zx;
float2 cbcr = y2uv.yw;
float leftover = frac(frag_in.uv.x);
float y = (leftover < 0.5) ? y01.x : y01.y;
float3 yuv = float3(y, cbcr);
float3 rgb = YUV_to_RGB(yuv);
return rgb;
}
float4 PSNV12_Reverse(VertInOut vert_in) : TARGET
float3 PSYVYU_Reverse(FragTex frag_in) : TARGET
{
int x = int(vert_in.uv.x * width + PRECISION_OFFSET);
int y = int(vert_in.uv.y * height + PRECISION_OFFSET);
int lum_offset = y * int_width + x;
int chroma_offset = (y / 2) * (int_width / 2) + x / 2;
int chroma = int_u_plane_offset + chroma_offset * 2;
float3 yuv = float3(
GetIntOffsetColor(lum_offset),
GetIntOffsetColor(chroma),
GetIntOffsetColor(chroma + 1)
);
yuv = clamp(yuv, color_range_min, color_range_max);
return saturate(mul(float4(yuv, 1.0), color_matrix));
float4 y2uv = image.Load(int3(frag_in.uv.xy, 0));
float2 y01 = y2uv.zx;
float2 cbcr = y2uv.wy;
float leftover = frac(frag_in.uv.x);
float y = (leftover < 0.5) ? y01.x : y01.y;
float3 yuv = float3(y, cbcr);
float3 rgb = YUV_to_RGB(yuv);
return rgb;
}
float4 PSY800_Limited(VertInOut vert_in) : TARGET
float3 PSPlanar420_Reverse(VertTexPos frag_in) : TARGET
{
int x = int(vert_in.uv.x * width + PRECISION_OFFSET);
int y = int(vert_in.uv.y * height + PRECISION_OFFSET);
float limited = image.Load(int3(x, y, 0)).x;
float full = saturate((limited - (16.0 / 255.0)) * (255.0 / 219.0));
return float4(full, full, full, 1.0);
float y = image.Load(int3(frag_in.pos.xy, 0)).x;
int3 xy0_chroma = int3(frag_in.uv, 0);
float cb = image1.Load(xy0_chroma).x;
float cr = image2.Load(xy0_chroma).x;
float3 yuv = float3(y, cb, cr);
float3 rgb = YUV_to_RGB(yuv);
return rgb;
}
float4 PSY800_Full(VertInOut vert_in) : TARGET
float4 PSPlanar420A_Reverse(VertTexPos frag_in) : TARGET
{
int x = int(vert_in.uv.x * width + PRECISION_OFFSET);
int y = int(vert_in.uv.y * height + PRECISION_OFFSET);
float3 full = image.Load(int3(x, y, 0)).xxx;
return float4(full, 1.0);
}
float4 PSRGB_Limited(VertInOut vert_in) : TARGET
{
int x = int(vert_in.uv.x * width + PRECISION_OFFSET);
int y = int(vert_in.uv.y * height + PRECISION_OFFSET);
float4 rgba = image.Load(int3(x, y, 0));
rgba.rgb = saturate((rgba.rgb - (16.0 / 255.0)) * (255.0 / 219.0));
int3 xy0_luma = int3(frag_in.pos.xy, 0);
float y = image.Load(xy0_luma).x;
int3 xy0_chroma = int3(frag_in.uv, 0);
float cb = image1.Load(xy0_chroma).x;
float cr = image2.Load(xy0_chroma).x;
float alpha = image3.Load(xy0_luma).x;
float3 yuv = float3(y, cb, cr);
float4 rgba = float4(YUV_to_RGB(yuv), alpha);
return rgba;
}
technique Planar420
float3 PSPlanar422_Reverse(FragPosWide frag_in) : TARGET
{
float y = image.Load(int3(frag_in.pos_wide.xz, 0)).x;
int3 xy0_chroma = int3(frag_in.pos_wide.yz, 0);
float cb = image1.Load(xy0_chroma).x;
float cr = image2.Load(xy0_chroma).x;
float3 yuv = float3(y, cb, cr);
float3 rgb = YUV_to_RGB(yuv);
return rgb;
}
float4 PSPlanar422A_Reverse(FragPosWide frag_in) : TARGET
{
int3 xy0_luma = int3(frag_in.pos_wide.xz, 0);
float y = image.Load(xy0_luma).x;
int3 xy0_chroma = int3(frag_in.pos_wide.yz, 0);
float cb = image1.Load(xy0_chroma).x;
float cr = image2.Load(xy0_chroma).x;
float alpha = image3.Load(xy0_luma).x;
float3 yuv = float3(y, cb, cr);
float4 rgba = float4(YUV_to_RGB(yuv), alpha);
return rgba;
}
float3 PSPlanar444_Reverse(FragPos frag_in) : TARGET
{
int3 xy0 = int3(frag_in.pos.xy, 0);
float y = image.Load(xy0).x;
float cb = image1.Load(xy0).x;
float cr = image2.Load(xy0).x;
float3 yuv = float3(y, cb, cr);
float3 rgb = YUV_to_RGB(yuv);
return rgb;
}
float4 PSPlanar444A_Reverse(FragPos frag_in) : TARGET
{
int3 xy0 = int3(frag_in.pos.xy, 0);
float y = image.Load(xy0).x;
float cb = image1.Load(xy0).x;
float cr = image2.Load(xy0).x;
float alpha = image3.Load(xy0).x;
float3 yuv = float3(y, cb, cr);
float4 rgba = float4(YUV_to_RGB(yuv), alpha);
return rgba;
}
float4 PSAYUV_Reverse(FragPos frag_in) : TARGET
{
float4 yuva = image.Load(int3(frag_in.pos.xy, 0));
float4 rgba = float4(YUV_to_RGB(yuva.xyz), yuva.a);
return rgba;
}
float3 PSNV12_Reverse(VertTexPos frag_in) : TARGET
{
float y = image.Load(int3(frag_in.pos.xy, 0)).x;
float2 cbcr = image1.Load(int3(frag_in.uv, 0)).xy;
float3 yuv = float3(y, cbcr);
float3 rgb = YUV_to_RGB(yuv);
return rgb;
}
float3 PSY800_Limited(FragPos frag_in) : TARGET
{
float limited = image.Load(int3(frag_in.pos.xy, 0)).x;
float full = (255.0 / 219.0) * limited - (16.0 / 219.0);
return float3(full, full, full);
}
float3 PSY800_Full(FragPos frag_in) : TARGET
{
float3 full = image.Load(int3(frag_in.pos.xy, 0)).xxx;
return full;
}
float4 PSRGB_Limited(FragPos frag_in) : TARGET
{
float4 rgba = image.Load(int3(frag_in.pos.xy, 0));
rgba.rgb = (255.0 / 219.0) * rgba.rgb - (16.0 / 219.0);
return rgba;
}
float3 PSBGR3_Limited(FragPos frag_in) : TARGET
{
float x = frag_in.pos.x * 3.0;
float y = frag_in.pos.y;
float b = image.Load(int3(x - 1.0, y, 0)).x;
float g = image.Load(int3(x, y, 0)).x;
float r = image.Load(int3(x + 1.0, y, 0)).x;
float3 rgb = float3(r, g, b);
rgb = (255.0 / 219.0) * rgb - (16.0 / 219.0);
return rgb;
}
float3 PSBGR3_Full(FragPos frag_in) : TARGET
{
float x = frag_in.pos.x * 3.0;
float y = frag_in.pos.y;
float b = image.Load(int3(x - 1.0, y, 0)).x;
float g = image.Load(int3(x, y, 0)).x;
float r = image.Load(int3(x + 1.0, y, 0)).x;
float3 rgb = float3(r, g, b);
return rgb;
}
technique Planar_Y
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSPlanar420(vert_in);
vertex_shader = VSPos(id);
pixel_shader = PS_Y(frag_in);
}
}
technique Planar444
technique Planar_U
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSPlanar444(vert_in);
vertex_shader = VSPos(id);
pixel_shader = PS_U(frag_in);
}
}
technique NV12
technique Planar_V
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSNV12(vert_in);
vertex_shader = VSPos(id);
pixel_shader = PS_V(frag_in);
}
}
technique Planar_U_Left
{
pass
{
vertex_shader = VSTexPos_Left(id);
pixel_shader = PS_U_Wide(frag_in);
}
}
technique Planar_V_Left
{
pass
{
vertex_shader = VSTexPos_Left(id);
pixel_shader = PS_V_Wide(frag_in);
}
}
@ -409,8 +425,8 @@ technique NV12_Y
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSNV12_Y(vert_in);
vertex_shader = VSPos(id);
pixel_shader = PS_Y(frag_in);
}
}
@ -418,8 +434,8 @@ technique NV12_UV
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSNV12_UV(vert_in);
vertex_shader = VSTexPos_Left(id);
pixel_shader = PS_UV_Wide(frag_in);
}
}
@ -427,8 +443,8 @@ technique UYVY_Reverse
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSPacked422_Reverse(vert_in, 2, 0, 1, 3);
vertex_shader = VSTexPosHalf_Reverse(id);
pixel_shader = PSUYVY_Reverse(frag_in);
}
}
@ -436,8 +452,8 @@ technique YUY2_Reverse
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSPacked422_Reverse(vert_in, 1, 3, 2, 0);
vertex_shader = VSTexPosHalf_Reverse(id);
pixel_shader = PSYUY2_Reverse(frag_in);
}
}
@ -445,8 +461,8 @@ technique YVYU_Reverse
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSPacked422_Reverse(vert_in, 3, 1, 2, 0);
vertex_shader = VSTexPosHalf_Reverse(id);
pixel_shader = PSYVYU_Reverse(frag_in);
}
}
@ -454,8 +470,35 @@ technique I420_Reverse
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSPlanar420_Reverse(vert_in);
vertex_shader = VSTexPosHalfHalf_Reverse(id);
pixel_shader = PSPlanar420_Reverse(frag_in);
}
}
technique I40A_Reverse
{
pass
{
vertex_shader = VSTexPosHalfHalf_Reverse(id);
pixel_shader = PSPlanar420A_Reverse(frag_in);
}
}
technique I422_Reverse
{
pass
{
vertex_shader = VSPosWide_Reverse(id);
pixel_shader = PSPlanar422_Reverse(frag_in);
}
}
technique I42A_Reverse
{
pass
{
vertex_shader = VSPosWide_Reverse(id);
pixel_shader = PSPlanar422A_Reverse(frag_in);
}
}
@ -463,8 +506,26 @@ technique I444_Reverse
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSPlanar444_Reverse(vert_in);
vertex_shader = VSPos(id);
pixel_shader = PSPlanar444_Reverse(frag_in);
}
}
technique YUVA_Reverse
{
pass
{
vertex_shader = VSPos(id);
pixel_shader = PSPlanar444A_Reverse(frag_in);
}
}
technique AYUV_Reverse
{
pass
{
vertex_shader = VSPos(id);
pixel_shader = PSAYUV_Reverse(frag_in);
}
}
@ -472,8 +533,8 @@ technique NV12_Reverse
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSNV12_Reverse(vert_in);
vertex_shader = VSTexPosHalfHalf_Reverse(id);
pixel_shader = PSNV12_Reverse(frag_in);
}
}
@ -481,8 +542,8 @@ technique Y800_Limited
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSY800_Limited(vert_in);
vertex_shader = VSPos(id);
pixel_shader = PSY800_Limited(frag_in);
}
}
@ -490,8 +551,8 @@ technique Y800_Full
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSY800_Full(vert_in);
vertex_shader = VSPos(id);
pixel_shader = PSY800_Full(frag_in);
}
}
@ -499,7 +560,25 @@ technique RGB_Limited
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSRGB_Limited(vert_in);
vertex_shader = VSPos(id);
pixel_shader = PSRGB_Limited(frag_in);
}
}
technique BGR3_Limited
{
pass
{
vertex_shader = VSPos(id);
pixel_shader = PSBGR3_Limited(frag_in);
}
}
technique BGR3_Full
{
pass
{
vertex_shader = VSPos(id);
pixel_shader = PSBGR3_Full(frag_in);
}
}

View file

@ -6,7 +6,7 @@
uniform float4x4 ViewProj;
uniform texture2d image;
uniform float4x4 color_matrix;
uniform float2 base_dimension;
uniform float2 base_dimension_i;
uniform float undistort_factor = 1.0;
@ -22,45 +22,46 @@ struct VertData {
float2 uv : TEXCOORD0;
};
struct FragData {
struct VertOut {
float2 uv : TEXCOORD0;
float4 pos : POSITION;
float2 uv : TEXCOORD0;
float2 scale : TEXCOORD1;
};
FragData VSDefault(VertData v_in)
struct FragData {
float2 uv : TEXCOORD0;
};
VertOut VSDefault(VertData v_in)
{
FragData vert_out;
VertOut vert_out;
vert_out.uv = v_in.uv * base_dimension;
vert_out.pos = mul(float4(v_in.pos.xyz, 1.0), ViewProj);
vert_out.uv = v_in.uv;
vert_out.scale = min(0.25 + abs(0.75 / mul(float4(1.0 / base_dimension_i.xy, 1.0, 1.0), ViewProj).xy), 1.0);
return vert_out;
}
float sinc(float x)
float weight(float x)
{
const float PIval = 3.1415926535897932384626433832795;
return sin(x * PIval) / (x * PIval);
float x_pi = x * 3.141592654;
return 3.0 * sin(x_pi) * sin(x_pi * (1.0 / 3.0)) / (x_pi * x_pi);
}
float weight(float x, float radius)
void weight6(float f_neg, out float3 tap012, out float3 tap345)
{
float ax = abs(x);
if (x == 0.0)
return 1.0;
else if (ax < radius)
return sinc(x) * sinc(x / radius);
else
return 0.0;
}
tap012 = float3(
weight(f_neg - 2.0),
weight(f_neg - 1.0),
min(1.0, weight(f_neg))); // Replace NaN with 1.0.
tap345 = float3(
weight(f_neg + 1.0),
weight(f_neg + 2.0),
weight(f_neg + 3.0));
float3 weight3(float x, float scale)
{
return float3(
weight((x * 2.0 + 0.0 * 2.0 - 3.0) * scale, 3.0),
weight((x * 2.0 + 1.0 * 2.0 - 3.0) * scale, 3.0),
weight((x * 2.0 + 2.0 * 2.0 - 3.0) * scale, 3.0));
// Normalize weights
float sum = tap012.x + tap012.y + tap012.z + tap345.x + tap345.y + tap345.z;
float sum_i = 1.0 / sum;
tap012 = tap012 * sum_i;
tap345 = tap345 * sum_i;
}
float AspectUndistortX(float x, float a)
@ -75,90 +76,134 @@ float AspectUndistortU(float u)
return AspectUndistortX((u - 0.5) * 2.0, undistort_factor) * 0.5 + 0.5;
}
float2 pixel_coord(float xpos, float ypos)
float2 undistort_coord(float xpos, float ypos)
{
return float2(AspectUndistortU(xpos), ypos);
}
float4 pixel(float xpos, float ypos, bool undistort)
float4 undistort_pixel(float xpos, float ypos)
{
if (undistort)
return image.Sample(textureSampler, pixel_coord(xpos, ypos));
else
return image.Sample(textureSampler, float2(xpos, ypos));
return image.Sample(textureSampler, undistort_coord(xpos, ypos));
}
float4 get_line(float ypos, float3 xpos1, float3 xpos2, float3 rowtap1,
float3 rowtap2, bool undistort)
float4 undistort_line(float3 xpos012, float3 xpos345, float ypos, float3 rowtap012,
float3 rowtap345)
{
return
pixel(xpos1.r, ypos, undistort) * rowtap1.r +
pixel(xpos1.g, ypos, undistort) * rowtap2.r +
pixel(xpos1.b, ypos, undistort) * rowtap1.g +
pixel(xpos2.r, ypos, undistort) * rowtap2.g +
pixel(xpos2.g, ypos, undistort) * rowtap1.b +
pixel(xpos2.b, ypos, undistort) * rowtap2.b;
undistort_pixel(xpos012.x, ypos) * rowtap012.x +
undistort_pixel(xpos012.y, ypos) * rowtap012.y +
undistort_pixel(xpos012.z, ypos) * rowtap012.z +
undistort_pixel(xpos345.x, ypos) * rowtap345.x +
undistort_pixel(xpos345.y, ypos) * rowtap345.y +
undistort_pixel(xpos345.z, ypos) * rowtap345.z;
}
float4 DrawLanczos(FragData v_in, bool undistort)
float4 DrawLanczos(FragData f_in, bool undistort)
{
float2 stepxy = base_dimension_i;
float2 pos = v_in.uv + stepxy * 0.5;
float2 f = frac(pos / stepxy);
float2 pos = f_in.uv;
float2 pos2 = floor(pos - 0.5) + 0.5;
float2 f_neg = pos2 - pos;
float3 rowtap1 = weight3((1.0 - f.x) / 2.0, v_in.scale.x);
float3 rowtap2 = weight3((1.0 - f.x) / 2.0 + 0.5, v_in.scale.x);
float3 coltap1 = weight3((1.0 - f.y) / 2.0, v_in.scale.y);
float3 coltap2 = weight3((1.0 - f.y) / 2.0 + 0.5, v_in.scale.y);
float3 rowtap012, rowtap345;
weight6(f_neg.x, rowtap012, rowtap345);
/* make sure all taps added together is exactly 1.0, otherwise some
* (very small) distortion can occur */
float suml = rowtap1.r + rowtap1.g + rowtap1.b + rowtap2.r + rowtap2.g + rowtap2.b;
float sumc = coltap1.r + coltap1.g + coltap1.b + coltap2.r + coltap2.g + coltap2.b;
rowtap1 /= suml;
rowtap2 /= suml;
coltap1 /= sumc;
coltap2 /= sumc;
float3 coltap012, coltap345;
weight6(f_neg.y, coltap012, coltap345);
float2 xystart = (-2.5 - f) * stepxy + pos;
float3 xpos1 = float3(xystart.x , xystart.x + stepxy.x , xystart.x + stepxy.x * 2.0);
float3 xpos2 = float3(xystart.x + stepxy.x * 3.0, xystart.x + stepxy.x * 4.0, xystart.x + stepxy.x * 5.0);
float2 uv2 = pos2 * base_dimension_i;
float2 uv1 = uv2 - base_dimension_i;
float2 uv0 = uv1 - base_dimension_i;
float2 uv3 = uv2 + base_dimension_i;
float2 uv4 = uv3 + base_dimension_i;
float2 uv5 = uv4 + base_dimension_i;
return
get_line(xystart.y , xpos1, xpos2, rowtap1, rowtap2, undistort) * coltap1.r +
get_line(xystart.y + stepxy.y , xpos1, xpos2, rowtap1, rowtap2, undistort) * coltap2.r +
get_line(xystart.y + stepxy.y * 2.0, xpos1, xpos2, rowtap1, rowtap2, undistort) * coltap1.g +
get_line(xystart.y + stepxy.y * 3.0, xpos1, xpos2, rowtap1, rowtap2, undistort) * coltap2.g +
get_line(xystart.y + stepxy.y * 4.0, xpos1, xpos2, rowtap1, rowtap2, undistort) * coltap1.b +
get_line(xystart.y + stepxy.y * 5.0, xpos1, xpos2, rowtap1, rowtap2, undistort) * coltap2.b;
if (undistort) {
float3 xpos012 = float3(uv0.x, uv1.x, uv2.x);
float3 xpos345 = float3(uv3.x, uv4.x, uv5.x);
return undistort_line(xpos012, xpos345, uv0.y, rowtap012, rowtap345) * coltap012.x +
undistort_line(xpos012, xpos345, uv1.y, rowtap012, rowtap345) * coltap012.y +
undistort_line(xpos012, xpos345, uv2.y, rowtap012, rowtap345) * coltap012.z +
undistort_line(xpos012, xpos345, uv3.y, rowtap012, rowtap345) * coltap345.x +
undistort_line(xpos012, xpos345, uv4.y, rowtap012, rowtap345) * coltap345.y +
undistort_line(xpos012, xpos345, uv5.y, rowtap012, rowtap345) * coltap345.z;
}
float u_weight_sum = rowtap012.z + rowtap345.x;
float u_middle_offset = rowtap345.x * base_dimension_i.x / u_weight_sum;
float u_middle = uv2.x + u_middle_offset;
float v_weight_sum = coltap012.z + coltap345.x;
float v_middle_offset = coltap345.x * base_dimension_i.y / v_weight_sum;
float v_middle = uv2.y + v_middle_offset;
float2 coord_limit = base_dimension - 0.5;
float2 coord0_f = max(uv0 * base_dimension, 0.5);
float2 coord1_f = max(uv1 * base_dimension, 0.5);
float2 coord4_f = min(uv4 * base_dimension, coord_limit);
float2 coord5_f = min(uv5 * base_dimension, coord_limit);
int2 coord0 = int2(coord0_f);
int2 coord1 = int2(coord1_f);
int2 coord4 = int2(coord4_f);
int2 coord5 = int2(coord5_f);
float4 row0 = image.Load(int3(coord0, 0)) * rowtap012.x;
row0 += image.Load(int3(coord1.x, coord0.y, 0)) * rowtap012.y;
row0 += image.Sample(textureSampler, float2(u_middle, uv0.y)) * u_weight_sum;
row0 += image.Load(int3(coord4.x, coord0.y, 0)) * rowtap345.y;
row0 += image.Load(int3(coord5.x, coord0.y, 0)) * rowtap345.z;
float4 total = row0 * coltap012.x;
float4 row1 = image.Load(int3(coord0.x, coord1.y, 0)) * rowtap012.x;
row1 += image.Load(int3(coord1.x, coord1.y, 0)) * rowtap012.y;
row1 += image.Sample(textureSampler, float2(u_middle, uv1.y)) * u_weight_sum;
row1 += image.Load(int3(coord4.x, coord1.y, 0)) * rowtap345.y;
row1 += image.Load(int3(coord5.x, coord1.y, 0)) * rowtap345.z;
total += row1 * coltap012.y;
float4 row23 = image.Sample(textureSampler, float2(uv0.x, v_middle)) * rowtap012.x;
row23 += image.Sample(textureSampler, float2(uv1.x, v_middle)) * rowtap012.y;
row23 += image.Sample(textureSampler, float2(u_middle, v_middle)) * u_weight_sum;
row23 += image.Sample(textureSampler, float2(uv4.x, v_middle)) * rowtap345.y;
row23 += image.Sample(textureSampler, float2(uv5.x, v_middle)) * rowtap345.z;
total += row23 * v_weight_sum;
float4 row4 = image.Load(int3(coord0.x, coord4.y, 0)) * rowtap012.x;
row4 += image.Load(int3(coord1.x, coord4.y, 0)) * rowtap012.y;
row4 += image.Sample(textureSampler, float2(u_middle, uv4.y)) * u_weight_sum;
row4 += image.Load(int3(coord4.x, coord4.y, 0)) * rowtap345.y;
row4 += image.Load(int3(coord5.x, coord4.y, 0)) * rowtap345.z;
total += row4 * coltap345.y;
float4 row5 = image.Load(int3(coord0.x, coord5.y, 0)) * rowtap012.x;
row5 += image.Load(int3(coord1.x, coord5.y, 0)) * rowtap012.y;
row5 += image.Sample(textureSampler, float2(u_middle, uv5.y)) * u_weight_sum;
row5 += image.Load(int3(coord4.x, coord5.y, 0)) * rowtap345.y;
row5 += image.Load(int3(coord5, 0)) * rowtap345.z;
total += row5 * coltap345.z;
return total;
}
float4 PSDrawLanczosRGBA(FragData v_in, bool undistort) : TARGET
float4 PSDrawLanczosRGBA(FragData f_in, bool undistort) : TARGET
{
return DrawLanczos(v_in, undistort);
return DrawLanczos(f_in, undistort);
}
float4 PSDrawLanczosRGBADivide(FragData v_in) : TARGET
float4 PSDrawLanczosRGBADivide(FragData f_in) : TARGET
{
float4 rgba = DrawLanczos(v_in, false);
float4 rgba = DrawLanczos(f_in, false);
float alpha = rgba.a;
float multiplier = (alpha > 0.0) ? (1.0 / alpha) : 0.0;
return float4(rgba.rgb * multiplier, alpha);
}
float4 PSDrawLanczosMatrix(FragData v_in) : TARGET
{
float3 rgb = DrawLanczos(v_in, false).rgb;
float3 yuv = mul(float4(saturate(rgb), 1.0), color_matrix).xyz;
return float4(yuv, 1.0);
}
technique Draw
{
pass
{
vertex_shader = VSDefault(v_in);
pixel_shader = PSDrawLanczosRGBA(v_in, false);
pixel_shader = PSDrawLanczosRGBA(f_in, false);
}
}
@ -167,7 +212,7 @@ technique DrawAlphaDivide
pass
{
vertex_shader = VSDefault(v_in);
pixel_shader = PSDrawLanczosRGBADivide(v_in);
pixel_shader = PSDrawLanczosRGBADivide(f_in);
}
}
@ -176,15 +221,6 @@ technique DrawUndistort
pass
{
vertex_shader = VSDefault(v_in);
pixel_shader = PSDrawLanczosRGBA(v_in, true);
}
}
technique DrawMatrix
{
pass
{
vertex_shader = VSDefault(v_in);
pixel_shader = PSDrawLanczosMatrix(v_in);
pixel_shader = PSDrawLanczosRGBA(f_in, true);
}
}

View file

@ -22,13 +22,13 @@ void axisang_from_quat(struct axisang *dst, const struct quat *q)
{
float len, leni;
len = q->x*q->x + q->y*q->y + q->z*q->z;
len = q->x * q->x + q->y * q->y + q->z * q->z;
if (!close_float(len, 0.0f, EPSILON)) {
leni = 1.0f/sqrtf(len);
leni = 1.0f / sqrtf(len);
dst->x = q->x * leni;
dst->y = q->y * leni;
dst->z = q->z * leni;
dst->w = acosf(q->w)*2.0f;
dst->w = acosf(q->w) * 2.0f;
} else {
dst->x = 0.0f;
dst->y = 0.0f;

View file

@ -27,7 +27,9 @@ struct quat;
struct axisang {
union {
struct {float x, y, z, w;};
struct {
float x, y, z, w;
};
float ptr[4];
};
};
@ -49,7 +51,7 @@ static inline void axisang_copy(struct axisang *dst, struct axisang *aa)
}
static inline void axisang_set(struct axisang *dst, float x, float y, float z,
float w)
float w)
{
dst->x = x;
dst->y = y;

View file

@ -22,35 +22,34 @@
#include "plane.h"
void bounds_move(struct bounds *dst, const struct bounds *b,
const struct vec3 *v)
const struct vec3 *v)
{
vec3_add(&dst->min, &b->min, v);
vec3_add(&dst->max, &b->max, v);
}
void bounds_scale(struct bounds *dst, const struct bounds *b,
const struct vec3 *v)
const struct vec3 *v)
{
vec3_mul(&dst->min, &b->min, v);
vec3_mul(&dst->max, &b->max, v);
}
void bounds_merge(struct bounds *dst, const struct bounds *b1,
const struct bounds *b2)
const struct bounds *b2)
{
vec3_min(&dst->min, &b1->min, &b2->min);
vec3_max(&dst->max, &b1->max, &b2->max);
}
void bounds_merge_point(struct bounds *dst, const struct bounds *b,
const struct vec3 *v)
const struct vec3 *v)
{
vec3_min(&dst->min, &b->min, v);
vec3_max(&dst->max, &b->max, v);
}
void bounds_get_point(struct vec3 *dst, const struct bounds *b,
unsigned int i)
void bounds_get_point(struct vec3 *dst, const struct bounds *b, unsigned int i)
{
if (i > 8)
return;
@ -68,11 +67,19 @@ void bounds_get_point(struct vec3 *dst, const struct bounds *b,
* 7 = MAX.x,MAX.y,MAX.z
*/
if(i > 3) {dst->x = b->max.x; i -= 4;}
else {dst->x = b->min.x;}
if (i > 3) {
dst->x = b->max.x;
i -= 4;
} else {
dst->x = b->min.x;
}
if(i > 1) {dst->y = b->max.y; i -= 2;}
else {dst->y = b->min.y;}
if (i > 1) {
dst->y = b->max.y;
i -= 2;
} else {
dst->y = b->min.y;
}
dst->z = (i == 1) ? b->max.z : b->min.z;
}
@ -85,7 +92,7 @@ void bounds_get_center(struct vec3 *dst, const struct bounds *b)
}
void bounds_transform(struct bounds *dst, const struct bounds *b,
const struct matrix4 *m)
const struct matrix4 *m)
{
struct bounds temp;
bool b_init = false;
@ -124,7 +131,7 @@ void bounds_transform(struct bounds *dst, const struct bounds *b,
}
void bounds_transform3x4(struct bounds *dst, const struct bounds *b,
const struct matrix3 *m)
const struct matrix3 *m)
{
struct bounds temp;
bool b_init = false;
@ -163,7 +170,7 @@ void bounds_transform3x4(struct bounds *dst, const struct bounds *b,
}
bool bounds_intersection_ray(const struct bounds *b, const struct vec3 *orig,
const struct vec3 *dir, float *t)
const struct vec3 *dir, float *t)
{
float t_max = M_INFINITE;
float t_min = -M_INFINITE;
@ -179,22 +186,26 @@ bool bounds_intersection_ray(const struct bounds *b, const struct vec3 *orig,
float f = dir->ptr[i];
if (fabsf(f) > 0.0f) {
float fi = 1.0f/f;
float t1 = (e+max_offset.ptr[i])*fi;
float t2 = (e-max_offset.ptr[i])*fi;
float fi = 1.0f / f;
float t1 = (e + max_offset.ptr[i]) * fi;
float t2 = (e - max_offset.ptr[i]) * fi;
if (t1 > t2) {
if (t2 > t_min) t_min = t2;
if (t1 < t_max) t_max = t1;
if (t2 > t_min)
t_min = t2;
if (t1 < t_max)
t_max = t1;
} else {
if (t1 > t_min) t_min = t1;
if (t2 < t_max) t_max = t2;
if (t1 > t_min)
t_min = t1;
if (t2 < t_max)
t_max = t2;
}
if (t_min > t_max)
return false;
if (t_max < 0.0f)
return false;
} else if ((-e - max_offset.ptr[i]) > 0.0f ||
(-e + max_offset.ptr[i]) < 0.0f) {
(-e + max_offset.ptr[i]) < 0.0f) {
return false;
}
}
@ -204,7 +215,7 @@ bool bounds_intersection_ray(const struct bounds *b, const struct vec3 *orig,
}
bool bounds_intersection_line(const struct bounds *b, const struct vec3 *p1,
const struct vec3 *p2, float *t)
const struct vec3 *p2, float *t)
{
struct vec3 dir;
float length;
@ -214,7 +225,7 @@ bool bounds_intersection_line(const struct bounds *b, const struct vec3 *p1,
if (length <= TINY_EPSILON)
return false;
vec3_mulf(&dir, &dir, 1.0f/length);
vec3_mulf(&dir, &dir, 1.0f / length);
if (!bounds_intersection_ray(b, p1, &dir, t))
return false;
@ -259,7 +270,7 @@ bool bounds_under_plane(const struct bounds *b, const struct plane *p)
}
bool bounds_intersects(const struct bounds *b, const struct bounds *test,
float epsilon)
float epsilon)
{
return ((b->min.x - test->max.x) <= epsilon) &&
((test->min.x - b->max.x) <= epsilon) &&
@ -270,7 +281,7 @@ bool bounds_intersects(const struct bounds *b, const struct bounds *test,
}
bool bounds_intersects_obb(const struct bounds *b, const struct bounds *test,
const struct matrix4 *m, float epsilon)
const struct matrix4 *m, float epsilon)
{
struct bounds b_tr, test_tr;
struct matrix4 m_inv;
@ -285,7 +296,7 @@ bool bounds_intersects_obb(const struct bounds *b, const struct bounds *test,
}
bool bounds_intersects_obb3x4(const struct bounds *b, const struct bounds *test,
const struct matrix3 *m, float epsilon)
const struct matrix3 *m, float epsilon)
{
struct bounds b_tr, test_tr;
struct matrix3 m_inv;
@ -300,7 +311,7 @@ bool bounds_intersects_obb3x4(const struct bounds *b, const struct bounds *test,
}
static inline float vec3or_offset_len(const struct bounds *b,
const struct vec3 *v)
const struct vec3 *v)
{
struct vec3 temp1, temp2;
vec3_sub(&temp1, &b->max, &b->min);

View file

@ -33,7 +33,7 @@ extern "C" {
#define BOUNDS_MAX_Z 4
#define BOUNDS_OUTSIDE 1
#define BOUNDS_INSIDE 2
#define BOUNDS_INSIDE 2
#define BOUNDS_PARTIAL 3
struct bounds {
@ -53,18 +53,18 @@ static inline void bounds_copy(struct bounds *dst, const struct bounds *b)
}
EXPORT void bounds_move(struct bounds *dst, const struct bounds *b,
const struct vec3 *v);
const struct vec3 *v);
EXPORT void bounds_scale(struct bounds *dst, const struct bounds *b,
const struct vec3 *v);
const struct vec3 *v);
EXPORT void bounds_merge(struct bounds *dst, const struct bounds *b1,
const struct bounds *b2);
const struct bounds *b2);
EXPORT void bounds_merge_point(struct bounds *dst, const struct bounds *b,
const struct vec3 *v);
const struct vec3 *v);
EXPORT void bounds_get_point(struct vec3 *dst, const struct bounds *b,
unsigned int i);
unsigned int i);
EXPORT void bounds_get_center(struct vec3 *dst, const struct bounds *b);
/**
@ -72,59 +72,56 @@ EXPORT void bounds_get_center(struct vec3 *dst, const struct bounds *b);
* the actual size becoming larger than it originally was.
*/
EXPORT void bounds_transform(struct bounds *dst, const struct bounds *b,
const struct matrix4 *m);
const struct matrix4 *m);
EXPORT void bounds_transform3x4(struct bounds *dst, const struct bounds *b,
const struct matrix3 *m);
const struct matrix3 *m);
EXPORT bool bounds_intersection_ray(const struct bounds *b,
const struct vec3 *orig, const struct vec3 *dir, float *t);
const struct vec3 *orig,
const struct vec3 *dir, float *t);
EXPORT bool bounds_intersection_line(const struct bounds *b,
const struct vec3 *p1, const struct vec3 *p2, float *t);
const struct vec3 *p1,
const struct vec3 *p2, float *t);
EXPORT bool bounds_plane_test(const struct bounds *b, const struct plane *p);
EXPORT bool bounds_under_plane(const struct bounds *b,
const struct plane *p);
EXPORT bool bounds_under_plane(const struct bounds *b, const struct plane *p);
static inline bool bounds_inside(const struct bounds *b,
const struct bounds *test)
const struct bounds *test)
{
return test->min.x >= b->min.x &&
test->min.y >= b->min.y &&
test->min.z >= b->min.z &&
test->max.x <= b->max.x &&
test->max.y <= b->max.y &&
test->max.z <= b->max.z;
return test->min.x >= b->min.x && test->min.y >= b->min.y &&
test->min.z >= b->min.z && test->max.x <= b->max.x &&
test->max.y <= b->max.y && test->max.z <= b->max.z;
}
static inline bool bounds_vec3_inside(const struct bounds *b,
const struct vec3 *v)
const struct vec3 *v)
{
return v->x >= (b->min.x-EPSILON) &&
v->x <= (b->max.x+EPSILON) &&
v->y >= (b->min.y-EPSILON) &&
v->y <= (b->max.y+EPSILON) &&
v->z >= (b->min.z-EPSILON) &&
v->z <= (b->max.z+EPSILON);
return v->x >= (b->min.x - EPSILON) && v->x <= (b->max.x + EPSILON) &&
v->y >= (b->min.y - EPSILON) && v->y <= (b->max.y + EPSILON) &&
v->z >= (b->min.z - EPSILON) && v->z <= (b->max.z + EPSILON);
}
EXPORT bool bounds_intersects(const struct bounds *b,
const struct bounds *test, float epsilon);
EXPORT bool bounds_intersects(const struct bounds *b, const struct bounds *test,
float epsilon);
EXPORT bool bounds_intersects_obb(const struct bounds *b,
const struct bounds *test, const struct matrix4 *m,
float epsilon);
const struct bounds *test,
const struct matrix4 *m, float epsilon);
EXPORT bool bounds_intersects_obb3x4(const struct bounds *b,
const struct bounds *test, const struct matrix3 *m,
float epsilon);
const struct bounds *test,
const struct matrix3 *m, float epsilon);
static inline bool bounds_intersects_ray(const struct bounds *b,
const struct vec3 *orig, const struct vec3 *dir)
const struct vec3 *orig,
const struct vec3 *dir)
{
float t;
return bounds_intersection_ray(b, orig, dir, &t);
}
static inline bool bounds_intersects_line(const struct bounds *b,
const struct vec3 *p1, const struct vec3 *p2)
const struct vec3 *p1,
const struct vec3 *p2)
{
float t;
return bounds_intersection_line(b, p1, p2, &t);

View file

@ -25,90 +25,103 @@ extern "C" {
EXPORT const char *device_get_name(void);
EXPORT int device_get_type(void);
EXPORT bool device_enum_adapters(
bool (*callback)(void *param, const char *name, uint32_t id),
void *param);
EXPORT bool device_enum_adapters(bool (*callback)(void *param, const char *name,
uint32_t id),
void *param);
EXPORT const char *device_preprocessor_name(void);
EXPORT int device_create(gs_device_t **device, uint32_t adapter);
EXPORT void device_destroy(gs_device_t *device);
EXPORT void device_enter_context(gs_device_t *device);
EXPORT void device_leave_context(gs_device_t *device);
EXPORT void *device_get_device_obj(gs_device_t *device);
EXPORT gs_swapchain_t *device_swapchain_create(gs_device_t *device,
const struct gs_init_data *data);
const struct gs_init_data *data);
EXPORT void device_resize(gs_device_t *device, uint32_t x, uint32_t y);
EXPORT void device_get_size(const gs_device_t *device, uint32_t *x, uint32_t *y);
EXPORT void device_get_size(const gs_device_t *device, uint32_t *x,
uint32_t *y);
EXPORT uint32_t device_get_width(const gs_device_t *device);
EXPORT uint32_t device_get_height(const gs_device_t *device);
EXPORT gs_texture_t *device_texture_create(gs_device_t *device, uint32_t width,
uint32_t height, enum gs_color_format color_format,
uint32_t levels, const uint8_t **data, uint32_t flags);
EXPORT gs_texture_t *device_cubetexture_create(gs_device_t *device,
uint32_t size, enum gs_color_format color_format,
uint32_t levels, const uint8_t **data, uint32_t flags);
EXPORT gs_texture_t *device_voltexture_create(gs_device_t *device,
uint32_t width, uint32_t height, uint32_t depth,
enum gs_color_format color_format, uint32_t levels,
const uint8_t **data, uint32_t flags);
EXPORT gs_texture_t *
device_texture_create(gs_device_t *device, uint32_t width, uint32_t height,
enum gs_color_format color_format, uint32_t levels,
const uint8_t **data, uint32_t flags);
EXPORT gs_texture_t *
device_cubetexture_create(gs_device_t *device, uint32_t size,
enum gs_color_format color_format, uint32_t levels,
const uint8_t **data, uint32_t flags);
EXPORT gs_texture_t *
device_voltexture_create(gs_device_t *device, uint32_t width, uint32_t height,
uint32_t depth, enum gs_color_format color_format,
uint32_t levels, const uint8_t **data, uint32_t flags);
EXPORT gs_zstencil_t *device_zstencil_create(gs_device_t *device,
uint32_t width, uint32_t height,
enum gs_zstencil_format format);
EXPORT gs_stagesurf_t *device_stagesurface_create(gs_device_t *device,
uint32_t width, uint32_t height,
enum gs_color_format color_format);
EXPORT gs_samplerstate_t *device_samplerstate_create(gs_device_t *device,
const struct gs_sampler_info *info);
uint32_t width, uint32_t height,
enum gs_zstencil_format format);
EXPORT gs_stagesurf_t *
device_stagesurface_create(gs_device_t *device, uint32_t width, uint32_t height,
enum gs_color_format color_format);
EXPORT gs_samplerstate_t *
device_samplerstate_create(gs_device_t *device,
const struct gs_sampler_info *info);
EXPORT gs_shader_t *device_vertexshader_create(gs_device_t *device,
const char *shader, const char *file,
char **error_string);
const char *shader,
const char *file,
char **error_string);
EXPORT gs_shader_t *device_pixelshader_create(gs_device_t *device,
const char *shader, const char *file,
char **error_string);
const char *shader,
const char *file,
char **error_string);
EXPORT gs_vertbuffer_t *device_vertexbuffer_create(gs_device_t *device,
struct gs_vb_data *data, uint32_t flags);
struct gs_vb_data *data,
uint32_t flags);
EXPORT gs_indexbuffer_t *device_indexbuffer_create(gs_device_t *device,
enum gs_index_type type, void *indices, size_t num,
uint32_t flags);
EXPORT enum gs_texture_type device_get_texture_type(
const gs_texture_t *texture);
enum gs_index_type type,
void *indices, size_t num,
uint32_t flags);
EXPORT gs_timer_t *device_timer_create(gs_device_t *device);
EXPORT gs_timer_range_t *device_timer_range_create(gs_device_t *device);
EXPORT enum gs_texture_type
device_get_texture_type(const gs_texture_t *texture);
EXPORT void device_load_vertexbuffer(gs_device_t *device,
gs_vertbuffer_t *vertbuffer);
gs_vertbuffer_t *vertbuffer);
EXPORT void device_load_indexbuffer(gs_device_t *device,
gs_indexbuffer_t *indexbuffer);
gs_indexbuffer_t *indexbuffer);
EXPORT void device_load_texture(gs_device_t *device, gs_texture_t *tex,
int unit);
int unit);
EXPORT void device_load_samplerstate(gs_device_t *device,
gs_samplerstate_t *samplerstate, int unit);
gs_samplerstate_t *samplerstate, int unit);
EXPORT void device_load_vertexshader(gs_device_t *device,
gs_shader_t *vertshader);
gs_shader_t *vertshader);
EXPORT void device_load_pixelshader(gs_device_t *device,
gs_shader_t *pixelshader);
gs_shader_t *pixelshader);
EXPORT void device_load_default_samplerstate(gs_device_t *device, bool b_3d,
int unit);
int unit);
EXPORT gs_shader_t *device_get_vertex_shader(const gs_device_t *device);
EXPORT gs_shader_t *device_get_pixel_shader(const gs_device_t *device);
EXPORT gs_texture_t *device_get_render_target(const gs_device_t *device);
EXPORT gs_zstencil_t *device_get_zstencil_target(const gs_device_t *device);
EXPORT void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
gs_zstencil_t *zstencil);
gs_zstencil_t *zstencil);
EXPORT void device_set_cube_render_target(gs_device_t *device,
gs_texture_t *cubetex,
int side, gs_zstencil_t *zstencil);
gs_texture_t *cubetex, int side,
gs_zstencil_t *zstencil);
EXPORT void device_copy_texture(gs_device_t *device, gs_texture_t *dst,
gs_texture_t *src);
EXPORT void device_copy_texture_region(gs_device_t *device,
gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y,
gs_texture_t *src, uint32_t src_x, uint32_t src_y,
uint32_t src_w, uint32_t src_h);
gs_texture_t *src);
EXPORT void device_copy_texture_region(gs_device_t *device, gs_texture_t *dst,
uint32_t dst_x, uint32_t dst_y,
gs_texture_t *src, uint32_t src_x,
uint32_t src_y, uint32_t src_w,
uint32_t src_h);
EXPORT void device_stage_texture(gs_device_t *device, gs_stagesurf_t *dst,
gs_texture_t *src);
gs_texture_t *src);
EXPORT void device_begin_scene(gs_device_t *device);
EXPORT void device_draw(gs_device_t *device, enum gs_draw_mode draw_mode,
uint32_t start_vert, uint32_t num_verts);
uint32_t start_vert, uint32_t num_verts);
EXPORT void device_end_scene(gs_device_t *device);
EXPORT void device_load_swapchain(gs_device_t *device,
gs_swapchain_t *swapchain);
gs_swapchain_t *swapchain);
EXPORT void device_clear(gs_device_t *device, uint32_t clear_flags,
const struct vec4 *color, float depth, uint8_t stencil);
const struct vec4 *color, float depth,
uint8_t stencil);
EXPORT void device_present(gs_device_t *device);
EXPORT void device_flush(gs_device_t *device);
EXPORT void device_set_cull_mode(gs_device_t *device, enum gs_cull_mode mode);
@ -118,32 +131,37 @@ EXPORT void device_enable_depth_test(gs_device_t *device, bool enable);
EXPORT void device_enable_stencil_test(gs_device_t *device, bool enable);
EXPORT void device_enable_stencil_write(gs_device_t *device, bool enable);
EXPORT void device_enable_color(gs_device_t *device, bool red, bool green,
bool blue, bool alpha);
bool blue, bool alpha);
EXPORT void device_blend_function(gs_device_t *device, enum gs_blend_type src,
enum gs_blend_type dest);
enum gs_blend_type dest);
EXPORT void device_blend_function_separate(gs_device_t *device,
enum gs_blend_type src_c, enum gs_blend_type dest_c,
enum gs_blend_type src_a, enum gs_blend_type dest_a);
enum gs_blend_type src_c,
enum gs_blend_type dest_c,
enum gs_blend_type src_a,
enum gs_blend_type dest_a);
EXPORT void device_depth_function(gs_device_t *device, enum gs_depth_test test);
EXPORT void device_stencil_function(gs_device_t *device,
enum gs_stencil_side side, enum gs_depth_test test);
enum gs_stencil_side side,
enum gs_depth_test test);
EXPORT void device_stencil_op(gs_device_t *device, enum gs_stencil_side side,
enum gs_stencil_op_type fail, enum gs_stencil_op_type zfail,
enum gs_stencil_op_type zpass);
enum gs_stencil_op_type fail,
enum gs_stencil_op_type zfail,
enum gs_stencil_op_type zpass);
EXPORT void device_set_viewport(gs_device_t *device, int x, int y, int width,
int height);
int height);
EXPORT void device_get_viewport(const gs_device_t *device,
struct gs_rect *rect);
struct gs_rect *rect);
EXPORT void device_set_scissor_rect(gs_device_t *device,
const struct gs_rect *rect);
const struct gs_rect *rect);
EXPORT void device_ortho(gs_device_t *device, float left, float right,
float top, float bottom, float znear, float zfar);
float top, float bottom, float znear, float zfar);
EXPORT void device_frustum(gs_device_t *device, float left, float right,
float top, float bottom, float znear, float zfar);
float top, float bottom, float znear, float zfar);
EXPORT void device_projection_push(gs_device_t *device);
EXPORT void device_projection_pop(gs_device_t *device);
EXPORT void device_debug_marker_begin(gs_device_t *device,
const char *markername, const float color[4]);
const char *markername,
const float color[4]);
EXPORT void device_debug_marker_end(gs_device_t *device);
#ifdef __cplusplus

File diff suppressed because it is too large Load diff

View file

@ -67,9 +67,9 @@ static inline void ep_var_free(struct ep_var *epv)
/* effect parser param data */
struct ep_param {
char *type, *name;
DARRAY(uint8_t) default_val;
DARRAY(char*) properties;
char *type, *name;
DARRAY(uint8_t) default_val;
DARRAY(char *) properties;
struct gs_effect_param *param;
bool is_const, is_property, is_uniform, is_texture, written;
int writeorder, array_count;
@ -78,18 +78,18 @@ struct ep_param {
extern void ep_param_writevar(struct dstr *dst, struct darray *use_params);
static inline void ep_param_init(struct ep_param *epp,
char *type, char *name,
bool is_property, bool is_const, bool is_uniform)
static inline void ep_param_init(struct ep_param *epp, char *type, char *name,
bool is_property, bool is_const,
bool is_uniform)
{
epp->type = type;
epp->name = name;
epp->type = type;
epp->name = name;
epp->is_property = is_property;
epp->is_const = is_const;
epp->is_uniform = is_uniform;
epp->is_texture = (astrcmp_n(epp->type, "texture", 7) == 0);
epp->written = false;
epp->writeorder = false;
epp->is_const = is_const;
epp->is_uniform = is_uniform;
epp->is_texture = (astrcmp_n(epp->type, "texture", 7) == 0);
epp->written = false;
epp->writeorder = false;
epp->array_count = 0;
da_init(epp->default_val);
da_init(epp->properties);
@ -136,7 +136,7 @@ static inline void ep_struct_free(struct ep_struct *eps)
bfree(eps->name);
for (i = 0; i < eps->vars.num; i++)
ep_var_free(eps->vars.array+i);
ep_var_free(eps->vars.array + i);
da_free(eps->vars);
}
@ -145,8 +145,8 @@ static inline void ep_struct_free(struct ep_struct *eps)
struct ep_sampler {
char *name;
DARRAY(char*) states;
DARRAY(char*) values;
DARRAY(char *) states;
DARRAY(char *) values;
bool written;
};
@ -210,7 +210,7 @@ static inline void ep_technique_free(struct ep_technique *ept)
size_t i;
for (i = 0; i < ept->passes.num; i++)
ep_pass_free(ept->passes.array+i);
ep_pass_free(ept->passes.array + i);
bfree(ept->name);
da_free(ept->passes);
@ -223,18 +223,17 @@ struct ep_func {
char *name, *ret_type, *mapping;
struct dstr contents;
DARRAY(struct ep_var) param_vars;
DARRAY(const char*) func_deps;
DARRAY(const char*) struct_deps;
DARRAY(const char*) param_deps;
DARRAY(const char*) sampler_deps;
DARRAY(const char *) func_deps;
DARRAY(const char *) struct_deps;
DARRAY(const char *) param_deps;
DARRAY(const char *) sampler_deps;
bool written;
};
static inline void ep_func_init(struct ep_func *epf, char *ret_type,
char *name)
static inline void ep_func_init(struct ep_func *epf, char *ret_type, char *name)
{
memset(epf, 0, sizeof(struct ep_func));
epf->name = name;
epf->name = name;
epf->ret_type = ret_type;
}
@ -242,7 +241,7 @@ static inline void ep_func_free(struct ep_func *epf)
{
size_t i;
for (i = 0; i < epf->param_vars.num; i++)
ep_var_free(epf->param_vars.array+i);
ep_var_free(epf->param_vars.array + i);
bfree(epf->name);
bfree(epf->ret_type);
@ -260,10 +259,10 @@ static inline void ep_func_free(struct ep_func *epf)
struct effect_parser {
gs_effect_t *effect;
DARRAY(struct ep_param) params;
DARRAY(struct ep_struct) structs;
DARRAY(struct ep_func) funcs;
DARRAY(struct ep_sampler) samplers;
DARRAY(struct ep_param) params;
DARRAY(struct ep_struct) structs;
DARRAY(struct ep_func) funcs;
DARRAY(struct ep_sampler) samplers;
DARRAY(struct ep_technique) techniques;
/* internal vars */
@ -291,7 +290,7 @@ static inline void ep_init(struct effect_parser *ep)
extern void ep_free(struct effect_parser *ep);
extern bool ep_parse(struct effect_parser *ep, gs_effect_t *effect,
const char *effect_string, const char *file);
const char *effect_string, const char *file);
#ifdef __cplusplus
}

View file

@ -36,12 +36,13 @@ void gs_effect_destroy(gs_effect_t *effect)
}
gs_technique_t *gs_effect_get_technique(const gs_effect_t *effect,
const char *name)
const char *name)
{
if (!effect) return NULL;
if (!effect)
return NULL;
for (size_t i = 0; i < effect->techniques.num; i++) {
struct gs_effect_technique *tech = effect->techniques.array+i;
struct gs_effect_technique *tech = effect->techniques.array + i;
if (strcmp(tech->name, name) == 0)
return tech;
}
@ -51,7 +52,8 @@ gs_technique_t *gs_effect_get_technique(const gs_effect_t *effect,
gs_technique_t *gs_effect_get_current_technique(const gs_effect_t *effect)
{
if (!effect) return NULL;
if (!effect)
return NULL;
return effect->cur_technique;
}
@ -67,14 +69,16 @@ bool gs_effect_loop(gs_effect_t *effect, const char *name)
if (!!gs_get_effect()) {
blog(LOG_WARNING, "gs_effect_loop: An effect is "
"already active");
"already active");
return false;
}
tech = gs_effect_get_technique(effect, name);
if (!tech) {
blog(LOG_WARNING, "gs_effect_loop: Technique '%s' "
"not found.", name);
blog(LOG_WARNING,
"gs_effect_loop: Technique '%s' "
"not found.",
name);
return false;
}
@ -86,7 +90,7 @@ bool gs_effect_loop(gs_effect_t *effect, const char *name)
}
if (!gs_technique_begin_pass(effect->cur_technique,
effect->loop_pass++)) {
effect->loop_pass++)) {
gs_technique_end(effect->cur_technique);
effect->looping = false;
effect->loop_pass = 0;
@ -98,7 +102,8 @@ bool gs_effect_loop(gs_effect_t *effect, const char *name)
size_t gs_technique_begin(gs_technique_t *tech)
{
if (!tech) return 0;
if (!tech)
return 0;
tech->effect->cur_technique = tech;
tech->effect->graphics->cur_effect = tech->effect;
@ -108,7 +113,8 @@ size_t gs_technique_begin(gs_technique_t *tech)
void gs_technique_end(gs_technique_t *tech)
{
if (!tech) return;
if (!tech)
return;
struct gs_effect *effect = tech->effect;
struct gs_effect_param *params = effect->params.array;
@ -121,7 +127,7 @@ void gs_technique_end(gs_technique_t *tech)
tech->effect->graphics->cur_effect = NULL;
for (i = 0; i < effect->params.num; i++) {
struct gs_effect_param *param = params+i;
struct gs_effect_param *param = params + i;
da_free(param->cur_val);
param->changed = false;
@ -145,12 +151,13 @@ static void upload_shader_params(struct darray *pass_params, bool changed_only)
size_t i;
for (i = 0; i < pass_params->num; i++) {
struct pass_shaderparam *param = params+i;
struct pass_shaderparam *param = params + i;
struct gs_effect_param *eparam = param->eparam;
gs_sparam_t *sparam = param->sparam;
if (eparam->next_sampler)
gs_shader_set_next_sampler(sparam, eparam->next_sampler);
gs_shader_set_next_sampler(sparam,
eparam->next_sampler);
if (changed_only && !eparam->changed)
continue;
@ -163,12 +170,12 @@ static void upload_shader_params(struct darray *pass_params, bool changed_only)
}
gs_shader_set_val(sparam, eparam->cur_val.array,
eparam->cur_val.num);
eparam->cur_val.num);
}
}
static inline void upload_parameters(struct gs_effect *effect,
bool changed_only)
bool changed_only)
{
struct darray *vshader_params, *pshader_params;
@ -184,7 +191,7 @@ static inline void upload_parameters(struct gs_effect *effect,
reset_params(pshader_params);
}
void gs_effect_update_params(gs_effect_t *effect)
void gs_effect_update_params(gs_effect_t *effect)
{
if (effect)
upload_parameters(effect, true);
@ -199,7 +206,7 @@ bool gs_technique_begin_pass(gs_technique_t *tech, size_t idx)
return false;
passes = tech->passes.array;
cur_pass = passes+idx;
cur_pass = passes + idx;
tech->effect->cur_pass = cur_pass;
gs_load_vertexshader(cur_pass->vertshader);
@ -209,14 +216,13 @@ bool gs_technique_begin_pass(gs_technique_t *tech, size_t idx)
return true;
}
bool gs_technique_begin_pass_by_name(gs_technique_t *tech,
const char *name)
bool gs_technique_begin_pass_by_name(gs_technique_t *tech, const char *name)
{
if (!tech)
return false;
for (size_t i = 0; i < tech->passes.num; i++) {
struct gs_effect_pass *pass = tech->passes.array+i;
struct gs_effect_pass *pass = tech->passes.array + i;
if (strcmp(pass->name, name) == 0) {
gs_technique_begin_pass(tech, i);
return true;
@ -231,7 +237,7 @@ static inline void clear_tex_params(struct darray *in_params)
struct pass_shaderparam *params = in_params->array;
for (size_t i = 0; i < in_params->num; i++) {
struct pass_shaderparam *param = params+i;
struct pass_shaderparam *param = params + i;
struct gs_shader_param_info info;
gs_shader_get_param_info(param->sparam, &info);
@ -242,7 +248,8 @@ static inline void clear_tex_params(struct darray *in_params)
void gs_technique_end_pass(gs_technique_t *tech)
{
if (!tech) return;
if (!tech)
return;
struct gs_effect_pass *pass = tech->effect->cur_pass;
if (!pass)
@ -260,24 +267,26 @@ size_t gs_effect_get_num_params(const gs_effect_t *effect)
gs_eparam_t *gs_effect_get_param_by_idx(const gs_effect_t *effect, size_t param)
{
if (!effect) return NULL;
if (!effect)
return NULL;
struct gs_effect_param *params = effect->params.array;
if (param >= effect->params.num)
return NULL;
return params+param;
return params + param;
}
gs_eparam_t *gs_effect_get_param_by_name(const gs_effect_t *effect,
const char *name)
const char *name)
{
if (!effect) return NULL;
if (!effect)
return NULL;
struct gs_effect_param *params = effect->params.array;
for (size_t i = 0; i < effect->params.num; i++) {
struct gs_effect_param *param = params+i;
struct gs_effect_param *param = params + i;
if (strcmp(param->name, name) == 0)
return param;
@ -292,10 +301,11 @@ size_t gs_param_get_num_annotations(const gs_eparam_t *param)
}
gs_eparam_t *gs_param_get_annotation_by_idx(const gs_eparam_t *param,
size_t annotation)
size_t annotation)
{
if (!param) return NULL;
if (!param)
return NULL;
struct gs_effect_param *params = param->annotations.array;
if (annotation > param->annotations.num)
return NULL;
@ -304,9 +314,10 @@ gs_eparam_t *gs_param_get_annotation_by_idx(const gs_eparam_t *param,
}
gs_eparam_t *gs_param_get_annotation_by_name(const gs_eparam_t *param,
const char *name)
const char *name)
{
if (!param) return NULL;
if (!param)
return NULL;
struct gs_effect_param *params = param->annotations.array;
for (size_t i = 0; i < param->annotations.num; i++) {
@ -318,9 +329,10 @@ gs_eparam_t *gs_param_get_annotation_by_name(const gs_eparam_t *param,
}
gs_epass_t *gs_technique_get_pass_by_idx(const gs_technique_t *technique,
size_t pass)
size_t pass)
{
if (!technique) return NULL;
if (!technique)
return NULL;
struct gs_effect_pass *passes = technique->passes.array;
if (pass > technique->passes.num)
@ -330,9 +342,10 @@ gs_epass_t *gs_technique_get_pass_by_idx(const gs_technique_t *technique,
}
gs_epass_t *gs_technique_get_pass_by_name(const gs_technique_t *technique,
const char *name)
const char *name)
{
if (!technique) return NULL;
if (!technique)
return NULL;
struct gs_effect_pass *passes = technique->passes.array;
for (size_t i = 0; i < technique->passes.num; i++) {
@ -354,7 +367,7 @@ gs_eparam_t *gs_effect_get_world_matrix(const gs_effect_t *effect)
}
void gs_effect_get_param_info(const gs_eparam_t *param,
struct gs_effect_param_info *info)
struct gs_effect_param_info *info)
{
if (!param)
return;
@ -363,8 +376,8 @@ void gs_effect_get_param_info(const gs_eparam_t *param,
info->type = param->type;
}
static inline void effect_setval_inline(gs_eparam_t *param,
const void *data, size_t size)
static inline void effect_setval_inline(gs_eparam_t *param, const void *data,
size_t size)
{
bool size_changed;
@ -390,10 +403,10 @@ static inline void effect_setval_inline(gs_eparam_t *param,
}
#ifndef min
#define min(a,b) (((a) < (b)) ? (a) : (b))
#define min(a, b) (((a) < (b)) ? (a) : (b))
#endif
static inline void effect_getval_inline(gs_eparam_t *param, void *data,
size_t size)
size_t size)
{
if (!param) {
blog(LOG_ERROR, "effect_getval_inline: invalid param");
@ -411,7 +424,7 @@ static inline void effect_getval_inline(gs_eparam_t *param, void *data,
}
static inline void effect_getdefaultval_inline(gs_eparam_t *param, void *data,
size_t size)
size_t size)
{
if (!param) {
blog(LOG_ERROR, "effect_getdefaultval_inline: invalid param");
@ -473,7 +486,7 @@ void gs_effect_set_color(gs_eparam_t *param, uint32_t argb)
void gs_effect_set_texture(gs_eparam_t *param, gs_texture_t *val)
{
effect_setval_inline(param, &val, sizeof(gs_texture_t*));
effect_setval_inline(param, &val, sizeof(gs_texture_t *));
}
void gs_effect_set_val(gs_eparam_t *param, const void *val, size_t size)
@ -491,7 +504,7 @@ void *gs_effect_get_val(gs_eparam_t *param)
void *data;
if (size)
data = (void*)bzalloc(size);
data = (void *)bzalloc(size);
else
return NULL;
@ -515,7 +528,7 @@ void *gs_effect_get_default_val(gs_eparam_t *param)
void *data;
if (size)
data = (void*)bzalloc(size);
data = (void *)bzalloc(size);
else
return NULL;
@ -532,7 +545,7 @@ size_t gs_effect_get_default_val_size(gs_eparam_t *param)
void gs_effect_set_default(gs_eparam_t *param)
{
effect_setval_inline(param, param->default_val.array,
param->default_val.num);
param->default_val.num);
}
void gs_effect_set_next_sampler(gs_eparam_t *param, gs_samplerstate_t *sampler)

View file

@ -86,7 +86,7 @@ static inline void effect_param_free(struct gs_effect_param *param)
}
EXPORT void effect_param_parse_property(gs_eparam_t *param,
const char *property);
const char *property);
/* ------------------------------------------------------------------------- */
@ -139,7 +139,7 @@ static inline void effect_technique_free(struct gs_effect_technique *t)
{
size_t i;
for (i = 0; i < t->passes.num; i++)
effect_pass_free(t->passes.array+i);
effect_pass_free(t->passes.array + i);
da_free(t->passes);
bfree(t->name);
@ -176,9 +176,9 @@ static inline void effect_free(gs_effect_t *effect)
{
size_t i;
for (i = 0; i < effect->params.num; i++)
effect_param_free(effect->params.array+i);
effect_param_free(effect->params.array + i);
for (i = 0; i < effect->techniques.num; i++)
effect_technique_free(effect->techniques.array+i);
effect_technique_free(effect->techniques.array + i);
da_free(effect->params);
da_free(effect->techniques);
@ -191,8 +191,9 @@ static inline void effect_free(gs_effect_t *effect)
EXPORT void effect_upload_params(gs_effect_t *effect, bool changed_only);
EXPORT void effect_upload_shader_params(gs_effect_t *effect,
gs_shader_t *shader, struct darray *pass_params,
bool changed_only);
gs_shader_t *shader,
struct darray *pass_params,
bool changed_only);
#ifdef __cplusplus
}

View file

@ -7,42 +7,44 @@
#include "../obs-ffmpeg-compat.h"
struct ffmpeg_image {
const char *file;
AVFormatContext *fmt_ctx;
AVCodecContext *decoder_ctx;
AVCodec *decoder;
AVStream *stream;
int stream_idx;
const char *file;
AVFormatContext *fmt_ctx;
AVCodecContext *decoder_ctx;
AVCodec *decoder;
AVStream *stream;
int stream_idx;
int cx, cy;
int cx, cy;
enum AVPixelFormat format;
};
static bool ffmpeg_image_open_decoder_context(struct ffmpeg_image *info)
{
int ret = av_find_best_stream(info->fmt_ctx, AVMEDIA_TYPE_VIDEO,
-1, 1, NULL, 0);
int ret = av_find_best_stream(info->fmt_ctx, AVMEDIA_TYPE_VIDEO, -1, 1,
NULL, 0);
if (ret < 0) {
blog(LOG_WARNING, "Couldn't find video stream in file '%s': %s",
info->file, av_err2str(ret));
info->file, av_err2str(ret));
return false;
}
info->stream_idx = ret;
info->stream = info->fmt_ctx->streams[ret];
info->stream_idx = ret;
info->stream = info->fmt_ctx->streams[ret];
info->decoder_ctx = info->stream->codec;
info->decoder = avcodec_find_decoder(info->decoder_ctx->codec_id);
info->decoder = avcodec_find_decoder(info->decoder_ctx->codec_id);
if (!info->decoder) {
blog(LOG_WARNING, "Failed to find decoder for file '%s'",
info->file);
info->file);
return false;
}
ret = avcodec_open2(info->decoder_ctx, info->decoder, NULL);
if (ret < 0) {
blog(LOG_WARNING, "Failed to open video codec for file '%s': "
"%s", info->file, av_err2str(ret));
blog(LOG_WARNING,
"Failed to open video codec for file '%s': "
"%s",
info->file, av_err2str(ret));
return false;
}
@ -63,28 +65,30 @@ static bool ffmpeg_image_init(struct ffmpeg_image *info, const char *file)
return false;
memset(info, 0, sizeof(struct ffmpeg_image));
info->file = file;
info->file = file;
info->stream_idx = -1;
ret = avformat_open_input(&info->fmt_ctx, file, NULL, NULL);
if (ret < 0) {
blog(LOG_WARNING, "Failed to open file '%s': %s",
info->file, av_err2str(ret));
blog(LOG_WARNING, "Failed to open file '%s': %s", info->file,
av_err2str(ret));
return false;
}
ret = avformat_find_stream_info(info->fmt_ctx, NULL);
if (ret < 0) {
blog(LOG_WARNING, "Could not find stream info for file '%s':"
" %s", info->file, av_err2str(ret));
blog(LOG_WARNING,
"Could not find stream info for file '%s':"
" %s",
info->file, av_err2str(ret));
goto fail;
}
if (!ffmpeg_image_open_decoder_context(info))
goto fail;
info->cx = info->decoder_ctx->width;
info->cy = info->decoder_ctx->height;
info->cx = info->decoder_ctx->width;
info->cy = info->decoder_ctx->height;
info->format = info->decoder_ctx->pix_fmt;
return true;
@ -94,18 +98,20 @@ fail:
}
static bool ffmpeg_image_reformat_frame(struct ffmpeg_image *info,
AVFrame *frame, uint8_t *out, int linesize)
AVFrame *frame, uint8_t *out,
int linesize)
{
struct SwsContext *sws_ctx = NULL;
int ret = 0;
int ret = 0;
if (info->format == AV_PIX_FMT_RGBA ||
info->format == AV_PIX_FMT_BGRA ||
info->format == AV_PIX_FMT_BGR0) {
if (linesize != frame->linesize[0]) {
int min_line = linesize < frame->linesize[0] ?
linesize : frame->linesize[0];
int min_line = linesize < frame->linesize[0]
? linesize
: frame->linesize[0];
for (int y = 0; y < info->cy; y++)
memcpy(out + y * linesize,
@ -117,21 +123,23 @@ static bool ffmpeg_image_reformat_frame(struct ffmpeg_image *info,
} else {
sws_ctx = sws_getContext(info->cx, info->cy, info->format,
info->cx, info->cy, AV_PIX_FMT_BGRA,
SWS_POINT, NULL, NULL, NULL);
info->cx, info->cy, AV_PIX_FMT_BGRA,
SWS_POINT, NULL, NULL, NULL);
if (!sws_ctx) {
blog(LOG_WARNING, "Failed to create scale context "
"for '%s'", info->file);
blog(LOG_WARNING,
"Failed to create scale context "
"for '%s'",
info->file);
return false;
}
ret = sws_scale(sws_ctx, (const uint8_t *const*)frame->data,
ret = sws_scale(sws_ctx, (const uint8_t *const *)frame->data,
frame->linesize, 0, info->cy, &out, &linesize);
sws_freeContext(sws_ctx);
if (ret < 0) {
blog(LOG_WARNING, "sws_scale failed for '%s': %s",
info->file, av_err2str(ret));
info->file, av_err2str(ret));
return false;
}
@ -142,24 +150,24 @@ static bool ffmpeg_image_reformat_frame(struct ffmpeg_image *info,
}
static bool ffmpeg_image_decode(struct ffmpeg_image *info, uint8_t *out,
int linesize)
int linesize)
{
AVPacket packet = {0};
bool success = false;
AVFrame *frame = av_frame_alloc();
int got_frame = 0;
int ret;
AVPacket packet = {0};
bool success = false;
AVFrame *frame = av_frame_alloc();
int got_frame = 0;
int ret;
if (!frame) {
blog(LOG_WARNING, "Failed to create frame data for '%s'",
info->file);
info->file);
return false;
}
ret = av_read_frame(info->fmt_ctx, &packet);
if (ret < 0) {
blog(LOG_WARNING, "Failed to read image frame from '%s': %s",
info->file, av_err2str(ret));
info->file, av_err2str(ret));
goto fail;
}
@ -175,11 +183,11 @@ static bool ffmpeg_image_decode(struct ffmpeg_image *info, uint8_t *out,
ret = 0;
#else
ret = avcodec_decode_video2(info->decoder_ctx, frame,
&got_frame, &packet);
&got_frame, &packet);
#endif
if (ret < 0) {
blog(LOG_WARNING, "Failed to decode frame for '%s': %s",
info->file, av_err2str(ret));
info->file, av_err2str(ret));
goto fail;
}
}
@ -194,27 +202,30 @@ fail:
void gs_init_image_deps(void)
{
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(58, 9, 100)
av_register_all();
#endif
}
void gs_free_image_deps(void)
{
}
void gs_free_image_deps(void) {}
static inline enum gs_color_format convert_format(enum AVPixelFormat format)
{
switch ((int)format) {
case AV_PIX_FMT_RGBA: return GS_RGBA;
case AV_PIX_FMT_BGRA: return GS_BGRA;
case AV_PIX_FMT_BGR0: return GS_BGRX;
case AV_PIX_FMT_RGBA:
return GS_RGBA;
case AV_PIX_FMT_BGRA:
return GS_BGRA;
case AV_PIX_FMT_BGR0:
return GS_BGRX;
}
return GS_BGRX;
}
uint8_t *gs_create_texture_file_data(const char *file,
enum gs_color_format *format,
uint32_t *cx_out, uint32_t *cy_out)
enum gs_color_format *format,
uint32_t *cx_out, uint32_t *cy_out)
{
struct ffmpeg_image image;
uint8_t *data = NULL;

View file

@ -20,23 +20,25 @@
#include "../util/platform.h"
#include "graphics-internal.h"
#define GRAPHICS_IMPORT(func) \
do { \
exports->func = os_dlsym(module, #func); \
if (!exports->func) { \
success = false; \
blog(LOG_ERROR, "Could not load function '%s' from " \
"module '%s'", #func, module_name); \
} \
#define GRAPHICS_IMPORT(func) \
do { \
exports->func = os_dlsym(module, #func); \
if (!exports->func) { \
success = false; \
blog(LOG_ERROR, \
"Could not load function '%s' from " \
"module '%s'", \
#func, module_name); \
} \
} while (false)
#define GRAPHICS_IMPORT_OPTIONAL(func) \
do { \
#define GRAPHICS_IMPORT_OPTIONAL(func) \
do { \
exports->func = os_dlsym(module, #func); \
} while (false)
bool load_graphics_imports(struct gs_exports *exports, void *module,
const char *module_name)
const char *module_name)
{
bool success = true;
@ -48,6 +50,7 @@ bool load_graphics_imports(struct gs_exports *exports, void *module,
GRAPHICS_IMPORT(device_destroy);
GRAPHICS_IMPORT(device_enter_context);
GRAPHICS_IMPORT(device_leave_context);
GRAPHICS_IMPORT(device_get_device_obj);
GRAPHICS_IMPORT(device_swapchain_create);
GRAPHICS_IMPORT(device_resize);
GRAPHICS_IMPORT(device_get_size);
@ -63,6 +66,8 @@ bool load_graphics_imports(struct gs_exports *exports, void *module,
GRAPHICS_IMPORT(device_pixelshader_create);
GRAPHICS_IMPORT(device_vertexbuffer_create);
GRAPHICS_IMPORT(device_indexbuffer_create);
GRAPHICS_IMPORT(device_timer_create);
GRAPHICS_IMPORT(device_timer_range_create);
GRAPHICS_IMPORT(device_get_texture_type);
GRAPHICS_IMPORT(device_load_vertexbuffer);
GRAPHICS_IMPORT(device_load_indexbuffer);
@ -151,6 +156,15 @@ bool load_graphics_imports(struct gs_exports *exports, void *module,
GRAPHICS_IMPORT(gs_indexbuffer_get_num_indices);
GRAPHICS_IMPORT(gs_indexbuffer_get_type);
GRAPHICS_IMPORT(gs_timer_destroy);
GRAPHICS_IMPORT(gs_timer_begin);
GRAPHICS_IMPORT(gs_timer_end);
GRAPHICS_IMPORT(gs_timer_get_data);
GRAPHICS_IMPORT(gs_timer_range_destroy);
GRAPHICS_IMPORT(gs_timer_range_begin);
GRAPHICS_IMPORT(gs_timer_range_end);
GRAPHICS_IMPORT(gs_timer_range_get_data);
GRAPHICS_IMPORT(gs_shader_destroy);
GRAPHICS_IMPORT(gs_shader_get_num_params);
GRAPHICS_IMPORT(gs_shader_get_param_by_idx);

View file

@ -26,162 +26,180 @@
struct gs_exports {
const char *(*device_get_name)(void);
int (*device_get_type)(void);
bool (*device_enum_adapters)(
bool (*callback)(void*, const char*, uint32_t),
void*);
bool (*device_enum_adapters)(bool (*callback)(void *, const char *,
uint32_t),
void *);
const char *(*device_preprocessor_name)(void);
int (*device_create)(gs_device_t **device, uint32_t adapter);
void (*device_destroy)(gs_device_t *device);
void (*device_enter_context)(gs_device_t *device);
void (*device_leave_context)(gs_device_t *device);
gs_swapchain_t *(*device_swapchain_create)(gs_device_t *device,
const struct gs_init_data *data);
void *(*device_get_device_obj)(gs_device_t *device);
gs_swapchain_t *(*device_swapchain_create)(
gs_device_t *device, const struct gs_init_data *data);
void (*device_resize)(gs_device_t *device, uint32_t x, uint32_t y);
void (*device_get_size)(const gs_device_t *device,
uint32_t *x, uint32_t *y);
void (*device_get_size)(const gs_device_t *device, uint32_t *x,
uint32_t *y);
uint32_t (*device_get_width)(const gs_device_t *device);
uint32_t (*device_get_height)(const gs_device_t *device);
gs_texture_t *(*device_texture_create)(gs_device_t *device,
uint32_t width, uint32_t height,
enum gs_color_format color_format, uint32_t levels,
const uint8_t **data, uint32_t flags);
gs_texture_t *(*device_cubetexture_create)(gs_device_t *device,
uint32_t size, enum gs_color_format color_format,
uint32_t levels, const uint8_t **data, uint32_t flags);
gs_texture_t *(*device_voltexture_create)(gs_device_t *device,
uint32_t width, uint32_t height, uint32_t depth,
enum gs_color_format color_format, uint32_t levels,
const uint8_t **data, uint32_t flags);
gs_zstencil_t *(*device_zstencil_create)(gs_device_t *device,
uint32_t width, uint32_t height,
enum gs_zstencil_format format);
gs_stagesurf_t *(*device_stagesurface_create)(gs_device_t *device,
uint32_t width, uint32_t height,
enum gs_color_format color_format);
gs_samplerstate_t *(*device_samplerstate_create)(gs_device_t *device,
const struct gs_sampler_info *info);
gs_texture_t *(*device_texture_create)(
gs_device_t *device, uint32_t width, uint32_t height,
enum gs_color_format color_format, uint32_t levels,
const uint8_t **data, uint32_t flags);
gs_texture_t *(*device_cubetexture_create)(
gs_device_t *device, uint32_t size,
enum gs_color_format color_format, uint32_t levels,
const uint8_t **data, uint32_t flags);
gs_texture_t *(*device_voltexture_create)(
gs_device_t *device, uint32_t width, uint32_t height,
uint32_t depth, enum gs_color_format color_format,
uint32_t levels, const uint8_t **data, uint32_t flags);
gs_zstencil_t *(*device_zstencil_create)(
gs_device_t *device, uint32_t width, uint32_t height,
enum gs_zstencil_format format);
gs_stagesurf_t *(*device_stagesurface_create)(
gs_device_t *device, uint32_t width, uint32_t height,
enum gs_color_format color_format);
gs_samplerstate_t *(*device_samplerstate_create)(
gs_device_t *device, const struct gs_sampler_info *info);
gs_shader_t *(*device_vertexshader_create)(gs_device_t *device,
const char *shader, const char *file,
char **error_string);
const char *shader,
const char *file,
char **error_string);
gs_shader_t *(*device_pixelshader_create)(gs_device_t *device,
const char *shader, const char *file,
char **error_string);
const char *shader,
const char *file,
char **error_string);
gs_vertbuffer_t *(*device_vertexbuffer_create)(gs_device_t *device,
struct gs_vb_data *data, uint32_t flags);
struct gs_vb_data *data,
uint32_t flags);
gs_indexbuffer_t *(*device_indexbuffer_create)(gs_device_t *device,
enum gs_index_type type, void *indices, size_t num,
uint32_t flags);
enum gs_index_type type,
void *indices,
size_t num,
uint32_t flags);
gs_timer_t *(*device_timer_create)(gs_device_t *device);
gs_timer_range_t *(*device_timer_range_create)(gs_device_t *device);
enum gs_texture_type (*device_get_texture_type)(
const gs_texture_t *texture);
const gs_texture_t *texture);
void (*device_load_vertexbuffer)(gs_device_t *device,
gs_vertbuffer_t *vertbuffer);
gs_vertbuffer_t *vertbuffer);
void (*device_load_indexbuffer)(gs_device_t *device,
gs_indexbuffer_t *indexbuffer);
gs_indexbuffer_t *indexbuffer);
void (*device_load_texture)(gs_device_t *device, gs_texture_t *tex,
int unit);
int unit);
void (*device_load_samplerstate)(gs_device_t *device,
gs_samplerstate_t *samplerstate, int unit);
gs_samplerstate_t *samplerstate,
int unit);
void (*device_load_vertexshader)(gs_device_t *device,
gs_shader_t *vertshader);
gs_shader_t *vertshader);
void (*device_load_pixelshader)(gs_device_t *device,
gs_shader_t *pixelshader);
void (*device_load_default_samplerstate)(gs_device_t *device,
bool b_3d, int unit);
gs_shader_t *pixelshader);
void (*device_load_default_samplerstate)(gs_device_t *device, bool b_3d,
int unit);
gs_shader_t *(*device_get_vertex_shader)(const gs_device_t *device);
gs_shader_t *(*device_get_pixel_shader)(const gs_device_t *device);
gs_texture_t *(*device_get_render_target)(const gs_device_t *device);
gs_zstencil_t *(*device_get_zstencil_target)(const gs_device_t *device);
void (*device_set_render_target)(gs_device_t *device, gs_texture_t *tex,
gs_zstencil_t *zstencil);
gs_zstencil_t *zstencil);
void (*device_set_cube_render_target)(gs_device_t *device,
gs_texture_t *cubetex, int side, gs_zstencil_t *zstencil);
gs_texture_t *cubetex, int side,
gs_zstencil_t *zstencil);
void (*device_copy_texture)(gs_device_t *device, gs_texture_t *dst,
gs_texture_t *src);
gs_texture_t *src);
void (*device_copy_texture_region)(gs_device_t *device,
gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y,
gs_texture_t *src, uint32_t src_x, uint32_t src_y,
uint32_t src_w, uint32_t src_h);
gs_texture_t *dst, uint32_t dst_x,
uint32_t dst_y, gs_texture_t *src,
uint32_t src_x, uint32_t src_y,
uint32_t src_w, uint32_t src_h);
void (*device_stage_texture)(gs_device_t *device, gs_stagesurf_t *dst,
gs_texture_t *src);
gs_texture_t *src);
void (*device_begin_scene)(gs_device_t *device);
void (*device_draw)(gs_device_t *device, enum gs_draw_mode draw_mode,
uint32_t start_vert, uint32_t num_verts);
uint32_t start_vert, uint32_t num_verts);
void (*device_end_scene)(gs_device_t *device);
void (*device_load_swapchain)(gs_device_t *device,
gs_swapchain_t *swaphchain);
gs_swapchain_t *swaphchain);
void (*device_clear)(gs_device_t *device, uint32_t clear_flags,
const struct vec4 *color, float depth, uint8_t stencil);
const struct vec4 *color, float depth,
uint8_t stencil);
void (*device_present)(gs_device_t *device);
void (*device_flush)(gs_device_t *device);
void (*device_set_cull_mode)(gs_device_t *device,
enum gs_cull_mode mode);
enum gs_cull_mode mode);
enum gs_cull_mode (*device_get_cull_mode)(const gs_device_t *device);
void (*device_enable_blending)(gs_device_t *device, bool enable);
void (*device_enable_depth_test)(gs_device_t *device, bool enable);
void (*device_enable_stencil_test)(gs_device_t *device, bool enable);
void (*device_enable_stencil_write)(gs_device_t *device, bool enable);
void (*device_enable_color)(gs_device_t *device, bool red, bool green,
bool blue, bool alpha);
bool blue, bool alpha);
void (*device_blend_function)(gs_device_t *device,
enum gs_blend_type src, enum gs_blend_type dest);
enum gs_blend_type src,
enum gs_blend_type dest);
void (*device_blend_function_separate)(gs_device_t *device,
enum gs_blend_type src_c, enum gs_blend_type dest_c,
enum gs_blend_type src_a, enum gs_blend_type dest_a);
enum gs_blend_type src_c,
enum gs_blend_type dest_c,
enum gs_blend_type src_a,
enum gs_blend_type dest_a);
void (*device_depth_function)(gs_device_t *device,
enum gs_depth_test test);
enum gs_depth_test test);
void (*device_stencil_function)(gs_device_t *device,
enum gs_stencil_side side, enum gs_depth_test test);
enum gs_stencil_side side,
enum gs_depth_test test);
void (*device_stencil_op)(gs_device_t *device,
enum gs_stencil_side side,
enum gs_stencil_op_type fail,
enum gs_stencil_op_type zfail,
enum gs_stencil_op_type zpass);
enum gs_stencil_side side,
enum gs_stencil_op_type fail,
enum gs_stencil_op_type zfail,
enum gs_stencil_op_type zpass);
void (*device_set_viewport)(gs_device_t *device, int x, int y,
int width, int height);
int width, int height);
void (*device_get_viewport)(const gs_device_t *device,
struct gs_rect *rect);
struct gs_rect *rect);
void (*device_set_scissor_rect)(gs_device_t *device,
const struct gs_rect *rect);
const struct gs_rect *rect);
void (*device_ortho)(gs_device_t *device, float left, float right,
float top, float bottom, float znear, float zfar);
float top, float bottom, float znear, float zfar);
void (*device_frustum)(gs_device_t *device, float left, float right,
float top, float bottom, float znear, float zfar);
float top, float bottom, float znear,
float zfar);
void (*device_projection_push)(gs_device_t *device);
void (*device_projection_pop)(gs_device_t *device);
void (*gs_swapchain_destroy)(gs_swapchain_t *swapchain);
void (*gs_swapchain_destroy)(gs_swapchain_t *swapchain);
void (*gs_texture_destroy)(gs_texture_t *tex);
void (*gs_texture_destroy)(gs_texture_t *tex);
uint32_t (*gs_texture_get_width)(const gs_texture_t *tex);
uint32_t (*gs_texture_get_height)(const gs_texture_t *tex);
enum gs_color_format (*gs_texture_get_color_format)(
const gs_texture_t *tex);
bool (*gs_texture_map)(gs_texture_t *tex, uint8_t **ptr,
uint32_t *linesize);
void (*gs_texture_unmap)(gs_texture_t *tex);
bool (*gs_texture_is_rect)(const gs_texture_t *tex);
void *(*gs_texture_get_obj)(const gs_texture_t *tex);
const gs_texture_t *tex);
bool (*gs_texture_map)(gs_texture_t *tex, uint8_t **ptr,
uint32_t *linesize);
void (*gs_texture_unmap)(gs_texture_t *tex);
bool (*gs_texture_is_rect)(const gs_texture_t *tex);
void *(*gs_texture_get_obj)(const gs_texture_t *tex);
void (*gs_cubetexture_destroy)(gs_texture_t *cubetex);
void (*gs_cubetexture_destroy)(gs_texture_t *cubetex);
uint32_t (*gs_cubetexture_get_size)(const gs_texture_t *cubetex);
enum gs_color_format (*gs_cubetexture_get_color_format)(
const gs_texture_t *cubetex);
const gs_texture_t *cubetex);
void (*gs_voltexture_destroy)(gs_texture_t *voltex);
void (*gs_voltexture_destroy)(gs_texture_t *voltex);
uint32_t (*gs_voltexture_get_width)(const gs_texture_t *voltex);
uint32_t (*gs_voltexture_get_height)(const gs_texture_t *voltex);
uint32_t (*gs_voltexture_get_depth)(const gs_texture_t *voltex);
enum gs_color_format (*gs_voltexture_get_color_format)(
const gs_texture_t *voltex);
const gs_texture_t *voltex);
void (*gs_stagesurface_destroy)(gs_stagesurf_t *stagesurf);
void (*gs_stagesurface_destroy)(gs_stagesurf_t *stagesurf);
uint32_t (*gs_stagesurface_get_width)(const gs_stagesurf_t *stagesurf);
uint32_t (*gs_stagesurface_get_height)(const gs_stagesurf_t *stagesurf);
enum gs_color_format (*gs_stagesurface_get_color_format)(
const gs_stagesurf_t *stagesurf);
bool (*gs_stagesurface_map)(gs_stagesurf_t *stagesurf,
uint8_t **data, uint32_t *linesize);
void (*gs_stagesurface_unmap)(gs_stagesurf_t *stagesurf);
const gs_stagesurf_t *stagesurf);
bool (*gs_stagesurface_map)(gs_stagesurf_t *stagesurf, uint8_t **data,
uint32_t *linesize);
void (*gs_stagesurface_unmap)(gs_stagesurf_t *stagesurf);
void (*gs_zstencil_destroy)(gs_zstencil_t *zstencil);
@ -190,98 +208,113 @@ struct gs_exports {
void (*gs_vertexbuffer_destroy)(gs_vertbuffer_t *vertbuffer);
void (*gs_vertexbuffer_flush)(gs_vertbuffer_t *vertbuffer);
void (*gs_vertexbuffer_flush_direct)(gs_vertbuffer_t *vertbuffer,
const struct gs_vb_data *data);
const struct gs_vb_data *data);
struct gs_vb_data *(*gs_vertexbuffer_get_data)(
const gs_vertbuffer_t *vertbuffer);
const gs_vertbuffer_t *vertbuffer);
void (*gs_indexbuffer_destroy)(gs_indexbuffer_t *indexbuffer);
void (*gs_indexbuffer_flush)(gs_indexbuffer_t *indexbuffer);
void (*gs_indexbuffer_flush_direct)(gs_indexbuffer_t *indexbuffer,
const void *data);
void *(*gs_indexbuffer_get_data)(const gs_indexbuffer_t *indexbuffer);
void (*gs_indexbuffer_destroy)(gs_indexbuffer_t *indexbuffer);
void (*gs_indexbuffer_flush)(gs_indexbuffer_t *indexbuffer);
void (*gs_indexbuffer_flush_direct)(gs_indexbuffer_t *indexbuffer,
const void *data);
void *(*gs_indexbuffer_get_data)(const gs_indexbuffer_t *indexbuffer);
size_t (*gs_indexbuffer_get_num_indices)(
const gs_indexbuffer_t *indexbuffer);
const gs_indexbuffer_t *indexbuffer);
enum gs_index_type (*gs_indexbuffer_get_type)(
const gs_indexbuffer_t *indexbuffer);
const gs_indexbuffer_t *indexbuffer);
void (*gs_timer_destroy)(gs_timer_t *timer);
void (*gs_timer_begin)(gs_timer_t *timer);
void (*gs_timer_end)(gs_timer_t *timer);
bool (*gs_timer_get_data)(gs_timer_t *timer, uint64_t *ticks);
void (*gs_timer_range_destroy)(gs_timer_range_t *range);
bool (*gs_timer_range_begin)(gs_timer_range_t *range);
bool (*gs_timer_range_end)(gs_timer_range_t *range);
bool (*gs_timer_range_get_data)(gs_timer_range_t *range, bool *disjoint,
uint64_t *frequency);
void (*gs_shader_destroy)(gs_shader_t *shader);
int (*gs_shader_get_num_params)(const gs_shader_t *shader);
gs_sparam_t *(*gs_shader_get_param_by_idx)(gs_shader_t *shader,
uint32_t param);
uint32_t param);
gs_sparam_t *(*gs_shader_get_param_by_name)(gs_shader_t *shader,
const char *name);
gs_sparam_t *(*gs_shader_get_viewproj_matrix)(
const gs_shader_t *shader);
const char *name);
gs_sparam_t *(*gs_shader_get_viewproj_matrix)(const gs_shader_t *shader);
gs_sparam_t *(*gs_shader_get_world_matrix)(const gs_shader_t *shader);
void (*gs_shader_get_param_info)(const gs_sparam_t *param,
struct gs_shader_param_info *info);
struct gs_shader_param_info *info);
void (*gs_shader_set_bool)(gs_sparam_t *param, bool val);
void (*gs_shader_set_float)(gs_sparam_t *param, float val);
void (*gs_shader_set_int)(gs_sparam_t *param, int val);
void (*gs_shader_set_matrix3)(gs_sparam_t *param,
const struct matrix3 *val);
const struct matrix3 *val);
void (*gs_shader_set_matrix4)(gs_sparam_t *param,
const struct matrix4 *val);
const struct matrix4 *val);
void (*gs_shader_set_vec2)(gs_sparam_t *param, const struct vec2 *val);
void (*gs_shader_set_vec3)(gs_sparam_t *param, const struct vec3 *val);
void (*gs_shader_set_vec4)(gs_sparam_t *param, const struct vec4 *val);
void (*gs_shader_set_texture)(gs_sparam_t *param, gs_texture_t *val);
void (*gs_shader_set_val)(gs_sparam_t *param, const void *val,
size_t size);
size_t size);
void (*gs_shader_set_default)(gs_sparam_t *param);
void (*gs_shader_set_next_sampler)(gs_sparam_t *param,
gs_samplerstate_t *sampler);
gs_samplerstate_t *sampler);
bool (*device_nv12_available)(gs_device_t *device);
void (*device_debug_marker_begin)(gs_device_t *device,
const char *markername, const float color[4]);
const char *markername,
const float color[4]);
void (*device_debug_marker_end)(gs_device_t *device);
#ifdef __APPLE__
/* OSX/Cocoa specific functions */
gs_texture_t *(*device_texture_create_from_iosurface)(gs_device_t *dev,
void *iosurf);
void *iosurf);
bool (*gs_texture_rebind_iosurface)(gs_texture_t *texture,
void *iosurf);
void *iosurf);
#elif _WIN32
bool (*device_gdi_texture_available)(void);
bool (*device_shared_texture_available)(void);
bool (*device_get_duplicator_monitor_info)(gs_device_t *device,
int monitor_idx, struct gs_monitor_info *monitor_info);
bool (*device_get_duplicator_monitor_info)(
gs_device_t *device, int monitor_idx,
struct gs_monitor_info *monitor_info);
gs_duplicator_t *(*device_duplicator_create)(gs_device_t *device,
int monitor_idx);
int monitor_idx);
void (*gs_duplicator_destroy)(gs_duplicator_t *duplicator);
bool (*gs_duplicator_update_frame)(gs_duplicator_t *duplicator);
gs_texture_t *(*gs_duplicator_get_texture)(gs_duplicator_t *duplicator);
gs_texture_t *(*device_texture_create_gdi)(gs_device_t *device,
uint32_t width, uint32_t height);
uint32_t width,
uint32_t height);
void *(*gs_texture_get_dc)(gs_texture_t *gdi_tex);
void (*gs_texture_release_dc)(gs_texture_t *gdi_tex);
gs_texture_t *(*device_texture_open_shared)(gs_device_t *device,
uint32_t handle);
uint32_t handle);
uint32_t (*device_texture_get_shared_handle)(gs_texture_t *tex);
int (*device_texture_acquire_sync)(gs_texture_t *tex, uint64_t key,
uint32_t ms);
uint32_t ms);
int (*device_texture_release_sync)(gs_texture_t *tex, uint64_t key);
bool (*device_texture_create_nv12)(gs_device_t *device,
gs_texture_t **tex_y, gs_texture_t **tex_uv,
uint32_t width, uint32_t height, uint32_t flags);
gs_texture_t **tex_y,
gs_texture_t **tex_uv,
uint32_t width, uint32_t height,
uint32_t flags);
gs_stagesurf_t *(*device_stagesurface_create_nv12)(gs_device_t *device,
uint32_t width, uint32_t height);
uint32_t width,
uint32_t height);
#endif
};
struct blend_state {
bool enabled;
bool enabled;
enum gs_blend_type src_c;
enum gs_blend_type dest_c;
enum gs_blend_type src_a;
@ -289,34 +322,34 @@ struct blend_state {
};
struct graphics_subsystem {
void *module;
gs_device_t *device;
struct gs_exports exports;
void *module;
gs_device_t *device;
struct gs_exports exports;
DARRAY(struct gs_rect) viewport_stack;
DARRAY(struct matrix4) matrix_stack;
size_t cur_matrix;
size_t cur_matrix;
struct matrix4 projection;
struct gs_effect *cur_effect;
struct matrix4 projection;
struct gs_effect *cur_effect;
gs_vertbuffer_t *sprite_buffer;
gs_vertbuffer_t *sprite_buffer;
bool using_immediate;
struct gs_vb_data *vbd;
gs_vertbuffer_t *immediate_vertbuffer;
DARRAY(struct vec3) verts;
DARRAY(struct vec3) norms;
DARRAY(uint32_t) colors;
DARRAY(struct vec2) texverts[16];
bool using_immediate;
struct gs_vb_data *vbd;
gs_vertbuffer_t *immediate_vertbuffer;
DARRAY(struct vec3) verts;
DARRAY(struct vec3) norms;
DARRAY(uint32_t) colors;
DARRAY(struct vec2) texverts[16];
pthread_mutex_t effect_mutex;
struct gs_effect *first_effect;
pthread_mutex_t effect_mutex;
struct gs_effect *first_effect;
pthread_mutex_t mutex;
volatile long ref;
pthread_mutex_t mutex;
volatile long ref;
struct blend_state cur_blend_state;
struct blend_state cur_blend_state;
DARRAY(struct blend_state) blend_state_stack;
};

View file

@ -2,7 +2,7 @@
#include "obsconfig.h"
#define MAGICKCORE_QUANTUM_DEPTH 16
#define MAGICKCORE_HDRI_ENABLE 0
#define MAGICKCORE_HDRI_ENABLE 0
#if LIBOBS_IMAGEMAGICK_DIR_STYLE == LIBOBS_IMAGEMAGICK_DIR_STYLE_6L
#include <magick/MagickCore.h>
@ -21,33 +21,34 @@ void gs_free_image_deps()
}
uint8_t *gs_create_texture_file_data(const char *file,
enum gs_color_format *format,
uint32_t *cx_out, uint32_t *cy_out)
enum gs_color_format *format,
uint32_t *cx_out, uint32_t *cy_out)
{
uint8_t *data = NULL;
ImageInfo *info;
uint8_t *data = NULL;
ImageInfo *info;
ExceptionInfo *exception;
Image *image;
Image *image;
if (!file || !*file)
return NULL;
info = CloneImageInfo(NULL);
info = CloneImageInfo(NULL);
exception = AcquireExceptionInfo();
strcpy(info->filename, file);
image = ReadImage(info, exception);
if (image) {
size_t cx = image->magick_columns;
size_t cy = image->magick_rows;
data = bmalloc(cx * cy * 4);
size_t cx = image->magick_columns;
size_t cy = image->magick_rows;
data = bmalloc(cx * cy * 4);
ExportImagePixels(image, 0, 0, cx, cy, "BGRA", CharPixel,
data, exception);
ExportImagePixels(image, 0, 0, cx, cy, "BGRA", CharPixel, data,
exception);
if (exception->severity != UndefinedException) {
blog(LOG_WARNING, "magickcore warning/error getting "
"pixels from file '%s': %s", file,
exception->reason);
blog(LOG_WARNING,
"magickcore warning/error getting "
"pixels from file '%s': %s",
file, exception->reason);
bfree(data);
data = NULL;
}
@ -58,8 +59,10 @@ uint8_t *gs_create_texture_file_data(const char *file,
DestroyImage(image);
} else if (exception->severity != UndefinedException) {
blog(LOG_WARNING, "magickcore warning/error reading file "
"'%s': %s", file, exception->reason);
blog(LOG_WARNING,
"magickcore warning/error reading file "
"'%s': %s",
file, exception->reason);
}
DestroyImageInfo(info);

File diff suppressed because it is too large Load diff

View file

@ -50,7 +50,7 @@ enum gs_draw_mode {
GS_LINES,
GS_LINESTRIP,
GS_TRIS,
GS_TRISTRIP
GS_TRISTRIP,
};
enum gs_color_format {
@ -80,18 +80,18 @@ enum gs_zstencil_format {
GS_Z16,
GS_Z24_S8,
GS_Z32F,
GS_Z32F_S8X24
GS_Z32F_S8X24,
};
enum gs_index_type {
GS_UNSIGNED_SHORT,
GS_UNSIGNED_LONG
GS_UNSIGNED_LONG,
};
enum gs_cull_mode {
GS_BACK,
GS_FRONT,
GS_NEITHER
GS_NEITHER,
};
enum gs_blend_type {
@ -105,7 +105,7 @@ enum gs_blend_type {
GS_BLEND_INVDSTCOLOR,
GS_BLEND_DSTALPHA,
GS_BLEND_INVDSTALPHA,
GS_BLEND_SRCALPHASAT
GS_BLEND_SRCALPHASAT,
};
enum gs_depth_test {
@ -116,13 +116,13 @@ enum gs_depth_test {
GS_GEQUAL,
GS_GREATER,
GS_NOTEQUAL,
GS_ALWAYS
GS_ALWAYS,
};
enum gs_stencil_side {
GS_STENCIL_FRONT=1,
GS_STENCIL_FRONT = 1,
GS_STENCIL_BACK,
GS_STENCIL_BOTH
GS_STENCIL_BOTH,
};
enum gs_stencil_op_type {
@ -131,7 +131,7 @@ enum gs_stencil_op_type {
GS_REPLACE,
GS_INCR,
GS_DECR,
GS_INVERT
GS_INVERT,
};
enum gs_cube_sides {
@ -140,7 +140,7 @@ enum gs_cube_sides {
GS_POSITIVE_Y,
GS_NEGATIVE_Y,
GS_POSITIVE_Z,
GS_NEGATIVE_Z
GS_NEGATIVE_Z,
};
enum gs_sample_filter {
@ -160,13 +160,13 @@ enum gs_address_mode {
GS_ADDRESS_WRAP,
GS_ADDRESS_MIRROR,
GS_ADDRESS_BORDER,
GS_ADDRESS_MIRRORONCE
GS_ADDRESS_MIRRORONCE,
};
enum gs_texture_type {
GS_TEXTURE_2D,
GS_TEXTURE_3D,
GS_TEXTURE_CUBE
GS_TEXTURE_CUBE,
};
struct gs_monitor_info {
@ -195,7 +195,7 @@ struct gs_vb_data {
static inline struct gs_vb_data *gs_vbdata_create(void)
{
return (struct gs_vb_data*)bzalloc(sizeof(struct gs_vb_data));
return (struct gs_vb_data *)bzalloc(sizeof(struct gs_vb_data));
}
static inline void gs_vbdata_destroy(struct gs_vb_data *data)
@ -247,6 +247,7 @@ struct gs_index_buffer;
struct gs_sampler_state;
struct gs_shader;
struct gs_swap_chain;
struct gs_timer;
struct gs_texrender;
struct gs_shader_param;
struct gs_effect;
@ -256,22 +257,24 @@ struct gs_effect_param;
struct gs_device;
struct graphics_subsystem;
typedef struct gs_texture gs_texture_t;
typedef struct gs_stage_surface gs_stagesurf_t;
typedef struct gs_zstencil_buffer gs_zstencil_t;
typedef struct gs_vertex_buffer gs_vertbuffer_t;
typedef struct gs_index_buffer gs_indexbuffer_t;
typedef struct gs_sampler_state gs_samplerstate_t;
typedef struct gs_swap_chain gs_swapchain_t;
typedef struct gs_texture_render gs_texrender_t;
typedef struct gs_shader gs_shader_t;
typedef struct gs_shader_param gs_sparam_t;
typedef struct gs_effect gs_effect_t;
typedef struct gs_texture gs_texture_t;
typedef struct gs_stage_surface gs_stagesurf_t;
typedef struct gs_zstencil_buffer gs_zstencil_t;
typedef struct gs_vertex_buffer gs_vertbuffer_t;
typedef struct gs_index_buffer gs_indexbuffer_t;
typedef struct gs_sampler_state gs_samplerstate_t;
typedef struct gs_swap_chain gs_swapchain_t;
typedef struct gs_timer gs_timer_t;
typedef struct gs_timer_range gs_timer_range_t;
typedef struct gs_texture_render gs_texrender_t;
typedef struct gs_shader gs_shader_t;
typedef struct gs_shader_param gs_sparam_t;
typedef struct gs_effect gs_effect_t;
typedef struct gs_effect_technique gs_technique_t;
typedef struct gs_effect_pass gs_epass_t;
typedef struct gs_effect_param gs_eparam_t;
typedef struct gs_device gs_device_t;
typedef struct graphics_subsystem graphics_t;
typedef struct gs_effect_pass gs_epass_t;
typedef struct gs_effect_param gs_eparam_t;
typedef struct gs_device gs_device_t;
typedef struct graphics_subsystem graphics_t;
/* ---------------------------------------------------
* shader functions
@ -308,20 +311,22 @@ EXPORT void gs_shader_destroy(gs_shader_t *shader);
EXPORT int gs_shader_get_num_params(const gs_shader_t *shader);
EXPORT gs_sparam_t *gs_shader_get_param_by_idx(gs_shader_t *shader,
uint32_t param);
uint32_t param);
EXPORT gs_sparam_t *gs_shader_get_param_by_name(gs_shader_t *shader,
const char *name);
const char *name);
EXPORT gs_sparam_t *gs_shader_get_viewproj_matrix(const gs_shader_t *shader);
EXPORT gs_sparam_t *gs_shader_get_world_matrix(const gs_shader_t *shader);
EXPORT void gs_shader_get_param_info(const gs_sparam_t *param,
struct gs_shader_param_info *info);
struct gs_shader_param_info *info);
EXPORT void gs_shader_set_bool(gs_sparam_t *param, bool val);
EXPORT void gs_shader_set_float(gs_sparam_t *param, float val);
EXPORT void gs_shader_set_int(gs_sparam_t *param, int val);
EXPORT void gs_shader_set_matrix3(gs_sparam_t *param, const struct matrix3 *val);
EXPORT void gs_shader_set_matrix4(gs_sparam_t *param, const struct matrix4 *val);
EXPORT void gs_shader_set_matrix3(gs_sparam_t *param,
const struct matrix3 *val);
EXPORT void gs_shader_set_matrix4(gs_sparam_t *param,
const struct matrix4 *val);
EXPORT void gs_shader_set_vec2(gs_sparam_t *param, const struct vec2 *val);
EXPORT void gs_shader_set_vec3(gs_sparam_t *param, const struct vec3 *val);
EXPORT void gs_shader_set_vec4(gs_sparam_t *param, const struct vec4 *val);
@ -329,7 +334,7 @@ EXPORT void gs_shader_set_texture(gs_sparam_t *param, gs_texture_t *val);
EXPORT void gs_shader_set_val(gs_sparam_t *param, const void *val, size_t size);
EXPORT void gs_shader_set_default(gs_sparam_t *param);
EXPORT void gs_shader_set_next_sampler(gs_sparam_t *param,
gs_samplerstate_t *sampler);
gs_samplerstate_t *sampler);
#endif
/* ---------------------------------------------------
@ -359,32 +364,33 @@ struct gs_effect_param_info {
EXPORT void gs_effect_destroy(gs_effect_t *effect);
EXPORT gs_technique_t *gs_effect_get_technique(const gs_effect_t *effect,
const char *name);
const char *name);
EXPORT gs_technique_t *gs_effect_get_current_technique(
const gs_effect_t *effect);
EXPORT gs_technique_t *
gs_effect_get_current_technique(const gs_effect_t *effect);
EXPORT size_t gs_technique_begin(gs_technique_t *technique);
EXPORT void gs_technique_end(gs_technique_t *technique);
EXPORT bool gs_technique_begin_pass(gs_technique_t *technique, size_t pass);
EXPORT bool gs_technique_begin_pass_by_name(gs_technique_t *technique,
const char *name);
const char *name);
EXPORT void gs_technique_end_pass(gs_technique_t *technique);
EXPORT gs_epass_t *gs_technique_get_pass_by_idx(const gs_technique_t *technique,
size_t pass);
EXPORT gs_epass_t *gs_technique_get_pass_by_name(
const gs_technique_t *technique, const char *name);
size_t pass);
EXPORT gs_epass_t *
gs_technique_get_pass_by_name(const gs_technique_t *technique,
const char *name);
EXPORT size_t gs_effect_get_num_params(const gs_effect_t *effect);
EXPORT gs_eparam_t *gs_effect_get_param_by_idx(const gs_effect_t *effect,
size_t param);
size_t param);
EXPORT gs_eparam_t *gs_effect_get_param_by_name(const gs_effect_t *effect,
const char *name);
const char *name);
EXPORT size_t gs_param_get_num_annotations(const gs_eparam_t *param);
EXPORT gs_eparam_t *gs_param_get_annotation_by_idx(const gs_eparam_t *param,
size_t annotation);
size_t annotation);
EXPORT gs_eparam_t *gs_param_get_annotation_by_name(const gs_eparam_t *param,
const char *name);
const char *name);
/** Helper function to simplify effect usage. Use with a while loop that
* contains drawing functions. Automatically handles techniques, passes, and
@ -399,14 +405,14 @@ EXPORT gs_eparam_t *gs_effect_get_world_matrix(const gs_effect_t *effect);
#ifndef SWIG
EXPORT void gs_effect_get_param_info(const gs_eparam_t *param,
struct gs_effect_param_info *info);
struct gs_effect_param_info *info);
#endif
EXPORT void gs_effect_set_bool(gs_eparam_t *param, bool val);
EXPORT void gs_effect_set_float(gs_eparam_t *param, float val);
EXPORT void gs_effect_set_int(gs_eparam_t *param, int val);
EXPORT void gs_effect_set_matrix4(gs_eparam_t *param,
const struct matrix4 *val);
const struct matrix4 *val);
EXPORT void gs_effect_set_vec2(gs_eparam_t *param, const struct vec2 *val);
EXPORT void gs_effect_set_vec3(gs_eparam_t *param, const struct vec3 *val);
EXPORT void gs_effect_set_vec4(gs_eparam_t *param, const struct vec4 *val);
@ -418,7 +424,7 @@ EXPORT void *gs_effect_get_val(gs_eparam_t *param);
EXPORT size_t gs_effect_get_default_val_size(gs_eparam_t *param);
EXPORT void *gs_effect_get_default_val(gs_eparam_t *param);
EXPORT void gs_effect_set_next_sampler(gs_eparam_t *param,
gs_samplerstate_t *sampler);
gs_samplerstate_t *sampler);
EXPORT void gs_effect_set_color(gs_eparam_t *param, uint32_t argb);
@ -427,10 +433,10 @@ EXPORT void gs_effect_set_color(gs_eparam_t *param, uint32_t argb);
* --------------------------------------------------- */
EXPORT gs_texrender_t *gs_texrender_create(enum gs_color_format format,
enum gs_zstencil_format zsformat);
enum gs_zstencil_format zsformat);
EXPORT void gs_texrender_destroy(gs_texrender_t *texrender);
EXPORT bool gs_texrender_begin(gs_texrender_t *texrender, uint32_t cx,
uint32_t cy);
uint32_t cy);
EXPORT void gs_texrender_end(gs_texrender_t *texrender);
EXPORT void gs_texrender_reset(gs_texrender_t *texrender);
EXPORT gs_texture_t *gs_texrender_get_texture(const gs_texrender_t *texrender);
@ -439,60 +445,62 @@ EXPORT gs_texture_t *gs_texrender_get_texture(const gs_texrender_t *texrender);
* graphics subsystem
* --------------------------------------------------- */
#define GS_BUILD_MIPMAPS (1<<0)
#define GS_DYNAMIC (1<<1)
#define GS_RENDER_TARGET (1<<2)
#define GS_GL_DUMMYTEX (1<<3) /**<< texture with no allocated texture data */
#define GS_DUP_BUFFER (1<<4) /**<< do not pass buffer ownership when
#define GS_BUILD_MIPMAPS (1 << 0)
#define GS_DYNAMIC (1 << 1)
#define GS_RENDER_TARGET (1 << 2)
#define GS_GL_DUMMYTEX (1 << 3) /**<< texture with no allocated texture data */
#define GS_DUP_BUFFER \
(1 << 4) /**<< do not pass buffer ownership when
* creating a vertex/index buffer */
#define GS_SHARED_TEX (1<<5)
#define GS_SHARED_KM_TEX (1<<6)
#define GS_SHARED_TEX (1 << 5)
#define GS_SHARED_KM_TEX (1 << 6)
/* ---------------- */
/* global functions */
#define GS_SUCCESS 0
#define GS_ERROR_FAIL -1
#define GS_SUCCESS 0
#define GS_ERROR_FAIL -1
#define GS_ERROR_MODULE_NOT_FOUND -2
#define GS_ERROR_NOT_SUPPORTED -3
#define GS_ERROR_NOT_SUPPORTED -3
struct gs_window {
#if defined(_WIN32)
void *hwnd;
void *hwnd;
#elif defined(__APPLE__)
__unsafe_unretained id view;
__unsafe_unretained id view;
#elif defined(__linux__) || defined(__FreeBSD__)
/* I'm not sure how portable defining id to uint32_t is. */
uint32_t id;
void* display;
void *display;
#endif
};
struct gs_init_data {
struct gs_window window;
uint32_t cx, cy;
uint32_t num_backbuffers;
enum gs_color_format format;
struct gs_window window;
uint32_t cx, cy;
uint32_t num_backbuffers;
enum gs_color_format format;
enum gs_zstencil_format zsformat;
uint32_t adapter;
uint32_t adapter;
};
#define GS_DEVICE_OPENGL 1
#define GS_DEVICE_OPENGL 1
#define GS_DEVICE_DIRECT3D_11 2
EXPORT const char *gs_get_device_name(void);
EXPORT int gs_get_device_type(void);
EXPORT void gs_enum_adapters(
bool (*callback)(void *param, const char *name, uint32_t id),
void *param);
EXPORT void gs_enum_adapters(bool (*callback)(void *param, const char *name,
uint32_t id),
void *param);
EXPORT int gs_create(graphics_t **graphics, const char *module,
uint32_t adapter);
uint32_t adapter);
EXPORT void gs_destroy(graphics_t *graphics);
EXPORT void gs_enter_context(graphics_t *graphics);
EXPORT void gs_leave_context(void);
EXPORT graphics_t *gs_get_context(void);
EXPORT void *gs_get_device_obj(void);
EXPORT void gs_matrix_push(void);
EXPORT void gs_matrix_pop(void);
@ -527,21 +535,22 @@ EXPORT input_t *gs_get_input(void);
EXPORT gs_effect_t *gs_get_effect(void);
EXPORT gs_effect_t *gs_effect_create_from_file(const char *file,
char **error_string);
char **error_string);
EXPORT gs_effect_t *gs_effect_create(const char *effect_string,
const char *filename, char **error_string);
const char *filename, char **error_string);
EXPORT gs_shader_t *gs_vertexshader_create_from_file(const char *file,
char **error_string);
char **error_string);
EXPORT gs_shader_t *gs_pixelshader_create_from_file(const char *file,
char **error_string);
char **error_string);
EXPORT gs_texture_t *gs_texture_create_from_file(const char *file);
EXPORT uint8_t *gs_create_texture_file_data(const char *file,
enum gs_color_format *format, uint32_t *cx, uint32_t *cy);
enum gs_color_format *format,
uint32_t *cx, uint32_t *cy);
#define GS_FLIP_U (1<<0)
#define GS_FLIP_V (1<<1)
#define GS_FLIP_U (1 << 0)
#define GS_FLIP_V (1 << 1)
/**
* Draws a 2D sprite
@ -551,13 +560,15 @@ EXPORT uint8_t *gs_create_texture_file_data(const char *file,
* axis with GS_FLIP_U and GS_FLIP_V.
*/
EXPORT void gs_draw_sprite(gs_texture_t *tex, uint32_t flip, uint32_t width,
uint32_t height);
uint32_t height);
EXPORT void gs_draw_sprite_subregion(gs_texture_t *tex, uint32_t flip,
uint32_t x, uint32_t y, uint32_t cx, uint32_t cy);
uint32_t x, uint32_t y, uint32_t cx,
uint32_t cy);
EXPORT void gs_draw_cube_backdrop(gs_texture_t *cubetex, const struct quat *rot,
float left, float right, float top, float bottom, float znear);
float left, float right, float top,
float bottom, float znear);
/** sets the viewport to current swap chain size */
EXPORT void gs_reset_viewport(void);
@ -571,9 +582,10 @@ EXPORT void gs_viewport_push(void);
EXPORT void gs_viewport_pop(void);
EXPORT void gs_texture_set_image(gs_texture_t *tex, const uint8_t *data,
uint32_t linesize, bool invert);
uint32_t linesize, bool invert);
EXPORT void gs_cubetexture_set_image(gs_texture_t *cubetex, uint32_t side,
const void *data, uint32_t linesize, bool invert);
const void *data, uint32_t linesize,
bool invert);
EXPORT void gs_perspective(float fovy, float aspect, float znear, float zfar);
@ -592,33 +604,41 @@ EXPORT uint32_t gs_get_width(void);
EXPORT uint32_t gs_get_height(void);
EXPORT gs_texture_t *gs_texture_create(uint32_t width, uint32_t height,
enum gs_color_format color_format, uint32_t levels,
const uint8_t **data, uint32_t flags);
EXPORT gs_texture_t *gs_cubetexture_create(uint32_t size,
enum gs_color_format color_format, uint32_t levels,
const uint8_t **data, uint32_t flags);
enum gs_color_format color_format,
uint32_t levels, const uint8_t **data,
uint32_t flags);
EXPORT gs_texture_t *
gs_cubetexture_create(uint32_t size, enum gs_color_format color_format,
uint32_t levels, const uint8_t **data, uint32_t flags);
EXPORT gs_texture_t *gs_voltexture_create(uint32_t width, uint32_t height,
uint32_t depth, enum gs_color_format color_format,
uint32_t levels, const uint8_t **data, uint32_t flags);
uint32_t depth,
enum gs_color_format color_format,
uint32_t levels, const uint8_t **data,
uint32_t flags);
EXPORT gs_zstencil_t *gs_zstencil_create(uint32_t width, uint32_t height,
enum gs_zstencil_format format);
enum gs_zstencil_format format);
EXPORT gs_stagesurf_t *gs_stagesurface_create(uint32_t width, uint32_t height,
enum gs_color_format color_format);
EXPORT gs_stagesurf_t *
gs_stagesurface_create(uint32_t width, uint32_t height,
enum gs_color_format color_format);
EXPORT gs_samplerstate_t *gs_samplerstate_create(
const struct gs_sampler_info *info);
EXPORT gs_samplerstate_t *
gs_samplerstate_create(const struct gs_sampler_info *info);
EXPORT gs_shader_t *gs_vertexshader_create(const char *shader,
const char *file, char **error_string);
EXPORT gs_shader_t *gs_pixelshader_create(const char *shader,
const char *file, char **error_string);
EXPORT gs_shader_t *gs_vertexshader_create(const char *shader, const char *file,
char **error_string);
EXPORT gs_shader_t *gs_pixelshader_create(const char *shader, const char *file,
char **error_string);
EXPORT gs_vertbuffer_t *gs_vertexbuffer_create(struct gs_vb_data *data,
uint32_t flags);
uint32_t flags);
EXPORT gs_indexbuffer_t *gs_indexbuffer_create(enum gs_index_type type,
void *indices, size_t num, uint32_t flags);
void *indices, size_t num,
uint32_t flags);
EXPORT gs_timer_t *gs_timer_create();
EXPORT gs_timer_range_t *gs_timer_range_create();
EXPORT enum gs_texture_type gs_get_texture_type(const gs_texture_t *texture);
@ -634,32 +654,32 @@ EXPORT void gs_load_default_samplerstate(bool b_3d, int unit);
EXPORT gs_shader_t *gs_get_vertex_shader(void);
EXPORT gs_shader_t *gs_get_pixel_shader(void);
EXPORT gs_texture_t *gs_get_render_target(void);
EXPORT gs_texture_t *gs_get_render_target(void);
EXPORT gs_zstencil_t *gs_get_zstencil_target(void);
EXPORT void gs_set_render_target(gs_texture_t *tex, gs_zstencil_t *zstencil);
EXPORT void gs_set_cube_render_target(gs_texture_t *cubetex, int side,
gs_zstencil_t *zstencil);
gs_zstencil_t *zstencil);
EXPORT void gs_copy_texture(gs_texture_t *dst, gs_texture_t *src);
EXPORT void gs_copy_texture_region(
gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y,
gs_texture_t *src, uint32_t src_x, uint32_t src_y,
uint32_t src_w, uint32_t src_h);
EXPORT void gs_copy_texture_region(gs_texture_t *dst, uint32_t dst_x,
uint32_t dst_y, gs_texture_t *src,
uint32_t src_x, uint32_t src_y,
uint32_t src_w, uint32_t src_h);
EXPORT void gs_stage_texture(gs_stagesurf_t *dst, gs_texture_t *src);
EXPORT void gs_begin_scene(void);
EXPORT void gs_draw(enum gs_draw_mode draw_mode, uint32_t start_vert,
uint32_t num_verts);
uint32_t num_verts);
EXPORT void gs_end_scene(void);
#define GS_CLEAR_COLOR (1<<0)
#define GS_CLEAR_DEPTH (1<<1)
#define GS_CLEAR_STENCIL (1<<2)
#define GS_CLEAR_COLOR (1 << 0)
#define GS_CLEAR_DEPTH (1 << 1)
#define GS_CLEAR_STENCIL (1 << 2)
EXPORT void gs_load_swapchain(gs_swapchain_t *swapchain);
EXPORT void gs_clear(uint32_t clear_flags, const struct vec4 *color,
float depth, uint8_t stencil);
float depth, uint8_t stencil);
EXPORT void gs_present(void);
EXPORT void gs_flush(void);
@ -673,109 +693,119 @@ EXPORT void gs_enable_stencil_write(bool enable);
EXPORT void gs_enable_color(bool red, bool green, bool blue, bool alpha);
EXPORT void gs_blend_function(enum gs_blend_type src, enum gs_blend_type dest);
EXPORT void gs_blend_function_separate(
enum gs_blend_type src_c, enum gs_blend_type dest_c,
enum gs_blend_type src_a, enum gs_blend_type dest_a);
EXPORT void gs_blend_function_separate(enum gs_blend_type src_c,
enum gs_blend_type dest_c,
enum gs_blend_type src_a,
enum gs_blend_type dest_a);
EXPORT void gs_depth_function(enum gs_depth_test test);
EXPORT void gs_stencil_function(enum gs_stencil_side side,
enum gs_depth_test test);
enum gs_depth_test test);
EXPORT void gs_stencil_op(enum gs_stencil_side side,
enum gs_stencil_op_type fail,
enum gs_stencil_op_type zfail,
enum gs_stencil_op_type zpass);
enum gs_stencil_op_type fail,
enum gs_stencil_op_type zfail,
enum gs_stencil_op_type zpass);
EXPORT void gs_set_viewport(int x, int y, int width, int height);
EXPORT void gs_get_viewport(struct gs_rect *rect);
EXPORT void gs_set_scissor_rect(const struct gs_rect *rect);
EXPORT void gs_ortho(float left, float right, float top, float bottom,
float znear, float zfar);
float znear, float zfar);
EXPORT void gs_frustum(float left, float right, float top, float bottom,
float znear, float zfar);
float znear, float zfar);
EXPORT void gs_projection_push(void);
EXPORT void gs_projection_pop(void);
EXPORT void gs_swapchain_destroy(gs_swapchain_t *swapchain);
EXPORT void gs_swapchain_destroy(gs_swapchain_t *swapchain);
EXPORT void gs_texture_destroy(gs_texture_t *tex);
EXPORT void gs_texture_destroy(gs_texture_t *tex);
EXPORT uint32_t gs_texture_get_width(const gs_texture_t *tex);
EXPORT uint32_t gs_texture_get_height(const gs_texture_t *tex);
EXPORT enum gs_color_format gs_texture_get_color_format(
const gs_texture_t *tex);
EXPORT bool gs_texture_map(gs_texture_t *tex, uint8_t **ptr,
uint32_t *linesize);
EXPORT void gs_texture_unmap(gs_texture_t *tex);
EXPORT enum gs_color_format
gs_texture_get_color_format(const gs_texture_t *tex);
EXPORT bool gs_texture_map(gs_texture_t *tex, uint8_t **ptr,
uint32_t *linesize);
EXPORT void gs_texture_unmap(gs_texture_t *tex);
/** special-case function (GL only) - specifies whether the texture is a
* GL_TEXTURE_RECTANGLE type, which doesn't use normalized texture
* coordinates, doesn't support mipmapping, and requires address clamping */
EXPORT bool gs_texture_is_rect(const gs_texture_t *tex);
EXPORT bool gs_texture_is_rect(const gs_texture_t *tex);
/**
* Gets a pointer to the context-specific object associated with the texture.
* For example, for GL, this is a GLuint*. For D3D11, ID3D11Texture2D*.
*/
EXPORT void *gs_texture_get_obj(gs_texture_t *tex);
EXPORT void *gs_texture_get_obj(gs_texture_t *tex);
EXPORT void gs_cubetexture_destroy(gs_texture_t *cubetex);
EXPORT void gs_cubetexture_destroy(gs_texture_t *cubetex);
EXPORT uint32_t gs_cubetexture_get_size(const gs_texture_t *cubetex);
EXPORT enum gs_color_format gs_cubetexture_get_color_format(
const gs_texture_t *cubetex);
EXPORT enum gs_color_format
gs_cubetexture_get_color_format(const gs_texture_t *cubetex);
EXPORT void gs_voltexture_destroy(gs_texture_t *voltex);
EXPORT void gs_voltexture_destroy(gs_texture_t *voltex);
EXPORT uint32_t gs_voltexture_get_width(const gs_texture_t *voltex);
EXPORT uint32_t gs_voltexture_get_height(const gs_texture_t *voltex);
EXPORT uint32_t gs_voltexture_get_depth(const gs_texture_t *voltex);
EXPORT enum gs_color_format gs_voltexture_get_color_format(
const gs_texture_t *voltex);
EXPORT enum gs_color_format
gs_voltexture_get_color_format(const gs_texture_t *voltex);
EXPORT void gs_stagesurface_destroy(gs_stagesurf_t *stagesurf);
EXPORT void gs_stagesurface_destroy(gs_stagesurf_t *stagesurf);
EXPORT uint32_t gs_stagesurface_get_width(const gs_stagesurf_t *stagesurf);
EXPORT uint32_t gs_stagesurface_get_height(const gs_stagesurf_t *stagesurf);
EXPORT enum gs_color_format gs_stagesurface_get_color_format(
const gs_stagesurf_t *stagesurf);
EXPORT bool gs_stagesurface_map(gs_stagesurf_t *stagesurf, uint8_t **data,
uint32_t *linesize);
EXPORT void gs_stagesurface_unmap(gs_stagesurf_t *stagesurf);
EXPORT enum gs_color_format
gs_stagesurface_get_color_format(const gs_stagesurf_t *stagesurf);
EXPORT bool gs_stagesurface_map(gs_stagesurf_t *stagesurf, uint8_t **data,
uint32_t *linesize);
EXPORT void gs_stagesurface_unmap(gs_stagesurf_t *stagesurf);
EXPORT void gs_zstencil_destroy(gs_zstencil_t *zstencil);
EXPORT void gs_zstencil_destroy(gs_zstencil_t *zstencil);
EXPORT void gs_samplerstate_destroy(gs_samplerstate_t *samplerstate);
EXPORT void gs_samplerstate_destroy(gs_samplerstate_t *samplerstate);
EXPORT void gs_vertexbuffer_destroy(gs_vertbuffer_t *vertbuffer);
EXPORT void gs_vertexbuffer_flush(gs_vertbuffer_t *vertbuffer);
EXPORT void gs_vertexbuffer_flush_direct(gs_vertbuffer_t *vertbuffer,
const struct gs_vb_data *data);
EXPORT struct gs_vb_data *gs_vertexbuffer_get_data(
const gs_vertbuffer_t *vertbuffer);
EXPORT void gs_vertexbuffer_destroy(gs_vertbuffer_t *vertbuffer);
EXPORT void gs_vertexbuffer_flush(gs_vertbuffer_t *vertbuffer);
EXPORT void gs_vertexbuffer_flush_direct(gs_vertbuffer_t *vertbuffer,
const struct gs_vb_data *data);
EXPORT struct gs_vb_data *
gs_vertexbuffer_get_data(const gs_vertbuffer_t *vertbuffer);
EXPORT void gs_indexbuffer_destroy(gs_indexbuffer_t *indexbuffer);
EXPORT void gs_indexbuffer_flush(gs_indexbuffer_t *indexbuffer);
EXPORT void gs_indexbuffer_flush_direct(gs_indexbuffer_t *indexbuffer,
const void *data);
EXPORT void *gs_indexbuffer_get_data(const gs_indexbuffer_t *indexbuffer);
EXPORT size_t gs_indexbuffer_get_num_indices(
const gs_indexbuffer_t *indexbuffer);
EXPORT enum gs_index_type gs_indexbuffer_get_type(
const gs_indexbuffer_t *indexbuffer);
EXPORT void gs_indexbuffer_destroy(gs_indexbuffer_t *indexbuffer);
EXPORT void gs_indexbuffer_flush(gs_indexbuffer_t *indexbuffer);
EXPORT void gs_indexbuffer_flush_direct(gs_indexbuffer_t *indexbuffer,
const void *data);
EXPORT void *gs_indexbuffer_get_data(const gs_indexbuffer_t *indexbuffer);
EXPORT size_t
gs_indexbuffer_get_num_indices(const gs_indexbuffer_t *indexbuffer);
EXPORT enum gs_index_type
gs_indexbuffer_get_type(const gs_indexbuffer_t *indexbuffer);
EXPORT bool gs_nv12_available(void);
EXPORT void gs_timer_destroy(gs_timer_t *timer);
EXPORT void gs_timer_begin(gs_timer_t *timer);
EXPORT void gs_timer_end(gs_timer_t *timer);
EXPORT bool gs_timer_get_data(gs_timer_t *timer, uint64_t *ticks);
EXPORT void gs_timer_range_destroy(gs_timer_range_t *timer);
EXPORT void gs_timer_range_begin(gs_timer_range_t *range);
EXPORT void gs_timer_range_end(gs_timer_range_t *range);
EXPORT bool gs_timer_range_get_data(gs_timer_range_t *range, bool *disjoint,
uint64_t *frequency);
EXPORT bool gs_nv12_available(void);
#define GS_USE_DEBUG_MARKERS 0
#if GS_USE_DEBUG_MARKERS
static const float GS_DEBUG_COLOR_DEFAULT[] = { 0.5f, 0.5f, 0.5f, 1.0f };
static const float GS_DEBUG_COLOR_RENDER_VIDEO[] = { 0.0f, 0.5f, 0.0f, 1.0f };
static const float GS_DEBUG_COLOR_MAIN_TEXTURE[] = { 0.0f, 0.25f, 0.0f, 1.0f };
static const float GS_DEBUG_COLOR_DISPLAY[] = { 0.0f, 0.5f, 0.5f, 1.0f };
static const float GS_DEBUG_COLOR_SOURCE[] = { 0.0f, 0.5f, 5.0f, 1.0f };
static const float GS_DEBUG_COLOR_ITEM[] = { 0.5f, 0.0f, 0.0f, 1.0f };
static const float GS_DEBUG_COLOR_ITEM_TEXTURE[] = { 0.25f, 0.0f, 0.0f, 1.0f };
static const float GS_DEBUG_COLOR_CONVERT_FORMAT[] = { 0.5f, 0.5f, 0.0f, 1.0f };
static const float GS_DEBUG_COLOR_DEFAULT[] = {0.5f, 0.5f, 0.5f, 1.0f};
static const float GS_DEBUG_COLOR_RENDER_VIDEO[] = {0.0f, 0.5f, 0.0f, 1.0f};
static const float GS_DEBUG_COLOR_MAIN_TEXTURE[] = {0.0f, 0.25f, 0.0f, 1.0f};
static const float GS_DEBUG_COLOR_DISPLAY[] = {0.0f, 0.5f, 0.5f, 1.0f};
static const float GS_DEBUG_COLOR_SOURCE[] = {0.0f, 0.5f, 5.0f, 1.0f};
static const float GS_DEBUG_COLOR_ITEM[] = {0.5f, 0.0f, 0.0f, 1.0f};
static const float GS_DEBUG_COLOR_ITEM_TEXTURE[] = {0.25f, 0.0f, 0.0f, 1.0f};
static const float GS_DEBUG_COLOR_CONVERT_FORMAT[] = {0.5f, 0.5f, 0.0f, 1.0f};
#define GS_DEBUG_MARKER_BEGIN(color, markername) \
gs_debug_marker_begin(color, markername)
gs_debug_marker_begin(color, markername)
#define GS_DEBUG_MARKER_BEGIN_FORMAT(color, format, ...) \
gs_debug_marker_begin_format(color, format, \
__VA_ARGS__)
gs_debug_marker_begin_format(color, format, __VA_ARGS__)
#define GS_DEBUG_MARKER_END() gs_debug_marker_end()
#else
#define GS_DEBUG_MARKER_BEGIN(color, markername) ((void)0)
@ -783,19 +813,17 @@ static const float GS_DEBUG_COLOR_CONVERT_FORMAT[] = { 0.5f, 0.5f, 0.0f, 1.0f };
#define GS_DEBUG_MARKER_END() ((void)0)
#endif
EXPORT void gs_debug_marker_begin(const float color[4],
const char *markername);
EXPORT void gs_debug_marker_begin_format(const float color[4],
const char *format, ...);
EXPORT void gs_debug_marker_end(void);
EXPORT void gs_debug_marker_begin(const float color[4], const char *markername);
EXPORT void gs_debug_marker_begin_format(const float color[4],
const char *format, ...);
EXPORT void gs_debug_marker_end(void);
#ifdef __APPLE__
/** platform specific function for creating (GL_TEXTURE_RECTANGLE) textures
* from shared surface resources */
EXPORT gs_texture_t *gs_texture_create_from_iosurface(void *iosurf);
EXPORT bool gs_texture_rebind_iosurface(gs_texture_t *texture,
void *iosurf);
EXPORT bool gs_texture_rebind_iosurface(gs_texture_t *texture, void *iosurf);
#elif _WIN32
@ -809,8 +837,9 @@ typedef struct gs_duplicator gs_duplicator_t;
* Gets information about the monitor at the specific index, returns false
* when there is no monitor at the specified index
*/
EXPORT bool gs_get_duplicator_monitor_info(int monitor_idx,
struct gs_monitor_info *monitor_info);
EXPORT bool
gs_get_duplicator_monitor_info(int monitor_idx,
struct gs_monitor_info *monitor_info);
/** creates a windows 8+ output duplicator (monitor capture) */
EXPORT gs_duplicator_t *gs_duplicator_create(int monitor_idx);
@ -828,16 +857,17 @@ EXPORT void gs_texture_release_dc(gs_texture_t *gdi_tex);
/** creates a windows shared texture from a texture handle */
EXPORT gs_texture_t *gs_texture_open_shared(uint32_t handle);
#define GS_INVALID_HANDLE (uint32_t)-1
#define GS_INVALID_HANDLE (uint32_t) - 1
EXPORT uint32_t gs_texture_get_shared_handle(gs_texture_t *tex);
#define GS_WAIT_INFINITE (uint32_t)-1
#define GS_WAIT_INFINITE (uint32_t) - 1
/**
* acquires a lock on a keyed mutex texture.
* returns -1 on generic failure, ETIMEDOUT if timed out
*/
EXPORT int gs_texture_acquire_sync(gs_texture_t *tex, uint64_t key, uint32_t ms);
EXPORT int gs_texture_acquire_sync(gs_texture_t *tex, uint64_t key,
uint32_t ms);
/**
* releases a lock on a keyed mutex texture to another device.
@ -846,10 +876,11 @@ EXPORT int gs_texture_acquire_sync(gs_texture_t *tex, uint64_t key, uint32_t ms)
EXPORT int gs_texture_release_sync(gs_texture_t *tex, uint64_t key);
EXPORT bool gs_texture_create_nv12(gs_texture_t **tex_y, gs_texture_t **tex_uv,
uint32_t width, uint32_t height, uint32_t flags);
uint32_t width, uint32_t height,
uint32_t flags);
EXPORT gs_stagesurf_t *gs_stagesurface_create_nv12(
uint32_t width, uint32_t height);
EXPORT gs_stagesurf_t *gs_stagesurface_create_nv12(uint32_t width,
uint32_t height);
#endif
@ -858,25 +889,44 @@ EXPORT gs_stagesurf_t *gs_stagesurface_create_nv12(
static inline uint32_t gs_get_format_bpp(enum gs_color_format format)
{
switch (format) {
case GS_A8: return 8;
case GS_R8: return 8;
case GS_RGBA: return 32;
case GS_BGRX: return 32;
case GS_BGRA: return 32;
case GS_R10G10B10A2: return 32;
case GS_RGBA16: return 64;
case GS_R16: return 16;
case GS_RGBA16F: return 64;
case GS_RGBA32F: return 128;
case GS_RG16F: return 32;
case GS_RG32F: return 64;
case GS_R16F: return 16;
case GS_R32F: return 32;
case GS_DXT1: return 4;
case GS_DXT3: return 8;
case GS_DXT5: return 8;
case GS_R8G8: return 16;
case GS_UNKNOWN: return 0;
case GS_A8:
return 8;
case GS_R8:
return 8;
case GS_RGBA:
return 32;
case GS_BGRX:
return 32;
case GS_BGRA:
return 32;
case GS_R10G10B10A2:
return 32;
case GS_RGBA16:
return 64;
case GS_R16:
return 16;
case GS_RGBA16F:
return 64;
case GS_RGBA32F:
return 128;
case GS_RG16F:
return 32;
case GS_RG32F:
return 64;
case GS_R16F:
return 16;
case GS_R32F:
return 32;
case GS_DXT1:
return 4;
case GS_DXT3:
return 8;
case GS_DXT5:
return 8;
case GS_R8G8:
return 16;
case GS_UNKNOWN:
return 0;
}
return 0;

View file

@ -41,7 +41,7 @@ static bool bi_def_bitmap_test_opaque(void *bitmap)
static unsigned char *bi_def_bitmap_get_buffer(void *bitmap)
{
return (unsigned char*)bitmap;
return (unsigned char *)bitmap;
}
static void bi_def_bitmap_destroy(void *bitmap)
@ -56,11 +56,12 @@ static void bi_def_bitmap_modified(void *bitmap)
static inline int get_full_decoded_gif_size(gs_image_file_t *image)
{
return image->gif.width * image->gif.height * 4 * image->gif.frame_count;
return image->gif.width * image->gif.height * 4 *
image->gif.frame_count;
}
static inline void *alloc_mem(gs_image_file_t *image, uint64_t *mem_usage,
size_t size)
size_t size)
{
UNUSED_PARAMETER(image);
@ -70,7 +71,7 @@ static inline void *alloc_mem(gs_image_file_t *image, uint64_t *mem_usage,
}
static bool init_animated_gif(gs_image_file_t *image, const char *path,
uint64_t *mem_usage)
uint64_t *mem_usage)
{
bool is_animated_gif = true;
gif_result result;
@ -107,24 +108,26 @@ static bool init_animated_gif(gs_image_file_t *image, const char *path,
do {
result = gif_initialise(&image->gif, size, image->gif_data);
if (result < 0) {
blog(LOG_WARNING, "Failed to initialize gif '%s', "
"possible file corruption", path);
blog(LOG_WARNING,
"Failed to initialize gif '%s', "
"possible file corruption",
path);
goto fail;
}
} while (result != GIF_OK);
if (image->gif.width > 4096 || image->gif.height > 4096) {
blog(LOG_WARNING, "Bad texture dimensions (%dx%d) in '%s'",
image->gif.width, image->gif.height, path);
image->gif.width, image->gif.height, path);
goto fail;
}
max_size = (uint64_t)image->gif.width * (uint64_t)image->gif.height *
(uint64_t)image->gif.frame_count * 4LLU;
(uint64_t)image->gif.frame_count * 4LLU;
if ((uint64_t)get_full_decoded_gif_size(image) != max_size) {
blog(LOG_WARNING, "Gif '%s' overflowed maximum pointer size",
path);
path);
goto fail;
}
@ -132,15 +135,18 @@ static bool init_animated_gif(gs_image_file_t *image, const char *path,
if (image->is_animated_gif) {
gif_decode_frame(&image->gif, 0);
image->animation_frame_cache = alloc_mem(image, mem_usage,
image->gif.frame_count * sizeof(uint8_t*));
image->animation_frame_data = alloc_mem(image, mem_usage,
get_full_decoded_gif_size(image));
image->animation_frame_cache =
alloc_mem(image, mem_usage,
image->gif.frame_count * sizeof(uint8_t *));
image->animation_frame_data = alloc_mem(
image, mem_usage, get_full_decoded_gif_size(image));
for (unsigned int i = 0; i < image->gif.frame_count; i++) {
if (gif_decode_frame(&image->gif, i) != GIF_OK)
blog(LOG_WARNING, "Couldn't decode frame %u "
"of '%s'", i, path);
blog(LOG_WARNING,
"Couldn't decode frame %u "
"of '%s'",
i, path);
}
gif_decode_frame(&image->gif, 0);
@ -174,7 +180,7 @@ not_animated:
}
static void gs_image_file_init_internal(gs_image_file_t *image,
const char *file, uint64_t *mem_usage)
const char *file, uint64_t *mem_usage)
{
size_t len;
@ -193,12 +199,12 @@ static void gs_image_file_init_internal(gs_image_file_t *image,
return;
}
image->texture_data = gs_create_texture_file_data(file,
&image->format, &image->cx, &image->cy);
image->texture_data = gs_create_texture_file_data(
file, &image->format, &image->cx, &image->cy);
if (mem_usage) {
*mem_usage += image->cx * image->cy *
gs_get_format_bpp(image->format) / 8;
gs_get_format_bpp(image->format) / 8;
}
image->loaded = !!image->texture_data;
@ -245,14 +251,13 @@ void gs_image_file_init_texture(gs_image_file_t *image)
if (image->is_animated_gif) {
image->texture = gs_texture_create(
image->cx, image->cy, image->format, 1,
(const uint8_t**)&image->gif.frame_image,
GS_DYNAMIC);
image->cx, image->cy, image->format, 1,
(const uint8_t **)&image->gif.frame_image, GS_DYNAMIC);
} else {
image->texture = gs_texture_create(
image->cx, image->cy, image->format, 1,
(const uint8_t**)&image->texture_data, 0);
image->cx, image->cy, image->format, 1,
(const uint8_t **)&image->texture_data, 0);
bfree(image->texture_data);
image->texture_data = NULL;
}
@ -267,7 +272,7 @@ static inline uint64_t get_time(gs_image_file_t *image, int i)
}
static inline int calculate_new_frame(gs_image_file_t *image,
uint64_t elapsed_time_ns, int loops)
uint64_t elapsed_time_ns, int loops)
{
int new_frame = image->cur_frame;
@ -297,8 +302,9 @@ static void decode_new_frame(gs_image_file_t *image, int new_frame)
int last_frame;
/* if looped, decode frame 0 */
last_frame = (new_frame < image->last_decoded_frame) ?
0 : image->last_decoded_frame + 1;
last_frame = (new_frame < image->last_decoded_frame)
? 0
: image->last_decoded_frame + 1;
/* decode missed frames */
for (int i = last_frame; i < new_frame; i++) {
@ -309,14 +315,13 @@ static void decode_new_frame(gs_image_file_t *image, int new_frame)
/* decode actual desired frame */
if (gif_decode_frame(&image->gif, new_frame) == GIF_OK) {
size_t pos = new_frame * image->gif.width *
image->gif.height * 4;
image->gif.height * 4;
image->animation_frame_cache[new_frame] =
image->animation_frame_data + pos;
memcpy(image->animation_frame_cache[new_frame],
image->gif.frame_image,
image->gif.width *
image->gif.height * 4);
image->gif.frame_image,
image->gif.width * image->gif.height * 4);
image->last_decoded_frame = new_frame;
}
@ -337,8 +342,8 @@ bool gs_image_file_tick(gs_image_file_t *image, uint64_t elapsed_time_ns)
loops = 0;
if (!loops || image->cur_loop < loops) {
int new_frame = calculate_new_frame(image, elapsed_time_ns,
loops);
int new_frame =
calculate_new_frame(image, elapsed_time_ns, loops);
if (new_frame != image->cur_frame) {
decode_new_frame(image, new_frame);
@ -358,6 +363,6 @@ void gs_image_file_update_texture(gs_image_file_t *image)
decode_new_frame(image, image->cur_frame);
gs_texture_set_image(image->texture,
image->animation_frame_cache[image->cur_frame],
image->gif.width * 4, false);
image->animation_frame_cache[image->cur_frame],
image->gif.width * 4, false);
}

View file

@ -59,7 +59,7 @@ EXPORT void gs_image_file_free(gs_image_file_t *image);
EXPORT void gs_image_file_init_texture(gs_image_file_t *image);
EXPORT bool gs_image_file_tick(gs_image_file_t *image,
uint64_t elapsed_time_ns);
uint64_t elapsed_time_ns);
EXPORT void gs_image_file_update_texture(gs_image_file_t *image);
EXPORT void gs_image_file2_init(gs_image_file2_t *if2, const char *file);
@ -76,7 +76,7 @@ static inline void gs_image_file2_init_texture(gs_image_file2_t *if2)
}
static inline bool gs_image_file2_tick(gs_image_file2_t *if2,
uint64_t elapsed_time_ns)
uint64_t elapsed_time_ns)
{
return gs_image_file_tick(&if2->image, elapsed_time_ns);
}

View file

@ -23,123 +23,123 @@
extern "C" {
#endif
#define KBC_ESCAPE 0x0
#define KBC_1 0x1
#define KBC_2 0x2
#define KBC_3 0x3
#define KBC_4 0x4
#define KBC_5 0x5
#define KBC_6 0x6
#define KBC_7 0x7
#define KBC_8 0x8
#define KBC_9 0x9
#define KBC_0 0xA
#define KBC_MINUS 0xB
#define KBC_EQUALS 0xC
#define KBC_BACK 0xD
#define KBC_TAB 0xE
#define KBC_Q 0xF
#define KBC_W 0x10
#define KBC_E 0x11
#define KBC_R 0x12
#define KBC_T 0x13
#define KBC_Y 0x14
#define KBC_U 0x15
#define KBC_I 0x16
#define KBC_O 0x17
#define KBC_P 0x18
#define KBC_LBRACKET 0x19
#define KBC_RBRACKET 0x1A
#define KBC_RETURN 0x1B
#define KBC_LCONTROL 0x1C
#define KBC_A 0x1D
#define KBC_S 0x1E
#define KBC_D 0x1F
#define KBC_F 0x20
#define KBC_G 0x21
#define KBC_H 0x22
#define KBC_J 0x23
#define KBC_K 0x24
#define KBC_L 0x25
#define KBC_SEMICOLON 0x26
#define KBC_APOSTROPHE 0x27
#define KBC_TILDE 0x28
#define KBC_LSHIFT 0x29
#define KBC_BACKSLASH 0x2A
#define KBC_Z 0x2B
#define KBC_X 0x2C
#define KBC_C 0x2D
#define KBC_V 0x2E
#define KBC_B 0x2F
#define KBC_N 0x30
#define KBC_M 0x31
#define KBC_COMMA 0x32
#define KBC_PERIOD 0x33
#define KBC_SLASH 0x34
#define KBC_RSHIFT 0x35
#define KBC_MULTIPLY 0x36
#define KBC_LALT 0x37
#define KBC_SPACE 0x38
#define KBC_CAPSLOCK 0x39
#define KBC_F1 0x3A
#define KBC_F2 0x3B
#define KBC_F3 0x3C
#define KBC_F4 0x3D
#define KBC_F5 0x3E
#define KBC_F6 0x3F
#define KBC_F7 0x40
#define KBC_F8 0x41
#define KBC_F9 0x42
#define KBC_F10 0x43
#define KBC_NUMLOCK 0x44
#define KBC_SCROLLLOCK 0x45
#define KBC_NUMPAD7 0x46
#define KBC_NUMPAD8 0x47
#define KBC_NUMPAD9 0x48
#define KBC_SUBTRACT 0x49
#define KBC_NUMPAD4 0x4A
#define KBC_NUMPAD5 0x4B
#define KBC_NUMPAD6 0x4C
#define KBC_ADD 0x4D
#define KBC_NUMPAD1 0x4E
#define KBC_NUMPAD2 0x4F
#define KBC_NUMPAD3 0x50
#define KBC_NUMPAD0 0x51
#define KBC_DECIMAL 0x52
#define KBC_F11 0x53
#define KBC_F12 0x54
#define KBC_NUMPADENTER 0x55
#define KBC_RCONTROL 0x56
#define KBC_DIVIDE 0x57
#define KBC_SYSRQ 0x58
#define KBC_RALT 0x59
#define KBC_PAUSE 0x5A
#define KBC_HOME 0x5B
#define KBC_UP 0x5C
#define KBC_PAGEDOWN 0x5D
#define KBC_LEFT 0x5E
#define KBC_RIGHT 0x5F
#define KBC_END 0x60
#define KBC_DOWN 0x61
#define KBC_PAGEUP 0x62
#define KBC_INSERT 0x63
#define KBC_DELETE 0x64
#define KBC_ESCAPE 0x0
#define KBC_1 0x1
#define KBC_2 0x2
#define KBC_3 0x3
#define KBC_4 0x4
#define KBC_5 0x5
#define KBC_6 0x6
#define KBC_7 0x7
#define KBC_8 0x8
#define KBC_9 0x9
#define KBC_0 0xA
#define KBC_MINUS 0xB
#define KBC_EQUALS 0xC
#define KBC_BACK 0xD
#define KBC_TAB 0xE
#define KBC_Q 0xF
#define KBC_W 0x10
#define KBC_E 0x11
#define KBC_R 0x12
#define KBC_T 0x13
#define KBC_Y 0x14
#define KBC_U 0x15
#define KBC_I 0x16
#define KBC_O 0x17
#define KBC_P 0x18
#define KBC_LBRACKET 0x19
#define KBC_RBRACKET 0x1A
#define KBC_RETURN 0x1B
#define KBC_LCONTROL 0x1C
#define KBC_A 0x1D
#define KBC_S 0x1E
#define KBC_D 0x1F
#define KBC_F 0x20
#define KBC_G 0x21
#define KBC_H 0x22
#define KBC_J 0x23
#define KBC_K 0x24
#define KBC_L 0x25
#define KBC_SEMICOLON 0x26
#define KBC_APOSTROPHE 0x27
#define KBC_TILDE 0x28
#define KBC_LSHIFT 0x29
#define KBC_BACKSLASH 0x2A
#define KBC_Z 0x2B
#define KBC_X 0x2C
#define KBC_C 0x2D
#define KBC_V 0x2E
#define KBC_B 0x2F
#define KBC_N 0x30
#define KBC_M 0x31
#define KBC_COMMA 0x32
#define KBC_PERIOD 0x33
#define KBC_SLASH 0x34
#define KBC_RSHIFT 0x35
#define KBC_MULTIPLY 0x36
#define KBC_LALT 0x37
#define KBC_SPACE 0x38
#define KBC_CAPSLOCK 0x39
#define KBC_F1 0x3A
#define KBC_F2 0x3B
#define KBC_F3 0x3C
#define KBC_F4 0x3D
#define KBC_F5 0x3E
#define KBC_F6 0x3F
#define KBC_F7 0x40
#define KBC_F8 0x41
#define KBC_F9 0x42
#define KBC_F10 0x43
#define KBC_NUMLOCK 0x44
#define KBC_SCROLLLOCK 0x45
#define KBC_NUMPAD7 0x46
#define KBC_NUMPAD8 0x47
#define KBC_NUMPAD9 0x48
#define KBC_SUBTRACT 0x49
#define KBC_NUMPAD4 0x4A
#define KBC_NUMPAD5 0x4B
#define KBC_NUMPAD6 0x4C
#define KBC_ADD 0x4D
#define KBC_NUMPAD1 0x4E
#define KBC_NUMPAD2 0x4F
#define KBC_NUMPAD3 0x50
#define KBC_NUMPAD0 0x51
#define KBC_DECIMAL 0x52
#define KBC_F11 0x53
#define KBC_F12 0x54
#define KBC_NUMPADENTER 0x55
#define KBC_RCONTROL 0x56
#define KBC_DIVIDE 0x57
#define KBC_SYSRQ 0x58
#define KBC_RALT 0x59
#define KBC_PAUSE 0x5A
#define KBC_HOME 0x5B
#define KBC_UP 0x5C
#define KBC_PAGEDOWN 0x5D
#define KBC_LEFT 0x5E
#define KBC_RIGHT 0x5F
#define KBC_END 0x60
#define KBC_DOWN 0x61
#define KBC_PAGEUP 0x62
#define KBC_INSERT 0x63
#define KBC_DELETE 0x64
#define MOUSE_LEFTBUTTON 0x65
#define MOUSE_MIDDLEBUTTON 0x66
#define MOUSE_RIGHTBUTTON 0x67
#define MOUSE_WHEEL 0x68
#define MOUSE_MOVE 0x69
#define MOUSE_LEFTBUTTON 0x65
#define MOUSE_MIDDLEBUTTON 0x66
#define MOUSE_RIGHTBUTTON 0x67
#define MOUSE_WHEEL 0x68
#define MOUSE_MOVE 0x69
#define KBC_CONTROL 0xFFFFFFFE
#define KBC_ALT 0xFFFFFFFD
#define KBC_SHIFT 0xFFFFFFFC
#define KBC_CONTROL 0xFFFFFFFE
#define KBC_ALT 0xFFFFFFFD
#define KBC_SHIFT 0xFFFFFFFC
#define STATE_LBUTTONDOWN (1<<0)
#define STATE_RBUTTONDOWN (1<<1)
#define STATE_MBUTTONDOWN (1<<2)
#define STATE_X4BUTTONDOWN (1<<3)
#define STATE_X5BUTTONDOWN (1<<4)
#define STATE_LBUTTONDOWN (1 << 0)
#define STATE_RBUTTONDOWN (1 << 1)
#define STATE_MBUTTONDOWN (1 << 2)
#define STATE_X4BUTTONDOWN (1 << 3)
#define STATE_X5BUTTONDOWN (1 << 4)
/* wrapped opaque data types */
struct input_subsystem;

View file

@ -0,0 +1,3 @@
Language: Cpp
SortIncludes: false
DisableFormat: true

View file

@ -25,19 +25,19 @@ extern "C" {
#endif
#ifndef M_PI
#define M_PI 3.1415926535897932384626433832795f
#define M_PI 3.1415926535897932384626433832795f
#endif
#define RAD(val) ((val)*0.0174532925199432957692369076848f)
#define DEG(val) ((val)*57.295779513082320876798154814105f)
#define LARGE_EPSILON 1e-2f
#define EPSILON 1e-4f
#define TINY_EPSILON 1e-5f
#define M_INFINITE 3.4e38f
#define RAD(val) ((val)*0.0174532925199432957692369076848f)
#define DEG(val) ((val)*57.295779513082320876798154814105f)
#define LARGE_EPSILON 1e-2f
#define EPSILON 1e-4f
#define TINY_EPSILON 1e-5f
#define M_INFINITE 3.4e38f
static inline bool close_float(float f1, float f2, float precision)
{
return fabsf(f1-f2) <= precision;
return fabsf(f1 - f2) <= precision;
}
#ifdef __cplusplus

View file

@ -24,12 +24,12 @@
void polar_to_cart(struct vec3 *dst, const struct vec3 *v)
{
struct vec3 cart;
float sinx = cosf(v->x);
float sinx_z = v->z * sinx;
float sinx = cosf(v->x);
float sinx_z = v->z * sinx;
cart.x = sinx_z * sinf(v->y);
cart.z = sinx_z * cosf(v->y);
cart.y = v->z * sinf(v->x);
cart.y = v->z * sinf(v->x);
vec3_copy(dst, &cart);
}
@ -65,28 +65,28 @@ void polar_to_norm(struct vec3 *dst, const struct vec2 *polar)
}
float calc_torquef(float val1, float val2, float torque, float min_adjust,
float t)
float t)
{
float out = val1;
float dist;
bool over;
bool over;
if (close_float(val1, val2, EPSILON))
return val1;
dist = (val2-val1)*torque;
dist = (val2 - val1) * torque;
over = dist > 0.0f;
if (over) {
if (dist < min_adjust) /* prevents from going too slow */
dist = min_adjust;
out += dist*t; /* add torque */
if (out > val2) /* clamp if overshoot */
out += dist * t; /* add torque */
if (out > val2) /* clamp if overshoot */
out = val2;
} else {
if (dist > -min_adjust)
dist = -min_adjust;
out += dist*t;
out += dist * t;
if (out < val2)
out = val2;
}
@ -94,9 +94,8 @@ float calc_torquef(float val1, float val2, float torque, float min_adjust,
return out;
}
void calc_torque(struct vec3 *dst, const struct vec3 *v1,
const struct vec3 *v2, float torque, float min_adjust,
float t)
void calc_torque(struct vec3 *dst, const struct vec3 *v1, const struct vec3 *v2,
float torque, float min_adjust, float t)
{
struct vec3 line, dir;
float orig_dist, torque_dist, adjust_dist;
@ -108,26 +107,26 @@ void calc_torque(struct vec3 *dst, const struct vec3 *v1,
vec3_sub(&line, v2, v1);
orig_dist = vec3_len(&line);
vec3_mulf(&dir, &line, 1.0f/orig_dist);
vec3_mulf(&dir, &line, 1.0f / orig_dist);
torque_dist = orig_dist*torque; /* use distance to determine speed */
if (torque_dist < min_adjust) /* prevent from going too slow */
torque_dist = orig_dist * torque; /* use distance to determine speed */
if (torque_dist < min_adjust) /* prevent from going too slow */
torque_dist = min_adjust;
adjust_dist = torque_dist*t;
adjust_dist = torque_dist * t;
if (adjust_dist <= (orig_dist-LARGE_EPSILON)) {
if (adjust_dist <= (orig_dist - LARGE_EPSILON)) {
vec3_mulf(dst, &dir, adjust_dist);
vec3_add(dst, dst, v1); /* add torque */
} else {
vec3_copy(dst, v2); /* clamp if overshoot */
vec3_copy(dst, v2); /* clamp if overshoot */
}
}
float rand_float(int positive_only)
{
if (positive_only)
return (float)((double)rand()/(double)RAND_MAX);
return (float)((double)rand() / (double)RAND_MAX);
else
return (float)(((double)rand()/(double)RAND_MAX*2.0)-1.0);
return (float)(((double)rand() / (double)RAND_MAX * 2.0) - 1.0);
}

View file

@ -40,20 +40,20 @@ EXPORT void norm_to_polar(struct vec2 *dst, const struct vec3 *norm);
EXPORT void polar_to_norm(struct vec3 *dst, const struct vec2 *polar);
EXPORT float calc_torquef(float val1, float val2, float torque,
float min_adjust, float t);
float min_adjust, float t);
EXPORT void calc_torque(struct vec3 *dst, const struct vec3 *v1,
const struct vec3 *v2, float torque, float min_adjust,
float t);
const struct vec3 *v2, float torque, float min_adjust,
float t);
static inline float get_percentage(float start, float end, float mid)
{
return (mid-start) / (end-start);
return (mid - start) / (end - start);
}
static inline float get_percentagei(int start, int end, int mid)
{
return (float)(mid-start) / (float)(end-start);
return (float)(mid - start) / (float)(end - start);
}
EXPORT float rand_float(int positive_only);

View file

@ -21,11 +21,10 @@
#include "plane.h"
#include "quat.h"
void matrix3_from_quat(struct matrix3 *dst, const struct quat *q)
{
float norm = quat_dot(q, q);
float s = (norm > 0.0f) ? (2.0f/norm) : 0.0f;
float s = (norm > 0.0f) ? (2.0f / norm) : 0.0f;
float xx = q->x * q->x * s;
float yy = q->y * q->y * s;
@ -63,7 +62,7 @@ void matrix3_from_matrix4(struct matrix3 *dst, const struct matrix4 *m)
}
void matrix3_mul(struct matrix3 *dst, const struct matrix3 *m1,
const struct matrix3 *m2)
const struct matrix3 *m2)
{
if (dst == m2) {
struct matrix3 temp;
@ -81,7 +80,7 @@ void matrix3_mul(struct matrix3 *dst, const struct matrix3 *m1,
}
void matrix3_rotate(struct matrix3 *dst, const struct matrix3 *m,
const struct quat *q)
const struct quat *q)
{
struct matrix3 temp;
matrix3_from_quat(&temp, q);
@ -89,7 +88,7 @@ void matrix3_rotate(struct matrix3 *dst, const struct matrix3 *m,
}
void matrix3_rotate_aa(struct matrix3 *dst, const struct matrix3 *m,
const struct axisang *aa)
const struct axisang *aa)
{
struct matrix3 temp;
matrix3_from_axisang(&temp, aa);
@ -97,7 +96,7 @@ void matrix3_rotate_aa(struct matrix3 *dst, const struct matrix3 *m,
}
void matrix3_scale(struct matrix3 *dst, const struct matrix3 *m,
const struct vec3 *v)
const struct vec3 *v)
{
vec3_mul(&dst->x, &m->x, v);
vec3_mul(&dst->y, &m->y, v);
@ -122,12 +121,12 @@ void matrix3_inv(struct matrix3 *dst, const struct matrix3 *m)
{
struct matrix4 m4;
matrix4_from_matrix3(&m4, m);
matrix4_inv((struct matrix4*)dst, &m4);
matrix4_inv((struct matrix4 *)dst, &m4);
dst->t.w = 0.0f;
}
void matrix3_mirror(struct matrix3 *dst, const struct matrix3 *m,
const struct plane *p)
const struct plane *p)
{
vec3_mirrorv(&dst->x, &m->x, &p->dir);
vec3_mirrorv(&dst->y, &m->y, &p->dir);
@ -136,7 +135,7 @@ void matrix3_mirror(struct matrix3 *dst, const struct matrix3 *m,
}
void matrix3_mirrorv(struct matrix3 *dst, const struct matrix3 *m,
const struct vec3 *v)
const struct vec3 *v)
{
vec3_mirrorv(&dst->x, &m->x, v);
vec3_mirrorv(&dst->y, &m->y, v);

View file

@ -53,34 +53,35 @@ static inline void matrix3_identity(struct matrix3 *dst)
}
EXPORT void matrix3_from_quat(struct matrix3 *dst, const struct quat *q);
EXPORT void matrix3_from_axisang(struct matrix3 *dst,
const struct axisang *aa);
EXPORT void matrix3_from_axisang(struct matrix3 *dst, const struct axisang *aa);
EXPORT void matrix3_from_matrix4(struct matrix3 *dst, const struct matrix4 *m);
EXPORT void matrix3_mul(struct matrix3 *dst, const struct matrix3 *m1,
const struct matrix3 *m2);
const struct matrix3 *m2);
static inline void matrix3_translate(struct matrix3 *dst,
const struct matrix3 *m, const struct vec3 *v)
const struct matrix3 *m,
const struct vec3 *v)
{
vec3_sub(&dst->t, &m->t, v);
}
EXPORT void matrix3_rotate(struct matrix3 *dst, const struct matrix3 *m,
const struct quat *q);
const struct quat *q);
EXPORT void matrix3_rotate_aa(struct matrix3 *dst, const struct matrix3 *m,
const struct axisang *aa);
const struct axisang *aa);
EXPORT void matrix3_scale(struct matrix3 *dst, const struct matrix3 *m,
const struct vec3 *v);
const struct vec3 *v);
EXPORT void matrix3_transpose(struct matrix3 *dst, const struct matrix3 *m);
EXPORT void matrix3_inv(struct matrix3 *dst, const struct matrix3 *m);
EXPORT void matrix3_mirror(struct matrix3 *dst, const struct matrix3 *m,
const struct plane *p);
const struct plane *p);
EXPORT void matrix3_mirrorv(struct matrix3 *dst, const struct matrix3 *m,
const struct vec3 *v);
const struct vec3 *v);
static inline void matrix3_translate3f(struct matrix3 *dst,
const struct matrix3 *m, float x, float y, float z)
const struct matrix3 *m, float x,
float y, float z)
{
struct vec3 v;
vec3_set(&v, x, y, z);
@ -88,15 +89,16 @@ static inline void matrix3_translate3f(struct matrix3 *dst,
}
static inline void matrix3_rotate_aa4f(struct matrix3 *dst,
const struct matrix3 *m, float x, float y, float z, float rot)
const struct matrix3 *m, float x,
float y, float z, float rot)
{
struct axisang aa;
axisang_set(&aa, x, y, z, rot);
matrix3_rotate_aa(dst, m, &aa);
}
static inline void matrix3_scale3f(struct matrix3 *dst,
const struct matrix3 *m, float x, float y, float z)
static inline void matrix3_scale3f(struct matrix3 *dst, const struct matrix3 *m,
float x, float y, float z)
{
struct vec3 v;
vec3_set(&v, x, y, z);

View file

@ -32,7 +32,7 @@ void matrix4_from_matrix3(struct matrix4 *dst, const struct matrix3 *m)
void matrix4_from_quat(struct matrix4 *dst, const struct quat *q)
{
float norm = quat_dot(q, q);
float s = (norm > 0.0f) ? (2.0f/norm) : 0.0f;
float s = (norm > 0.0f) ? (2.0f / norm) : 0.0f;
float xx = q->x * q->x * s;
float yy = q->y * q->y * s;
@ -58,26 +58,27 @@ void matrix4_from_axisang(struct matrix4 *dst, const struct axisang *aa)
}
void matrix4_mul(struct matrix4 *dst, const struct matrix4 *m1,
const struct matrix4 *m2)
const struct matrix4 *m2)
{
const struct vec4 *m1v = (const struct vec4*)m1;
const float *m2f = (const float*)m2;
const struct vec4 *m1v = (const struct vec4 *)m1;
const float *m2f = (const float *)m2;
struct vec4 out[4];
int i, j;
for (i = 0; i < 4; i++) {
for (j=0; j<4; j++) {
for (j = 0; j < 4; j++) {
struct vec4 temp;
vec4_set(&temp, m2f[j], m2f[j+4], m2f[j+8], m2f[j+12]);
vec4_set(&temp, m2f[j], m2f[j + 4], m2f[j + 8],
m2f[j + 12]);
out[i].ptr[j] = vec4_dot(&m1v[i], &temp);
}
}
matrix4_copy(dst, (struct matrix4*)out);
matrix4_copy(dst, (struct matrix4 *)out);
}
static inline void get_3x3_submatrix(float *dst, const struct matrix4 *m,
int i, int j)
static inline void get_3x3_submatrix(float *dst, const struct matrix4 *m, int i,
int j)
{
const float *mf = (const float *)m;
int ti, tj, idst, jdst;
@ -86,7 +87,7 @@ static inline void get_3x3_submatrix(float *dst, const struct matrix4 *m,
if (ti < i)
idst = ti;
else if (ti > i)
idst = ti-1;
idst = ti - 1;
else
continue;
@ -94,20 +95,20 @@ static inline void get_3x3_submatrix(float *dst, const struct matrix4 *m,
if (tj < j)
jdst = tj;
else if (tj > j)
jdst = tj-1;
jdst = tj - 1;
else
continue;
dst[(idst*3) + jdst] = mf[(ti*4) + tj];
dst[(idst * 3) + jdst] = mf[(ti * 4) + tj];
}
}
}
static inline float get_3x3_determinant(const float *m)
{
return (m[0] * ((m[4]*m[8]) - (m[7]*m[5]))) -
(m[1] * ((m[3]*m[8]) - (m[6]*m[5]))) +
(m[2] * ((m[3]*m[7]) - (m[6]*m[4])));
return (m[0] * ((m[4] * m[8]) - (m[7] * m[5]))) -
(m[1] * ((m[3] * m[8]) - (m[6] * m[5]))) +
(m[2] * ((m[3] * m[7]) - (m[6] * m[4])));
}
float matrix4_determinant(const struct matrix4 *m)
@ -117,10 +118,10 @@ float matrix4_determinant(const struct matrix4 *m)
float m3x3[9];
int n;
for (n = 0; n < 4; n++, i *= -1.0f) {
for (n = 0; n < 4; n++, i = -i) { // NOLINT(clang-tidy-cert-flp30-c)
get_3x3_submatrix(m3x3, m, 0, n);
det = get_3x3_determinant(m3x3);
det = get_3x3_determinant(m3x3);
result += mf[n] * det * i;
}
@ -128,7 +129,7 @@ float matrix4_determinant(const struct matrix4 *m)
}
void matrix4_translate3v(struct matrix4 *dst, const struct matrix4 *m,
const struct vec3 *v)
const struct vec3 *v)
{
struct matrix4 temp;
vec4_set(&temp.x, 1.0f, 0.0f, 0.0f, 0.0f);
@ -140,7 +141,7 @@ void matrix4_translate3v(struct matrix4 *dst, const struct matrix4 *m,
}
void matrix4_translate4v(struct matrix4 *dst, const struct matrix4 *m,
const struct vec4 *v)
const struct vec4 *v)
{
struct matrix4 temp;
vec4_set(&temp.x, 1.0f, 0.0f, 0.0f, 0.0f);
@ -152,7 +153,7 @@ void matrix4_translate4v(struct matrix4 *dst, const struct matrix4 *m,
}
void matrix4_rotate(struct matrix4 *dst, const struct matrix4 *m,
const struct quat *q)
const struct quat *q)
{
struct matrix4 temp;
matrix4_from_quat(&temp, q);
@ -160,7 +161,7 @@ void matrix4_rotate(struct matrix4 *dst, const struct matrix4 *m,
}
void matrix4_rotate_aa(struct matrix4 *dst, const struct matrix4 *m,
const struct axisang *aa)
const struct axisang *aa)
{
struct matrix4 temp;
matrix4_from_axisang(&temp, aa);
@ -168,7 +169,7 @@ void matrix4_rotate_aa(struct matrix4 *dst, const struct matrix4 *m,
}
void matrix4_scale(struct matrix4 *dst, const struct matrix4 *m,
const struct vec3 *v)
const struct vec3 *v)
{
struct matrix4 temp;
vec4_set(&temp.x, v->x, 0.0f, 0.0f, 0.0f);
@ -179,7 +180,7 @@ void matrix4_scale(struct matrix4 *dst, const struct matrix4 *m,
}
void matrix4_translate3v_i(struct matrix4 *dst, const struct vec3 *v,
const struct matrix4 *m)
const struct matrix4 *m)
{
struct matrix4 temp;
vec4_set(&temp.x, 1.0f, 0.0f, 0.0f, 0.0f);
@ -191,7 +192,7 @@ void matrix4_translate3v_i(struct matrix4 *dst, const struct vec3 *v,
}
void matrix4_translate4v_i(struct matrix4 *dst, const struct vec4 *v,
const struct matrix4 *m)
const struct matrix4 *m)
{
struct matrix4 temp;
vec4_set(&temp.x, 1.0f, 0.0f, 0.0f, 0.0f);
@ -203,7 +204,7 @@ void matrix4_translate4v_i(struct matrix4 *dst, const struct vec4 *v,
}
void matrix4_rotate_i(struct matrix4 *dst, const struct quat *q,
const struct matrix4 *m)
const struct matrix4 *m)
{
struct matrix4 temp;
matrix4_from_quat(&temp, q);
@ -211,7 +212,7 @@ void matrix4_rotate_i(struct matrix4 *dst, const struct quat *q,
}
void matrix4_rotate_aa_i(struct matrix4 *dst, const struct axisang *aa,
const struct matrix4 *m)
const struct matrix4 *m)
{
struct matrix4 temp;
matrix4_from_axisang(&temp, aa);
@ -219,7 +220,7 @@ void matrix4_rotate_aa_i(struct matrix4 *dst, const struct axisang *aa,
}
void matrix4_scale_i(struct matrix4 *dst, const struct vec3 *v,
const struct matrix4 *m)
const struct matrix4 *m)
{
struct matrix4 temp;
vec4_set(&temp.x, v->x, 0.0f, 0.0f, 0.0f);
@ -234,7 +235,7 @@ bool matrix4_inv(struct matrix4 *dst, const struct matrix4 *m)
struct vec4 *dstv;
float det;
float m3x3[9];
int i, j, sign;
int i, j, sign;
if (dst == m) {
struct matrix4 temp = *m;
@ -242,17 +243,17 @@ bool matrix4_inv(struct matrix4 *dst, const struct matrix4 *m)
}
dstv = (struct vec4 *)dst;
det = matrix4_determinant(m);
det = matrix4_determinant(m);
if (fabs(det) < 0.0005f)
return false;
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
sign = 1 - ((i+j) % 2) * 2;
sign = 1 - ((i + j) % 2) * 2;
get_3x3_submatrix(m3x3, m, i, j);
dstv[j].ptr[i] = get_3x3_determinant(m3x3) *
(float)sign / det;
dstv[j].ptr[i] =
get_3x3_determinant(m3x3) * (float)sign / det;
}
}

View file

@ -55,40 +55,40 @@ static inline void matrix4_identity(struct matrix4 *dst)
EXPORT void matrix4_from_matrix3(struct matrix4 *dst, const struct matrix3 *m);
EXPORT void matrix4_from_quat(struct matrix4 *dst, const struct quat *q);
EXPORT void matrix4_from_axisang(struct matrix4 *dst,
const struct axisang *aa);
EXPORT void matrix4_from_axisang(struct matrix4 *dst, const struct axisang *aa);
EXPORT void matrix4_mul(struct matrix4 *dst, const struct matrix4 *m1,
const struct matrix4 *m2);
const struct matrix4 *m2);
EXPORT float matrix4_determinant(const struct matrix4 *m);
EXPORT void matrix4_translate3v(struct matrix4 *dst, const struct matrix4 *m,
const struct vec3 *v);
const struct vec3 *v);
EXPORT void matrix4_translate4v(struct matrix4 *dst, const struct matrix4 *m,
const struct vec4 *v);
const struct vec4 *v);
EXPORT void matrix4_rotate(struct matrix4 *dst, const struct matrix4 *m,
const struct quat *q);
const struct quat *q);
EXPORT void matrix4_rotate_aa(struct matrix4 *dst, const struct matrix4 *m,
const struct axisang *aa);
const struct axisang *aa);
EXPORT void matrix4_scale(struct matrix4 *dst, const struct matrix4 *m,
const struct vec3 *v);
const struct vec3 *v);
EXPORT bool matrix4_inv(struct matrix4 *dst, const struct matrix4 *m);
EXPORT void matrix4_transpose(struct matrix4 *dst, const struct matrix4 *m);
EXPORT void matrix4_translate3v_i(struct matrix4 *dst, const struct vec3 *v,
const struct matrix4 *m);
const struct matrix4 *m);
EXPORT void matrix4_translate4v_i(struct matrix4 *dst, const struct vec4 *v,
const struct matrix4 *m);
const struct matrix4 *m);
EXPORT void matrix4_rotate_i(struct matrix4 *dst, const struct quat *q,
const struct matrix4 *m);
const struct matrix4 *m);
EXPORT void matrix4_rotate_aa_i(struct matrix4 *dst, const struct axisang *aa,
const struct matrix4 *m);
const struct matrix4 *m);
EXPORT void matrix4_scale_i(struct matrix4 *dst, const struct vec3 *v,
const struct matrix4 *m);
const struct matrix4 *m);
static inline void matrix4_translate3f(struct matrix4 *dst,
const struct matrix4 *m, float x, float y, float z)
const struct matrix4 *m, float x,
float y, float z)
{
struct vec3 v;
vec3_set(&v, x, y, z);
@ -96,15 +96,16 @@ static inline void matrix4_translate3f(struct matrix4 *dst,
}
static inline void matrix4_rotate_aa4f(struct matrix4 *dst,
const struct matrix4 *m, float x, float y, float z, float rot)
const struct matrix4 *m, float x,
float y, float z, float rot)
{
struct axisang aa;
axisang_set(&aa, x, y, z, rot);
matrix4_rotate_aa(dst, m, &aa);
}
static inline void matrix4_scale3f(struct matrix4 *dst,
const struct matrix4 *m, float x, float y, float z)
static inline void matrix4_scale3f(struct matrix4 *dst, const struct matrix4 *m,
float x, float y, float z)
{
struct vec3 v;
vec3_set(&v, x, y, z);

View file

@ -19,10 +19,8 @@
#include "matrix3.h"
#include "plane.h"
void plane_from_tri(struct plane *dst,
const struct vec3 *v1,
const struct vec3 *v2,
const struct vec3 *v3)
void plane_from_tri(struct plane *dst, const struct vec3 *v1,
const struct vec3 *v2, const struct vec3 *v3)
{
struct vec3 temp;
@ -34,7 +32,7 @@ void plane_from_tri(struct plane *dst,
}
void plane_transform(struct plane *dst, const struct plane *p,
const struct matrix4 *m)
const struct matrix4 *m)
{
struct vec3 temp;
@ -48,7 +46,7 @@ void plane_transform(struct plane *dst, const struct plane *p,
}
void plane_transform3x4(struct plane *dst, const struct plane *p,
const struct matrix3 *m)
const struct matrix3 *m)
{
struct vec3 temp;
@ -60,7 +58,7 @@ void plane_transform3x4(struct plane *dst, const struct plane *p,
}
bool plane_intersection_ray(const struct plane *p, const struct vec3 *orig,
const struct vec3 *dir, float *t)
const struct vec3 *dir, float *t)
{
float c = vec3_dot(&p->dir, dir);
@ -74,10 +72,10 @@ bool plane_intersection_ray(const struct plane *p, const struct vec3 *orig,
}
bool plane_intersection_line(const struct plane *p, const struct vec3 *v1,
const struct vec3 *v2, float *t)
const struct vec3 *v2, float *t)
{
float p1_dist, p2_dist, p1_abs_dist, dist2;
bool p1_over, p2_over;
bool p1_over, p2_over;
p1_dist = vec3_plane_dist(v1, p);
p2_dist = vec3_plane_dist(v2, p);
@ -108,11 +106,9 @@ bool plane_intersection_line(const struct plane *p, const struct vec3 *v1,
return true;
}
bool plane_tri_inside(const struct plane *p,
const struct vec3 *v1,
const struct vec3 *v2,
const struct vec3 *v3,
float precision)
bool plane_tri_inside(const struct plane *p, const struct vec3 *v1,
const struct vec3 *v2, const struct vec3 *v3,
float precision)
{
/* bit 1: part or all is behind the plane */
/* bit 2: part or all is in front of the plane */
@ -140,7 +136,7 @@ bool plane_tri_inside(const struct plane *p,
}
bool plane_line_inside(const struct plane *p, const struct vec3 *v1,
const struct vec3 *v2, float precision)
const struct vec3 *v2, float precision)
{
/* bit 1: part or all is behind the plane */
/* bit 2: part or all is in front of the plane */

View file

@ -29,7 +29,7 @@ struct matrix4;
struct plane {
struct vec3 dir;
float dist;
float dist;
};
static inline void plane_copy(struct plane *dst, const struct plane *p)
@ -39,52 +39,50 @@ static inline void plane_copy(struct plane *dst, const struct plane *p)
}
static inline void plane_set(struct plane *dst, const struct vec3 *dir,
float dist)
float dist)
{
vec3_copy(&dst->dir, dir);
dst->dist = dist;
}
static inline void plane_setf(struct plane *dst, float a, float b, float c,
float d)
float d)
{
vec3_set(&dst->dir, a, b, c);
dst->dist = d;
}
EXPORT void plane_from_tri(struct plane *dst,
const struct vec3 *v1,
const struct vec3 *v2,
const struct vec3 *v3);
EXPORT void plane_from_tri(struct plane *dst, const struct vec3 *v1,
const struct vec3 *v2, const struct vec3 *v3);
EXPORT void plane_transform(struct plane *dst, const struct plane *p,
const struct matrix4 *m);
const struct matrix4 *m);
EXPORT void plane_transform3x4(struct plane *dst, const struct plane *p,
const struct matrix3 *m);
const struct matrix3 *m);
EXPORT bool plane_intersection_ray(const struct plane *p,
const struct vec3 *orig, const struct vec3 *dir, float *t);
const struct vec3 *orig,
const struct vec3 *dir, float *t);
EXPORT bool plane_intersection_line(const struct plane *p,
const struct vec3 *v1, const struct vec3 *v2, float *t);
const struct vec3 *v1,
const struct vec3 *v2, float *t);
EXPORT bool plane_tri_inside(const struct plane *p,
const struct vec3 *v1,
const struct vec3 *v2,
const struct vec3 *v3,
float precision);
EXPORT bool plane_tri_inside(const struct plane *p, const struct vec3 *v1,
const struct vec3 *v2, const struct vec3 *v3,
float precision);
EXPORT bool plane_line_inside(const struct plane *p, const struct vec3 *v1,
const struct vec3 *v2, float precision);
const struct vec3 *v2, float precision);
static inline bool plane_close(const struct plane *p1, const struct plane *p2,
float precision)
float precision)
{
return vec3_close(&p1->dir, &p2->dir, precision) &&
close_float(p1->dist, p2->dist, precision);
}
static inline bool plane_coplanar(const struct plane *p1,
const struct plane *p2, float precision)
const struct plane *p2, float precision)
{
float cos_angle = vec3_dot(&p1->dir, &p2->dir);

View file

@ -47,12 +47,12 @@ void quat_mul(struct quat *dst, const struct quat *q1, const struct quat *q2)
void quat_from_axisang(struct quat *dst, const struct axisang *aa)
{
float halfa = aa->w * 0.5f;
float sine = sinf(halfa);
float sine = sinf(halfa);
dst->x = aa->x * sine;
dst->y = aa->y * sine;
dst->z = aa->z * sine;
dst->w = cosf(halfa);
dst->w = cosf(halfa);
}
struct f4x4 {
@ -61,7 +61,7 @@ struct f4x4 {
void quat_from_matrix3(struct quat *dst, const struct matrix3 *m)
{
quat_from_matrix4(dst, (const struct matrix4*)m);
quat_from_matrix4(dst, (const struct matrix4 *)m);
}
void quat_from_matrix4(struct quat *dst, const struct matrix4 *m)
@ -69,7 +69,7 @@ void quat_from_matrix4(struct quat *dst, const struct matrix4 *m)
float tr = (m->x.x + m->y.y + m->z.z);
float inv_half;
float four_d;
int i,j,k;
int i, j, k;
if (tr > 0.0f) {
four_d = sqrtf(tr + 1.0f);
@ -80,27 +80,28 @@ void quat_from_matrix4(struct quat *dst, const struct matrix4 *m)
dst->y = (m->z.x - m->x.z) * inv_half;
dst->z = (m->x.y - m->y.x) * inv_half;
} else {
struct f4x4 *val = (struct f4x4*)m;
struct f4x4 *val = (struct f4x4 *)m;
i = (m->x.x > m->y.y) ? 0 : 1;
if (m->z.z > val->ptr[i][i])
i = 2;
j = (i+1) % 3;
k = (i+2) % 3;
j = (i + 1) % 3;
k = (i + 2) % 3;
/* ---------------------------------- */
four_d = sqrtf((val->ptr[i][i] - val->ptr[j][j] -
val->ptr[k][k]) + 1.0f);
four_d = sqrtf(
(val->ptr[i][i] - val->ptr[j][j] - val->ptr[k][k]) +
1.0f);
dst->ptr[i] = four_d * 0.5f;
inv_half = 0.5f / four_d;
dst->ptr[j] = (val->ptr[i][j] + val->ptr[j][i]) * inv_half;
dst->ptr[k] = (val->ptr[i][k] + val->ptr[k][i]) * inv_half;
dst->w = (val->ptr[j][k] - val->ptr[k][j]) * inv_half;
dst->ptr[j] = (val->ptr[i][j] + val->ptr[j][i]) * inv_half;
dst->ptr[k] = (val->ptr[i][k] + val->ptr[k][i]) * inv_half;
dst->w = (val->ptr[j][k] - val->ptr[k][j]) * inv_half;
}
}
@ -115,8 +116,8 @@ void quat_set_look_dir(struct quat *dst, const struct vec3 *dir)
{
struct vec3 new_dir;
struct quat xz_rot, yz_rot;
bool xz_valid;
bool yz_valid;
bool xz_valid;
bool yz_valid;
struct axisang aa;
vec3_norm(&new_dir, dir);
@ -126,12 +127,12 @@ void quat_set_look_dir(struct quat *dst, const struct vec3 *dir)
quat_identity(&yz_rot);
xz_valid = close_float(new_dir.x, 0.0f, EPSILON) ||
close_float(new_dir.z, 0.0f, EPSILON);
close_float(new_dir.z, 0.0f, EPSILON);
yz_valid = close_float(new_dir.y, 0.0f, EPSILON);
if (xz_valid) {
axisang_set(&aa, 0.0f, 1.0f, 0.0f,
atan2f(new_dir.x, new_dir.z));
atan2f(new_dir.x, new_dir.z));
quat_from_axisang(&xz_rot, &aa);
}
@ -151,31 +152,31 @@ void quat_set_look_dir(struct quat *dst, const struct vec3 *dir)
void quat_log(struct quat *dst, const struct quat *q)
{
float angle = acosf(q->w);
float sine = sinf(angle);
float w = q->w;
float sine = sinf(angle);
float w = q->w;
quat_copy(dst, q);
dst->w = 0.0f;
if ((fabsf(w) < 1.0f) && (fabsf(sine) >= EPSILON)) {
sine = angle/sine;
sine = angle / sine;
quat_mulf(dst, dst, sine);
}
}
void quat_exp(struct quat *dst, const struct quat *q)
{
float length = sqrtf(q->x*q->x + q->y*q->y + q->z*q->z);
float sine = sinf(length);
float length = sqrtf(q->x * q->x + q->y * q->y + q->z * q->z);
float sine = sinf(length);
quat_copy(dst, q);
sine = (length > EPSILON) ? (sine/length) : 1.0f;
sine = (length > EPSILON) ? (sine / length) : 1.0f;
quat_mulf(dst, dst, sine);
dst->w = cosf(length);
}
void quat_interpolate(struct quat *dst, const struct quat *q1,
const struct quat *q2, float t)
const struct quat *q2, float t)
{
float dot = quat_dot(q1, q2);
float anglef = acosf(dot);
@ -183,10 +184,10 @@ void quat_interpolate(struct quat *dst, const struct quat *q1,
struct quat temp;
if (anglef >= EPSILON) {
sine = sinf(anglef);
sinei = 1/sine;
sinet = sinf(anglef*t)*sinei;
sineti = sinf(anglef*(1.0f-t))*sinei;
sine = sinf(anglef);
sinei = 1 / sine;
sinet = sinf(anglef * t) * sinei;
sineti = sinf(anglef * (1.0f - t)) * sinei;
quat_mulf(&temp, q1, sineti);
quat_mulf(dst, q2, sinet);
@ -199,7 +200,7 @@ void quat_interpolate(struct quat *dst, const struct quat *q1,
}
void quat_get_tangent(struct quat *dst, const struct quat *prev,
const struct quat *q, const struct quat *next)
const struct quat *q, const struct quat *next)
{
struct quat temp;
@ -209,14 +210,13 @@ void quat_get_tangent(struct quat *dst, const struct quat *prev,
quat_mulf(dst, &temp, 0.5f);
}
void quat_interpolate_cubic(struct quat *dst,
const struct quat *q1, const struct quat *q2,
const struct quat *m1, const struct quat *m2,
float t)
void quat_interpolate_cubic(struct quat *dst, const struct quat *q1,
const struct quat *q2, const struct quat *m1,
const struct quat *m2, float t)
{
struct quat temp1, temp2;
quat_interpolate(&temp1, q1, q2, t);
quat_interpolate(&temp2, m1, m2, t);
quat_interpolate(dst, &temp1, &temp2, 2.0f*(1.0f-t)*t);
quat_interpolate(dst, &temp1, &temp2, 2.0f * (1.0f - t) * t);
}

View file

@ -40,7 +40,9 @@ struct axisang;
struct quat {
union {
struct {float x, y, z, w;};
struct {
float x, y, z, w;
};
float ptr[4];
__m128 m;
};
@ -53,7 +55,7 @@ static inline void quat_identity(struct quat *q)
}
static inline void quat_set(struct quat *dst, float x, float y, float z,
float w)
float w)
{
dst->m = _mm_set_ps(x, y, z, w);
}
@ -64,40 +66,36 @@ static inline void quat_copy(struct quat *dst, const struct quat *q)
}
static inline void quat_add(struct quat *dst, const struct quat *q1,
const struct quat *q2)
const struct quat *q2)
{
dst->m = _mm_add_ps(q1->m, q2->m);
}
static inline void quat_sub(struct quat *dst, const struct quat *q1,
const struct quat *q2)
const struct quat *q2)
{
dst->m = _mm_sub_ps(q1->m, q2->m);
}
EXPORT void quat_mul(struct quat *dst, const struct quat *q1,
const struct quat *q2);
const struct quat *q2);
static inline void quat_addf(struct quat *dst, const struct quat *q,
float f)
static inline void quat_addf(struct quat *dst, const struct quat *q, float f)
{
dst->m = _mm_add_ps(q->m, _mm_set1_ps(f));
}
static inline void quat_subf(struct quat *dst, const struct quat *q,
float f)
static inline void quat_subf(struct quat *dst, const struct quat *q, float f)
{
dst->m = _mm_sub_ps(q->m, _mm_set1_ps(f));
}
static inline void quat_mulf(struct quat *dst, const struct quat *q,
float f)
static inline void quat_mulf(struct quat *dst, const struct quat *q, float f)
{
dst->m = _mm_mul_ps(q->m, _mm_set1_ps(f));
}
static inline void quat_divf(struct quat *dst, const struct quat *q,
float f)
static inline void quat_divf(struct quat *dst, const struct quat *q, float f)
{
dst->m = _mm_div_ps(q->m, _mm_set1_ps(f));
}
@ -145,19 +143,17 @@ static inline float quat_dist(const struct quat *q1, const struct quat *q2)
static inline void quat_norm(struct quat *dst, const struct quat *q)
{
float dot_val = quat_dot(q, q);
dst->m = (dot_val > 0.0f) ?
_mm_mul_ps(q->m, _mm_set1_ps(1.0f/sqrtf(dot_val))) :
_mm_setzero_ps();
dst->m = (dot_val > 0.0f)
? _mm_mul_ps(q->m, _mm_set1_ps(1.0f / sqrtf(dot_val)))
: _mm_setzero_ps();
}
static inline bool quat_close(const struct quat *q1, const struct quat *q2,
float epsilon)
float epsilon)
{
struct quat test;
quat_sub(&test, q1, q2);
return test.x < epsilon &&
test.y < epsilon &&
test.z < epsilon &&
return test.x < epsilon && test.y < epsilon && test.z < epsilon &&
test.w < epsilon;
}
@ -172,12 +168,12 @@ EXPORT void quat_log(struct quat *dst, const struct quat *q);
EXPORT void quat_exp(struct quat *dst, const struct quat *q);
EXPORT void quat_interpolate(struct quat *dst, const struct quat *q1,
const struct quat *q2, float t);
const struct quat *q2, float t);
EXPORT void quat_get_tangent(struct quat *dst, const struct quat *prev,
const struct quat *q, const struct quat *next);
const struct quat *q, const struct quat *next);
EXPORT void quat_interpolate_cubic(struct quat *dst, const struct quat *q1,
const struct quat *q2, const struct quat *m1,
const struct quat *m2, float t);
const struct quat *q2, const struct quat *m1,
const struct quat *m2, float t);
#ifdef __cplusplus
}

View file

@ -53,12 +53,12 @@ enum gs_sample_filter get_sample_filter(const char *filter)
if (astrcmpi(filter, "Anisotropy") == 0)
return GS_FILTER_ANISOTROPIC;
else if (astrcmpi(filter, "Point") == 0 ||
strcmp(filter, "MIN_MAG_MIP_POINT") == 0)
else if (astrcmpi(filter, "Point") == 0 ||
strcmp(filter, "MIN_MAG_MIP_POINT") == 0)
return GS_FILTER_POINT;
else if (astrcmpi(filter, "Linear") == 0 ||
strcmp(filter, "MIN_MAG_MIP_LINEAR") == 0)
else if (astrcmpi(filter, "Linear") == 0 ||
strcmp(filter, "MIN_MAG_MIP_LINEAR") == 0)
return GS_FILTER_LINEAR;
else if (strcmp(filter, "MIN_MAG_POINT_MIP_LINEAR") == 0)
@ -99,7 +99,7 @@ extern enum gs_address_mode get_address_mode(const char *mode)
}
void shader_sampler_convert(struct shader_sampler *ss,
struct gs_sampler_info *info)
struct gs_sampler_info *info)
{
size_t i;
memset(info, 0, sizeof(struct gs_sampler_info));
@ -128,22 +128,26 @@ void shader_sampler_convert(struct shader_sampler *ss,
/* ------------------------------------------------------------------------- */
static int sp_parse_sampler_state_item(struct shader_parser *sp,
struct shader_sampler *ss)
struct shader_sampler *ss)
{
int ret;
char *state = NULL, *value = NULL;
ret = cf_next_name(&sp->cfp, &state, "state name", ";");
if (ret != PARSE_SUCCESS) goto fail;
if (ret != PARSE_SUCCESS)
goto fail;
ret = cf_next_token_should_be(&sp->cfp, "=", ";", NULL);
if (ret != PARSE_SUCCESS) goto fail;
if (ret != PARSE_SUCCESS)
goto fail;
ret = cf_next_token_copy(&sp->cfp, &value);
if (ret != PARSE_SUCCESS) goto fail;
if (ret != PARSE_SUCCESS)
goto fail;
ret = cf_next_token_should_be(&sp->cfp, ";", ";", NULL);
if (ret != PARSE_SUCCESS) goto fail;
if (ret != PARSE_SUCCESS)
goto fail;
da_push_back(ss->states, &state);
da_push_back(ss->values, &value);
@ -191,17 +195,20 @@ error:
}
static inline int sp_parse_struct_var(struct shader_parser *sp,
struct shader_var *var)
struct shader_var *var)
{
int code;
/* -------------------------------------- */
/* variable type */
if (!cf_next_valid_token(&sp->cfp)) return PARSE_EOF;
if (!cf_next_valid_token(&sp->cfp))
return PARSE_EOF;
if (cf_token_is(&sp->cfp, ";")) return PARSE_CONTINUE;
if (cf_token_is(&sp->cfp, "}")) return PARSE_BREAK;
if (cf_token_is(&sp->cfp, ";"))
return PARSE_CONTINUE;
if (cf_token_is(&sp->cfp, "}"))
return PARSE_BREAK;
code = cf_token_is_type(&sp->cfp, CFTOKEN_NAME, "type name", ";");
if (code != PARSE_SUCCESS)
@ -212,13 +219,15 @@ static inline int sp_parse_struct_var(struct shader_parser *sp,
/* -------------------------------------- */
/* variable name */
if (!cf_next_valid_token(&sp->cfp)) return PARSE_EOF;
if (!cf_next_valid_token(&sp->cfp))
return PARSE_EOF;
if (cf_token_is(&sp->cfp, ";")) return PARSE_UNEXPECTED_CONTINUE;
if (cf_token_is(&sp->cfp, "}")) return PARSE_UNEXPECTED_BREAK;
if (cf_token_is(&sp->cfp, ";"))
return PARSE_UNEXPECTED_CONTINUE;
if (cf_token_is(&sp->cfp, "}"))
return PARSE_UNEXPECTED_BREAK;
code = cf_token_is_type(&sp->cfp, CFTOKEN_NAME, "variable name",
";");
code = cf_token_is_type(&sp->cfp, CFTOKEN_NAME, "variable name", ";");
if (code != PARSE_SUCCESS)
return code;
@ -227,24 +236,27 @@ static inline int sp_parse_struct_var(struct shader_parser *sp,
/* -------------------------------------- */
/* variable mapping if any (POSITION, TEXCOORD, etc) */
if (!cf_next_valid_token(&sp->cfp)) return PARSE_EOF;
if (!cf_next_valid_token(&sp->cfp))
return PARSE_EOF;
if (cf_token_is(&sp->cfp, ":")) {
if (!cf_next_valid_token(&sp->cfp)) return PARSE_EOF;
if (!cf_next_valid_token(&sp->cfp))
return PARSE_EOF;
if (cf_token_is(&sp->cfp, ";"))
return PARSE_UNEXPECTED_CONTINUE;
if (cf_token_is(&sp->cfp, "}"))
return PARSE_UNEXPECTED_BREAK;
code = cf_token_is_type(&sp->cfp, CFTOKEN_NAME,
"mapping name", ";");
code = cf_token_is_type(&sp->cfp, CFTOKEN_NAME, "mapping name",
";");
if (code != PARSE_SUCCESS)
return code;
cf_copy_token(&sp->cfp, &var->mapping);
if (!cf_next_valid_token(&sp->cfp)) return PARSE_EOF;
if (!cf_next_valid_token(&sp->cfp))
return PARSE_EOF;
}
/* -------------------------------------- */
@ -314,7 +326,7 @@ error:
}
static inline int sp_check_for_keyword(struct shader_parser *sp,
const char *keyword, bool *val)
const char *keyword, bool *val)
{
bool new_val = cf_token_is(&sp->cfp, keyword);
if (new_val) {
@ -323,7 +335,7 @@ static inline int sp_check_for_keyword(struct shader_parser *sp,
if (new_val && *val)
cf_adderror(&sp->cfp, "'$1' keyword already specified",
LEX_WARNING, keyword, NULL, NULL);
LEX_WARNING, keyword, NULL, NULL);
*val = new_val;
return PARSE_CONTINUE;
@ -333,7 +345,7 @@ static inline int sp_check_for_keyword(struct shader_parser *sp,
}
static inline int sp_parse_func_param(struct shader_parser *sp,
struct shader_var *var)
struct shader_var *var)
{
int code;
bool var_type_keyword = false;
@ -384,7 +396,7 @@ static inline int sp_parse_func_param(struct shader_parser *sp,
if (cf_token_is(&sp->cfp, ":")) {
code = cf_next_name(&sp->cfp, &var->mapping,
"mapping specifier", ")");
"mapping specifier", ")");
if (code != PARSE_SUCCESS)
return code;
@ -396,7 +408,7 @@ static inline int sp_parse_func_param(struct shader_parser *sp,
}
static bool sp_parse_func_params(struct shader_parser *sp,
struct shader_func *func)
struct shader_func *func)
{
struct cf_token peek;
int code;
@ -449,8 +461,8 @@ static void sp_parse_function(struct shader_parser *sp, char *type, char *name)
/* if function is mapped to something, for example COLOR */
if (cf_token_is(&sp->cfp, ":")) {
char *mapping = NULL;
int errorcode = cf_next_name(&sp->cfp, &mapping, "mapping",
"{");
int errorcode =
cf_next_name(&sp->cfp, &mapping, "mapping", "{");
if (errorcode != PARSE_SUCCESS)
goto error;
@ -482,17 +494,18 @@ error:
/* parses "array[count]" */
static bool sp_parse_param_array(struct shader_parser *sp,
struct shader_var *param)
struct shader_var *param)
{
if (!cf_next_valid_token(&sp->cfp))
return false;
if (sp->cfp.cur_token->type != CFTOKEN_NUM ||
!valid_int_str(sp->cfp.cur_token->str.array,
sp->cfp.cur_token->str.len))
sp->cfp.cur_token->str.len))
return false;
param->array_count =(int)strtol(sp->cfp.cur_token->str.array, NULL, 10);
param->array_count =
(int)strtol(sp->cfp.cur_token->str.array, NULL, 10);
if (cf_next_token_should_be(&sp->cfp, "]", ";", NULL) == PARSE_EOF)
return false;
@ -504,7 +517,8 @@ static bool sp_parse_param_array(struct shader_parser *sp,
}
static inline int sp_parse_param_assign_intfloat(struct shader_parser *sp,
struct shader_var *param, bool is_float)
struct shader_var *param,
bool is_float)
{
int code;
bool is_negative = false;
@ -525,11 +539,13 @@ static inline int sp_parse_param_assign_intfloat(struct shader_parser *sp,
if (is_float) {
float f = (float)os_strtod(sp->cfp.cur_token->str.array);
if (is_negative) f = -f;
if (is_negative)
f = -f;
da_push_back_array(param->default_val, &f, sizeof(float));
} else {
long l = strtol(sp->cfp.cur_token->str.array, NULL, 10);
if (is_negative) l = -l;
if (is_negative)
l = -l;
da_push_back_array(param->default_val, &l, sizeof(long));
}
@ -541,47 +557,50 @@ static inline int sp_parse_param_assign_intfloat(struct shader_parser *sp,
* for float3x3, float4x4, etc
*/
static inline int sp_parse_param_assign_float_array(struct shader_parser *sp,
struct shader_var *param)
struct shader_var *param)
{
const char *float_type = param->type+5;
const char *float_type = param->type + 5;
int float_count = 0, code, i;
/* -------------------------------------------- */
if (float_type[0] < '1' || float_type[0] > '4')
cf_adderror(&sp->cfp, "Invalid row count", LEX_ERROR,
NULL, NULL, NULL);
cf_adderror(&sp->cfp, "Invalid row count", LEX_ERROR, NULL,
NULL, NULL);
float_count = float_type[0]-'0';
float_count = float_type[0] - '0';
if (float_type[1] == 'x') {
if (float_type[2] < '1' || float_type[2] > '4')
cf_adderror(&sp->cfp, "Invalid column count",
LEX_ERROR, NULL, NULL, NULL);
cf_adderror(&sp->cfp, "Invalid column count", LEX_ERROR,
NULL, NULL, NULL);
float_count *= float_type[2]-'0';
float_count *= float_type[2] - '0';
}
/* -------------------------------------------- */
code = cf_next_token_should_be(&sp->cfp, "{", ";", NULL);
if (code != PARSE_SUCCESS) return code;
if (code != PARSE_SUCCESS)
return code;
for (i = 0; i < float_count; i++) {
char *next = ((i+1) < float_count) ? "," : "}";
char *next = ((i + 1) < float_count) ? "," : "}";
code = sp_parse_param_assign_intfloat(sp, param, true);
if (code != PARSE_SUCCESS) return code;
if (code != PARSE_SUCCESS)
return code;
code = cf_next_token_should_be(&sp->cfp, next, ";", NULL);
if (code != PARSE_SUCCESS) return code;
if (code != PARSE_SUCCESS)
return code;
}
return PARSE_SUCCESS;
}
static int sp_parse_param_assignment_val(struct shader_parser *sp,
struct shader_var *param)
struct shader_var *param)
{
if (strcmp(param->type, "int") == 0)
return sp_parse_param_assign_intfloat(sp, param, false);
@ -591,13 +610,13 @@ static int sp_parse_param_assignment_val(struct shader_parser *sp,
return sp_parse_param_assign_float_array(sp, param);
cf_adderror(&sp->cfp, "Invalid type '$1' used for assignment",
LEX_ERROR, param->type, NULL, NULL);
LEX_ERROR, param->type, NULL, NULL);
return PARSE_CONTINUE;
}
static inline bool sp_parse_param_assign(struct shader_parser *sp,
struct shader_var *param)
struct shader_var *param)
{
if (sp_parse_param_assignment_val(sp, param) != PARSE_SUCCESS)
return false;
@ -608,8 +627,8 @@ static inline bool sp_parse_param_assign(struct shader_parser *sp,
return true;
}
static void sp_parse_param(struct shader_parser *sp,
char *type, char *name, bool is_const, bool is_uniform)
static void sp_parse_param(struct shader_parser *sp, char *type, char *name,
bool is_const, bool is_uniform)
{
struct shader_var param;
shader_var_init_param(&param, type, name, is_uniform, is_const);
@ -631,10 +650,10 @@ error:
shader_var_free(&param);
}
static bool sp_get_var_specifiers(struct shader_parser *sp,
bool *is_const, bool *is_uniform)
static bool sp_get_var_specifiers(struct shader_parser *sp, bool *is_const,
bool *is_uniform)
{
while(true) {
while (true) {
int code = sp_check_for_keyword(sp, "const", is_const);
if (code == PARSE_EOF)
return false;
@ -654,12 +673,13 @@ static bool sp_get_var_specifiers(struct shader_parser *sp,
}
static inline void report_invalid_func_keyword(struct shader_parser *sp,
const char *name, bool val)
const char *name, bool val)
{
if (val)
cf_adderror(&sp->cfp, "'$1' keyword cannot be used with a "
"function", LEX_ERROR,
name, NULL, NULL);
cf_adderror(&sp->cfp,
"'$1' keyword cannot be used with a "
"function",
LEX_ERROR, name, NULL, NULL);
}
static void sp_parse_other(struct shader_parser *sp)
@ -679,8 +699,8 @@ static void sp_parse_other(struct shader_parser *sp)
goto error;
if (cf_token_is(&sp->cfp, "(")) {
report_invalid_func_keyword(sp, "const", is_const);
report_invalid_func_keyword(sp, "uniform", is_uniform);
report_invalid_func_keyword(sp, "const", is_const);
report_invalid_func_keyword(sp, "uniform", is_uniform);
sp_parse_function(sp, type, name);
return;
@ -695,7 +715,7 @@ error:
}
bool shader_parse(struct shader_parser *sp, const char *shader,
const char *file)
const char *file)
{
if (!cf_parser_parse(&sp->cfp, shader, file))
return false;
@ -713,7 +733,7 @@ bool shader_parse(struct shader_parser *sp, const char *shader,
} else if (cf_token_is(&sp->cfp, "{")) {
cf_adderror(&sp->cfp, "Unexpected code segment",
LEX_ERROR, NULL, NULL, NULL);
LEX_ERROR, NULL, NULL, NULL);
cf_pass_pair(&sp->cfp, '{', '}');
} else {

View file

@ -61,9 +61,9 @@ static inline void shader_var_init(struct shader_var *sv)
memset(sv, 0, sizeof(struct shader_var));
}
static inline void shader_var_init_param(struct shader_var *sv,
char *type, char *name, bool is_uniform,
bool is_const)
static inline void shader_var_init_param(struct shader_var *sv, char *type,
char *name, bool is_uniform,
bool is_const)
{
if (is_uniform)
sv->var_type = SHADER_VAR_UNIFORM;
@ -72,10 +72,11 @@ static inline void shader_var_init_param(struct shader_var *sv,
else
sv->var_type = SHADER_VAR_NONE;
sv->type = type;
sv->name = name;
sv->mapping = NULL;
sv->type = type;
sv->name = name;
sv->mapping = NULL;
sv->array_count = 0;
sv->gl_sampler_id = (size_t)-1;
da_init(sv->default_val);
}
@ -91,8 +92,8 @@ static inline void shader_var_free(struct shader_var *sv)
struct shader_sampler {
char *name;
DARRAY(char*) states;
DARRAY(char*) values;
DARRAY(char *) states;
DARRAY(char *) values;
};
static inline void shader_sampler_init(struct shader_sampler *ss)
@ -114,7 +115,7 @@ static inline void shader_sampler_free(struct shader_sampler *ss)
}
EXPORT void shader_sampler_convert(struct shader_sampler *ss,
struct gs_sampler_info *info);
struct gs_sampler_info *info);
/* ------------------------------------------------------------------------- */
@ -133,7 +134,7 @@ static inline void shader_struct_free(struct shader_struct *ss)
size_t i;
for (i = 0; i < ss->vars.num; i++)
shader_var_free(ss->vars.array+i);
shader_var_free(ss->vars.array + i);
bfree(ss->name);
da_free(ss->vars);
@ -150,16 +151,16 @@ struct shader_func {
struct cf_token *start, *end;
};
static inline void shader_func_init(struct shader_func *sf,
char *return_type, char *name)
static inline void shader_func_init(struct shader_func *sf, char *return_type,
char *name)
{
da_init(sf->params);
sf->return_type = return_type;
sf->return_type = return_type;
sf->mapping = NULL;
sf->name = name;
sf->start = NULL;
sf->end = NULL;
sf->name = name;
sf->start = NULL;
sf->end = NULL;
}
static inline void shader_func_free(struct shader_func *sf)
@ -167,7 +168,7 @@ static inline void shader_func_free(struct shader_func *sf)
size_t i;
for (i = 0; i < sf->params.num; i++)
shader_var_free(sf->params.array+i);
shader_var_free(sf->params.array + i);
bfree(sf->name);
bfree(sf->return_type);
@ -180,10 +181,10 @@ static inline void shader_func_free(struct shader_func *sf)
struct shader_parser {
struct cf_parser cfp;
DARRAY(struct shader_var) params;
DARRAY(struct shader_struct) structs;
DARRAY(struct shader_var) params;
DARRAY(struct shader_struct) structs;
DARRAY(struct shader_sampler) samplers;
DARRAY(struct shader_func) funcs;
DARRAY(struct shader_func) funcs;
};
static inline void shader_parser_init(struct shader_parser *sp)
@ -201,13 +202,13 @@ static inline void shader_parser_free(struct shader_parser *sp)
size_t i;
for (i = 0; i < sp->params.num; i++)
shader_var_free(sp->params.array+i);
shader_var_free(sp->params.array + i);
for (i = 0; i < sp->structs.num; i++)
shader_struct_free(sp->structs.array+i);
shader_struct_free(sp->structs.array + i);
for (i = 0; i < sp->samplers.num; i++)
shader_sampler_free(sp->samplers.array+i);
shader_sampler_free(sp->samplers.array + i);
for (i = 0; i < sp->funcs.num; i++)
shader_func_free(sp->funcs.array+i);
shader_func_free(sp->funcs.array + i);
cf_parser_free(&sp->cfp);
da_free(sp->params);
@ -217,19 +218,19 @@ static inline void shader_parser_free(struct shader_parser *sp)
}
EXPORT bool shader_parse(struct shader_parser *sp, const char *shader,
const char *file);
const char *file);
static inline char *shader_parser_geterrors(struct shader_parser *sp)
{
return error_data_buildstring(&sp->cfp.error_list);
}
static inline struct shader_var *shader_parser_getparam(
struct shader_parser *sp, const char *param_name)
static inline struct shader_var *
shader_parser_getparam(struct shader_parser *sp, const char *param_name)
{
size_t i;
for (i = 0; i < sp->params.num; i++) {
struct shader_var *param = sp->params.array+i;
struct shader_var *param = sp->params.array + i;
if (strcmp(param->name, param_name) == 0)
return param;
}
@ -237,12 +238,12 @@ static inline struct shader_var *shader_parser_getparam(
return NULL;
}
static inline struct shader_struct *shader_parser_getstruct(
struct shader_parser *sp, const char *struct_name)
static inline struct shader_struct *
shader_parser_getstruct(struct shader_parser *sp, const char *struct_name)
{
size_t i;
for (i = 0; i < sp->structs.num; i++) {
struct shader_struct *st = sp->structs.array+i;
struct shader_struct *st = sp->structs.array + i;
if (strcmp(st->name, struct_name) == 0)
return st;
}
@ -250,12 +251,12 @@ static inline struct shader_struct *shader_parser_getstruct(
return NULL;
}
static inline struct shader_sampler *shader_parser_getsampler(
struct shader_parser *sp, const char *sampler_name)
static inline struct shader_sampler *
shader_parser_getsampler(struct shader_parser *sp, const char *sampler_name)
{
size_t i;
for (i = 0; i < sp->samplers.num; i++) {
struct shader_sampler *sampler = sp->samplers.array+i;
struct shader_sampler *sampler = sp->samplers.array + i;
if (strcmp(sampler->name, sampler_name) == 0)
return sampler;
}
@ -263,12 +264,12 @@ static inline struct shader_sampler *shader_parser_getsampler(
return NULL;
}
static inline struct shader_func *shader_parser_getfunc(
struct shader_parser *sp, const char *func_name)
static inline struct shader_func *
shader_parser_getfunc(struct shader_parser *sp, const char *func_name)
{
size_t i;
for (i = 0; i < sp->funcs.num; i++) {
struct shader_func *func = sp->funcs.array+i;
struct shader_func *func = sp->funcs.array + i;
if (strcmp(func->name, func_name) == 0)
return func;
}

View file

@ -24,23 +24,23 @@
#include "graphics.h"
struct gs_texture_render {
gs_texture_t *target, *prev_target;
gs_texture_t *target, *prev_target;
gs_zstencil_t *zs, *prev_zs;
uint32_t cx, cy;
enum gs_color_format format;
enum gs_color_format format;
enum gs_zstencil_format zsformat;
bool rendered;
};
gs_texrender_t *gs_texrender_create(enum gs_color_format format,
enum gs_zstencil_format zsformat)
enum gs_zstencil_format zsformat)
{
struct gs_texture_render *texrender;
texrender = bzalloc(sizeof(struct gs_texture_render));
texrender->format = format;
texrender->format = format;
texrender->zsformat = zsformat;
return texrender;
@ -56,7 +56,7 @@ void gs_texrender_destroy(gs_texrender_t *texrender)
}
static bool texrender_resetbuffer(gs_texrender_t *texrender, uint32_t cx,
uint32_t cy)
uint32_t cy)
{
if (!texrender)
return false;
@ -65,12 +65,12 @@ static bool texrender_resetbuffer(gs_texrender_t *texrender, uint32_t cx,
gs_zstencil_destroy(texrender->zs);
texrender->target = NULL;
texrender->zs = NULL;
texrender->cx = cx;
texrender->cy = cy;
texrender->zs = NULL;
texrender->cx = cx;
texrender->cy = cy;
texrender->target = gs_texture_create(cx, cy, texrender->format,
1, NULL, GS_RENDER_TARGET);
texrender->target = gs_texture_create(cx, cy, texrender->format, 1,
NULL, GS_RENDER_TARGET);
if (!texrender->target)
return false;
@ -108,7 +108,7 @@ bool gs_texrender_begin(gs_texrender_t *texrender, uint32_t cx, uint32_t cy)
gs_matrix_identity();
texrender->prev_target = gs_get_render_target();
texrender->prev_zs = gs_get_zstencil_target();
texrender->prev_zs = gs_get_zstencil_target();
gs_set_render_target(texrender->target, texrender->zs);
gs_set_viewport(0, 0, texrender->cx, texrender->cy);

View file

@ -52,51 +52,47 @@ static inline void vec2_copy(struct vec2 *dst, const struct vec2 *v)
}
static inline void vec2_add(struct vec2 *dst, const struct vec2 *v1,
const struct vec2 *v2)
const struct vec2 *v2)
{
vec2_set(dst, v1->x+v2->x, v1->y+v2->y);
vec2_set(dst, v1->x + v2->x, v1->y + v2->y);
}
static inline void vec2_sub(struct vec2 *dst, const struct vec2 *v1,
const struct vec2 *v2)
const struct vec2 *v2)
{
vec2_set(dst, v1->x-v2->x, v1->y-v2->y);
vec2_set(dst, v1->x - v2->x, v1->y - v2->y);
}
static inline void vec2_mul(struct vec2 *dst, const struct vec2 *v1,
const struct vec2 *v2)
const struct vec2 *v2)
{
vec2_set(dst, v1->x*v2->x, v1->y*v2->y);
vec2_set(dst, v1->x * v2->x, v1->y * v2->y);
}
static inline void vec2_div(struct vec2 *dst, const struct vec2 *v1,
const struct vec2 *v2)
const struct vec2 *v2)
{
vec2_set(dst, v1->x/v2->x, v1->y/v2->y);
vec2_set(dst, v1->x / v2->x, v1->y / v2->y);
}
static inline void vec2_addf(struct vec2 *dst, const struct vec2 *v,
float f)
static inline void vec2_addf(struct vec2 *dst, const struct vec2 *v, float f)
{
vec2_set(dst, v->x+f, v->y+f);
vec2_set(dst, v->x + f, v->y + f);
}
static inline void vec2_subf(struct vec2 *dst, const struct vec2 *v,
float f)
static inline void vec2_subf(struct vec2 *dst, const struct vec2 *v, float f)
{
vec2_set(dst, v->x-f, v->y-f);
vec2_set(dst, v->x - f, v->y - f);
}
static inline void vec2_mulf(struct vec2 *dst, const struct vec2 *v,
float f)
static inline void vec2_mulf(struct vec2 *dst, const struct vec2 *v, float f)
{
vec2_set(dst, v->x*f, v->y*f);
vec2_set(dst, v->x * f, v->y * f);
}
static inline void vec2_divf(struct vec2 *dst, const struct vec2 *v,
float f)
static inline void vec2_divf(struct vec2 *dst, const struct vec2 *v, float f)
{
vec2_set(dst, v->x/f, v->y/f);
vec2_set(dst, v->x / f, v->y / f);
}
static inline void vec2_neg(struct vec2 *dst, const struct vec2 *v)
@ -106,12 +102,12 @@ static inline void vec2_neg(struct vec2 *dst, const struct vec2 *v)
static inline float vec2_dot(const struct vec2 *v1, const struct vec2 *v2)
{
return v1->x*v2->x + v1->y*v2->y;
return v1->x * v2->x + v1->y * v2->y;
}
static inline float vec2_len(const struct vec2 *v)
{
return sqrtf(v->x*v->x + v->y*v->y);
return sqrtf(v->x * v->x + v->y * v->y);
}
static inline float vec2_dist(const struct vec2 *v1, const struct vec2 *v2)
@ -121,8 +117,7 @@ static inline float vec2_dist(const struct vec2 *v1, const struct vec2 *v2)
return vec2_len(&temp);
}
static inline void vec2_minf(struct vec2 *dst, const struct vec2 *v,
float val)
static inline void vec2_minf(struct vec2 *dst, const struct vec2 *v, float val)
{
if (v->x < val)
dst->x = val;
@ -131,7 +126,7 @@ static inline void vec2_minf(struct vec2 *dst, const struct vec2 *v,
}
static inline void vec2_min(struct vec2 *dst, const struct vec2 *v,
const struct vec2 *min_v)
const struct vec2 *min_v)
{
if (v->x < min_v->x)
dst->x = min_v->x;
@ -139,8 +134,7 @@ static inline void vec2_min(struct vec2 *dst, const struct vec2 *v,
dst->y = min_v->y;
}
static inline void vec2_maxf(struct vec2 *dst, const struct vec2 *v,
float val)
static inline void vec2_maxf(struct vec2 *dst, const struct vec2 *v, float val)
{
if (v->x > val)
dst->x = val;
@ -149,7 +143,7 @@ static inline void vec2_maxf(struct vec2 *dst, const struct vec2 *v,
}
static inline void vec2_max(struct vec2 *dst, const struct vec2 *v,
const struct vec2 *max_v)
const struct vec2 *max_v)
{
if (v->x > max_v->x)
dst->x = max_v->x;
@ -161,7 +155,7 @@ EXPORT void vec2_abs(struct vec2 *dst, const struct vec2 *v);
EXPORT void vec2_floor(struct vec2 *dst, const struct vec2 *v);
EXPORT void vec2_ceil(struct vec2 *dst, const struct vec2 *v);
EXPORT int vec2_close(const struct vec2 *v1, const struct vec2 *v2,
float epsilon);
float epsilon);
EXPORT void vec2_norm(struct vec2 *dst, const struct vec2 *v);
#ifdef __cplusplus

View file

@ -35,7 +35,7 @@ float vec3_plane_dist(const struct vec3 *v, const struct plane *p)
}
void vec3_rotate(struct vec3 *dst, const struct vec3 *v,
const struct matrix3 *m)
const struct matrix3 *m)
{
struct vec3 temp;
vec3_copy(&temp, v);
@ -47,7 +47,7 @@ void vec3_rotate(struct vec3 *dst, const struct vec3 *v,
}
void vec3_transform(struct vec3 *dst, const struct vec3 *v,
const struct matrix4 *m)
const struct matrix4 *m)
{
struct vec4 v4;
vec4_from_vec3(&v4, v);
@ -56,7 +56,7 @@ void vec3_transform(struct vec3 *dst, const struct vec3 *v,
}
void vec3_transform3x4(struct vec3 *dst, const struct vec3 *v,
const struct matrix3 *m)
const struct matrix3 *m)
{
struct vec3 temp;
vec3_sub(&temp, v, &m->t);
@ -75,7 +75,7 @@ void vec3_mirror(struct vec3 *dst, const struct vec3 *v, const struct plane *p)
}
void vec3_mirrorv(struct vec3 *dst, const struct vec3 *v,
const struct vec3 *vec)
const struct vec3 *vec)
{
struct vec3 temp;
vec3_mulf(&temp, vec, vec3_dot(v, vec) * 2.0f);

View file

@ -58,54 +58,50 @@ static inline void vec3_copy(struct vec3 *dst, const struct vec3 *v)
EXPORT void vec3_from_vec4(struct vec3 *dst, const struct vec4 *v);
static inline void vec3_add(struct vec3 *dst, const struct vec3 *v1,
const struct vec3 *v2)
const struct vec3 *v2)
{
dst->m = _mm_add_ps(v1->m, v2->m);
dst->w = 0.0f;
}
static inline void vec3_sub(struct vec3 *dst, const struct vec3 *v1,
const struct vec3 *v2)
const struct vec3 *v2)
{
dst->m = _mm_sub_ps(v1->m, v2->m);
dst->w = 0.0f;
}
static inline void vec3_mul(struct vec3 *dst, const struct vec3 *v1,
const struct vec3 *v2)
const struct vec3 *v2)
{
dst->m = _mm_mul_ps(v1->m, v2->m);
}
static inline void vec3_div(struct vec3 *dst, const struct vec3 *v1,
const struct vec3 *v2)
const struct vec3 *v2)
{
dst->m = _mm_div_ps(v1->m, v2->m);
dst->w = 0.0f;
}
static inline void vec3_addf(struct vec3 *dst, const struct vec3 *v,
float f)
static inline void vec3_addf(struct vec3 *dst, const struct vec3 *v, float f)
{
dst->m = _mm_add_ps(v->m, _mm_set1_ps(f));
dst->w = 0.0f;
}
static inline void vec3_subf(struct vec3 *dst, const struct vec3 *v,
float f)
static inline void vec3_subf(struct vec3 *dst, const struct vec3 *v, float f)
{
dst->m = _mm_sub_ps(v->m, _mm_set1_ps(f));
dst->w = 0.0f;
}
static inline void vec3_mulf(struct vec3 *dst, const struct vec3 *v,
float f)
static inline void vec3_mulf(struct vec3 *dst, const struct vec3 *v, float f)
{
dst->m = _mm_mul_ps(v->m, _mm_set1_ps(f));
}
static inline void vec3_divf(struct vec3 *dst, const struct vec3 *v,
float f)
static inline void vec3_divf(struct vec3 *dst, const struct vec3 *v, float f)
{
dst->m = _mm_div_ps(v->m, _mm_set1_ps(f));
dst->w = 0.0f;
@ -121,7 +117,7 @@ static inline float vec3_dot(const struct vec3 *v1, const struct vec3 *v2)
}
static inline void vec3_cross(struct vec3 *dst, const struct vec3 *v1,
const struct vec3 *v2)
const struct vec3 *v2)
{
__m128 s1v1 = _mm_shuffle_ps(v1->m, v1->m, _MM_SHUFFLE(3, 0, 2, 1));
__m128 s1v2 = _mm_shuffle_ps(v2->m, v2->m, _MM_SHUFFLE(3, 1, 0, 2));
@ -157,13 +153,13 @@ static inline float vec3_dist(const struct vec3 *v1, const struct vec3 *v2)
static inline void vec3_norm(struct vec3 *dst, const struct vec3 *v)
{
float dot_val = vec3_dot(v, v);
dst->m = (dot_val > 0.0f) ?
_mm_mul_ps(v->m, _mm_set1_ps(1.0f/sqrtf(dot_val))) :
_mm_setzero_ps();
dst->m = (dot_val > 0.0f)
? _mm_mul_ps(v->m, _mm_set1_ps(1.0f / sqrtf(dot_val)))
: _mm_setzero_ps();
}
static inline bool vec3_close(const struct vec3 *v1, const struct vec3 *v2,
float epsilon)
float epsilon)
{
struct vec3 test;
vec3_sub(&test, v1, v2);
@ -171,28 +167,26 @@ static inline bool vec3_close(const struct vec3 *v1, const struct vec3 *v2,
}
static inline void vec3_min(struct vec3 *dst, const struct vec3 *v1,
const struct vec3 *v2)
const struct vec3 *v2)
{
dst->m = _mm_min_ps(v1->m, v2->m);
dst->w = 0.0f;
}
static inline void vec3_minf(struct vec3 *dst, const struct vec3 *v,
float f)
static inline void vec3_minf(struct vec3 *dst, const struct vec3 *v, float f)
{
dst->m = _mm_min_ps(v->m, _mm_set1_ps(f));
dst->w = 0.0f;
}
static inline void vec3_max(struct vec3 *dst, const struct vec3 *v1,
const struct vec3 *v2)
const struct vec3 *v2)
{
dst->m = _mm_max_ps(v1->m, v2->m);
dst->w = 0.0f;
}
static inline void vec3_maxf(struct vec3 *dst, const struct vec3 *v,
float f)
static inline void vec3_maxf(struct vec3 *dst, const struct vec3 *v, float f)
{
dst->m = _mm_max_ps(v->m, _mm_set1_ps(f));
dst->w = 0.0f;
@ -225,17 +219,17 @@ static inline void vec3_ceil(struct vec3 *dst, const struct vec3 *v)
EXPORT float vec3_plane_dist(const struct vec3 *v, const struct plane *p);
EXPORT void vec3_transform(struct vec3 *dst, const struct vec3 *v,
const struct matrix4 *m);
const struct matrix4 *m);
EXPORT void vec3_rotate(struct vec3 *dst, const struct vec3 *v,
const struct matrix3 *m);
const struct matrix3 *m);
EXPORT void vec3_transform3x4(struct vec3 *dst, const struct vec3 *v,
const struct matrix3 *m);
const struct matrix3 *m);
EXPORT void vec3_mirror(struct vec3 *dst, const struct vec3 *v,
const struct plane *p);
const struct plane *p);
EXPORT void vec3_mirrorv(struct vec3 *dst, const struct vec3 *v,
const struct vec3 *vec);
const struct vec3 *vec);
EXPORT void vec3_rand(struct vec3 *dst, int positive_only);

View file

@ -26,7 +26,7 @@ void vec4_from_vec3(struct vec4 *dst, const struct vec3 *v)
}
void vec4_transform(struct vec4 *dst, const struct vec4 *v,
const struct matrix4 *m)
const struct matrix4 *m)
{
struct vec4 temp;
struct matrix4 transpose;

View file

@ -43,7 +43,7 @@ static inline void vec4_zero(struct vec4 *v)
}
static inline void vec4_set(struct vec4 *dst, float x, float y, float z,
float w)
float w)
{
dst->m = _mm_set_ps(w, z, y, x);
}
@ -56,49 +56,45 @@ static inline void vec4_copy(struct vec4 *dst, const struct vec4 *v)
EXPORT void vec4_from_vec3(struct vec4 *dst, const struct vec3 *v);
static inline void vec4_add(struct vec4 *dst, const struct vec4 *v1,
const struct vec4 *v2)
const struct vec4 *v2)
{
dst->m = _mm_add_ps(v1->m, v2->m);
}
static inline void vec4_sub(struct vec4 *dst, const struct vec4 *v1,
const struct vec4 *v2)
const struct vec4 *v2)
{
dst->m = _mm_sub_ps(v1->m, v2->m);
}
static inline void vec4_mul(struct vec4 *dst, const struct vec4 *v1,
const struct vec4 *v2)
const struct vec4 *v2)
{
dst->m = _mm_mul_ps(v1->m, v2->m);
}
static inline void vec4_div(struct vec4 *dst, const struct vec4 *v1,
const struct vec4 *v2)
const struct vec4 *v2)
{
dst->m = _mm_div_ps(v1->m, v2->m);
}
static inline void vec4_addf(struct vec4 *dst, const struct vec4 *v,
float f)
static inline void vec4_addf(struct vec4 *dst, const struct vec4 *v, float f)
{
dst->m = _mm_add_ps(v->m, _mm_set1_ps(f));
}
static inline void vec4_subf(struct vec4 *dst, const struct vec4 *v,
float f)
static inline void vec4_subf(struct vec4 *dst, const struct vec4 *v, float f)
{
dst->m = _mm_sub_ps(v->m, _mm_set1_ps(f));
}
static inline void vec4_mulf(struct vec4 *dst, const struct vec4 *v,
float f)
static inline void vec4_mulf(struct vec4 *dst, const struct vec4 *v, float f)
{
dst->m = _mm_mul_ps(v->m, _mm_set1_ps(f));
}
static inline void vec4_divf(struct vec4 *dst, const struct vec4 *v,
float f)
static inline void vec4_divf(struct vec4 *dst, const struct vec4 *v, float f)
{
dst->m = _mm_div_ps(v->m, _mm_set1_ps(f));
}
@ -139,42 +135,38 @@ static inline float vec4_dist(const struct vec4 *v1, const struct vec4 *v2)
static inline void vec4_norm(struct vec4 *dst, const struct vec4 *v)
{
float dot_val = vec4_dot(v, v);
dst->m = (dot_val > 0.0f) ?
_mm_mul_ps(v->m, _mm_set1_ps(1.0f/sqrtf(dot_val))) :
_mm_setzero_ps();
dst->m = (dot_val > 0.0f)
? _mm_mul_ps(v->m, _mm_set1_ps(1.0f / sqrtf(dot_val)))
: _mm_setzero_ps();
}
static inline int vec4_close(const struct vec4 *v1, const struct vec4 *v2,
float epsilon)
float epsilon)
{
struct vec4 test;
vec4_sub(&test, v1, v2);
return test.x < epsilon &&
test.y < epsilon &&
test.z < epsilon &&
return test.x < epsilon && test.y < epsilon && test.z < epsilon &&
test.w < epsilon;
}
static inline void vec4_min(struct vec4 *dst, const struct vec4 *v1,
const struct vec4 *v2)
const struct vec4 *v2)
{
dst->m = _mm_min_ps(v1->m, v2->m);
}
static inline void vec4_minf(struct vec4 *dst, const struct vec4 *v,
float f)
static inline void vec4_minf(struct vec4 *dst, const struct vec4 *v, float f)
{
dst->m = _mm_min_ps(v->m, _mm_set1_ps(f));
}
static inline void vec4_max(struct vec4 *dst, const struct vec4 *v1,
const struct vec4 *v2)
const struct vec4 *v2)
{
dst->m = _mm_max_ps(v1->m, v2->m);
}
static inline void vec4_maxf(struct vec4 *dst, const struct vec4 *v,
float f)
static inline void vec4_maxf(struct vec4 *dst, const struct vec4 *v, float f)
{
dst->m = _mm_max_ps(v->m, _mm_set1_ps(f));
}
@ -206,7 +198,7 @@ static inline void vec4_ceil(struct vec4 *dst, const struct vec4 *v)
static inline uint32_t vec4_to_rgba(const struct vec4 *src)
{
uint32_t val;
val = (uint32_t)((double)src->x * 255.0);
val = (uint32_t)((double)src->x * 255.0);
val |= (uint32_t)((double)src->y * 255.0) << 8;
val |= (uint32_t)((double)src->z * 255.0) << 16;
val |= (uint32_t)((double)src->w * 255.0) << 24;
@ -216,7 +208,7 @@ static inline uint32_t vec4_to_rgba(const struct vec4 *src)
static inline uint32_t vec4_to_bgra(const struct vec4 *src)
{
uint32_t val;
val = (uint32_t)((double)src->z * 255.0);
val = (uint32_t)((double)src->z * 255.0);
val |= (uint32_t)((double)src->y * 255.0) << 8;
val |= (uint32_t)((double)src->x * 255.0) << 16;
val |= (uint32_t)((double)src->w * 255.0) << 24;
@ -225,28 +217,28 @@ static inline uint32_t vec4_to_bgra(const struct vec4 *src)
static inline void vec4_from_rgba(struct vec4 *dst, uint32_t rgba)
{
dst->x = (float)((double)(rgba&0xFF) * (1.0/255.0));
dst->x = (float)((double)(rgba & 0xFF) * (1.0 / 255.0));
rgba >>= 8;
dst->y = (float)((double)(rgba&0xFF) * (1.0/255.0));
dst->y = (float)((double)(rgba & 0xFF) * (1.0 / 255.0));
rgba >>= 8;
dst->z = (float)((double)(rgba&0xFF) * (1.0/255.0));
dst->z = (float)((double)(rgba & 0xFF) * (1.0 / 255.0));
rgba >>= 8;
dst->w = (float)((double)(rgba&0xFF) * (1.0/255.0));
dst->w = (float)((double)(rgba & 0xFF) * (1.0 / 255.0));
}
static inline void vec4_from_bgra(struct vec4 *dst, uint32_t bgra)
{
dst->z = (float)((double)(bgra&0xFF) * (1.0/255.0));
dst->z = (float)((double)(bgra & 0xFF) * (1.0 / 255.0));
bgra >>= 8;
dst->y = (float)((double)(bgra&0xFF) * (1.0/255.0));
dst->y = (float)((double)(bgra & 0xFF) * (1.0 / 255.0));
bgra >>= 8;
dst->x = (float)((double)(bgra&0xFF) * (1.0/255.0));
dst->x = (float)((double)(bgra & 0xFF) * (1.0 / 255.0));
bgra >>= 8;
dst->w = (float)((double)(bgra&0xFF) * (1.0/255.0));
dst->w = (float)((double)(bgra & 0xFF) * (1.0 / 255.0));
}
EXPORT void vec4_transform(struct vec4 *dst, const struct vec4 *v,
const struct matrix4 *m);
const struct matrix4 *m);
#ifdef __cplusplus
}

View file

@ -1,7 +1,7 @@
prefix=@DEST_DIR@
prefix=@CMAKE_INSTALL_PREFIX@
exec_prefix=${prefix}
libdir=${prefix}/@OBS_LIBRARY_DESTINATION@
includedir=${prefix}/include
libdir=@CMAKE_INSTALL_FULL_LIBDIR@
includedir=@CMAKE_INSTALL_FULL_INCLUDEDIR@
Name: libobs
Description: OBS Studio Library

View file

@ -31,11 +31,14 @@ extern profiler_name_store_t *obs_get_profiler_name_store(void);
/* #define DEBUG_AUDIO */
#define nop() do {int invalid = 0;} while(0)
#define nop() \
do { \
int invalid = 0; \
} while (0)
struct audio_input {
struct audio_convert_info conversion;
audio_resampler_t *resampler;
audio_resampler_t *resampler;
audio_output_callback_t callback;
void *param;
@ -52,20 +55,20 @@ struct audio_mix {
};
struct audio_output {
struct audio_output_info info;
size_t block_size;
size_t channels;
size_t planes;
struct audio_output_info info;
size_t block_size;
size_t channels;
size_t planes;
pthread_t thread;
os_event_t *stop_event;
pthread_t thread;
os_event_t *stop_event;
bool initialized;
bool initialized;
audio_input_callback_t input_cb;
void *input_param;
pthread_mutex_t input_mutex;
struct audio_mix mixes[MAX_AUDIO_MIXES];
audio_input_callback_t input_cb;
void *input_param;
pthread_mutex_t input_mutex;
struct audio_mix mixes[MAX_AUDIO_MIXES];
};
/* ------------------------------------------------------------------------- */
@ -84,7 +87,7 @@ static inline double ts_to_frames(const audio_t *audio, uint64_t ts)
static inline double positive_round(double val)
{
return floor(val+0.5);
return floor(val + 0.5);
}
static int64_t ts_diff_frames(const audio_t *audio, uint64_t ts1, uint64_t ts2)
@ -116,33 +119,32 @@ static inline size_t min_size(size_t a, size_t b)
#endif
static bool resample_audio_output(struct audio_input *input,
struct audio_data *data)
struct audio_data *data)
{
bool success = true;
if (input->resampler) {
uint8_t *output[MAX_AV_PLANES];
uint8_t *output[MAX_AV_PLANES];
uint32_t frames;
uint64_t offset;
memset(output, 0, sizeof(output));
success = audio_resampler_resample(input->resampler,
output, &frames, &offset,
(const uint8_t *const *)data->data,
data->frames);
success = audio_resampler_resample(
input->resampler, output, &frames, &offset,
(const uint8_t *const *)data->data, data->frames);
for (size_t i = 0; i < MAX_AV_PLANES; i++)
data->data[i] = output[i];
data->frames = frames;
data->frames = frames;
data->timestamp -= offset;
}
return success;
}
static inline void do_audio_output(struct audio_output *audio,
size_t mix_idx, uint64_t timestamp, uint32_t frames)
static inline void do_audio_output(struct audio_output *audio, size_t mix_idx,
uint64_t timestamp, uint32_t frames)
{
struct audio_mix *mix = &audio->mixes[mix_idx];
struct audio_data data;
@ -150,10 +152,10 @@ static inline void do_audio_output(struct audio_output *audio,
pthread_mutex_lock(&audio->input_mutex);
for (size_t i = mix->inputs.num; i > 0; i--) {
struct audio_input *input = mix->inputs.array+(i-1);
struct audio_input *input = mix->inputs.array + (i - 1);
for (size_t i = 0; i < audio->planes; i++)
data.data[i] = (uint8_t*)mix->buffer[i];
data.data[i] = (uint8_t *)mix->buffer[i];
data.frames = frames;
data.timestamp = timestamp;
@ -181,7 +183,7 @@ static inline void clamp_audio_output(struct audio_output *audio, size_t bytes)
while (mix_data < mix_end) {
float val = *mix_data;
val = (val > 1.0f) ? 1.0f : val;
val = (val > 1.0f) ? 1.0f : val;
val = (val < -1.0f) ? -1.0f : val;
*(mix_data++) = val;
}
@ -189,8 +191,8 @@ static inline void clamp_audio_output(struct audio_output *audio, size_t bytes)
}
}
static void input_and_output(struct audio_output *audio,
uint64_t audio_time, uint64_t prev_time)
static void input_and_output(struct audio_output *audio, uint64_t audio_time,
uint64_t prev_time)
{
size_t bytes = AUDIO_OUTPUT_FRAMES * audio->block_size;
struct audio_output_data data[MAX_AUDIO_MIXES];
@ -202,7 +204,7 @@ static void input_and_output(struct audio_output *audio,
#ifdef DEBUG_AUDIO
blog(LOG_DEBUG, "audio_time: %llu, prev_time: %llu, bytes: %lu",
audio_time, prev_time, bytes);
audio_time, prev_time, bytes);
#endif
/* get mixers */
@ -217,8 +219,9 @@ static void input_and_output(struct audio_output *audio,
for (size_t mix_idx = 0; mix_idx < MAX_AUDIO_MIXES; mix_idx++) {
struct audio_mix *mix = &audio->mixes[mix_idx];
memset(mix->buffer[0], 0, AUDIO_OUTPUT_FRAMES *
MAX_AUDIO_CHANNELS * sizeof(float));
memset(mix->buffer[0], 0,
AUDIO_OUTPUT_FRAMES * MAX_AUDIO_CHANNELS *
sizeof(float));
for (size_t i = 0; i < audio->planes; i++)
data[mix_idx].data[i] = mix->buffer[i];
@ -226,7 +229,7 @@ static void input_and_output(struct audio_output *audio,
/* get new audio data */
success = audio->input_cb(audio->input_param, prev_time, audio_time,
&new_ts, active_mixes, data);
&new_ts, active_mixes, data);
if (!success)
return;
@ -246,15 +249,14 @@ static void *audio_thread(void *param)
uint64_t start_time = os_gettime_ns();
uint64_t prev_time = start_time;
uint64_t audio_time = prev_time;
uint32_t audio_wait_time =
(uint32_t)(audio_frames_to_ns(rate, AUDIO_OUTPUT_FRAMES) /
1000000);
uint32_t audio_wait_time = (uint32_t)(
audio_frames_to_ns(rate, AUDIO_OUTPUT_FRAMES) / 1000000);
os_set_thread_name("audio-io: audio thread");
const char *audio_thread_name =
profile_store_name(obs_get_profiler_name_store(),
"audio_thread(%s)", audio->info.name);
"audio_thread(%s)", audio->info.name);
while (os_event_try(audio->stop_event) == EAGAIN) {
uint64_t cur_time;
@ -266,8 +268,8 @@ static void *audio_thread(void *param)
cur_time = os_gettime_ns();
while (audio_time <= cur_time) {
samples += AUDIO_OUTPUT_FRAMES;
audio_time = start_time +
audio_frames_to_ns(rate, samples);
audio_time =
start_time + audio_frames_to_ns(rate, samples);
input_and_output(audio, audio_time, prev_time);
prev_time = audio_time;
@ -284,12 +286,12 @@ static void *audio_thread(void *param)
/* ------------------------------------------------------------------------- */
static size_t audio_get_input_idx(const audio_t *audio, size_t mix_idx,
audio_output_callback_t callback, void *param)
audio_output_callback_t callback, void *param)
{
const struct audio_mix *mix = &audio->mixes[mix_idx];
for (size_t i = 0; i < mix->inputs.num; i++) {
struct audio_input *input = mix->inputs.array+i;
struct audio_input *input = mix->inputs.array + i;
if (input->callback == callback && input->param == param)
return i;
@ -299,27 +301,25 @@ static size_t audio_get_input_idx(const audio_t *audio, size_t mix_idx,
}
static inline bool audio_input_init(struct audio_input *input,
struct audio_output *audio)
struct audio_output *audio)
{
if (input->conversion.format != audio->info.format ||
if (input->conversion.format != audio->info.format ||
input->conversion.samples_per_sec != audio->info.samples_per_sec ||
input->conversion.speakers != audio->info.speakers) {
input->conversion.speakers != audio->info.speakers) {
struct resample_info from = {
.format = audio->info.format,
.format = audio->info.format,
.samples_per_sec = audio->info.samples_per_sec,
.speakers = audio->info.speakers
};
.speakers = audio->info.speakers};
struct resample_info to = {
.format = input->conversion.format,
.format = input->conversion.format,
.samples_per_sec = input->conversion.samples_per_sec,
.speakers = input->conversion.speakers
};
.speakers = input->conversion.speakers};
input->resampler = audio_resampler_create(&to, &from);
if (!input->resampler) {
blog(LOG_ERROR, "audio_input_init: Failed to "
"create resampler");
"create resampler");
return false;
}
} else {
@ -330,12 +330,13 @@ static inline bool audio_input_init(struct audio_input *input,
}
bool audio_output_connect(audio_t *audio, size_t mi,
const struct audio_convert_info *conversion,
audio_output_callback_t callback, void *param)
const struct audio_convert_info *conversion,
audio_output_callback_t callback, void *param)
{
bool success = false;
if (!audio || mi >= MAX_AUDIO_MIXES) return false;
if (!audio || mi >= MAX_AUDIO_MIXES)
return false;
pthread_mutex_lock(&audio->input_mutex);
@ -343,7 +344,7 @@ bool audio_output_connect(audio_t *audio, size_t mi,
struct audio_mix *mix = &audio->mixes[mi];
struct audio_input input;
input.callback = callback;
input.param = param;
input.param = param;
if (conversion) {
input.conversion = *conversion;
@ -373,16 +374,17 @@ bool audio_output_connect(audio_t *audio, size_t mi,
}
void audio_output_disconnect(audio_t *audio, size_t mix_idx,
audio_output_callback_t callback, void *param)
audio_output_callback_t callback, void *param)
{
if (!audio || mix_idx >= MAX_AUDIO_MIXES) return;
if (!audio || mix_idx >= MAX_AUDIO_MIXES)
return;
pthread_mutex_lock(&audio->input_mutex);
size_t idx = audio_get_input_idx(audio, mix_idx, callback, param);
if (idx != DARRAY_INVALID) {
struct audio_mix *mix = &audio->mixes[mix_idx];
audio_input_free(mix->inputs.array+idx);
audio_input_free(mix->inputs.array + idx);
da_erase(mix->inputs, idx);
}
@ -409,12 +411,12 @@ int audio_output_open(audio_t **audio, struct audio_output_info *info)
goto fail;
memcpy(&out->info, info, sizeof(struct audio_output_info));
out->channels = get_audio_channels(info->speakers);
out->planes = planar ? out->channels : 1;
out->input_cb = info->input_callback;
out->input_param= info->input_param;
out->channels = get_audio_channels(info->speakers);
out->planes = planar ? out->channels : 1;
out->input_cb = info->input_callback;
out->input_param = info->input_param;
out->block_size = (planar ? 1 : out->channels) *
get_audio_bytes_per_channel(info->format);
get_audio_bytes_per_channel(info->format);
if (pthread_mutexattr_init(&attr) != 0)
goto fail;
@ -452,7 +454,7 @@ void audio_output_close(audio_t *audio)
struct audio_mix *mix = &audio->mixes[mix_idx];
for (size_t i = 0; i < mix->inputs.num; i++)
audio_input_free(mix->inputs.array+i);
audio_input_free(mix->inputs.array + i);
da_free(mix->inputs);
}
@ -468,7 +470,8 @@ const struct audio_output_info *audio_output_get_info(const audio_t *audio)
bool audio_output_active(const audio_t *audio)
{
if (!audio) return false;
if (!audio)
return false;
for (size_t mix_idx = 0; mix_idx < MAX_AUDIO_MIXES; mix_idx++) {
const struct audio_mix *mix = &audio->mixes[mix_idx];

View file

@ -25,13 +25,13 @@
extern "C" {
#endif
#define MAX_AUDIO_MIXES 6
#define MAX_AUDIO_CHANNELS 8
#define MAX_AUDIO_MIXES 6
#define MAX_AUDIO_CHANNELS 8
#define AUDIO_OUTPUT_FRAMES 1024
#define TOTAL_AUDIO_SIZE \
(MAX_AUDIO_MIXES * MAX_AUDIO_CHANNELS * \
AUDIO_OUTPUT_FRAMES * sizeof(float))
#define TOTAL_AUDIO_SIZE \
(MAX_AUDIO_MIXES * MAX_AUDIO_CHANNELS * AUDIO_OUTPUT_FRAMES * \
sizeof(float))
/*
* Base audio output component. Use this to create an audio output track
@ -65,58 +65,67 @@ enum audio_format {
* https://trac.ffmpeg.org/wiki/AudioChannelManipulation
*/
enum speaker_layout {
SPEAKERS_UNKNOWN, /**< Unknown setting, fallback is stereo. */
SPEAKERS_MONO, /**< Channels: MONO */
SPEAKERS_STEREO, /**< Channels: FL, FR */
SPEAKERS_2POINT1, /**< Channels: FL, FR, LFE */
SPEAKERS_4POINT0, /**< Channels: FL, FR, FC, RC */
SPEAKERS_4POINT1, /**< Channels: FL, FR, FC, LFE, RC */
SPEAKERS_5POINT1, /**< Channels: FL, FR, FC, LFE, RL, RR */
SPEAKERS_7POINT1=8, /**< Channels: FL, FR, FC, LFE, RL, RR, SL, SR */
SPEAKERS_UNKNOWN, /**< Unknown setting, fallback is stereo. */
SPEAKERS_MONO, /**< Channels: MONO */
SPEAKERS_STEREO, /**< Channels: FL, FR */
SPEAKERS_2POINT1, /**< Channels: FL, FR, LFE */
SPEAKERS_4POINT0, /**< Channels: FL, FR, FC, RC */
SPEAKERS_4POINT1, /**< Channels: FL, FR, FC, LFE, RC */
SPEAKERS_5POINT1, /**< Channels: FL, FR, FC, LFE, RL, RR */
SPEAKERS_7POINT1 = 8, /**< Channels: FL, FR, FC, LFE, RL, RR, SL, SR */
};
struct audio_data {
uint8_t *data[MAX_AV_PLANES];
uint32_t frames;
uint64_t timestamp;
uint8_t *data[MAX_AV_PLANES];
uint32_t frames;
uint64_t timestamp;
};
struct audio_output_data {
float *data[MAX_AUDIO_CHANNELS];
float *data[MAX_AUDIO_CHANNELS];
};
typedef bool (*audio_input_callback_t)(void *param,
uint64_t start_ts, uint64_t end_ts, uint64_t *new_ts,
uint32_t active_mixers, struct audio_output_data *mixes);
typedef bool (*audio_input_callback_t)(void *param, uint64_t start_ts,
uint64_t end_ts, uint64_t *new_ts,
uint32_t active_mixers,
struct audio_output_data *mixes);
struct audio_output_info {
const char *name;
const char *name;
uint32_t samples_per_sec;
enum audio_format format;
uint32_t samples_per_sec;
enum audio_format format;
enum speaker_layout speakers;
audio_input_callback_t input_callback;
void *input_param;
void *input_param;
};
struct audio_convert_info {
uint32_t samples_per_sec;
enum audio_format format;
uint32_t samples_per_sec;
enum audio_format format;
enum speaker_layout speakers;
};
static inline uint32_t get_audio_channels(enum speaker_layout speakers)
{
switch (speakers) {
case SPEAKERS_MONO: return 1;
case SPEAKERS_STEREO: return 2;
case SPEAKERS_2POINT1: return 3;
case SPEAKERS_4POINT0: return 4;
case SPEAKERS_4POINT1: return 5;
case SPEAKERS_5POINT1: return 6;
case SPEAKERS_7POINT1: return 8;
case SPEAKERS_UNKNOWN: return 0;
case SPEAKERS_MONO:
return 1;
case SPEAKERS_STEREO:
return 2;
case SPEAKERS_2POINT1:
return 3;
case SPEAKERS_4POINT0:
return 4;
case SPEAKERS_4POINT1:
return 5;
case SPEAKERS_5POINT1:
return 6;
case SPEAKERS_7POINT1:
return 8;
case SPEAKERS_UNKNOWN:
return 0;
}
return 0;
@ -169,23 +178,22 @@ static inline bool is_audio_planar(enum audio_format format)
}
static inline size_t get_audio_planes(enum audio_format format,
enum speaker_layout speakers)
enum speaker_layout speakers)
{
return (is_audio_planar(format) ? get_audio_channels(speakers) : 1);
}
static inline size_t get_audio_size(enum audio_format format,
enum speaker_layout speakers, uint32_t frames)
enum speaker_layout speakers,
uint32_t frames)
{
bool planar = is_audio_planar(format);
return (planar ? 1 : get_audio_channels(speakers)) *
get_audio_bytes_per_channel(format) *
frames;
get_audio_bytes_per_channel(format) * frames;
}
static inline uint64_t audio_frames_to_ns(size_t sample_rate,
uint64_t frames)
static inline uint64_t audio_frames_to_ns(size_t sample_rate, uint64_t frames)
{
util_uint128_t val;
val = util_mul64_64(frames, 1000000000ULL);
@ -193,8 +201,7 @@ static inline uint64_t audio_frames_to_ns(size_t sample_rate,
return val.low;
}
static inline uint64_t ns_to_audio_frames(size_t sample_rate,
uint64_t frames)
static inline uint64_t ns_to_audio_frames(size_t sample_rate, uint64_t frames)
{
util_uint128_t val;
val = util_mul64_64(frames, sample_rate);
@ -202,21 +209,22 @@ static inline uint64_t ns_to_audio_frames(size_t sample_rate,
return val.low;
}
#define AUDIO_OUTPUT_SUCCESS 0
#define AUDIO_OUTPUT_SUCCESS 0
#define AUDIO_OUTPUT_INVALIDPARAM -1
#define AUDIO_OUTPUT_FAIL -2
#define AUDIO_OUTPUT_FAIL -2
EXPORT int audio_output_open(audio_t **audio, struct audio_output_info *info);
EXPORT void audio_output_close(audio_t *audio);
typedef void (*audio_output_callback_t)(void *param, size_t mix_idx,
struct audio_data *data);
struct audio_data *data);
EXPORT bool audio_output_connect(audio_t *video, size_t mix_idx,
const struct audio_convert_info *conversion,
audio_output_callback_t callback, void *param);
const struct audio_convert_info *conversion,
audio_output_callback_t callback, void *param);
EXPORT void audio_output_disconnect(audio_t *video, size_t mix_idx,
audio_output_callback_t callback, void *param);
audio_output_callback_t callback,
void *param);
EXPORT bool audio_output_active(const audio_t *audio);
@ -224,9 +232,8 @@ EXPORT size_t audio_output_get_block_size(const audio_t *audio);
EXPORT size_t audio_output_get_planes(const audio_t *audio);
EXPORT size_t audio_output_get_channels(const audio_t *audio);
EXPORT uint32_t audio_output_get_sample_rate(const audio_t *audio);
EXPORT const struct audio_output_info *audio_output_get_info(
const audio_t *audio);
EXPORT const struct audio_output_info *
audio_output_get_info(const audio_t *audio);
#ifdef __cplusplus
}

View file

@ -23,34 +23,43 @@
#include <libswresample/swresample.h>
struct audio_resampler {
struct SwrContext *context;
bool opened;
struct SwrContext *context;
bool opened;
uint32_t input_freq;
uint64_t input_layout;
uint32_t input_freq;
uint64_t input_layout;
enum AVSampleFormat input_format;
uint8_t *output_buffer[MAX_AV_PLANES];
uint64_t output_layout;
uint8_t *output_buffer[MAX_AV_PLANES];
uint64_t output_layout;
enum AVSampleFormat output_format;
int output_size;
uint32_t output_ch;
uint32_t output_freq;
uint32_t output_planes;
int output_size;
uint32_t output_ch;
uint32_t output_freq;
uint32_t output_planes;
};
static inline enum AVSampleFormat convert_audio_format(enum audio_format format)
{
switch (format) {
case AUDIO_FORMAT_UNKNOWN: return AV_SAMPLE_FMT_S16;
case AUDIO_FORMAT_U8BIT: return AV_SAMPLE_FMT_U8;
case AUDIO_FORMAT_16BIT: return AV_SAMPLE_FMT_S16;
case AUDIO_FORMAT_32BIT: return AV_SAMPLE_FMT_S32;
case AUDIO_FORMAT_FLOAT: return AV_SAMPLE_FMT_FLT;
case AUDIO_FORMAT_U8BIT_PLANAR: return AV_SAMPLE_FMT_U8P;
case AUDIO_FORMAT_16BIT_PLANAR: return AV_SAMPLE_FMT_S16P;
case AUDIO_FORMAT_32BIT_PLANAR: return AV_SAMPLE_FMT_S32P;
case AUDIO_FORMAT_FLOAT_PLANAR: return AV_SAMPLE_FMT_FLTP;
case AUDIO_FORMAT_UNKNOWN:
return AV_SAMPLE_FMT_S16;
case AUDIO_FORMAT_U8BIT:
return AV_SAMPLE_FMT_U8;
case AUDIO_FORMAT_16BIT:
return AV_SAMPLE_FMT_S16;
case AUDIO_FORMAT_32BIT:
return AV_SAMPLE_FMT_S32;
case AUDIO_FORMAT_FLOAT:
return AV_SAMPLE_FMT_FLT;
case AUDIO_FORMAT_U8BIT_PLANAR:
return AV_SAMPLE_FMT_U8P;
case AUDIO_FORMAT_16BIT_PLANAR:
return AV_SAMPLE_FMT_S16P;
case AUDIO_FORMAT_32BIT_PLANAR:
return AV_SAMPLE_FMT_S32P;
case AUDIO_FORMAT_FLOAT_PLANAR:
return AV_SAMPLE_FMT_FLTP;
}
/* shouldn't get here */
@ -60,14 +69,22 @@ static inline enum AVSampleFormat convert_audio_format(enum audio_format format)
static inline uint64_t convert_speaker_layout(enum speaker_layout layout)
{
switch (layout) {
case SPEAKERS_UNKNOWN: return 0;
case SPEAKERS_MONO: return AV_CH_LAYOUT_MONO;
case SPEAKERS_STEREO: return AV_CH_LAYOUT_STEREO;
case SPEAKERS_2POINT1: return AV_CH_LAYOUT_SURROUND;
case SPEAKERS_4POINT0: return AV_CH_LAYOUT_4POINT0;
case SPEAKERS_4POINT1: return AV_CH_LAYOUT_4POINT1;
case SPEAKERS_5POINT1: return AV_CH_LAYOUT_5POINT1_BACK;
case SPEAKERS_7POINT1: return AV_CH_LAYOUT_7POINT1;
case SPEAKERS_UNKNOWN:
return 0;
case SPEAKERS_MONO:
return AV_CH_LAYOUT_MONO;
case SPEAKERS_STEREO:
return AV_CH_LAYOUT_STEREO;
case SPEAKERS_2POINT1:
return AV_CH_LAYOUT_SURROUND;
case SPEAKERS_4POINT0:
return AV_CH_LAYOUT_4POINT0;
case SPEAKERS_4POINT1:
return AV_CH_LAYOUT_4POINT1;
case SPEAKERS_5POINT1:
return AV_CH_LAYOUT_5POINT1_BACK;
case SPEAKERS_7POINT1:
return AV_CH_LAYOUT_7POINT1;
}
/* shouldn't get here */
@ -75,26 +92,27 @@ static inline uint64_t convert_speaker_layout(enum speaker_layout layout)
}
audio_resampler_t *audio_resampler_create(const struct resample_info *dst,
const struct resample_info *src)
const struct resample_info *src)
{
struct audio_resampler *rs = bzalloc(sizeof(struct audio_resampler));
int errcode;
rs->opened = false;
rs->input_freq = src->samples_per_sec;
rs->input_layout = convert_speaker_layout(src->speakers);
rs->input_format = convert_audio_format(src->format);
rs->output_size = 0;
rs->output_ch = get_audio_channels(dst->speakers);
rs->output_freq = dst->samples_per_sec;
rs->opened = false;
rs->input_freq = src->samples_per_sec;
rs->input_layout = convert_speaker_layout(src->speakers);
rs->input_format = convert_audio_format(src->format);
rs->output_size = 0;
rs->output_ch = get_audio_channels(dst->speakers);
rs->output_freq = dst->samples_per_sec;
rs->output_layout = convert_speaker_layout(dst->speakers);
rs->output_format = convert_audio_format(dst->format);
rs->output_planes = is_audio_planar(dst->format) ? rs->output_ch : 1;
rs->context = swr_alloc_set_opts(NULL,
rs->output_layout, rs->output_format, dst->samples_per_sec,
rs->input_layout, rs->input_format, src->samples_per_sec,
0, NULL);
rs->context = swr_alloc_set_opts(NULL, rs->output_layout,
rs->output_format,
dst->samples_per_sec, rs->input_layout,
rs->input_format, src->samples_per_sec,
0, NULL);
if (!rs->context) {
blog(LOG_ERROR, "swr_alloc_set_opts failed");
@ -104,23 +122,25 @@ audio_resampler_t *audio_resampler_create(const struct resample_info *dst,
if (rs->input_layout == AV_CH_LAYOUT_MONO && rs->output_ch > 1) {
const double matrix[MAX_AUDIO_CHANNELS][MAX_AUDIO_CHANNELS] = {
{1},
{1, 1},
{1, 1, 0},
{1, 1, 1, 1},
{1, 1, 1, 0, 1},
{1, 1, 1, 1, 1, 1},
{1, 1, 1, 0, 1, 1, 1},
{1, 1, 1, 0, 1, 1, 1, 1},
{1},
{1, 1},
{1, 1, 0},
{1, 1, 1, 1},
{1, 1, 1, 0, 1},
{1, 1, 1, 1, 1, 1},
{1, 1, 1, 0, 1, 1, 1},
{1, 1, 1, 0, 1, 1, 1, 1},
};
if (swr_set_matrix(rs->context, matrix[rs->output_ch - 1], 1) < 0)
blog(LOG_DEBUG, "swr_set_matrix failed for mono upmix\n");
if (swr_set_matrix(rs->context, matrix[rs->output_ch - 1], 1) <
0)
blog(LOG_DEBUG,
"swr_set_matrix failed for mono upmix\n");
}
errcode = swr_init(rs->context);
if (errcode != 0) {
blog(LOG_ERROR, "avresample_open failed: error code %d",
errcode);
errcode);
audio_resampler_destroy(rs);
return NULL;
}
@ -140,20 +160,21 @@ void audio_resampler_destroy(audio_resampler_t *rs)
}
}
bool audio_resampler_resample(audio_resampler_t *rs,
uint8_t *output[], uint32_t *out_frames, uint64_t *ts_offset,
const uint8_t *const input[], uint32_t in_frames)
bool audio_resampler_resample(audio_resampler_t *rs, uint8_t *output[],
uint32_t *out_frames, uint64_t *ts_offset,
const uint8_t *const input[], uint32_t in_frames)
{
if (!rs) return false;
if (!rs)
return false;
struct SwrContext *context = rs->context;
int ret;
int64_t delay = swr_get_delay(context, rs->input_freq);
int estimated = (int)av_rescale_rnd(
delay + (int64_t)in_frames,
(int64_t)rs->output_freq, (int64_t)rs->input_freq,
AV_ROUND_UP);
int estimated = (int)av_rescale_rnd(delay + (int64_t)in_frames,
(int64_t)rs->output_freq,
(int64_t)rs->input_freq,
AV_ROUND_UP);
*ts_offset = (uint64_t)swr_get_delay(context, 1000000000);
@ -163,14 +184,13 @@ bool audio_resampler_resample(audio_resampler_t *rs,
av_freep(&rs->output_buffer[0]);
av_samples_alloc(rs->output_buffer, NULL, rs->output_ch,
estimated, rs->output_format, 0);
estimated, rs->output_format, 0);
rs->output_size = estimated;
}
ret = swr_convert(context,
rs->output_buffer, rs->output_size,
(const uint8_t**)input, in_frames);
ret = swr_convert(context, rs->output_buffer, rs->output_size,
(const uint8_t **)input, in_frames);
if (ret < 0) {
blog(LOG_ERROR, "swr_convert failed: %d", ret);

View file

@ -28,18 +28,21 @@ struct audio_resampler;
typedef struct audio_resampler audio_resampler_t;
struct resample_info {
uint32_t samples_per_sec;
enum audio_format format;
uint32_t samples_per_sec;
enum audio_format format;
enum speaker_layout speakers;
};
EXPORT audio_resampler_t *audio_resampler_create(const struct resample_info *dst,
const struct resample_info *src);
EXPORT audio_resampler_t *
audio_resampler_create(const struct resample_info *dst,
const struct resample_info *src);
EXPORT void audio_resampler_destroy(audio_resampler_t *resampler);
EXPORT bool audio_resampler_resample(audio_resampler_t *resampler,
uint8_t *output[], uint32_t *out_frames, uint64_t *ts_offset,
const uint8_t *const input[], uint32_t in_frames);
uint8_t *output[], uint32_t *out_frames,
uint64_t *ts_offset,
const uint8_t *const input[],
uint32_t in_frames);
#ifdef __cplusplus
}

View file

@ -22,194 +22,191 @@
/* ...surprisingly, if I don't use a macro to force inlining, it causes the
* CPU usage to boost by a tremendous amount in debug builds. */
#define get_m128_32_0(val) (*((uint32_t*)&val))
#define get_m128_32_1(val) (*(((uint32_t*)&val)+1))
#define get_m128_32_0(val) (*((uint32_t *)&val))
#define get_m128_32_1(val) (*(((uint32_t *)&val) + 1))
#define pack_shift(lum_plane, lum_pos0, lum_pos1, line1, line2, mask, sh) \
do { \
__m128i pack_val = _mm_packs_epi32( \
_mm_srli_si128(_mm_and_si128(line1, mask), sh), \
_mm_srli_si128(_mm_and_si128(line2, mask), sh)); \
pack_val = _mm_packus_epi16(pack_val, pack_val); \
\
*(uint32_t*)(lum_plane+lum_pos0) = get_m128_32_0(pack_val); \
*(uint32_t*)(lum_plane+lum_pos1) = get_m128_32_1(pack_val); \
} while (false)
#define pack_shift(lum_plane, lum_pos0, lum_pos1, line1, line2, mask, sh) \
do { \
__m128i pack_val = _mm_packs_epi32( \
_mm_srli_si128(_mm_and_si128(line1, mask), sh), \
_mm_srli_si128(_mm_and_si128(line2, mask), sh)); \
pack_val = _mm_packus_epi16(pack_val, pack_val); \
\
*(uint32_t *)(lum_plane + lum_pos0) = get_m128_32_0(pack_val); \
*(uint32_t *)(lum_plane + lum_pos1) = get_m128_32_1(pack_val); \
} while (false)
#define pack_val(lum_plane, lum_pos0, lum_pos1, line1, line2, mask) \
do { \
__m128i pack_val = _mm_packs_epi32( \
_mm_and_si128(line1, mask), \
_mm_and_si128(line2, mask)); \
pack_val = _mm_packus_epi16(pack_val, pack_val); \
\
*(uint32_t*)(lum_plane+lum_pos0) = get_m128_32_0(pack_val); \
*(uint32_t*)(lum_plane+lum_pos1) = get_m128_32_1(pack_val); \
} while (false)
#define pack_val(lum_plane, lum_pos0, lum_pos1, line1, line2, mask) \
do { \
__m128i pack_val = \
_mm_packs_epi32(_mm_and_si128(line1, mask), \
_mm_and_si128(line2, mask)); \
pack_val = _mm_packus_epi16(pack_val, pack_val); \
\
*(uint32_t *)(lum_plane + lum_pos0) = get_m128_32_0(pack_val); \
*(uint32_t *)(lum_plane + lum_pos1) = get_m128_32_1(pack_val); \
} while (false)
#define pack_ch_1plane(uv_plane, chroma_pos, line1, line2, uv_mask) \
do { \
__m128i add_val = _mm_add_epi64( \
_mm_and_si128(line1, uv_mask), \
_mm_and_si128(line2, uv_mask)); \
__m128i avg_val = _mm_add_epi64( \
add_val, \
_mm_shuffle_epi32(add_val, _MM_SHUFFLE(2, 3, 0, 1))); \
avg_val = _mm_srai_epi16(avg_val, 2); \
avg_val = _mm_shuffle_epi32(avg_val, _MM_SHUFFLE(3, 1, 2, 0)); \
avg_val = _mm_packus_epi16(avg_val, avg_val); \
\
*(uint32_t*)(uv_plane+chroma_pos) = get_m128_32_0(avg_val); \
} while (false)
#define pack_ch_2plane(u_plane, v_plane, chroma_pos, line1, line2, uv_mask) \
do { \
uint32_t packed_vals; \
\
__m128i add_val = _mm_add_epi64( \
_mm_and_si128(line1, uv_mask), \
_mm_and_si128(line2, uv_mask)); \
__m128i avg_val = _mm_add_epi64( \
add_val, \
_mm_shuffle_epi32(add_val, _MM_SHUFFLE(2, 3, 0, 1))); \
avg_val = _mm_srai_epi16(avg_val, 2); \
avg_val = _mm_shuffle_epi32(avg_val, _MM_SHUFFLE(3, 1, 2, 0)); \
avg_val = _mm_shufflelo_epi16(avg_val, _MM_SHUFFLE(3, 1, 2, 0)); \
avg_val = _mm_packus_epi16(avg_val, avg_val); \
\
packed_vals = get_m128_32_0(avg_val); \
\
*(uint16_t*)(u_plane+chroma_pos) = (uint16_t)(packed_vals); \
*(uint16_t*)(v_plane+chroma_pos) = (uint16_t)(packed_vals>>16); \
} while (false)
#define pack_ch_1plane(uv_plane, chroma_pos, line1, line2, uv_mask) \
do { \
__m128i add_val = \
_mm_add_epi64(_mm_and_si128(line1, uv_mask), \
_mm_and_si128(line2, uv_mask)); \
__m128i avg_val = _mm_add_epi64( \
add_val, \
_mm_shuffle_epi32(add_val, _MM_SHUFFLE(2, 3, 0, 1))); \
avg_val = _mm_srai_epi16(avg_val, 2); \
avg_val = _mm_shuffle_epi32(avg_val, _MM_SHUFFLE(3, 1, 2, 0)); \
avg_val = _mm_packus_epi16(avg_val, avg_val); \
\
*(uint32_t *)(uv_plane + chroma_pos) = get_m128_32_0(avg_val); \
} while (false)
#define pack_ch_2plane(u_plane, v_plane, chroma_pos, line1, line2, uv_mask) \
do { \
uint32_t packed_vals; \
\
__m128i add_val = \
_mm_add_epi64(_mm_and_si128(line1, uv_mask), \
_mm_and_si128(line2, uv_mask)); \
__m128i avg_val = _mm_add_epi64( \
add_val, \
_mm_shuffle_epi32(add_val, _MM_SHUFFLE(2, 3, 0, 1))); \
avg_val = _mm_srai_epi16(avg_val, 2); \
avg_val = _mm_shuffle_epi32(avg_val, _MM_SHUFFLE(3, 1, 2, 0)); \
avg_val = \
_mm_shufflelo_epi16(avg_val, _MM_SHUFFLE(3, 1, 2, 0)); \
avg_val = _mm_packus_epi16(avg_val, avg_val); \
\
packed_vals = get_m128_32_0(avg_val); \
\
*(uint16_t *)(u_plane + chroma_pos) = (uint16_t)(packed_vals); \
*(uint16_t *)(v_plane + chroma_pos) = \
(uint16_t)(packed_vals >> 16); \
} while (false)
static FORCE_INLINE uint32_t min_uint32(uint32_t a, uint32_t b)
{
return a < b ? a : b;
}
void compress_uyvx_to_i420(
const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y,
uint8_t *output[], const uint32_t out_linesize[])
void compress_uyvx_to_i420(const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y, uint8_t *output[],
const uint32_t out_linesize[])
{
uint8_t *lum_plane = output[0];
uint8_t *u_plane = output[1];
uint8_t *v_plane = output[2];
uint32_t width = min_uint32(in_linesize, out_linesize[0]);
uint8_t *lum_plane = output[0];
uint8_t *u_plane = output[1];
uint8_t *v_plane = output[2];
uint32_t width = min_uint32(in_linesize, out_linesize[0]);
uint32_t y;
__m128i lum_mask = _mm_set1_epi32(0x0000FF00);
__m128i uv_mask = _mm_set1_epi16(0x00FF);
__m128i uv_mask = _mm_set1_epi16(0x00FF);
for (y = start_y; y < end_y; y += 2) {
uint32_t y_pos = y * in_linesize;
uint32_t chroma_y_pos = (y>>1) * out_linesize[1];
uint32_t lum_y_pos = y * out_linesize[0];
uint32_t y_pos = y * in_linesize;
uint32_t chroma_y_pos = (y >> 1) * out_linesize[1];
uint32_t lum_y_pos = y * out_linesize[0];
uint32_t x;
for (x = 0; x < width; x += 4) {
const uint8_t *img = input + y_pos + x*4;
uint32_t lum_pos0 = lum_y_pos + x;
uint32_t lum_pos1 = lum_pos0 + out_linesize[0];
const uint8_t *img = input + y_pos + x * 4;
uint32_t lum_pos0 = lum_y_pos + x;
uint32_t lum_pos1 = lum_pos0 + out_linesize[0];
__m128i line1 = _mm_load_si128((const __m128i*)img);
__m128i line1 = _mm_load_si128((const __m128i *)img);
__m128i line2 = _mm_load_si128(
(const __m128i*)(img + in_linesize));
(const __m128i *)(img + in_linesize));
pack_shift(lum_plane, lum_pos0, lum_pos1,
line1, line2, lum_mask, 1);
pack_shift(lum_plane, lum_pos0, lum_pos1, line1, line2,
lum_mask, 1);
pack_ch_2plane(u_plane, v_plane,
chroma_y_pos + (x>>1),
line1, line2, uv_mask);
chroma_y_pos + (x >> 1), line1, line2,
uv_mask);
}
}
}
void compress_uyvx_to_nv12(
const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y,
uint8_t *output[], const uint32_t out_linesize[])
void compress_uyvx_to_nv12(const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y, uint8_t *output[],
const uint32_t out_linesize[])
{
uint8_t *lum_plane = output[0];
uint8_t *lum_plane = output[0];
uint8_t *chroma_plane = output[1];
uint32_t width = min_uint32(in_linesize, out_linesize[0]);
uint32_t width = min_uint32(in_linesize, out_linesize[0]);
uint32_t y;
__m128i lum_mask = _mm_set1_epi32(0x0000FF00);
__m128i uv_mask = _mm_set1_epi16(0x00FF);
__m128i uv_mask = _mm_set1_epi16(0x00FF);
for (y = start_y; y < end_y; y += 2) {
uint32_t y_pos = y * in_linesize;
uint32_t chroma_y_pos = (y>>1) * out_linesize[1];
uint32_t lum_y_pos = y * out_linesize[0];
uint32_t y_pos = y * in_linesize;
uint32_t chroma_y_pos = (y >> 1) * out_linesize[1];
uint32_t lum_y_pos = y * out_linesize[0];
uint32_t x;
for (x = 0; x < width; x += 4) {
const uint8_t *img = input + y_pos + x*4;
uint32_t lum_pos0 = lum_y_pos + x;
uint32_t lum_pos1 = lum_pos0 + out_linesize[0];
const uint8_t *img = input + y_pos + x * 4;
uint32_t lum_pos0 = lum_y_pos + x;
uint32_t lum_pos1 = lum_pos0 + out_linesize[0];
__m128i line1 = _mm_load_si128((const __m128i*)img);
__m128i line1 = _mm_load_si128((const __m128i *)img);
__m128i line2 = _mm_load_si128(
(const __m128i*)(img + in_linesize));
(const __m128i *)(img + in_linesize));
pack_shift(lum_plane, lum_pos0, lum_pos1,
line1, line2, lum_mask, 1);
pack_ch_1plane(chroma_plane, chroma_y_pos + x,
line1, line2, uv_mask);
pack_shift(lum_plane, lum_pos0, lum_pos1, line1, line2,
lum_mask, 1);
pack_ch_1plane(chroma_plane, chroma_y_pos + x, line1,
line2, uv_mask);
}
}
}
void convert_uyvx_to_i444(
const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y,
uint8_t *output[], const uint32_t out_linesize[])
void convert_uyvx_to_i444(const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y, uint8_t *output[],
const uint32_t out_linesize[])
{
uint8_t *lum_plane = output[0];
uint8_t *u_plane = output[1];
uint8_t *v_plane = output[2];
uint32_t width = min_uint32(in_linesize, out_linesize[0]);
uint8_t *lum_plane = output[0];
uint8_t *u_plane = output[1];
uint8_t *v_plane = output[2];
uint32_t width = min_uint32(in_linesize, out_linesize[0]);
uint32_t y;
__m128i lum_mask = _mm_set1_epi32(0x0000FF00);
__m128i u_mask = _mm_set1_epi32(0x000000FF);
__m128i v_mask = _mm_set1_epi32(0x00FF0000);
__m128i u_mask = _mm_set1_epi32(0x000000FF);
__m128i v_mask = _mm_set1_epi32(0x00FF0000);
for (y = start_y; y < end_y; y += 2) {
uint32_t y_pos = y * in_linesize;
uint32_t lum_y_pos = y * out_linesize[0];
uint32_t y_pos = y * in_linesize;
uint32_t lum_y_pos = y * out_linesize[0];
uint32_t x;
for (x = 0; x < width; x += 4) {
const uint8_t *img = input + y_pos + x*4;
uint32_t lum_pos0 = lum_y_pos + x;
uint32_t lum_pos1 = lum_pos0 + out_linesize[0];
const uint8_t *img = input + y_pos + x * 4;
uint32_t lum_pos0 = lum_y_pos + x;
uint32_t lum_pos1 = lum_pos0 + out_linesize[0];
__m128i line1 = _mm_load_si128((const __m128i*)img);
__m128i line1 = _mm_load_si128((const __m128i *)img);
__m128i line2 = _mm_load_si128(
(const __m128i*)(img + in_linesize));
(const __m128i *)(img + in_linesize));
pack_shift(lum_plane, lum_pos0, lum_pos1,
line1, line2, lum_mask, 1);
pack_val(u_plane, lum_pos0, lum_pos1,
line1, line2, u_mask);
pack_shift(v_plane, lum_pos0, lum_pos1,
line1, line2, v_mask, 2);
pack_shift(lum_plane, lum_pos0, lum_pos1, line1, line2,
lum_mask, 1);
pack_val(u_plane, lum_pos0, lum_pos1, line1, line2,
u_mask);
pack_shift(v_plane, lum_pos0, lum_pos1, line1, line2,
v_mask, 2);
}
}
}
void decompress_420(
const uint8_t *const input[], const uint32_t in_linesize[],
uint32_t start_y, uint32_t end_y,
uint8_t *output, uint32_t out_linesize)
void decompress_420(const uint8_t *const input[], const uint32_t in_linesize[],
uint32_t start_y, uint32_t end_y, uint8_t *output,
uint32_t out_linesize)
{
uint32_t start_y_d2 = start_y/2;
uint32_t width_d2 = in_linesize[0]/2;
uint32_t height_d2 = end_y/2;
uint32_t start_y_d2 = start_y / 2;
uint32_t width_d2 = in_linesize[0] / 2;
uint32_t height_d2 = end_y / 2;
uint32_t y;
for (y = start_y_d2; y < height_d2; y++) {
@ -221,8 +218,8 @@ void decompress_420(
lum0 = input[0] + y * 2 * in_linesize[0];
lum1 = lum0 + in_linesize[0];
output0 = (uint32_t*)(output + y * 2 * out_linesize);
output1 = (uint32_t*)((uint8_t*)output0 + out_linesize);
output0 = (uint32_t *)(output + y * 2 * out_linesize);
output1 = (uint32_t *)((uint8_t *)output0 + out_linesize);
for (x = 0; x < width_d2; x++) {
uint32_t out;
@ -237,14 +234,13 @@ void decompress_420(
}
}
void decompress_nv12(
const uint8_t *const input[], const uint32_t in_linesize[],
uint32_t start_y, uint32_t end_y,
uint8_t *output, uint32_t out_linesize)
void decompress_nv12(const uint8_t *const input[], const uint32_t in_linesize[],
uint32_t start_y, uint32_t end_y, uint8_t *output,
uint32_t out_linesize)
{
uint32_t start_y_d2 = start_y/2;
uint32_t width_d2 = min_uint32(in_linesize[0], out_linesize)/2;
uint32_t height_d2 = end_y/2;
uint32_t start_y_d2 = start_y / 2;
uint32_t width_d2 = min_uint32(in_linesize[0], out_linesize) / 2;
uint32_t height_d2 = end_y / 2;
uint32_t y;
for (y = start_y_d2; y < height_d2; y++) {
@ -253,11 +249,11 @@ void decompress_nv12(
register uint32_t *output0, *output1;
uint32_t x;
chroma = (const uint16_t*)(input[1] + y * in_linesize[1]);
chroma = (const uint16_t *)(input[1] + y * in_linesize[1]);
lum0 = input[0] + y * 2 * in_linesize[0];
lum1 = lum0 + in_linesize[0];
output0 = (uint32_t*)(output + y * 2 * out_linesize);
output1 = (uint32_t*)((uint8_t*)output0 + out_linesize);
output0 = (uint32_t *)(output + y * 2 * out_linesize);
output1 = (uint32_t *)((uint8_t *)output0 + out_linesize);
for (x = 0; x < width_d2; x++) {
uint32_t out = *(chroma++) << 8;
@ -271,31 +267,29 @@ void decompress_nv12(
}
}
void decompress_422(
const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y,
uint8_t *output, uint32_t out_linesize,
bool leading_lum)
void decompress_422(const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y, uint8_t *output,
uint32_t out_linesize, bool leading_lum)
{
uint32_t width_d2 = min_uint32(in_linesize, out_linesize)/2;
uint32_t width_d2 = min_uint32(in_linesize, out_linesize) / 2;
uint32_t y;
register const uint32_t *input32;
register const uint32_t *input32_end;
register uint32_t *output32;
register uint32_t *output32;
if (leading_lum) {
for (y = start_y; y < end_y; y++) {
input32 = (const uint32_t*)(input + y*in_linesize);
input32 = (const uint32_t *)(input + y * in_linesize);
input32_end = input32 + width_d2;
output32 = (uint32_t*)(output + y*out_linesize);
output32 = (uint32_t *)(output + y * out_linesize);
while(input32 < input32_end) {
while (input32 < input32_end) {
register uint32_t dw = *input32;
output32[0] = dw;
dw &= 0xFFFFFF00;
dw |= (uint8_t)(dw>>16);
dw |= (uint8_t)(dw >> 16);
output32[1] = dw;
output32 += 2;
@ -304,16 +298,16 @@ void decompress_422(
}
} else {
for (y = start_y; y < end_y; y++) {
input32 = (const uint32_t*)(input + y*in_linesize);
input32 = (const uint32_t *)(input + y * in_linesize);
input32_end = input32 + width_d2;
output32 = (uint32_t*)(output + y*out_linesize);
output32 = (uint32_t *)(output + y * out_linesize);
while (input32 < input32_end) {
register uint32_t dw = *input32;
output32[0] = dw;
dw &= 0xFFFF00FF;
dw |= (dw>>16) & 0xFF00;
dw |= (dw >> 16) & 0xFF00;
output32[1] = dw;
output32 += 2;

View file

@ -27,36 +27,34 @@ extern "C" {
* Functions for converting to and from packed 444 YUV
*/
EXPORT void compress_uyvx_to_i420(
const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y,
uint8_t *output[], const uint32_t out_linesize[]);
EXPORT void compress_uyvx_to_i420(const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y,
uint8_t *output[],
const uint32_t out_linesize[]);
EXPORT void compress_uyvx_to_nv12(
const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y,
uint8_t *output[], const uint32_t out_linesize[]);
EXPORT void compress_uyvx_to_nv12(const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y,
uint8_t *output[],
const uint32_t out_linesize[]);
EXPORT void convert_uyvx_to_i444(
const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y,
uint8_t *output[], const uint32_t out_linesize[]);
EXPORT void convert_uyvx_to_i444(const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y,
uint8_t *output[],
const uint32_t out_linesize[]);
EXPORT void decompress_nv12(
const uint8_t *const input[], const uint32_t in_linesize[],
uint32_t start_y, uint32_t end_y,
uint8_t *output, uint32_t out_linesize);
EXPORT void decompress_nv12(const uint8_t *const input[],
const uint32_t in_linesize[], uint32_t start_y,
uint32_t end_y, uint8_t *output,
uint32_t out_linesize);
EXPORT void decompress_420(
const uint8_t *const input[], const uint32_t in_linesize[],
uint32_t start_y, uint32_t end_y,
uint8_t *output, uint32_t out_linesize);
EXPORT void decompress_420(const uint8_t *const input[],
const uint32_t in_linesize[], uint32_t start_y,
uint32_t end_y, uint8_t *output,
uint32_t out_linesize);
EXPORT void decompress_422(
const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y,
uint8_t *output, uint32_t out_linesize,
bool leading_lum);
EXPORT void decompress_422(const uint8_t *input, uint32_t in_linesize,
uint32_t start_y, uint32_t end_y, uint8_t *output,
uint32_t out_linesize, bool leading_lum);
#ifdef __cplusplus
}

View file

@ -9,20 +9,20 @@ struct media_frames_per_second {
uint32_t denominator;
};
static inline double media_frames_per_second_to_frame_interval(
struct media_frames_per_second fps)
static inline double
media_frames_per_second_to_frame_interval(struct media_frames_per_second fps)
{
return (double)fps.denominator / fps.numerator;
}
static inline double media_frames_per_second_to_fps(
struct media_frames_per_second fps)
static inline double
media_frames_per_second_to_fps(struct media_frames_per_second fps)
{
return (double)fps.numerator / fps.denominator;
}
static inline bool media_frames_per_second_is_valid(
struct media_frames_per_second fps)
static inline bool
media_frames_per_second_is_valid(struct media_frames_per_second fps)
{
return fps.numerator && fps.denominator;
}

View file

@ -54,7 +54,7 @@ static inline bool init_input(media_remux_job_t job, const char *in_filename)
int ret = avformat_open_input(&job->ifmt_ctx, in_filename, NULL, NULL);
if (ret < 0) {
blog(LOG_ERROR, "media_remux: Could not open input file '%s'",
in_filename);
in_filename);
return false;
}
@ -76,16 +76,16 @@ static inline bool init_output(media_remux_job_t job, const char *out_filename)
int ret;
avformat_alloc_output_context2(&job->ofmt_ctx, NULL, NULL,
out_filename);
out_filename);
if (!job->ofmt_ctx) {
blog(LOG_ERROR, "media_remux: Could not create output context");
return false;
}
for (unsigned i = 0; i < job->ifmt_ctx->nb_streams; i++) {
AVStream *in_stream = job->ifmt_ctx->streams[i];
AVStream *out_stream = avformat_new_stream(job->ofmt_ctx,
in_stream->codec->codec);
AVStream *in_stream = job->ifmt_ctx->streams[i];
AVStream *out_stream = avformat_new_stream(
job->ofmt_ctx, in_stream->codec->codec);
if (!out_stream) {
blog(LOG_ERROR, "media_remux: Failed to allocate output"
" stream");
@ -97,7 +97,7 @@ static inline bool init_output(media_remux_job_t job, const char *out_filename)
ret = avcodec_parameters_from_context(par, in_stream->codec);
if (ret == 0)
ret = avcodec_parameters_to_context(out_stream->codec,
par);
par);
avcodec_parameters_free(&par);
#else
ret = avcodec_copy_context(out_stream->codec, in_stream->codec);
@ -124,8 +124,10 @@ static inline bool init_output(media_remux_job_t job, const char *out_filename)
ret = avio_open(&job->ofmt_ctx->pb, out_filename,
AVIO_FLAG_WRITE);
if (ret < 0) {
blog(LOG_ERROR, "media_remux: Failed to open output"
" file '%s'", out_filename);
blog(LOG_ERROR,
"media_remux: Failed to open output"
" file '%s'",
out_filename);
return false;
}
}
@ -134,7 +136,7 @@ static inline bool init_output(media_remux_job_t job, const char *out_filename)
}
bool media_remux_job_create(media_remux_job_t *job, const char *in_filename,
const char *out_filename)
const char *out_filename)
{
if (!job)
return false;
@ -152,7 +154,9 @@ bool media_remux_job_create(media_remux_job_t *job, const char *in_filename,
init_size(*job, in_filename);
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(58, 9, 100)
av_register_all();
#endif
if (!init_input(*job, in_filename))
goto fail;
@ -167,23 +171,23 @@ fail:
return false;
}
static inline void process_packet(AVPacket *pkt,
AVStream *in_stream, AVStream *out_stream)
static inline void process_packet(AVPacket *pkt, AVStream *in_stream,
AVStream *out_stream)
{
pkt->pts = av_rescale_q_rnd(pkt->pts, in_stream->time_base,
out_stream->time_base,
AV_ROUND_NEAR_INF|AV_ROUND_PASS_MINMAX);
out_stream->time_base,
AV_ROUND_NEAR_INF | AV_ROUND_PASS_MINMAX);
pkt->dts = av_rescale_q_rnd(pkt->dts, in_stream->time_base,
out_stream->time_base,
AV_ROUND_NEAR_INF|AV_ROUND_PASS_MINMAX);
pkt->duration = (int)av_rescale_q(pkt->duration,
in_stream->time_base, out_stream->time_base);
out_stream->time_base,
AV_ROUND_NEAR_INF | AV_ROUND_PASS_MINMAX);
pkt->duration = (int)av_rescale_q(pkt->duration, in_stream->time_base,
out_stream->time_base);
pkt->pos = -1;
}
static inline int process_packets(media_remux_job_t job,
media_remux_progress_callback callback, void *data)
media_remux_progress_callback callback,
void *data)
{
AVPacket pkt;
@ -192,9 +196,10 @@ static inline int process_packets(media_remux_job_t job,
ret = av_read_frame(job->ifmt_ctx, &pkt);
if (ret < 0) {
if (ret != AVERROR_EOF)
blog(LOG_ERROR, "media_remux: Error reading"
" packet: %s",
av_err2str(ret));
blog(LOG_ERROR,
"media_remux: Error reading"
" packet: %s",
av_err2str(ret));
break;
}
@ -206,14 +211,14 @@ static inline int process_packets(media_remux_job_t job,
}
process_packet(&pkt, job->ifmt_ctx->streams[pkt.stream_index],
job->ofmt_ctx->streams[pkt.stream_index]);
job->ofmt_ctx->streams[pkt.stream_index]);
ret = av_interleaved_write_frame(job->ofmt_ctx, &pkt);
av_packet_unref(&pkt);
if (ret < 0) {
blog(LOG_ERROR, "media_remux: Error muxing packet: %s",
av_err2str(ret));
av_err2str(ret));
break;
}
}
@ -222,7 +227,7 @@ static inline int process_packets(media_remux_job_t job,
}
bool media_remux_job_process(media_remux_job_t job,
media_remux_progress_callback callback, void *data)
media_remux_progress_callback callback, void *data)
{
int ret;
bool success = false;
@ -233,7 +238,7 @@ bool media_remux_job_process(media_remux_job_t job,
ret = avformat_write_header(job->ofmt_ctx, NULL);
if (ret < 0) {
blog(LOG_ERROR, "media_remux: Error opening output file: %s",
av_err2str(ret));
av_err2str(ret));
return success;
}
@ -246,7 +251,7 @@ bool media_remux_job_process(media_remux_job_t job,
ret = av_write_trailer(job->ofmt_ctx);
if (ret < 0) {
blog(LOG_ERROR, "media_remux: av_write_trailer: %s",
av_err2str(ret));
av_err2str(ret));
success = false;
}

View file

@ -22,16 +22,18 @@
struct media_remux_job;
typedef struct media_remux_job *media_remux_job_t;
typedef bool (media_remux_progress_callback)(void *data, float percent);
typedef bool(media_remux_progress_callback)(void *data, float percent);
#ifdef __cplusplus
extern "C" {
#endif
EXPORT bool media_remux_job_create(media_remux_job_t *job,
const char *in_filename, const char *out_filename);
const char *in_filename,
const char *out_filename);
EXPORT bool media_remux_job_process(media_remux_job_t job,
media_remux_progress_callback callback, void *data);
media_remux_progress_callback callback,
void *data);
EXPORT void media_remux_job_destroy(media_remux_job_t job);
#ifdef __cplusplus

View file

@ -24,31 +24,29 @@
enum video_format video_format_from_fourcc(uint32_t fourcc)
{
switch (fourcc) {
case MAKE_FOURCC('U','Y','V','Y'):
case MAKE_FOURCC('H','D','Y','C'):
case MAKE_FOURCC('U','Y','N','V'):
case MAKE_FOURCC('U','Y','N','Y'):
case MAKE_FOURCC('u','y','v','1'):
case MAKE_FOURCC('2','v','u','y'):
case MAKE_FOURCC('2','V','u','y'):
return VIDEO_FORMAT_UYVY;
case MAKE_FOURCC('U', 'Y', 'V', 'Y'):
case MAKE_FOURCC('H', 'D', 'Y', 'C'):
case MAKE_FOURCC('U', 'Y', 'N', 'V'):
case MAKE_FOURCC('U', 'Y', 'N', 'Y'):
case MAKE_FOURCC('u', 'y', 'v', '1'):
case MAKE_FOURCC('2', 'v', 'u', 'y'):
case MAKE_FOURCC('2', 'V', 'u', 'y'):
return VIDEO_FORMAT_UYVY;
case MAKE_FOURCC('Y','U','Y','2'):
case MAKE_FOURCC('Y','4','2','2'):
case MAKE_FOURCC('V','4','2','2'):
case MAKE_FOURCC('V','Y','U','Y'):
case MAKE_FOURCC('Y','U','N','V'):
case MAKE_FOURCC('y','u','v','2'):
case MAKE_FOURCC('y','u','v','s'):
return VIDEO_FORMAT_YUY2;
case MAKE_FOURCC('Y', 'U', 'Y', '2'):
case MAKE_FOURCC('Y', '4', '2', '2'):
case MAKE_FOURCC('V', '4', '2', '2'):
case MAKE_FOURCC('V', 'Y', 'U', 'Y'):
case MAKE_FOURCC('Y', 'U', 'N', 'V'):
case MAKE_FOURCC('y', 'u', 'v', '2'):
case MAKE_FOURCC('y', 'u', 'v', 's'):
return VIDEO_FORMAT_YUY2;
case MAKE_FOURCC('Y','V','Y','U'):
return VIDEO_FORMAT_YVYU;
case MAKE_FOURCC('Y', 'V', 'Y', 'U'):
return VIDEO_FORMAT_YVYU;
case MAKE_FOURCC('Y','8','0','0'):
return VIDEO_FORMAT_Y800;
case MAKE_FOURCC('Y', '8', '0', '0'):
return VIDEO_FORMAT_Y800;
}
return VIDEO_FORMAT_NONE;
}

View file

@ -17,18 +17,18 @@
#include "video-frame.h"
#define ALIGN_SIZE(size, align) \
size = (((size)+(align-1)) & (~(align-1)))
#define ALIGN_SIZE(size, align) size = (((size) + (align - 1)) & (~(align - 1)))
/* messy code alarm */
void video_frame_init(struct video_frame *frame, enum video_format format,
uint32_t width, uint32_t height)
uint32_t width, uint32_t height)
{
size_t size;
size_t offsets[MAX_AV_PLANES];
int alignment = base_get_alignment();
int alignment = base_get_alignment();
if (!frame) return;
if (!frame)
return;
memset(frame, 0, sizeof(struct video_frame));
memset(offsets, 0, sizeof(offsets));
@ -41,27 +41,27 @@ void video_frame_init(struct video_frame *frame, enum video_format format,
size = width * height;
ALIGN_SIZE(size, alignment);
offsets[0] = size;
size += (width/2) * (height/2);
size += (width / 2) * (height / 2);
ALIGN_SIZE(size, alignment);
offsets[1] = size;
size += (width/2) * (height/2);
size += (width / 2) * (height / 2);
ALIGN_SIZE(size, alignment);
frame->data[0] = bmalloc(size);
frame->data[1] = (uint8_t*)frame->data[0] + offsets[0];
frame->data[2] = (uint8_t*)frame->data[0] + offsets[1];
frame->data[1] = (uint8_t *)frame->data[0] + offsets[0];
frame->data[2] = (uint8_t *)frame->data[0] + offsets[1];
frame->linesize[0] = width;
frame->linesize[1] = width/2;
frame->linesize[2] = width/2;
frame->linesize[1] = width / 2;
frame->linesize[2] = width / 2;
break;
case VIDEO_FORMAT_NV12:
size = width * height;
ALIGN_SIZE(size, alignment);
offsets[0] = size;
size += (width/2) * (height/2) * 2;
size += (width / 2) * (height / 2) * 2;
ALIGN_SIZE(size, alignment);
frame->data[0] = bmalloc(size);
frame->data[1] = (uint8_t*)frame->data[0] + offsets[0];
frame->data[1] = (uint8_t *)frame->data[0] + offsets[0];
frame->linesize[0] = width;
frame->linesize[1] = width;
break;
@ -79,33 +79,124 @@ void video_frame_init(struct video_frame *frame, enum video_format format,
size = width * height * 2;
ALIGN_SIZE(size, alignment);
frame->data[0] = bmalloc(size);
frame->linesize[0] = width*2;
frame->linesize[0] = width * 2;
break;
case VIDEO_FORMAT_RGBA:
case VIDEO_FORMAT_BGRA:
case VIDEO_FORMAT_BGRX:
case VIDEO_FORMAT_AYUV:
size = width * height * 4;
ALIGN_SIZE(size, alignment);
frame->data[0] = bmalloc(size);
frame->linesize[0] = width*4;
frame->linesize[0] = width * 4;
break;
case VIDEO_FORMAT_I444:
size = width * height;
ALIGN_SIZE(size, alignment);
frame->data[0] = bmalloc(size * 3);
frame->data[1] = (uint8_t*)frame->data[0] + size;
frame->data[2] = (uint8_t*)frame->data[1] + size;
frame->data[1] = (uint8_t *)frame->data[0] + size;
frame->data[2] = (uint8_t *)frame->data[1] + size;
frame->linesize[0] = width;
frame->linesize[1] = width;
frame->linesize[2] = width;
break;
case VIDEO_FORMAT_BGR3:
size = width * height * 3;
ALIGN_SIZE(size, alignment);
frame->data[0] = bmalloc(size);
frame->linesize[0] = width * 3;
break;
case VIDEO_FORMAT_I422:
size = width * height;
ALIGN_SIZE(size, alignment);
offsets[0] = size;
size += (width / 2) * height;
ALIGN_SIZE(size, alignment);
offsets[1] = size;
size += (width / 2) * height;
ALIGN_SIZE(size, alignment);
frame->data[0] = bmalloc(size);
frame->data[1] = (uint8_t *)frame->data[0] + offsets[0];
frame->data[2] = (uint8_t *)frame->data[0] + offsets[1];
frame->linesize[0] = width;
frame->linesize[1] = width / 2;
frame->linesize[2] = width / 2;
break;
case VIDEO_FORMAT_I40A:
size = width * height;
ALIGN_SIZE(size, alignment);
offsets[0] = size;
size += (width / 2) * (height / 2);
ALIGN_SIZE(size, alignment);
offsets[1] = size;
size += (width / 2) * (height / 2);
ALIGN_SIZE(size, alignment);
offsets[2] = size;
size += width * height;
ALIGN_SIZE(size, alignment);
frame->data[0] = bmalloc(size);
frame->data[1] = (uint8_t *)frame->data[0] + offsets[0];
frame->data[2] = (uint8_t *)frame->data[0] + offsets[1];
frame->data[3] = (uint8_t *)frame->data[0] + offsets[2];
frame->linesize[0] = width;
frame->linesize[1] = width / 2;
frame->linesize[2] = width / 2;
frame->linesize[3] = width;
break;
case VIDEO_FORMAT_I42A:
size = width * height;
ALIGN_SIZE(size, alignment);
offsets[0] = size;
size += (width / 2) * height;
ALIGN_SIZE(size, alignment);
offsets[1] = size;
size += (width / 2) * height;
ALIGN_SIZE(size, alignment);
offsets[2] = size;
size += width * height;
ALIGN_SIZE(size, alignment);
frame->data[0] = bmalloc(size);
frame->data[1] = (uint8_t *)frame->data[0] + offsets[0];
frame->data[2] = (uint8_t *)frame->data[0] + offsets[1];
frame->data[3] = (uint8_t *)frame->data[0] + offsets[2];
frame->linesize[0] = width;
frame->linesize[1] = width / 2;
frame->linesize[2] = width / 2;
frame->linesize[3] = width;
break;
case VIDEO_FORMAT_YUVA:
size = width * height;
ALIGN_SIZE(size, alignment);
offsets[0] = size;
size += width * height;
ALIGN_SIZE(size, alignment);
offsets[1] = size;
size += width * height;
ALIGN_SIZE(size, alignment);
offsets[2] = size;
size += width * height;
ALIGN_SIZE(size, alignment);
frame->data[0] = bmalloc(size);
frame->data[1] = (uint8_t *)frame->data[0] + offsets[0];
frame->data[2] = (uint8_t *)frame->data[0] + offsets[1];
frame->data[3] = (uint8_t *)frame->data[0] + offsets[2];
frame->linesize[0] = width;
frame->linesize[1] = width;
frame->linesize[2] = width;
frame->linesize[3] = width;
break;
}
}
void video_frame_copy(struct video_frame *dst, const struct video_frame *src,
enum video_format format, uint32_t cy)
enum video_format format, uint32_t cy)
{
switch (format) {
case VIDEO_FORMAT_NONE:
@ -129,13 +220,31 @@ void video_frame_copy(struct video_frame *dst, const struct video_frame *src,
case VIDEO_FORMAT_RGBA:
case VIDEO_FORMAT_BGRA:
case VIDEO_FORMAT_BGRX:
case VIDEO_FORMAT_BGR3:
case VIDEO_FORMAT_AYUV:
memcpy(dst->data[0], src->data[0], src->linesize[0] * cy);
break;
case VIDEO_FORMAT_I444:
case VIDEO_FORMAT_I422:
memcpy(dst->data[0], src->data[0], src->linesize[0] * cy);
memcpy(dst->data[1], src->data[1], src->linesize[1] * cy);
memcpy(dst->data[2], src->data[2], src->linesize[2] * cy);
break;
case VIDEO_FORMAT_I40A:
memcpy(dst->data[0], src->data[0], src->linesize[0] * cy);
memcpy(dst->data[1], src->data[1], src->linesize[1] * cy / 2);
memcpy(dst->data[2], src->data[2], src->linesize[2] * cy / 2);
memcpy(dst->data[3], src->data[3], src->linesize[3] * cy);
break;
case VIDEO_FORMAT_I42A:
case VIDEO_FORMAT_YUVA:
memcpy(dst->data[0], src->data[0], src->linesize[0] * cy);
memcpy(dst->data[1], src->data[1], src->linesize[1] * cy);
memcpy(dst->data[2], src->data[2], src->linesize[2] * cy);
memcpy(dst->data[3], src->data[3], src->linesize[3] * cy);
break;
}
}

View file

@ -21,12 +21,13 @@
#include "video-io.h"
struct video_frame {
uint8_t *data[MAX_AV_PLANES];
uint8_t *data[MAX_AV_PLANES];
uint32_t linesize[MAX_AV_PLANES];
};
EXPORT void video_frame_init(struct video_frame *frame,
enum video_format format, uint32_t width, uint32_t height);
enum video_format format, uint32_t width,
uint32_t height);
static inline void video_frame_free(struct video_frame *frame)
{
@ -36,12 +37,12 @@ static inline void video_frame_free(struct video_frame *frame)
}
}
static inline struct video_frame *video_frame_create(
enum video_format format, uint32_t width, uint32_t height)
static inline struct video_frame *
video_frame_create(enum video_format format, uint32_t width, uint32_t height)
{
struct video_frame *frame;
frame = (struct video_frame*)bzalloc(sizeof(struct video_frame));
frame = (struct video_frame *)bzalloc(sizeof(struct video_frame));
video_frame_init(frame, format, width, height);
return frame;
}
@ -55,5 +56,5 @@ static inline void video_frame_destroy(struct video_frame *frame)
}
EXPORT void video_frame_copy(struct video_frame *dst,
const struct video_frame *src, enum video_format format,
uint32_t height);
const struct video_frame *src,
enum video_format format, uint32_t height);

View file

@ -40,10 +40,10 @@ struct cached_frame_info {
};
struct video_input {
struct video_scale_info conversion;
video_scaler_t *scaler;
struct video_frame frame[MAX_CONVERT_BUFFERS];
int cur_frame;
struct video_scale_info conversion;
video_scaler_t *scaler;
struct video_frame frame[MAX_CONVERT_BUFFERS];
int cur_frame;
void (*callback)(void *param, struct video_data *frame);
void *param;
@ -57,35 +57,35 @@ static inline void video_input_free(struct video_input *input)
}
struct video_output {
struct video_output_info info;
struct video_output_info info;
pthread_t thread;
pthread_mutex_t data_mutex;
bool stop;
pthread_t thread;
pthread_mutex_t data_mutex;
bool stop;
os_sem_t *update_semaphore;
uint64_t frame_time;
volatile long skipped_frames;
volatile long total_frames;
os_sem_t *update_semaphore;
uint64_t frame_time;
volatile long skipped_frames;
volatile long total_frames;
bool initialized;
bool initialized;
pthread_mutex_t input_mutex;
pthread_mutex_t input_mutex;
DARRAY(struct video_input) inputs;
size_t available_frames;
size_t first_added;
size_t last_added;
struct cached_frame_info cache[MAX_CACHE_SIZE];
size_t available_frames;
size_t first_added;
size_t last_added;
struct cached_frame_info cache[MAX_CACHE_SIZE];
volatile bool raw_active;
volatile long gpu_refs;
volatile bool raw_active;
volatile long gpu_refs;
};
/* ------------------------------------------------------------------------- */
static inline bool scale_video_output(struct video_input *input,
struct video_data *data)
struct video_data *data)
{
bool success = true;
@ -97,14 +97,14 @@ static inline bool scale_video_output(struct video_input *input,
frame = &input->frame[input->cur_frame];
success = video_scaler_scale(input->scaler,
frame->data, frame->linesize,
(const uint8_t * const*)data->data,
data->linesize);
success = video_scaler_scale(input->scaler, frame->data,
frame->linesize,
(const uint8_t *const *)data->data,
data->linesize);
if (success) {
for (size_t i = 0; i < MAX_AV_PLANES; i++) {
data->data[i] = frame->data[i];
data->data[i] = frame->data[i];
data->linesize[i] = frame->linesize[i];
}
} else {
@ -134,7 +134,7 @@ static inline bool video_output_cur_frame(struct video_output *video)
pthread_mutex_lock(&video->input_mutex);
for (size_t i = 0; i < video->inputs.num; i++) {
struct video_input *input = video->inputs.array+i;
struct video_input *input = video->inputs.array + i;
struct video_data frame = frame_info->frame;
if (scale_video_output(input, &frame))
@ -177,7 +177,7 @@ static void *video_thread(void *param)
const char *video_thread_name =
profile_store_name(obs_get_profiler_name_store(),
"video_thread(%s)", video->info.name);
"video_thread(%s)", video->info.name);
while (os_sem_wait(video->update_semaphore) == 0) {
if (video->stop)
@ -212,10 +212,10 @@ static inline void init_cache(struct video_output *video)
for (size_t i = 0; i < video->info.cache_size; i++) {
struct video_frame *frame;
frame = (struct video_frame*)&video->cache[i];
frame = (struct video_frame *)&video->cache[i];
video_frame_init(frame, video->info.format,
video->info.width, video->info.height);
video_frame_init(frame, video->info.format, video->info.width,
video->info.height);
}
video->available_frames = video->info.cache_size;
@ -235,7 +235,7 @@ int video_output_open(video_t **video, struct video_output_info *info)
memcpy(&out->info, info, sizeof(struct video_output_info));
out->frame_time = (uint64_t)(1000000000.0 * (double)info->fps_den /
(double)info->fps_num);
(double)info->fps_num);
out->initialized = false;
if (pthread_mutexattr_init(&attr) != 0)
@ -274,7 +274,7 @@ void video_output_close(video_t *video)
da_free(video->inputs);
for (size_t i = 0; i < video->info.cache_size; i++)
video_frame_free((struct video_frame*)&video->cache[i]);
video_frame_free((struct video_frame *)&video->cache[i]);
os_sem_destroy(video->update_semaphore);
pthread_mutex_destroy(&video->data_mutex);
@ -283,11 +283,12 @@ void video_output_close(video_t *video)
}
static size_t video_get_input_idx(const video_t *video,
void (*callback)(void *param, struct video_data *frame),
void *param)
void (*callback)(void *param,
struct video_data *frame),
void *param)
{
for (size_t i = 0; i < video->inputs.num; i++) {
struct video_input *input = video->inputs.array+i;
struct video_input *input = video->inputs.array + i;
if (input->callback == callback && input->param == param)
return i;
}
@ -296,38 +297,37 @@ static size_t video_get_input_idx(const video_t *video,
}
static inline bool video_input_init(struct video_input *input,
struct video_output *video)
struct video_output *video)
{
if (input->conversion.width != video->info.width ||
if (input->conversion.width != video->info.width ||
input->conversion.height != video->info.height ||
input->conversion.format != video->info.format) {
struct video_scale_info from = {
.format = video->info.format,
.width = video->info.width,
.height = video->info.height,
.range = video->info.range,
.colorspace = video->info.colorspace
};
struct video_scale_info from = {.format = video->info.format,
.width = video->info.width,
.height = video->info.height,
.range = video->info.range,
.colorspace =
video->info.colorspace};
int ret = video_scaler_create(&input->scaler,
&input->conversion, &from,
VIDEO_SCALE_FAST_BILINEAR);
&input->conversion, &from,
VIDEO_SCALE_FAST_BILINEAR);
if (ret != VIDEO_SCALER_SUCCESS) {
if (ret == VIDEO_SCALER_BAD_CONVERSION)
blog(LOG_ERROR, "video_input_init: Bad "
"scale conversion type");
"scale conversion type");
else
blog(LOG_ERROR, "video_input_init: Failed to "
"create scaler");
"create scaler");
return false;
}
for (size_t i = 0; i < MAX_CONVERT_BUFFERS; i++)
video_frame_init(&input->frame[i],
input->conversion.format,
input->conversion.width,
input->conversion.height);
input->conversion.format,
input->conversion.width,
input->conversion.height);
}
return true;
@ -339,10 +339,9 @@ static inline void reset_frames(video_t *video)
os_atomic_set_long(&video->total_frames, 0);
}
bool video_output_connect(video_t *video,
const struct video_scale_info *conversion,
void (*callback)(void *param, struct video_data *frame),
void *param)
bool video_output_connect(
video_t *video, const struct video_scale_info *conversion,
void (*callback)(void *param, struct video_data *frame), void *param)
{
bool success = false;
@ -356,14 +355,14 @@ bool video_output_connect(video_t *video,
memset(&input, 0, sizeof(input));
input.callback = callback;
input.param = param;
input.param = param;
if (conversion) {
input.conversion = *conversion;
} else {
input.conversion.format = video->info.format;
input.conversion.width = video->info.width;
input.conversion.height = video->info.height;
input.conversion.format = video->info.format;
input.conversion.width = video->info.width;
input.conversion.height = video->info.height;
}
if (input.conversion.width == 0)
@ -393,22 +392,22 @@ static void log_skipped(video_t *video)
long skipped = os_atomic_load_long(&video->skipped_frames);
double percentage_skipped =
(double)skipped /
(double)os_atomic_load_long(&video->total_frames) *
100.0;
(double)os_atomic_load_long(&video->total_frames) * 100.0;
if (skipped)
blog(LOG_INFO, "Video stopped, number of "
"skipped frames due "
"to encoding lag: "
"%ld/%ld (%0.1f%%)",
video->skipped_frames,
video->total_frames,
percentage_skipped);
blog(LOG_INFO,
"Video stopped, number of "
"skipped frames due "
"to encoding lag: "
"%ld/%ld (%0.1f%%)",
video->skipped_frames, video->total_frames,
percentage_skipped);
}
void video_output_disconnect(video_t *video,
void (*callback)(void *param, struct video_data *frame),
void *param)
void (*callback)(void *param,
struct video_data *frame),
void *param)
{
if (!video || !callback)
return;
@ -417,7 +416,7 @@ void video_output_disconnect(video_t *video,
size_t idx = video_get_input_idx(video, callback, param);
if (idx != DARRAY_INVALID) {
video_input_free(video->inputs.array+idx);
video_input_free(video->inputs.array + idx);
da_erase(video->inputs, idx);
if (video->inputs.num == 0) {
@ -433,7 +432,8 @@ void video_output_disconnect(video_t *video,
bool video_output_active(const video_t *video)
{
if (!video) return false;
if (!video)
return false;
return os_atomic_load_bool(&video->raw_active);
}
@ -443,12 +443,13 @@ const struct video_output_info *video_output_get_info(const video_t *video)
}
bool video_output_lock_frame(video_t *video, struct video_frame *frame,
int count, uint64_t timestamp)
int count, uint64_t timestamp)
{
struct cached_frame_info *cfi;
bool locked;
if (!video) return false;
if (!video)
return false;
pthread_mutex_lock(&video->data_mutex);
@ -480,7 +481,8 @@ bool video_output_lock_frame(video_t *video, struct video_frame *frame,
void video_output_unlock_frame(video_t *video)
{
if (!video) return;
if (!video)
return;
pthread_mutex_lock(&video->data_mutex);

View file

@ -50,6 +50,24 @@ enum video_format {
/* planar 4:4:4 */
VIDEO_FORMAT_I444,
/* more packed uncompressed formats */
VIDEO_FORMAT_BGR3,
/* planar 4:2:2 */
VIDEO_FORMAT_I422,
/* planar 4:2:0 with alpha */
VIDEO_FORMAT_I40A,
/* planar 4:2:2 with alpha */
VIDEO_FORMAT_I42A,
/* planar 4:4:4 with alpha */
VIDEO_FORMAT_YUVA,
/* packed 4:4:4 with alpha */
VIDEO_FORMAT_AYUV,
};
enum video_colorspace {
@ -65,20 +83,20 @@ enum video_range_type {
};
struct video_data {
uint8_t *data[MAX_AV_PLANES];
uint32_t linesize[MAX_AV_PLANES];
uint64_t timestamp;
uint8_t *data[MAX_AV_PLANES];
uint32_t linesize[MAX_AV_PLANES];
uint64_t timestamp;
};
struct video_output_info {
const char *name;
const char *name;
enum video_format format;
uint32_t fps_num;
uint32_t fps_den;
uint32_t width;
uint32_t height;
size_t cache_size;
uint32_t fps_num;
uint32_t fps_den;
uint32_t width;
uint32_t height;
size_t cache_size;
enum video_colorspace colorspace;
enum video_range_type range;
@ -89,16 +107,22 @@ static inline bool format_is_yuv(enum video_format format)
switch (format) {
case VIDEO_FORMAT_I420:
case VIDEO_FORMAT_NV12:
case VIDEO_FORMAT_I422:
case VIDEO_FORMAT_YVYU:
case VIDEO_FORMAT_YUY2:
case VIDEO_FORMAT_UYVY:
case VIDEO_FORMAT_I444:
case VIDEO_FORMAT_I40A:
case VIDEO_FORMAT_I42A:
case VIDEO_FORMAT_YUVA:
case VIDEO_FORMAT_AYUV:
return true;
case VIDEO_FORMAT_NONE:
case VIDEO_FORMAT_RGBA:
case VIDEO_FORMAT_BGRA:
case VIDEO_FORMAT_BGRX:
case VIDEO_FORMAT_Y800:
case VIDEO_FORMAT_BGR3:
return false;
}
@ -108,16 +132,38 @@ static inline bool format_is_yuv(enum video_format format)
static inline const char *get_video_format_name(enum video_format format)
{
switch (format) {
case VIDEO_FORMAT_I420: return "I420";
case VIDEO_FORMAT_NV12: return "NV12";
case VIDEO_FORMAT_YVYU: return "YVYU";
case VIDEO_FORMAT_YUY2: return "YUY2";
case VIDEO_FORMAT_UYVY: return "UYVY";
case VIDEO_FORMAT_RGBA: return "RGBA";
case VIDEO_FORMAT_BGRA: return "BGRA";
case VIDEO_FORMAT_BGRX: return "BGRX";
case VIDEO_FORMAT_I444: return "I444";
case VIDEO_FORMAT_Y800: return "Y800";
case VIDEO_FORMAT_I420:
return "I420";
case VIDEO_FORMAT_NV12:
return "NV12";
case VIDEO_FORMAT_I422:
return "I422";
case VIDEO_FORMAT_YVYU:
return "YVYU";
case VIDEO_FORMAT_YUY2:
return "YUY2";
case VIDEO_FORMAT_UYVY:
return "UYVY";
case VIDEO_FORMAT_RGBA:
return "RGBA";
case VIDEO_FORMAT_BGRA:
return "BGRA";
case VIDEO_FORMAT_BGRX:
return "BGRX";
case VIDEO_FORMAT_I444:
return "I444";
case VIDEO_FORMAT_Y800:
return "Y800";
case VIDEO_FORMAT_BGR3:
return "BGR3";
case VIDEO_FORMAT_I40A:
return "I40A";
case VIDEO_FORMAT_I42A:
return "I42A";
case VIDEO_FORMAT_YUVA:
return "YUVA";
case VIDEO_FORMAT_AYUV:
return "AYUV";
case VIDEO_FORMAT_NONE:;
}
@ -127,7 +173,8 @@ static inline const char *get_video_format_name(enum video_format format)
static inline const char *get_video_colorspace_name(enum video_colorspace cs)
{
switch (cs) {
case VIDEO_CS_709: return "709";
case VIDEO_CS_709:
return "709";
case VIDEO_CS_601:
case VIDEO_CS_DEFAULT:;
}
@ -135,20 +182,19 @@ static inline const char *get_video_colorspace_name(enum video_colorspace cs)
return "601";
}
static inline enum video_range_type resolve_video_range(
enum video_format format, enum video_range_type range)
static inline enum video_range_type
resolve_video_range(enum video_format format, enum video_range_type range)
{
if (range == VIDEO_RANGE_DEFAULT) {
range = format_is_yuv(format)
? VIDEO_RANGE_PARTIAL
: VIDEO_RANGE_FULL;
range = format_is_yuv(format) ? VIDEO_RANGE_PARTIAL
: VIDEO_RANGE_FULL;
}
return range;
}
static inline const char *get_video_range_name(enum video_format format,
enum video_range_type range)
enum video_range_type range)
{
range = resolve_video_range(format, range);
return range == VIDEO_RANGE_FULL ? "Full" : "Partial";
@ -163,9 +209,9 @@ enum video_scale_type {
};
struct video_scale_info {
enum video_format format;
uint32_t width;
uint32_t height;
enum video_format format;
uint32_t width;
uint32_t height;
enum video_range_type range;
enum video_colorspace colorspace;
};
@ -173,30 +219,32 @@ struct video_scale_info {
EXPORT enum video_format video_format_from_fourcc(uint32_t fourcc);
EXPORT bool video_format_get_parameters(enum video_colorspace color_space,
enum video_range_type range, float matrix[16],
float min_range[3], float max_range[3]);
enum video_range_type range,
float matrix[16], float min_range[3],
float max_range[3]);
#define VIDEO_OUTPUT_SUCCESS 0
#define VIDEO_OUTPUT_SUCCESS 0
#define VIDEO_OUTPUT_INVALIDPARAM -1
#define VIDEO_OUTPUT_FAIL -2
#define VIDEO_OUTPUT_FAIL -2
EXPORT int video_output_open(video_t **video, struct video_output_info *info);
EXPORT void video_output_close(video_t *video);
EXPORT bool video_output_connect(video_t *video,
const struct video_scale_info *conversion,
void (*callback)(void *param, struct video_data *frame),
void *param);
EXPORT bool
video_output_connect(video_t *video, const struct video_scale_info *conversion,
void (*callback)(void *param, struct video_data *frame),
void *param);
EXPORT void video_output_disconnect(video_t *video,
void (*callback)(void *param, struct video_data *frame),
void *param);
void (*callback)(void *param,
struct video_data *frame),
void *param);
EXPORT bool video_output_active(const video_t *video);
EXPORT const struct video_output_info *video_output_get_info(
const video_t *video);
EXPORT const struct video_output_info *
video_output_get_info(const video_t *video);
EXPORT bool video_output_lock_frame(video_t *video, struct video_frame *frame,
int count, uint64_t timestamp);
int count, uint64_t timestamp);
EXPORT void video_output_unlock_frame(video_t *video);
EXPORT uint64_t video_output_get_frame_time(const video_t *video);
EXPORT void video_output_stop(video_t *video);
@ -215,7 +263,6 @@ extern void video_output_dec_texture_encoders(video_t *video);
extern void video_output_inc_texture_frames(video_t *video);
extern void video_output_inc_texture_skipped_frames(video_t *video);
#ifdef __cplusplus
}
#endif

View file

@ -37,69 +37,59 @@ static struct {
} format_info[] = {
{VIDEO_CS_601,
0.114f, 0.299f, {16, 16, 16}, {235, 240, 240},
{{16, 128, 128}, {0, 128, 128}},
0.114f,
0.299f,
{16, 16, 16},
{235, 240, 240},
{{16, 128, 128}, {0, 128, 128}},
#ifndef COMPUTE_MATRICES
{ 16.0f/255.0f, 16.0f/255.0f, 16.0f/255.0f},
{235.0f/255.0f, 240.0f/255.0f, 240.0f/255.0f},
{
{
1.164384f, 0.000000f, 1.596027f, -0.874202f,
1.164384f, -0.391762f, -0.812968f, 0.531668f,
1.164384f, 2.017232f, 0.000000f, -1.085631f,
0.000000f, 0.000000f, 0.000000f, 1.000000f
},
{
1.000000f, 0.000000f, 1.407520f, -0.706520f,
1.000000f, -0.345491f, -0.716948f, 0.533303f,
1.000000f, 1.778976f, 0.000000f, -0.892976f,
0.000000f, 0.000000f, 0.000000f, 1.000000f
}
}
{16.0f / 255.0f, 16.0f / 255.0f, 16.0f / 255.0f},
{235.0f / 255.0f, 240.0f / 255.0f, 240.0f / 255.0f},
{{1.164384f, 0.000000f, 1.596027f, -0.874202f, 1.164384f, -0.391762f,
-0.812968f, 0.531668f, 1.164384f, 2.017232f, 0.000000f, -1.085631f,
0.000000f, 0.000000f, 0.000000f, 1.000000f},
{1.000000f, 0.000000f, 1.407520f, -0.706520f, 1.000000f, -0.345491f,
-0.716948f, 0.533303f, 1.000000f, 1.778976f, 0.000000f, -0.892976f,
0.000000f, 0.000000f, 0.000000f, 1.000000f}}
#endif
},
{VIDEO_CS_709,
0.0722f, 0.2126f, {16, 16, 16}, {235, 240, 240},
{{16, 128, 128}, {0, 128, 128}},
0.0722f,
0.2126f,
{16, 16, 16},
{235, 240, 240},
{{16, 128, 128}, {0, 128, 128}},
#ifndef COMPUTE_MATRICES
{ 16.0f/255.0f, 16.0f/255.0f, 16.0f/255.0f},
{235.0f/255.0f, 240.0f/255.0f, 240.0f/255.0f},
{
{
1.164384f, 0.000000f, 1.792741f, -0.972945f,
1.164384f, -0.213249f, -0.532909f, 0.301483f,
1.164384f, 2.112402f, 0.000000f, -1.133402f,
0.000000f, 0.000000f, 0.000000f, 1.000000f
},
{
1.000000f, 0.000000f, 1.581000f, -0.793600f,
1.000000f, -0.188062f, -0.469967f, 0.330305f,
1.000000f, 1.862906f, 0.000000f, -0.935106f,
0.000000f, 0.000000f, 0.000000f, 1.000000f
}
}
{16.0f / 255.0f, 16.0f / 255.0f, 16.0f / 255.0f},
{235.0f / 255.0f, 240.0f / 255.0f, 240.0f / 255.0f},
{{1.164384f, 0.000000f, 1.792741f, -0.972945f, 1.164384f, -0.213249f,
-0.532909f, 0.301483f, 1.164384f, 2.112402f, 0.000000f, -1.133402f,
0.000000f, 0.000000f, 0.000000f, 1.000000f},
{1.000000f, 0.000000f, 1.581000f, -0.793600f, 1.000000f, -0.188062f,
-0.469967f, 0.330305f, 1.000000f, 1.862906f, 0.000000f, -0.935106f,
0.000000f, 0.000000f, 0.000000f, 1.000000f}}
#endif
},
};
#define NUM_FORMATS (sizeof(format_info)/sizeof(format_info[0]))
#define NUM_FORMATS (sizeof(format_info) / sizeof(format_info[0]))
#ifdef COMPUTE_MATRICES
static void log_matrix(float const matrix[16])
{
blog(LOG_DEBUG, "\n% f, % f, % f, % f" \
"\n% f, % f, % f, % f" \
"\n% f, % f, % f, % f" \
"\n% f, % f, % f, % f",
matrix[ 0], matrix[ 1], matrix[ 2], matrix[ 3],
matrix[ 4], matrix[ 5], matrix[ 6], matrix[ 7],
matrix[ 8], matrix[ 9], matrix[10], matrix[11],
matrix[12], matrix[13], matrix[14], matrix[15]);
blog(LOG_DEBUG,
"\n% f, % f, % f, % f"
"\n% f, % f, % f, % f"
"\n% f, % f, % f, % f"
"\n% f, % f, % f, % f",
matrix[0], matrix[1], matrix[2], matrix[3], matrix[4], matrix[5],
matrix[6], matrix[7], matrix[8], matrix[9], matrix[10], matrix[11],
matrix[12], matrix[13], matrix[14], matrix[15]);
}
static void initialize_matrix(float const Kb, float const Kr,
int const range_min[3], int const range_max[3],
int const black_levels[3], float matrix[16])
int const range_min[3], int const range_max[3],
int const black_levels[3], float matrix[16])
{
struct matrix3 color_matrix;
@ -107,35 +97,29 @@ static void initialize_matrix(float const Kb, float const Kr,
int uvals = (range_max[1] - range_min[1]) / 2;
int vvals = (range_max[2] - range_min[2]) / 2;
vec3_set(&color_matrix.x, 255./yvals,
0.,
255./vvals * (1. - Kr));
vec3_set(&color_matrix.y, 255./yvals,
255./uvals * (Kb - 1.) * Kb / (1. - Kb - Kr),
255./vvals * (Kr - 1.) * Kr / (1. - Kb - Kr));
vec3_set(&color_matrix.z, 255./yvals,
255./uvals * (1. - Kb),
0.);
vec3_set(&color_matrix.x, 255. / yvals, 0., 255. / vvals * (1. - Kr));
vec3_set(&color_matrix.y, 255. / yvals,
255. / uvals * (Kb - 1.) * Kb / (1. - Kb - Kr),
255. / vvals * (Kr - 1.) * Kr / (1. - Kb - Kr));
vec3_set(&color_matrix.z, 255. / yvals, 255. / uvals * (1. - Kb), 0.);
struct vec3 offsets, multiplied;
vec3_set(&offsets,
-black_levels[0]/255.,
-black_levels[1]/255.,
-black_levels[2]/255.);
vec3_set(&offsets, -black_levels[0] / 255., -black_levels[1] / 255.,
-black_levels[2] / 255.);
vec3_rotate(&multiplied, &offsets, &color_matrix);
matrix[ 0] = color_matrix.x.x;
matrix[ 1] = color_matrix.x.y;
matrix[ 2] = color_matrix.x.z;
matrix[ 3] = multiplied.x;
matrix[0] = color_matrix.x.x;
matrix[1] = color_matrix.x.y;
matrix[2] = color_matrix.x.z;
matrix[3] = multiplied.x;
matrix[ 4] = color_matrix.y.x;
matrix[ 5] = color_matrix.y.y;
matrix[ 6] = color_matrix.y.z;
matrix[ 7] = multiplied.y;
matrix[4] = color_matrix.y.x;
matrix[5] = color_matrix.y.y;
matrix[6] = color_matrix.y.z;
matrix[7] = multiplied.y;
matrix[ 8] = color_matrix.z.x;
matrix[ 9] = color_matrix.z.y;
matrix[8] = color_matrix.z.x;
matrix[9] = color_matrix.z.y;
matrix[10] = color_matrix.z.z;
matrix[11] = multiplied.z;
@ -147,26 +131,26 @@ static void initialize_matrix(float const Kb, float const Kr,
static void initialize_matrices()
{
static int range_min[] = { 0, 0, 0};
static int range_min[] = {0, 0, 0};
static int range_max[] = {255, 255, 255};
for (size_t i = 0; i < NUM_FORMATS; i++) {
initialize_matrix(format_info[i].Kb, format_info[i].Kr,
range_min, range_max,
format_info[i].black_levels[1],
format_info[i].matrix[1]);
range_min, range_max,
format_info[i].black_levels[1],
format_info[i].matrix[1]);
initialize_matrix(format_info[i].Kb, format_info[i].Kr,
format_info[i].range_min,
format_info[i].range_max,
format_info[i].black_levels[0],
format_info[i].matrix[0]);
format_info[i].range_min,
format_info[i].range_max,
format_info[i].black_levels[0],
format_info[i].matrix[0]);
for (int j = 0; j < 3; j++) {
format_info[i].float_range_min[j] =
format_info[i].range_min[j]/255.;
format_info[i].range_min[j] / 255.;
format_info[i].float_range_max[j] =
format_info[i].range_max[j]/255.;
format_info[i].range_max[j] / 255.;
}
}
}
@ -178,8 +162,8 @@ static const float full_min[3] = {0.0f, 0.0f, 0.0f};
static const float full_max[3] = {1.0f, 1.0f, 1.0f};
bool video_format_get_parameters(enum video_colorspace color_space,
enum video_range_type range, float matrix[16],
float range_min[3], float range_max[3])
enum video_range_type range, float matrix[16],
float range_min[3], float range_max[3])
{
#ifdef COMPUTE_MATRICES
if (!matrices_initialized) {
@ -196,7 +180,7 @@ bool video_format_get_parameters(enum video_colorspace color_space,
int full_range = range == VIDEO_RANGE_FULL ? 1 : 0;
memcpy(matrix, format_info[i].matrix[full_range],
sizeof(float) * 16);
sizeof(float) * 16);
if (range == VIDEO_RANGE_FULL) {
if (range_min)
@ -208,11 +192,11 @@ bool video_format_get_parameters(enum video_colorspace color_space,
if (range_min)
memcpy(range_min, format_info[i].float_range_min,
sizeof(float) * 3);
sizeof(float) * 3);
if (range_max)
memcpy(range_max, format_info[i].float_range_max,
sizeof(float) * 3);
sizeof(float) * 3);
return true;
}

View file

@ -25,21 +25,43 @@ struct video_scaler {
int src_height;
};
static inline enum AVPixelFormat get_ffmpeg_video_format(
enum video_format format)
static inline enum AVPixelFormat
get_ffmpeg_video_format(enum video_format format)
{
switch (format) {
case VIDEO_FORMAT_NONE: return AV_PIX_FMT_NONE;
case VIDEO_FORMAT_I420: return AV_PIX_FMT_YUV420P;
case VIDEO_FORMAT_NV12: return AV_PIX_FMT_NV12;
case VIDEO_FORMAT_YVYU: return AV_PIX_FMT_NONE;
case VIDEO_FORMAT_YUY2: return AV_PIX_FMT_YUYV422;
case VIDEO_FORMAT_UYVY: return AV_PIX_FMT_UYVY422;
case VIDEO_FORMAT_RGBA: return AV_PIX_FMT_RGBA;
case VIDEO_FORMAT_BGRA: return AV_PIX_FMT_BGRA;
case VIDEO_FORMAT_BGRX: return AV_PIX_FMT_BGRA;
case VIDEO_FORMAT_Y800: return AV_PIX_FMT_GRAY8;
case VIDEO_FORMAT_I444: return AV_PIX_FMT_YUV444P;
case VIDEO_FORMAT_I420:
return AV_PIX_FMT_YUV420P;
case VIDEO_FORMAT_NV12:
return AV_PIX_FMT_NV12;
case VIDEO_FORMAT_YUY2:
return AV_PIX_FMT_YUYV422;
case VIDEO_FORMAT_UYVY:
return AV_PIX_FMT_UYVY422;
case VIDEO_FORMAT_RGBA:
return AV_PIX_FMT_RGBA;
case VIDEO_FORMAT_BGRA:
return AV_PIX_FMT_BGRA;
case VIDEO_FORMAT_BGRX:
return AV_PIX_FMT_BGRA;
case VIDEO_FORMAT_Y800:
return AV_PIX_FMT_GRAY8;
case VIDEO_FORMAT_I444:
return AV_PIX_FMT_YUV444P;
case VIDEO_FORMAT_BGR3:
return AV_PIX_FMT_BGR24;
case VIDEO_FORMAT_I422:
return AV_PIX_FMT_YUV422P;
case VIDEO_FORMAT_I40A:
return AV_PIX_FMT_YUVA420P;
case VIDEO_FORMAT_I42A:
return AV_PIX_FMT_YUVA422P;
case VIDEO_FORMAT_YUVA:
return AV_PIX_FMT_YUVA444P;
case VIDEO_FORMAT_NONE:
case VIDEO_FORMAT_YVYU:
case VIDEO_FORMAT_AYUV:
/* not supported by FFmpeg */
return AV_PIX_FMT_NONE;
}
return AV_PIX_FMT_NONE;
@ -48,11 +70,16 @@ static inline enum AVPixelFormat get_ffmpeg_video_format(
static inline int get_ffmpeg_scale_type(enum video_scale_type type)
{
switch (type) {
case VIDEO_SCALE_DEFAULT: return SWS_FAST_BILINEAR;
case VIDEO_SCALE_POINT: return SWS_POINT;
case VIDEO_SCALE_FAST_BILINEAR: return SWS_FAST_BILINEAR;
case VIDEO_SCALE_BILINEAR: return SWS_BILINEAR | SWS_AREA;
case VIDEO_SCALE_BICUBIC: return SWS_BICUBIC;
case VIDEO_SCALE_DEFAULT:
return SWS_FAST_BILINEAR;
case VIDEO_SCALE_POINT:
return SWS_POINT;
case VIDEO_SCALE_FAST_BILINEAR:
return SWS_FAST_BILINEAR;
case VIDEO_SCALE_BILINEAR:
return SWS_BILINEAR | SWS_AREA;
case VIDEO_SCALE_BICUBIC:
return SWS_BICUBIC;
}
return SWS_POINT;
@ -61,9 +88,12 @@ static inline int get_ffmpeg_scale_type(enum video_scale_type type)
static inline const int *get_ffmpeg_coeffs(enum video_colorspace cs)
{
switch (cs) {
case VIDEO_CS_DEFAULT: return sws_getCoefficients(SWS_CS_ITU601);
case VIDEO_CS_601: return sws_getCoefficients(SWS_CS_ITU601);
case VIDEO_CS_709: return sws_getCoefficients(SWS_CS_ITU709);
case VIDEO_CS_DEFAULT:
return sws_getCoefficients(SWS_CS_ITU601);
case VIDEO_CS_601:
return sws_getCoefficients(SWS_CS_ITU601);
case VIDEO_CS_709:
return sws_getCoefficients(SWS_CS_ITU709);
}
return sws_getCoefficients(SWS_CS_ITU601);
@ -72,58 +102,59 @@ static inline const int *get_ffmpeg_coeffs(enum video_colorspace cs)
static inline int get_ffmpeg_range_type(enum video_range_type type)
{
switch (type) {
case VIDEO_RANGE_DEFAULT: return 0;
case VIDEO_RANGE_PARTIAL: return 0;
case VIDEO_RANGE_FULL: return 1;
case VIDEO_RANGE_DEFAULT:
return 0;
case VIDEO_RANGE_PARTIAL:
return 0;
case VIDEO_RANGE_FULL:
return 1;
}
return 0;
}
#define FIXED_1_0 (1<<16)
#define FIXED_1_0 (1 << 16)
int video_scaler_create(video_scaler_t **scaler_out,
const struct video_scale_info *dst,
const struct video_scale_info *src,
enum video_scale_type type)
const struct video_scale_info *dst,
const struct video_scale_info *src,
enum video_scale_type type)
{
enum AVPixelFormat format_src = get_ffmpeg_video_format(src->format);
enum AVPixelFormat format_dst = get_ffmpeg_video_format(dst->format);
int scale_type = get_ffmpeg_scale_type(type);
const int *coeff_src = get_ffmpeg_coeffs(src->colorspace);
const int *coeff_dst = get_ffmpeg_coeffs(dst->colorspace);
int range_src = get_ffmpeg_range_type(src->range);
int range_dst = get_ffmpeg_range_type(dst->range);
int scale_type = get_ffmpeg_scale_type(type);
const int *coeff_src = get_ffmpeg_coeffs(src->colorspace);
const int *coeff_dst = get_ffmpeg_coeffs(dst->colorspace);
int range_src = get_ffmpeg_range_type(src->range);
int range_dst = get_ffmpeg_range_type(dst->range);
struct video_scaler *scaler;
int ret;
if (!scaler_out)
return VIDEO_SCALER_FAILED;
if (format_src == AV_PIX_FMT_NONE ||
format_dst == AV_PIX_FMT_NONE)
if (format_src == AV_PIX_FMT_NONE || format_dst == AV_PIX_FMT_NONE)
return VIDEO_SCALER_BAD_CONVERSION;
scaler = bzalloc(sizeof(struct video_scaler));
scaler->src_height = src->height;
scaler->swscale = sws_getCachedContext(NULL,
src->width, src->height, format_src,
dst->width, dst->height, format_dst,
scale_type, NULL, NULL, NULL);
scaler->swscale = sws_getCachedContext(NULL, src->width, src->height,
format_src, dst->width,
dst->height, format_dst,
scale_type, NULL, NULL, NULL);
if (!scaler->swscale) {
blog(LOG_ERROR, "video_scaler_create: Could not create "
"swscale");
"swscale");
goto fail;
}
ret = sws_setColorspaceDetails(scaler->swscale,
coeff_src, range_src,
coeff_dst, range_dst,
0, FIXED_1_0, FIXED_1_0);
ret = sws_setColorspaceDetails(scaler->swscale, coeff_src, range_src,
coeff_dst, range_dst, 0, FIXED_1_0,
FIXED_1_0);
if (ret < 0) {
blog(LOG_DEBUG, "video_scaler_create: "
"sws_setColorspaceDetails failed, ignoring");
"sws_setColorspaceDetails failed, ignoring");
}
*scaler_out = scaler;
@ -142,20 +173,20 @@ void video_scaler_destroy(video_scaler_t *scaler)
}
}
bool video_scaler_scale(video_scaler_t *scaler,
uint8_t *output[], const uint32_t out_linesize[],
const uint8_t *const input[], const uint32_t in_linesize[])
bool video_scaler_scale(video_scaler_t *scaler, uint8_t *output[],
const uint32_t out_linesize[],
const uint8_t *const input[],
const uint32_t in_linesize[])
{
if (!scaler)
return false;
int ret = sws_scale(scaler->swscale,
input, (const int *)in_linesize,
0, scaler->src_height,
output, (const int *)out_linesize);
int ret = sws_scale(scaler->swscale, input, (const int *)in_linesize, 0,
scaler->src_height, output,
(const int *)out_linesize);
if (ret <= 0) {
blog(LOG_ERROR, "video_scaler_scale: sws_scale failed: %d",
ret);
ret);
return false;
}

View file

@ -27,19 +27,20 @@ extern "C" {
struct video_scaler;
typedef struct video_scaler video_scaler_t;
#define VIDEO_SCALER_SUCCESS 0
#define VIDEO_SCALER_SUCCESS 0
#define VIDEO_SCALER_BAD_CONVERSION -1
#define VIDEO_SCALER_FAILED -2
#define VIDEO_SCALER_FAILED -2
EXPORT int video_scaler_create(video_scaler_t **scaler,
const struct video_scale_info *dst,
const struct video_scale_info *src,
enum video_scale_type type);
const struct video_scale_info *dst,
const struct video_scale_info *src,
enum video_scale_type type);
EXPORT void video_scaler_destroy(video_scaler_t *scaler);
EXPORT bool video_scaler_scale(video_scaler_t *scaler,
uint8_t *output[], const uint32_t out_linesize[],
const uint8_t *const input[], const uint32_t in_linesize[]);
EXPORT bool video_scaler_scale(video_scaler_t *scaler, uint8_t *output[],
const uint32_t out_linesize[],
const uint8_t *const input[],
const uint32_t in_linesize[]);
#ifdef __cplusplus
}

View file

@ -38,45 +38,45 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
typedef float (*obs_fader_conversion_t)(const float val);
struct fader_cb {
obs_fader_changed_t callback;
void *param;
obs_fader_changed_t callback;
void *param;
};
struct obs_fader {
pthread_mutex_t mutex;
pthread_mutex_t mutex;
obs_fader_conversion_t def_to_db;
obs_fader_conversion_t db_to_def;
obs_source_t *source;
enum obs_fader_type type;
float max_db;
float min_db;
float cur_db;
bool ignore_next_signal;
obs_source_t *source;
enum obs_fader_type type;
float max_db;
float min_db;
float cur_db;
bool ignore_next_signal;
pthread_mutex_t callback_mutex;
DARRAY(struct fader_cb)callbacks;
pthread_mutex_t callback_mutex;
DARRAY(struct fader_cb) callbacks;
};
struct meter_cb {
obs_volmeter_updated_t callback;
void *param;
void *param;
};
struct obs_volmeter {
pthread_mutex_t mutex;
obs_source_t *source;
enum obs_fader_type type;
float cur_db;
pthread_mutex_t mutex;
obs_source_t *source;
enum obs_fader_type type;
float cur_db;
pthread_mutex_t callback_mutex;
DARRAY(struct meter_cb) callbacks;
pthread_mutex_t callback_mutex;
DARRAY(struct meter_cb) callbacks;
enum obs_peak_meter_type peak_meter_type;
unsigned int update_ms;
float prev_samples[MAX_AUDIO_CHANNELS][4];
enum obs_peak_meter_type peak_meter_type;
unsigned int update_ms;
float prev_samples[MAX_AUDIO_CHANNELS][4];
float magnitude[MAX_AUDIO_CHANNELS];
float peak[MAX_AUDIO_CHANNELS];
float magnitude[MAX_AUDIO_CHANNELS];
float peak[MAX_AUDIO_CHANNELS];
};
static float cubic_def_to_db(const float def)
@ -157,12 +157,12 @@ static float iec_db_to_def(const float db)
return def;
}
#define LOG_OFFSET_DB 6.0f
#define LOG_RANGE_DB 96.0f
#define LOG_OFFSET_DB 6.0f
#define LOG_RANGE_DB 96.0f
/* equals -log10f(LOG_OFFSET_DB) */
#define LOG_OFFSET_VAL -0.77815125038364363f
/* equals -log10f(-LOG_RANGE_DB + LOG_OFFSET_DB) */
#define LOG_RANGE_VAL -2.00860017176191756f
#define LOG_RANGE_VAL -2.00860017176191756f
static float log_def_to_db(const float def)
{
@ -171,9 +171,10 @@ static float log_def_to_db(const float def)
else if (def <= 0.0f)
return -INFINITY;
return -(LOG_RANGE_DB + LOG_OFFSET_DB) * powf(
(LOG_RANGE_DB + LOG_OFFSET_DB) / LOG_OFFSET_DB, -def)
+ LOG_OFFSET_DB;
return -(LOG_RANGE_DB + LOG_OFFSET_DB) *
powf((LOG_RANGE_DB + LOG_OFFSET_DB) / LOG_OFFSET_DB,
-def) +
LOG_OFFSET_DB;
}
static float log_db_to_def(const float db)
@ -183,8 +184,8 @@ static float log_db_to_def(const float db)
else if (db <= -96.0f)
return 0.0f;
return (-log10f(-db + LOG_OFFSET_DB) - LOG_RANGE_VAL)
/ (LOG_OFFSET_VAL - LOG_RANGE_VAL);
return (-log10f(-db + LOG_OFFSET_DB) - LOG_RANGE_VAL) /
(LOG_OFFSET_VAL - LOG_RANGE_VAL);
}
static void signal_volume_changed(struct obs_fader *fader, const float db)
@ -198,9 +199,9 @@ static void signal_volume_changed(struct obs_fader *fader, const float db)
}
static void signal_levels_updated(struct obs_volmeter *volmeter,
const float magnitude[MAX_AUDIO_CHANNELS],
const float peak[MAX_AUDIO_CHANNELS],
const float input_peak[MAX_AUDIO_CHANNELS])
const float magnitude[MAX_AUDIO_CHANNELS],
const float peak[MAX_AUDIO_CHANNELS],
const float input_peak[MAX_AUDIO_CHANNELS])
{
pthread_mutex_lock(&volmeter->callback_mutex);
for (size_t i = volmeter->callbacks.num; i > 0; i--) {
@ -212,7 +213,7 @@ static void signal_levels_updated(struct obs_volmeter *volmeter,
static void fader_source_volume_changed(void *vptr, calldata_t *calldata)
{
struct obs_fader *fader = (struct obs_fader *) vptr;
struct obs_fader *fader = (struct obs_fader *)vptr;
pthread_mutex_lock(&fader->mutex);
@ -222,9 +223,9 @@ static void fader_source_volume_changed(void *vptr, calldata_t *calldata)
return;
}
const float mul = (float)calldata_float(calldata, "volume");
const float db = mul_to_db(mul);
fader->cur_db = db;
const float mul = (float)calldata_float(calldata, "volume");
const float db = mul_to_db(mul);
fader->cur_db = db;
pthread_mutex_unlock(&fader->mutex);
@ -233,11 +234,11 @@ static void fader_source_volume_changed(void *vptr, calldata_t *calldata)
static void volmeter_source_volume_changed(void *vptr, calldata_t *calldata)
{
struct obs_volmeter *volmeter = (struct obs_volmeter *) vptr;
struct obs_volmeter *volmeter = (struct obs_volmeter *)vptr;
pthread_mutex_lock(&volmeter->mutex);
float mul = (float) calldata_float(calldata, "volume");
float mul = (float)calldata_float(calldata, "volume");
volmeter->cur_db = mul_to_db(mul);
pthread_mutex_unlock(&volmeter->mutex);
@ -246,7 +247,7 @@ static void volmeter_source_volume_changed(void *vptr, calldata_t *calldata)
static void fader_source_destroyed(void *vptr, calldata_t *calldata)
{
UNUSED_PARAMETER(calldata);
struct obs_fader *fader = (struct obs_fader *) vptr;
struct obs_fader *fader = (struct obs_fader *)vptr;
obs_fader_detach_source(fader);
}
@ -254,7 +255,7 @@ static void fader_source_destroyed(void *vptr, calldata_t *calldata)
static void volmeter_source_destroyed(void *vptr, calldata_t *calldata)
{
UNUSED_PARAMETER(calldata);
struct obs_volmeter *volmeter = (struct obs_volmeter *) vptr;
struct obs_volmeter *volmeter = (struct obs_volmeter *)vptr;
obs_volmeter_detach_source(volmeter);
}
@ -271,43 +272,44 @@ static int get_nr_channels_from_audio_data(const struct audio_data *data)
/* msb(h, g, f, e) lsb(d, c, b, a) --> msb(h, h, g, f) lsb(e, d, c, b)
*/
#define SHIFT_RIGHT_2PS(msb, lsb) {\
__m128 tmp = _mm_shuffle_ps(lsb, msb, _MM_SHUFFLE(0, 0, 3, 3));\
lsb = _mm_shuffle_ps(lsb, tmp, _MM_SHUFFLE(2, 1, 2, 1));\
msb = _mm_shuffle_ps(msb, msb, _MM_SHUFFLE(3, 3, 2, 1));\
}
#define SHIFT_RIGHT_2PS(msb, lsb) \
{ \
__m128 tmp = \
_mm_shuffle_ps(lsb, msb, _MM_SHUFFLE(0, 0, 3, 3)); \
lsb = _mm_shuffle_ps(lsb, tmp, _MM_SHUFFLE(2, 1, 2, 1)); \
msb = _mm_shuffle_ps(msb, msb, _MM_SHUFFLE(3, 3, 2, 1)); \
}
/* x(d, c, b, a) --> (|d|, |c|, |b|, |a|)
*/
#define abs_ps(v) \
_mm_andnot_ps(_mm_set1_ps(-0.f), v)
#define abs_ps(v) _mm_andnot_ps(_mm_set1_ps(-0.f), v)
/* Take cross product of a vector with a matrix resulting in vector.
*/
#define VECTOR_MATRIX_CROSS_PS(out, v, m0, m1, m2, m3) \
{\
out = _mm_mul_ps(v, m0);\
__m128 mul1 = _mm_mul_ps(v, m1);\
__m128 mul2 = _mm_mul_ps(v, m2);\
__m128 mul3 = _mm_mul_ps(v, m3);\
\
_MM_TRANSPOSE4_PS(out, mul1, mul2, mul3);\
\
out = _mm_add_ps(out, mul1);\
out = _mm_add_ps(out, mul2);\
out = _mm_add_ps(out, mul3);\
}
#define VECTOR_MATRIX_CROSS_PS(out, v, m0, m1, m2, m3) \
{ \
out = _mm_mul_ps(v, m0); \
__m128 mul1 = _mm_mul_ps(v, m1); \
__m128 mul2 = _mm_mul_ps(v, m2); \
__m128 mul3 = _mm_mul_ps(v, m3); \
\
_MM_TRANSPOSE4_PS(out, mul1, mul2, mul3); \
\
out = _mm_add_ps(out, mul1); \
out = _mm_add_ps(out, mul2); \
out = _mm_add_ps(out, mul3); \
}
/* x4(d, c, b, a) --> max(a, b, c, d)
*/
#define hmax_ps(r, x4) \
do { \
float x4_mem[4]; \
#define hmax_ps(r, x4) \
do { \
float x4_mem[4]; \
_mm_storeu_ps(x4_mem, x4); \
r = x4_mem[0]; \
r = fmaxf(r, x4_mem[1]); \
r = fmaxf(r, x4_mem[2]); \
r = fmaxf(r, x4_mem[3]); \
r = x4_mem[0]; \
r = fmaxf(r, x4_mem[1]); \
r = fmaxf(r, x4_mem[2]); \
r = fmaxf(r, x4_mem[3]); \
} while (false)
/* Calculate the true peak over a set of samples.
@ -323,15 +325,19 @@ static int get_nr_channels_from_audio_data(const struct audio_data *data)
* @returns 5 times oversampled true-peak from the set of samples.
*/
static float get_true_peak(__m128 previous_samples, const float *samples,
size_t nr_samples)
size_t nr_samples)
{
/* These are normalized-sinc parameters for interpolating over sample
* points which are located at x-coords: -1.5, -0.5, +0.5, +1.5.
* And oversample points at x-coords: -0.3, -0.1, 0.1, 0.3. */
const __m128 m3 = _mm_set_ps(-0.155915f, 0.935489f, 0.233872f, -0.103943f);
const __m128 m1 = _mm_set_ps(-0.216236f, 0.756827f, 0.504551f, -0.189207f);
const __m128 p1 = _mm_set_ps(-0.189207f, 0.504551f, 0.756827f, -0.216236f);
const __m128 p3 = _mm_set_ps(-0.103943f, 0.233872f, 0.935489f, -0.155915f);
const __m128 m3 =
_mm_set_ps(-0.155915f, 0.935489f, 0.233872f, -0.103943f);
const __m128 m1 =
_mm_set_ps(-0.216236f, 0.756827f, 0.504551f, -0.189207f);
const __m128 p1 =
_mm_set_ps(-0.189207f, 0.504551f, 0.756827f, -0.216236f);
const __m128 p3 =
_mm_set_ps(-0.103943f, 0.233872f, 0.935489f, -0.155915f);
__m128 work = previous_samples;
__m128 peak = previous_samples;
@ -370,7 +376,7 @@ static float get_true_peak(__m128 previous_samples, const float *samples,
* over. They will have come from a previous iteration.
*/
static float get_sample_peak(__m128 previous_samples, const float *samples,
size_t nr_samples)
size_t nr_samples)
{
__m128 peak = previous_samples;
for (size_t i = 0; (i + 3) < nr_samples; i += 4) {
@ -384,7 +390,8 @@ static float get_sample_peak(__m128 previous_samples, const float *samples,
}
static void volmeter_process_peak_last_samples(obs_volmeter_t *volmeter,
int channel_nr, float *samples, size_t nr_samples)
int channel_nr, float *samples,
size_t nr_samples)
{
/* Take the last 4 samples that need to be used for the next peak
* calculation. If there are less than 4 samples in total the new
@ -395,38 +402,39 @@ static void volmeter_process_peak_last_samples(obs_volmeter_t *volmeter,
break;
case 1:
volmeter->prev_samples[channel_nr][0] =
volmeter->prev_samples[channel_nr][1];
volmeter->prev_samples[channel_nr][1];
volmeter->prev_samples[channel_nr][1] =
volmeter->prev_samples[channel_nr][2];
volmeter->prev_samples[channel_nr][2];
volmeter->prev_samples[channel_nr][2] =
volmeter->prev_samples[channel_nr][3];
volmeter->prev_samples[channel_nr][3] = samples[nr_samples-1];
volmeter->prev_samples[channel_nr][3];
volmeter->prev_samples[channel_nr][3] = samples[nr_samples - 1];
break;
case 2:
volmeter->prev_samples[channel_nr][0] =
volmeter->prev_samples[channel_nr][2];
volmeter->prev_samples[channel_nr][2];
volmeter->prev_samples[channel_nr][1] =
volmeter->prev_samples[channel_nr][3];
volmeter->prev_samples[channel_nr][2] = samples[nr_samples-2];
volmeter->prev_samples[channel_nr][3] = samples[nr_samples-1];
volmeter->prev_samples[channel_nr][3];
volmeter->prev_samples[channel_nr][2] = samples[nr_samples - 2];
volmeter->prev_samples[channel_nr][3] = samples[nr_samples - 1];
break;
case 3:
volmeter->prev_samples[channel_nr][0] =
volmeter->prev_samples[channel_nr][3];
volmeter->prev_samples[channel_nr][1] = samples[nr_samples-3];
volmeter->prev_samples[channel_nr][2] = samples[nr_samples-2];
volmeter->prev_samples[channel_nr][3] = samples[nr_samples-1];
volmeter->prev_samples[channel_nr][3];
volmeter->prev_samples[channel_nr][1] = samples[nr_samples - 3];
volmeter->prev_samples[channel_nr][2] = samples[nr_samples - 2];
volmeter->prev_samples[channel_nr][3] = samples[nr_samples - 1];
break;
default:
volmeter->prev_samples[channel_nr][0] = samples[nr_samples-4];
volmeter->prev_samples[channel_nr][1] = samples[nr_samples-3];
volmeter->prev_samples[channel_nr][2] = samples[nr_samples-2];
volmeter->prev_samples[channel_nr][3] = samples[nr_samples-1];
volmeter->prev_samples[channel_nr][0] = samples[nr_samples - 4];
volmeter->prev_samples[channel_nr][1] = samples[nr_samples - 3];
volmeter->prev_samples[channel_nr][2] = samples[nr_samples - 2];
volmeter->prev_samples[channel_nr][3] = samples[nr_samples - 1];
}
}
static void volmeter_process_peak(obs_volmeter_t *volmeter,
const struct audio_data *data, int nr_channels)
const struct audio_data *data,
int nr_channels)
{
int nr_samples = data->frames;
int channel_nr = 0;
@ -437,8 +445,8 @@ static void volmeter_process_peak(obs_volmeter_t *volmeter,
}
if (((uintptr_t)samples & 0xf) > 0) {
printf("Audio plane %i is not aligned %p skipping "
"peak volume measurement.\n",
plane_nr, samples);
"peak volume measurement.\n",
plane_nr, samples);
volmeter->peak[channel_nr] = 1.0;
channel_nr++;
continue;
@ -446,26 +454,25 @@ static void volmeter_process_peak(obs_volmeter_t *volmeter,
/* volmeter->prev_samples may not be aligned to 16 bytes;
* use unaligned load. */
__m128 previous_samples = _mm_loadu_ps(
volmeter->prev_samples[channel_nr]);
__m128 previous_samples =
_mm_loadu_ps(volmeter->prev_samples[channel_nr]);
float peak;
switch (volmeter->peak_meter_type) {
case TRUE_PEAK_METER:
peak = get_true_peak(previous_samples, samples,
nr_samples);
nr_samples);
break;
case SAMPLE_PEAK_METER:
default:
peak = get_sample_peak(previous_samples, samples,
nr_samples);
nr_samples);
break;
}
volmeter_process_peak_last_samples(volmeter, channel_nr, samples,
nr_samples);
volmeter_process_peak_last_samples(volmeter, channel_nr,
samples, nr_samples);
volmeter->peak[channel_nr] = peak;
@ -479,7 +486,8 @@ static void volmeter_process_peak(obs_volmeter_t *volmeter,
}
static void volmeter_process_magnitude(obs_volmeter_t *volmeter,
const struct audio_data *data, int nr_channels)
const struct audio_data *data,
int nr_channels)
{
size_t nr_samples = data->frames;
@ -502,7 +510,7 @@ static void volmeter_process_magnitude(obs_volmeter_t *volmeter,
}
static void volmeter_process_audio_data(obs_volmeter_t *volmeter,
const struct audio_data *data)
const struct audio_data *data)
{
int nr_channels = get_nr_channels_from_audio_data(data);
@ -511,9 +519,10 @@ static void volmeter_process_audio_data(obs_volmeter_t *volmeter,
}
static void volmeter_source_data_received(void *vptr, obs_source_t *source,
const struct audio_data *data, bool muted)
const struct audio_data *data,
bool muted)
{
struct obs_volmeter *volmeter = (struct obs_volmeter *) vptr;
struct obs_volmeter *volmeter = (struct obs_volmeter *)vptr;
float mul;
float magnitude[MAX_AUDIO_CHANNELS];
float peak[MAX_AUDIO_CHANNELS];
@ -527,16 +536,14 @@ static void volmeter_source_data_received(void *vptr, obs_source_t *source,
// And convert to dB.
mul = muted ? 0.0f : db_to_mul(volmeter->cur_db);
for (int channel_nr = 0; channel_nr < MAX_AUDIO_CHANNELS;
channel_nr++) {
magnitude[channel_nr] = mul_to_db(
volmeter->magnitude[channel_nr] * mul);
peak[channel_nr] = mul_to_db(
volmeter->peak[channel_nr] * mul);
channel_nr++) {
magnitude[channel_nr] =
mul_to_db(volmeter->magnitude[channel_nr] * mul);
peak[channel_nr] = mul_to_db(volmeter->peak[channel_nr] * mul);
/* The input-peak is NOT adjusted with volume, so that the user
* can check the input-gain. */
input_peak[channel_nr] = mul_to_db(
volmeter->peak[channel_nr]);
input_peak[channel_nr] = mul_to_db(volmeter->peak[channel_nr]);
}
pthread_mutex_unlock(&volmeter->mutex);
@ -559,24 +566,24 @@ obs_fader_t *obs_fader_create(enum obs_fader_type type)
if (pthread_mutex_init(&fader->callback_mutex, NULL) != 0)
goto fail;
switch(type) {
switch (type) {
case OBS_FADER_CUBIC:
fader->def_to_db = cubic_def_to_db;
fader->db_to_def = cubic_db_to_def;
fader->max_db = 0.0f;
fader->min_db = -INFINITY;
fader->max_db = 0.0f;
fader->min_db = -INFINITY;
break;
case OBS_FADER_IEC:
fader->def_to_db = iec_def_to_db;
fader->db_to_def = iec_db_to_def;
fader->max_db = 0.0f;
fader->min_db = -INFINITY;
fader->max_db = 0.0f;
fader->min_db = -INFINITY;
break;
case OBS_FADER_LOG:
fader->def_to_db = log_def_to_db;
fader->db_to_def = log_db_to_def;
fader->max_db = 0.0f;
fader->min_db = -96.0f;
fader->max_db = 0.0f;
fader->min_db = -96.0f;
break;
default:
goto fail;
@ -610,21 +617,21 @@ bool obs_fader_set_db(obs_fader_t *fader, const float db)
pthread_mutex_lock(&fader->mutex);
bool clamped = false;
bool clamped = false;
fader->cur_db = db;
if (fader->cur_db > fader->max_db) {
fader->cur_db = fader->max_db;
clamped = true;
clamped = true;
}
if (fader->cur_db < fader->min_db) {
fader->cur_db = -INFINITY;
clamped = true;
clamped = true;
}
fader->ignore_next_signal = true;
obs_source_t *src = fader->source;
const float mul = db_to_mul(fader->cur_db);
obs_source_t *src = fader->source;
const float mul = db_to_mul(fader->cur_db);
pthread_mutex_unlock(&fader->mutex);
@ -697,10 +704,9 @@ bool obs_fader_attach_source(obs_fader_t *fader, obs_source_t *source)
obs_fader_detach_source(fader);
sh = obs_source_get_signal_handler(source);
signal_handler_connect(sh, "volume",
fader_source_volume_changed, fader);
signal_handler_connect(sh, "destroy",
fader_source_destroyed, fader);
signal_handler_connect(sh, "volume", fader_source_volume_changed,
fader);
signal_handler_connect(sh, "destroy", fader_source_destroyed, fader);
vol = obs_source_get_volume(source);
pthread_mutex_lock(&fader->mutex);
@ -730,15 +736,13 @@ void obs_fader_detach_source(obs_fader_t *fader)
return;
sh = obs_source_get_signal_handler(source);
signal_handler_disconnect(sh, "volume",
fader_source_volume_changed, fader);
signal_handler_disconnect(sh, "destroy",
fader_source_destroyed, fader);
signal_handler_disconnect(sh, "volume", fader_source_volume_changed,
fader);
signal_handler_disconnect(sh, "destroy", fader_source_destroyed, fader);
}
void obs_fader_add_callback(obs_fader_t *fader, obs_fader_changed_t callback,
void *param)
void *param)
{
struct fader_cb cb = {callback, param};
@ -751,7 +755,7 @@ void obs_fader_add_callback(obs_fader_t *fader, obs_fader_changed_t callback,
}
void obs_fader_remove_callback(obs_fader_t *fader, obs_fader_changed_t callback,
void *param)
void *param)
{
struct fader_cb cb = {callback, param};
@ -810,12 +814,12 @@ bool obs_volmeter_attach_source(obs_volmeter_t *volmeter, obs_source_t *source)
obs_volmeter_detach_source(volmeter);
sh = obs_source_get_signal_handler(source);
signal_handler_connect(sh, "volume",
volmeter_source_volume_changed, volmeter);
signal_handler_connect(sh, "destroy",
volmeter_source_destroyed, volmeter);
obs_source_add_audio_capture_callback(source,
volmeter_source_data_received, volmeter);
signal_handler_connect(sh, "volume", volmeter_source_volume_changed,
volmeter);
signal_handler_connect(sh, "destroy", volmeter_source_destroyed,
volmeter);
obs_source_add_audio_capture_callback(
source, volmeter_source_data_received, volmeter);
vol = obs_source_get_volume(source);
pthread_mutex_lock(&volmeter->mutex);
@ -845,16 +849,16 @@ void obs_volmeter_detach_source(obs_volmeter_t *volmeter)
return;
sh = obs_source_get_signal_handler(source);
signal_handler_disconnect(sh, "volume",
volmeter_source_volume_changed, volmeter);
signal_handler_disconnect(sh, "destroy",
volmeter_source_destroyed, volmeter);
obs_source_remove_audio_capture_callback(source,
volmeter_source_data_received, volmeter);
signal_handler_disconnect(sh, "volume", volmeter_source_volume_changed,
volmeter);
signal_handler_disconnect(sh, "destroy", volmeter_source_destroyed,
volmeter);
obs_source_remove_audio_capture_callback(
source, volmeter_source_data_received, volmeter);
}
void obs_volmeter_set_peak_meter_type(obs_volmeter_t *volmeter,
enum obs_peak_meter_type peak_meter_type)
enum obs_peak_meter_type peak_meter_type)
{
pthread_mutex_lock(&volmeter->mutex);
volmeter->peak_meter_type = peak_meter_type;
@ -862,7 +866,7 @@ void obs_volmeter_set_peak_meter_type(obs_volmeter_t *volmeter,
}
void obs_volmeter_set_update_interval(obs_volmeter_t *volmeter,
const unsigned int ms)
const unsigned int ms)
{
if (!volmeter || !ms)
return;
@ -907,7 +911,7 @@ int obs_volmeter_get_nr_channels(obs_volmeter_t *volmeter)
}
void obs_volmeter_add_callback(obs_volmeter_t *volmeter,
obs_volmeter_updated_t callback, void *param)
obs_volmeter_updated_t callback, void *param)
{
struct meter_cb cb = {callback, param};
@ -920,7 +924,7 @@ void obs_volmeter_add_callback(obs_volmeter_t *volmeter,
}
void obs_volmeter_remove_callback(obs_volmeter_t *volmeter,
obs_volmeter_updated_t callback, void *param)
obs_volmeter_updated_t callback, void *param)
{
struct meter_cb cb = {callback, param};

View file

@ -178,9 +178,10 @@ EXPORT void obs_fader_detach_source(obs_fader_t *fader);
typedef void (*obs_fader_changed_t)(void *param, float db);
EXPORT void obs_fader_add_callback(obs_fader_t *fader,
obs_fader_changed_t callback, void *param);
obs_fader_changed_t callback, void *param);
EXPORT void obs_fader_remove_callback(obs_fader_t *fader,
obs_fader_changed_t callback, void *param);
obs_fader_changed_t callback,
void *param);
/**
* @brief Create a volume meter
@ -213,7 +214,7 @@ EXPORT void obs_volmeter_destroy(obs_volmeter_t *volmeter);
* signal.
*/
EXPORT bool obs_volmeter_attach_source(obs_volmeter_t *volmeter,
obs_source_t *source);
obs_source_t *source);
/**
* @brief Detach the volume meter from the currently attached source
@ -226,8 +227,9 @@ EXPORT void obs_volmeter_detach_source(obs_volmeter_t *volmeter);
* @param volmeter pointer to the volume meter object
* @param peak_meter_type set if true-peak needs to be measured.
*/
EXPORT void obs_volmeter_set_peak_meter_type(obs_volmeter_t *volmeter,
enum obs_peak_meter_type peak_meter_type);
EXPORT void
obs_volmeter_set_peak_meter_type(obs_volmeter_t *volmeter,
enum obs_peak_meter_type peak_meter_type);
/**
* @brief Set the update interval for the volume meter
@ -248,7 +250,7 @@ EXPORT void obs_volmeter_set_peak_meter_type(obs_volmeter_t *volmeter,
* circumstances.
*/
EXPORT void obs_volmeter_set_update_interval(obs_volmeter_t *volmeter,
const unsigned int ms);
const unsigned int ms);
/**
* @brief Get the update interval currently used for the volume meter
@ -263,15 +265,17 @@ EXPORT unsigned int obs_volmeter_get_update_interval(obs_volmeter_t *volmeter);
*/
EXPORT int obs_volmeter_get_nr_channels(obs_volmeter_t *volmeter);
typedef void (*obs_volmeter_updated_t)(void *param,
const float magnitude[MAX_AUDIO_CHANNELS],
const float peak[MAX_AUDIO_CHANNELS],
const float input_peak[MAX_AUDIO_CHANNELS]);
typedef void (*obs_volmeter_updated_t)(
void *param, const float magnitude[MAX_AUDIO_CHANNELS],
const float peak[MAX_AUDIO_CHANNELS],
const float input_peak[MAX_AUDIO_CHANNELS]);
EXPORT void obs_volmeter_add_callback(obs_volmeter_t *volmeter,
obs_volmeter_updated_t callback, void *param);
obs_volmeter_updated_t callback,
void *param);
EXPORT void obs_volmeter_remove_callback(obs_volmeter_t *volmeter,
obs_volmeter_updated_t callback, void *param);
obs_volmeter_updated_t callback,
void *param);
EXPORT float obs_mul_to_db(float mul);
EXPORT float obs_db_to_mul(float db);

View file

@ -32,7 +32,8 @@ static void push_audio_tree(obs_source_t *parent, obs_source_t *source, void *p)
if (da_find(audio->render_order, &source, 0) == DARRAY_INVALID) {
obs_source_t *s = obs_source_get_ref(source);
if (s) da_push_back(audio->render_order, &s);
if (s)
da_push_back(audio->render_order, &s);
}
UNUSED_PARAMETER(parent);
@ -44,8 +45,8 @@ static inline size_t convert_time_to_frames(size_t sample_rate, uint64_t t)
}
static inline void mix_audio(struct audio_output_data *mixes,
obs_source_t *source, size_t channels, size_t sample_rate,
struct ts_info *ts)
obs_source_t *source, size_t channels,
size_t sample_rate, struct ts_info *ts)
{
size_t total_floats = AUDIO_OUTPUT_FRAMES;
size_t start_point = 0;
@ -54,8 +55,8 @@ static inline void mix_audio(struct audio_output_data *mixes,
return;
if (source->audio_ts != ts->start) {
start_point = convert_time_to_frames(sample_rate,
source->audio_ts - ts->start);
start_point = convert_time_to_frames(
sample_rate, source->audio_ts - ts->start);
if (start_point == AUDIO_OUTPUT_FRAMES)
return;
@ -79,18 +80,18 @@ static inline void mix_audio(struct audio_output_data *mixes,
}
static void ignore_audio(obs_source_t *source, size_t channels,
size_t sample_rate)
size_t sample_rate)
{
size_t num_floats = source->audio_input_buf[0].size / sizeof(float);
if (num_floats) {
for (size_t ch = 0; ch < channels; ch++)
circlebuf_pop_front(&source->audio_input_buf[ch], NULL,
source->audio_input_buf[ch].size);
source->audio_input_buf[ch].size);
source->last_audio_input_buf_size = 0;
source->audio_ts += (uint64_t)num_floats * 1000000000ULL /
(uint64_t)sample_rate;
(uint64_t)sample_rate;
}
}
@ -112,14 +113,14 @@ static bool discard_if_stopped(obs_source_t *source, size_t channels)
source->pending_stop = true;
#if DEBUG_AUDIO == 1
blog(LOG_DEBUG, "doing pending stop trick: '%s'",
source->context.name);
source->context.name);
#endif
return true;
}
for (size_t ch = 0; ch < channels; ch++)
circlebuf_pop_front(&source->audio_input_buf[ch], NULL,
source->audio_input_buf[ch].size);
source->audio_input_buf[ch].size);
source->pending_stop = false;
source->audio_ts = 0;
@ -138,8 +139,8 @@ static bool discard_if_stopped(obs_source_t *source, size_t channels)
#define MAX_AUDIO_SIZE (AUDIO_OUTPUT_FRAMES * sizeof(float))
static inline void discard_audio(struct obs_core_audio *audio,
obs_source_t *source, size_t channels, size_t sample_rate,
struct ts_info *ts)
obs_source_t *source, size_t channels,
size_t sample_rate, struct ts_info *ts)
{
size_t total_floats = AUDIO_OUTPUT_FRAMES;
size_t size;
@ -155,10 +156,11 @@ static inline void discard_audio(struct obs_core_audio *audio,
if (ts->end <= source->audio_ts) {
#if DEBUG_AUDIO == 1
blog(LOG_DEBUG, "can't discard, source "
"timestamp (%"PRIu64") >= "
"end timestamp (%"PRIu64")",
source->audio_ts, ts->end);
blog(LOG_DEBUG,
"can't discard, source "
"timestamp (%" PRIu64 ") >= "
"end timestamp (%" PRIu64 ")",
source->audio_ts, ts->end);
#endif
return;
}
@ -171,10 +173,11 @@ static inline void discard_audio(struct obs_core_audio *audio,
#if DEBUG_AUDIO == 1
if (is_audio_source) {
blog(LOG_DEBUG, "can't discard, source "
"timestamp (%"PRIu64") < "
"start timestamp (%"PRIu64")",
source->audio_ts, ts->start);
blog(LOG_DEBUG,
"can't discard, source "
"timestamp (%" PRIu64 ") < "
"start timestamp (%" PRIu64 ")",
source->audio_ts, ts->start);
}
#endif
if (audio->total_buffering_ticks == MAX_BUFFERING_TICKS)
@ -184,8 +187,8 @@ static inline void discard_audio(struct obs_core_audio *audio,
if (source->audio_ts != ts->start &&
source->audio_ts != (ts->start - 1)) {
size_t start_point = convert_time_to_frames(sample_rate,
source->audio_ts - ts->start);
size_t start_point = convert_time_to_frames(
sample_rate, source->audio_ts - ts->start);
if (start_point == AUDIO_OUTPUT_FRAMES) {
#if DEBUG_AUDIO == 1
if (is_audio_source)
@ -208,6 +211,7 @@ static inline void discard_audio(struct obs_core_audio *audio,
if (is_audio_source)
blog(LOG_DEBUG, "can't discard, data still pending");
#endif
source->audio_ts = ts->end;
return;
}
@ -218,8 +222,7 @@ static inline void discard_audio(struct obs_core_audio *audio,
#if DEBUG_AUDIO == 1
if (is_audio_source)
blog(LOG_DEBUG, "audio discarded, new ts: %"PRIu64,
ts->end);
blog(LOG_DEBUG, "audio discarded, new ts: %" PRIu64, ts->end);
#endif
source->pending_stop = false;
@ -227,8 +230,8 @@ static inline void discard_audio(struct obs_core_audio *audio,
}
static void add_audio_buffering(struct obs_core_audio *audio,
size_t sample_rate, struct ts_info *ts, uint64_t min_ts,
const char *buffering_name)
size_t sample_rate, struct ts_info *ts,
uint64_t min_ts, const char *buffering_name)
{
struct ts_info new_ts;
uint64_t offset;
@ -257,44 +260,50 @@ static void add_audio_buffering(struct obs_core_audio *audio,
ms = ticks * AUDIO_OUTPUT_FRAMES * 1000 / sample_rate;
total_ms = audio->total_buffering_ticks * AUDIO_OUTPUT_FRAMES * 1000 /
sample_rate;
sample_rate;
blog(LOG_INFO, "adding %d milliseconds of audio buffering, total "
"audio buffering is now %d milliseconds"
" (source: %s)\n",
(int)ms, (int)total_ms, buffering_name);
blog(LOG_INFO,
"adding %d milliseconds of audio buffering, total "
"audio buffering is now %d milliseconds"
" (source: %s)\n",
(int)ms, (int)total_ms, buffering_name);
#if DEBUG_AUDIO == 1
blog(LOG_DEBUG, "min_ts (%"PRIu64") < start timestamp "
"(%"PRIu64")", min_ts, ts->start);
blog(LOG_DEBUG, "old buffered ts: %"PRIu64"-%"PRIu64,
ts->start, ts->end);
blog(LOG_DEBUG,
"min_ts (%" PRIu64 ") < start timestamp "
"(%" PRIu64 ")",
min_ts, ts->start);
blog(LOG_DEBUG, "old buffered ts: %" PRIu64 "-%" PRIu64, ts->start,
ts->end);
#endif
new_ts.start = audio->buffered_ts - audio_frames_to_ns(sample_rate,
audio->buffering_wait_ticks * AUDIO_OUTPUT_FRAMES);
new_ts.start =
audio->buffered_ts -
audio_frames_to_ns(sample_rate, audio->buffering_wait_ticks *
AUDIO_OUTPUT_FRAMES);
while (ticks--) {
int cur_ticks = ++audio->buffering_wait_ticks;
new_ts.end = new_ts.start;
new_ts.start = audio->buffered_ts - audio_frames_to_ns(
sample_rate,
cur_ticks * AUDIO_OUTPUT_FRAMES);
new_ts.start =
audio->buffered_ts -
audio_frames_to_ns(sample_rate,
cur_ticks * AUDIO_OUTPUT_FRAMES);
#if DEBUG_AUDIO == 1
blog(LOG_DEBUG, "add buffered ts: %"PRIu64"-%"PRIu64,
new_ts.start, new_ts.end);
blog(LOG_DEBUG, "add buffered ts: %" PRIu64 "-%" PRIu64,
new_ts.start, new_ts.end);
#endif
circlebuf_push_front(&audio->buffered_timestamps, &new_ts,
sizeof(new_ts));
sizeof(new_ts));
}
*ts = new_ts;
}
static bool audio_buffer_insuffient(struct obs_source *source,
size_t sample_rate, uint64_t min_ts)
size_t sample_rate, uint64_t min_ts)
{
size_t total_floats = AUDIO_OUTPUT_FRAMES;
size_t size;
@ -304,10 +313,9 @@ static bool audio_buffer_insuffient(struct obs_source *source,
return false;
}
if (source->audio_ts != min_ts &&
source->audio_ts != (min_ts - 1)) {
size_t start_point = convert_time_to_frames(sample_rate,
source->audio_ts - min_ts);
if (source->audio_ts != min_ts && source->audio_ts != (min_ts - 1)) {
size_t start_point = convert_time_to_frames(
sample_rate, source->audio_ts - min_ts);
if (start_point >= AUDIO_OUTPUT_FRAMES)
return false;
@ -325,39 +333,39 @@ static bool audio_buffer_insuffient(struct obs_source *source,
}
static inline const char *find_min_ts(struct obs_core_data *data,
uint64_t *min_ts)
uint64_t *min_ts)
{
obs_source_t *buffering_source = NULL;
struct obs_source *source = data->first_audio_source;
while (source) {
if (!source->audio_pending && source->audio_ts &&
source->audio_ts < *min_ts) {
source->audio_ts < *min_ts) {
*min_ts = source->audio_ts;
buffering_source = source;
}
source = (struct obs_source*)source->next_audio_source;
source = (struct obs_source *)source->next_audio_source;
}
return buffering_source ? obs_source_get_name(buffering_source) : NULL;
}
static inline bool mark_invalid_sources(struct obs_core_data *data,
size_t sample_rate, uint64_t min_ts)
size_t sample_rate, uint64_t min_ts)
{
bool recalculate = false;
struct obs_source *source = data->first_audio_source;
while (source) {
recalculate |= audio_buffer_insuffient(source, sample_rate,
min_ts);
source = (struct obs_source*)source->next_audio_source;
recalculate |=
audio_buffer_insuffient(source, sample_rate, min_ts);
source = (struct obs_source *)source->next_audio_source;
}
return recalculate;
}
static inline const char *calc_min_ts(struct obs_core_data *data,
size_t sample_rate, uint64_t *min_ts)
size_t sample_rate, uint64_t *min_ts)
{
const char *buffering_name = find_min_ts(data, min_ts);
if (mark_invalid_sources(data, sample_rate, *min_ts))
@ -371,9 +379,9 @@ static inline void release_audio_sources(struct obs_core_audio *audio)
obs_source_release(audio->render_order.array[i]);
}
bool audio_callback(void *param,
uint64_t start_ts_in, uint64_t end_ts_in, uint64_t *out_ts,
uint32_t mixers, struct audio_output_data *mixes)
bool audio_callback(void *param, uint64_t start_ts_in, uint64_t end_ts_in,
uint64_t *out_ts, uint32_t mixers,
struct audio_output_data *mixes)
{
struct obs_core_data *data = &obs->data;
struct obs_core_audio *audio = &obs->audio;
@ -404,7 +412,7 @@ bool audio_callback(void *param,
obs_source_t *source = obs_get_output_source(i);
if (source) {
obs_source_enum_active_tree(source, push_audio_tree,
audio);
audio);
push_audio_tree(NULL, source, audio);
da_push_back(audio->root_nodes, &source);
obs_source_release(source);
@ -416,7 +424,7 @@ bool audio_callback(void *param,
source = data->first_audio_source;
while (source) {
push_audio_tree(NULL, source, audio);
source = (struct obs_source*)source->next_audio_source;
source = (struct obs_source *)source->next_audio_source;
}
pthread_mutex_unlock(&data->audio_sources_mutex);
@ -426,7 +434,7 @@ bool audio_callback(void *param,
for (size_t i = 0; i < audio->render_order.num; i++) {
obs_source_t *source = audio->render_order.array[i];
obs_source_audio_render(source, mixers, channels, sample_rate,
audio_size);
audio_size);
}
/* ------------------------------------------------ */
@ -439,7 +447,7 @@ bool audio_callback(void *param,
/* if a source has gone backward in time, buffer */
if (min_ts < ts.start)
add_audio_buffering(audio, sample_rate, &ts, min_ts,
buffering_name);
buffering_name);
/* ------------------------------------------------ */
/* mix audio */
@ -454,7 +462,7 @@ bool audio_callback(void *param,
if (source->audio_output_buf[0][0] && source->audio_ts)
mix_audio(mixes, source, channels, sample_rate,
&ts);
&ts);
pthread_mutex_unlock(&source->audio_buf_mutex);
}
@ -470,7 +478,7 @@ bool audio_callback(void *param,
discard_audio(audio, source, channels, sample_rate, &ts);
pthread_mutex_unlock(&source->audio_buf_mutex);
source = (struct obs_source*)source->next_audio_source;
source = (struct obs_source *)source->next_audio_source;
}
pthread_mutex_unlock(&data->audio_sources_mutex);

View file

@ -27,7 +27,8 @@ bool obs_avc_keyframe(const uint8_t *data, size_t size)
nal_start = obs_avc_find_startcode(data, end);
while (true) {
while (nal_start < end && !*(nal_start++));
while (nal_start < end && !*(nal_start++))
;
if (nal_start == end)
break;
@ -48,7 +49,7 @@ bool obs_avc_keyframe(const uint8_t *data, size_t size)
* scenarios that I was unaware of, so instead of just searching for {0, 0, 1}
* we'll just use the code from FFmpeg - http://www.ffmpeg.org/ */
static const uint8_t *ff_avc_find_startcode_internal(const uint8_t *p,
const uint8_t *end)
const uint8_t *end)
{
const uint8_t *a = p + 4 - ((intptr_t)p & 3);
@ -58,21 +59,21 @@ static const uint8_t *ff_avc_find_startcode_internal(const uint8_t *p,
}
for (end -= 3; p < end; p += 4) {
uint32_t x = *(const uint32_t*)p;
uint32_t x = *(const uint32_t *)p;
if ((x - 0x01010101) & (~x) & 0x80808080) {
if (p[1] == 0) {
if (p[0] == 0 && p[2] == 1)
return p;
if (p[2] == 0 && p[3] == 1)
return p+1;
return p + 1;
}
if (p[3] == 0) {
if (p[2] == 0 && p[4] == 1)
return p+2;
return p + 2;
if (p[4] == 0 && p[5] == 1)
return p+3;
return p + 3;
}
}
}
@ -87,8 +88,9 @@ static const uint8_t *ff_avc_find_startcode_internal(const uint8_t *p,
const uint8_t *obs_avc_find_startcode(const uint8_t *p, const uint8_t *end)
{
const uint8_t *out= ff_avc_find_startcode_internal(p, end);
if (p < out && out < end && !out[-1]) out--;
const uint8_t *out = ff_avc_find_startcode_internal(p, end);
if (p < out && out < end && !out[-1])
out--;
return out;
}
@ -98,15 +100,16 @@ static inline int get_drop_priority(int priority)
}
static void serialize_avc_data(struct serializer *s, const uint8_t *data,
size_t size, bool *is_keyframe, int *priority)
size_t size, bool *is_keyframe, int *priority)
{
const uint8_t *nal_start, *nal_end;
const uint8_t *end = data+size;
const uint8_t *end = data + size;
int type;
nal_start = obs_avc_find_startcode(data, end);
while (true) {
while (nal_start < end && !*(nal_start++));
while (nal_start < end && !*(nal_start++))
;
if (nal_start == end)
break;
@ -128,7 +131,7 @@ static void serialize_avc_data(struct serializer *s, const uint8_t *data,
}
void obs_parse_avc_packet(struct encoder_packet *avc_packet,
const struct encoder_packet *src)
const struct encoder_packet *src)
{
struct array_output_data output;
struct serializer s;
@ -139,32 +142,32 @@ void obs_parse_avc_packet(struct encoder_packet *avc_packet,
serialize(&s, &ref, sizeof(ref));
serialize_avc_data(&s, src->data, src->size, &avc_packet->keyframe,
&avc_packet->priority);
&avc_packet->priority);
avc_packet->data = output.bytes.array + sizeof(ref);
avc_packet->size = output.bytes.num - sizeof(ref);
avc_packet->data = output.bytes.array + sizeof(ref);
avc_packet->size = output.bytes.num - sizeof(ref);
avc_packet->drop_priority = get_drop_priority(avc_packet->priority);
}
static inline bool has_start_code(const uint8_t *data)
{
if (data[0] != 0 || data[1] != 0)
return false;
return false;
return data[2] == 1 || (data[2] == 0 && data[3] == 1);
}
static void get_sps_pps(const uint8_t *data, size_t size,
const uint8_t **sps, size_t *sps_size,
const uint8_t **pps, size_t *pps_size)
static void get_sps_pps(const uint8_t *data, size_t size, const uint8_t **sps,
size_t *sps_size, const uint8_t **pps, size_t *pps_size)
{
const uint8_t *nal_start, *nal_end;
const uint8_t *end = data+size;
const uint8_t *end = data + size;
int type;
nal_start = obs_avc_find_startcode(data, end);
while (true) {
while (nal_start < end && !*(nal_start++));
while (nal_start < end && !*(nal_start++))
;
if (nal_start == end)
break;
@ -193,7 +196,8 @@ size_t obs_parse_avc_header(uint8_t **header, const uint8_t *data, size_t size)
array_output_serializer_init(&s, &output);
if (size <= 6) return 0;
if (size <= 6)
return 0;
if (!has_start_code(data)) {
*header = bmemdup(data, size);
@ -205,7 +209,7 @@ size_t obs_parse_avc_header(uint8_t **header, const uint8_t *data, size_t size)
return 0;
s_w8(&s, 0x01);
s_write(&s, sps+1, 3);
s_write(&s, sps + 1, 3);
s_w8(&s, 0xff);
s_w8(&s, 0xe1);
@ -220,9 +224,9 @@ size_t obs_parse_avc_header(uint8_t **header, const uint8_t *data, size_t size)
}
void obs_extract_avc_headers(const uint8_t *packet, size_t size,
uint8_t **new_packet_data, size_t *new_packet_size,
uint8_t **header_data, size_t *header_size,
uint8_t **sei_data, size_t *sei_size)
uint8_t **new_packet_data, size_t *new_packet_size,
uint8_t **header_data, size_t *header_size,
uint8_t **sei_data, size_t *sei_size)
{
DARRAY(uint8_t) new_packet;
DARRAY(uint8_t) header;
@ -240,7 +244,8 @@ void obs_extract_avc_headers(const uint8_t *packet, size_t size,
while (nal_end != end) {
nal_codestart = nal_start;
while (nal_start < end && !*(nal_start++));
while (nal_start < end && !*(nal_start++))
;
if (nal_start == end)
break;
@ -253,14 +258,14 @@ void obs_extract_avc_headers(const uint8_t *packet, size_t size,
if (type == OBS_NAL_SPS || type == OBS_NAL_PPS) {
da_push_back_array(header, nal_codestart,
nal_end - nal_codestart);
nal_end - nal_codestart);
} else if (type == OBS_NAL_SEI) {
da_push_back_array(sei, nal_codestart,
nal_end - nal_codestart);
nal_end - nal_codestart);
} else {
da_push_back_array(new_packet, nal_codestart,
nal_end - nal_codestart);
nal_end - nal_codestart);
}
nal_start = nal_end;

View file

@ -25,40 +25,39 @@ extern "C" {
struct encoder_packet;
enum {
OBS_NAL_UNKNOWN = 0,
OBS_NAL_SLICE = 1,
OBS_NAL_SLICE_DPA = 2,
OBS_NAL_SLICE_DPB = 3,
OBS_NAL_SLICE_DPC = 4,
OBS_NAL_SLICE_IDR = 5,
OBS_NAL_SEI = 6,
OBS_NAL_SPS = 7,
OBS_NAL_PPS = 8,
OBS_NAL_AUD = 9,
OBS_NAL_FILLER = 12,
enum { OBS_NAL_UNKNOWN = 0,
OBS_NAL_SLICE = 1,
OBS_NAL_SLICE_DPA = 2,
OBS_NAL_SLICE_DPB = 3,
OBS_NAL_SLICE_DPC = 4,
OBS_NAL_SLICE_IDR = 5,
OBS_NAL_SEI = 6,
OBS_NAL_SPS = 7,
OBS_NAL_PPS = 8,
OBS_NAL_AUD = 9,
OBS_NAL_FILLER = 12,
};
enum {
OBS_NAL_PRIORITY_DISPOSABLE = 0,
OBS_NAL_PRIORITY_LOW = 1,
OBS_NAL_PRIORITY_HIGH = 2,
OBS_NAL_PRIORITY_HIGHEST = 3,
enum { OBS_NAL_PRIORITY_DISPOSABLE = 0,
OBS_NAL_PRIORITY_LOW = 1,
OBS_NAL_PRIORITY_HIGH = 2,
OBS_NAL_PRIORITY_HIGHEST = 3,
};
/* Helpers for parsing AVC NAL units. */
EXPORT bool obs_avc_keyframe(const uint8_t *data, size_t size);
EXPORT const uint8_t *obs_avc_find_startcode(const uint8_t *p,
const uint8_t *end);
const uint8_t *end);
EXPORT void obs_parse_avc_packet(struct encoder_packet *avc_packet,
const struct encoder_packet *src);
const struct encoder_packet *src);
EXPORT size_t obs_parse_avc_header(uint8_t **header, const uint8_t *data,
size_t size);
size_t size);
EXPORT void obs_extract_avc_headers(const uint8_t *packet, size_t size,
uint8_t **new_packet_data, size_t *new_packet_size,
uint8_t **header_data, size_t *header_size,
uint8_t **sei_data, size_t *sei_size);
uint8_t **new_packet_data,
size_t *new_packet_size,
uint8_t **header_data, size_t *header_size,
uint8_t **sei_data, size_t *sei_size);
#ifdef __cplusplus
}

File diff suppressed because it is too large Load diff

View file

@ -27,45 +27,42 @@
/*
* Increment if major breaking API changes
*/
#define LIBOBS_API_MAJOR_VER 23
#define LIBOBS_API_MAJOR_VER 24
/*
* Increment if backward-compatible additions
*
* Reset to zero each major version
*/
#define LIBOBS_API_MINOR_VER 2
#define LIBOBS_API_MINOR_VER 0
/*
* Increment if backward-compatible bug fix
*
* Reset to zero each major or minor version
*/
#define LIBOBS_API_PATCH_VER 1
#define LIBOBS_API_PATCH_VER 1
#define MAKE_SEMANTIC_VERSION(major, minor, patch) \
((major << 24) | \
(minor << 16) | \
patch )
((major << 24) | (minor << 16) | patch)
#define LIBOBS_API_VER \
MAKE_SEMANTIC_VERSION(LIBOBS_API_MAJOR_VER, \
LIBOBS_API_MINOR_VER, \
LIBOBS_API_PATCH_VER)
#define LIBOBS_API_VER \
MAKE_SEMANTIC_VERSION(LIBOBS_API_MAJOR_VER, LIBOBS_API_MINOR_VER, \
LIBOBS_API_PATCH_VER)
#ifdef HAVE_OBSCONFIG_H
# include "obsconfig.h"
#include "obsconfig.h"
#else
# define OBS_VERSION "unknown"
# define OBS_DATA_PATH "../../data"
# define OBS_INSTALL_PREFIX ""
# define OBS_PLUGIN_DESTINATION "obs-plugins"
# define OBS_RELATIVE_PREFIX "../../"
# define OBS_RELEASE_CANDIDATE_MAJOR 0
# define OBS_RELEASE_CANDIDATE_MINOR 0
# define OBS_RELEASE_CANDIDATE_PATCH 0
# define OBS_RELEASE_CANDIDATE_VER 0
# define OBS_RELEASE_CANDIDATE 0
#define OBS_VERSION "unknown"
#define OBS_DATA_PATH "../../data"
#define OBS_INSTALL_PREFIX ""
#define OBS_PLUGIN_DESTINATION "obs-plugins"
#define OBS_RELATIVE_PREFIX "../../"
#define OBS_RELEASE_CANDIDATE_MAJOR 0
#define OBS_RELEASE_CANDIDATE_MINOR 0
#define OBS_RELEASE_CANDIDATE_PATCH 0
#define OBS_RELEASE_CANDIDATE_VER 0
#define OBS_RELEASE_CANDIDATE 0
#endif
#define OBS_INSTALL_DATA_PATH OBS_INSTALL_PREFIX OBS_DATA_PATH

File diff suppressed because it is too large Load diff

View file

@ -39,8 +39,8 @@ struct quat;
struct obs_data;
struct obs_data_item;
struct obs_data_array;
typedef struct obs_data obs_data_t;
typedef struct obs_data_item obs_data_item_t;
typedef struct obs_data obs_data_t;
typedef struct obs_data_item obs_data_item_t;
typedef struct obs_data_array obs_data_array_t;
enum obs_data_type {
@ -65,14 +65,15 @@ EXPORT obs_data_t *obs_data_create();
EXPORT obs_data_t *obs_data_create_from_json(const char *json_string);
EXPORT obs_data_t *obs_data_create_from_json_file(const char *json_file);
EXPORT obs_data_t *obs_data_create_from_json_file_safe(const char *json_file,
const char *backup_ext);
const char *backup_ext);
EXPORT void obs_data_addref(obs_data_t *data);
EXPORT void obs_data_release(obs_data_t *data);
EXPORT const char *obs_data_get_json(obs_data_t *data);
EXPORT bool obs_data_save_json(obs_data_t *data, const char *file);
EXPORT bool obs_data_save_json_safe(obs_data_t *data, const char *file,
const char *temp_ext, const char *backup_ext);
const char *temp_ext,
const char *backup_ext);
EXPORT void obs_data_apply(obs_data_t *target, obs_data_t *apply_data);
@ -81,28 +82,28 @@ EXPORT void obs_data_clear(obs_data_t *data);
/* Set functions */
EXPORT void obs_data_set_string(obs_data_t *data, const char *name,
const char *val);
EXPORT void obs_data_set_int(obs_data_t *data, const char *name,
long long val);
const char *val);
EXPORT void obs_data_set_int(obs_data_t *data, const char *name, long long val);
EXPORT void obs_data_set_double(obs_data_t *data, const char *name, double val);
EXPORT void obs_data_set_bool(obs_data_t *data, const char *name, bool val);
EXPORT void obs_data_set_obj(obs_data_t *data, const char *name, obs_data_t *obj);
EXPORT void obs_data_set_obj(obs_data_t *data, const char *name,
obs_data_t *obj);
EXPORT void obs_data_set_array(obs_data_t *data, const char *name,
obs_data_array_t *array);
obs_data_array_t *array);
/*
* Default value functions.
*/
EXPORT void obs_data_set_default_string(obs_data_t *data, const char *name,
const char *val);
const char *val);
EXPORT void obs_data_set_default_int(obs_data_t *data, const char *name,
long long val);
long long val);
EXPORT void obs_data_set_default_double(obs_data_t *data, const char *name,
double val);
double val);
EXPORT void obs_data_set_default_bool(obs_data_t *data, const char *name,
bool val);
bool val);
EXPORT void obs_data_set_default_obj(obs_data_t *data, const char *name,
obs_data_t *obj);
obs_data_t *obj);
/*
* Application overrides
@ -110,15 +111,15 @@ EXPORT void obs_data_set_default_obj(obs_data_t *data, const char *name,
* settings aren't appropriate
*/
EXPORT void obs_data_set_autoselect_string(obs_data_t *data, const char *name,
const char *val);
const char *val);
EXPORT void obs_data_set_autoselect_int(obs_data_t *data, const char *name,
long long val);
long long val);
EXPORT void obs_data_set_autoselect_double(obs_data_t *data, const char *name,
double val);
double val);
EXPORT void obs_data_set_autoselect_bool(obs_data_t *data, const char *name,
bool val);
bool val);
EXPORT void obs_data_set_autoselect_obj(obs_data_t *data, const char *name,
obs_data_t *obj);
obs_data_t *obj);
/*
* Get functions
@ -131,23 +132,25 @@ EXPORT obs_data_t *obs_data_get_obj(obs_data_t *data, const char *name);
EXPORT obs_data_array_t *obs_data_get_array(obs_data_t *data, const char *name);
EXPORT const char *obs_data_get_default_string(obs_data_t *data,
const char *name);
const char *name);
EXPORT long long obs_data_get_default_int(obs_data_t *data, const char *name);
EXPORT double obs_data_get_default_double(obs_data_t *data, const char *name);
EXPORT bool obs_data_get_default_bool(obs_data_t *data, const char *name);
EXPORT obs_data_t *obs_data_get_default_obj(obs_data_t *data, const char *name);
EXPORT obs_data_array_t *obs_data_get_default_array(obs_data_t *data,
const char *name);
const char *name);
EXPORT const char *obs_data_get_autoselect_string(obs_data_t *data,
const char *name);
EXPORT long long obs_data_get_autoselect_int(obs_data_t *data, const char *name);
EXPORT double obs_data_get_autoselect_double(obs_data_t *data, const char *name);
const char *name);
EXPORT long long obs_data_get_autoselect_int(obs_data_t *data,
const char *name);
EXPORT double obs_data_get_autoselect_double(obs_data_t *data,
const char *name);
EXPORT bool obs_data_get_autoselect_bool(obs_data_t *data, const char *name);
EXPORT obs_data_t *obs_data_get_autoselect_obj(obs_data_t *data,
const char *name);
const char *name);
EXPORT obs_data_array_t *obs_data_get_autoselect_array(obs_data_t *data,
const char *name);
const char *name);
/* Array functions */
EXPORT obs_data_array_t *obs_data_array_create();
@ -156,11 +159,12 @@ EXPORT void obs_data_array_release(obs_data_array_t *array);
EXPORT size_t obs_data_array_count(obs_data_array_t *array);
EXPORT obs_data_t *obs_data_array_item(obs_data_array_t *array, size_t idx);
EXPORT size_t obs_data_array_push_back(obs_data_array_t *array, obs_data_t *obj);
EXPORT size_t obs_data_array_push_back(obs_data_array_t *array,
obs_data_t *obj);
EXPORT void obs_data_array_insert(obs_data_array_t *array, size_t idx,
obs_data_t *obj);
obs_data_t *obj);
EXPORT void obs_data_array_push_back_array(obs_data_array_t *array,
obs_data_array_t *array2);
obs_data_array_t *array2);
EXPORT void obs_data_array_erase(obs_data_array_t *array, size_t idx);
/* ------------------------------------------------------------------------- */
@ -189,7 +193,8 @@ EXPORT void obs_data_item_unset_autoselect_value(obs_data_item_t *data);
/* Item iteration */
EXPORT obs_data_item_t *obs_data_first(obs_data_t *data);
EXPORT obs_data_item_t *obs_data_item_byname(obs_data_t *data, const char *name);
EXPORT obs_data_item_t *obs_data_item_byname(obs_data_t *data,
const char *name);
EXPORT bool obs_data_item_next(obs_data_item_t **item);
EXPORT void obs_data_item_release(obs_data_item_t **item);
EXPORT void obs_data_item_remove(obs_data_item_t **item);
@ -206,29 +211,31 @@ EXPORT void obs_data_item_set_double(obs_data_item_t **item, double val);
EXPORT void obs_data_item_set_bool(obs_data_item_t **item, bool val);
EXPORT void obs_data_item_set_obj(obs_data_item_t **item, obs_data_t *val);
EXPORT void obs_data_item_set_array(obs_data_item_t **item,
obs_data_array_t *val);
obs_data_array_t *val);
EXPORT void obs_data_item_set_default_string(obs_data_item_t **item,
const char *val);
EXPORT void obs_data_item_set_default_int(obs_data_item_t **item, long long val);
EXPORT void obs_data_item_set_default_double(obs_data_item_t **item, double val);
const char *val);
EXPORT void obs_data_item_set_default_int(obs_data_item_t **item,
long long val);
EXPORT void obs_data_item_set_default_double(obs_data_item_t **item,
double val);
EXPORT void obs_data_item_set_default_bool(obs_data_item_t **item, bool val);
EXPORT void obs_data_item_set_default_obj(obs_data_item_t **item,
obs_data_t *val);
obs_data_t *val);
EXPORT void obs_data_item_set_default_array(obs_data_item_t **item,
obs_data_array_t *val);
obs_data_array_t *val);
EXPORT void obs_data_item_set_autoselect_string(obs_data_item_t **item,
const char *val);
const char *val);
EXPORT void obs_data_item_set_autoselect_int(obs_data_item_t **item,
long long val);
long long val);
EXPORT void obs_data_item_set_autoselect_double(obs_data_item_t **item,
double val);
double val);
EXPORT void obs_data_item_set_autoselect_bool(obs_data_item_t **item, bool val);
EXPORT void obs_data_item_set_autoselect_obj(obs_data_item_t **item,
obs_data_t *val);
obs_data_t *val);
EXPORT void obs_data_item_set_autoselect_array(obs_data_item_t **item,
obs_data_array_t *val);
obs_data_array_t *val);
/* Item get functions */
EXPORT const char *obs_data_item_get_string(obs_data_item_t *item);
@ -250,106 +257,114 @@ EXPORT long long obs_data_item_get_autoselect_int(obs_data_item_t *item);
EXPORT double obs_data_item_get_autoselect_double(obs_data_item_t *item);
EXPORT bool obs_data_item_get_autoselect_bool(obs_data_item_t *item);
EXPORT obs_data_t *obs_data_item_get_autoselect_obj(obs_data_item_t *item);
EXPORT obs_data_array_t *obs_data_item_get_autoselect_array(
obs_data_item_t *item);
EXPORT obs_data_array_t *
obs_data_item_get_autoselect_array(obs_data_item_t *item);
/* ------------------------------------------------------------------------- */
/* Helper functions for certain structures */
EXPORT void obs_data_set_vec2(obs_data_t *data, const char *name,
const struct vec2 *val);
const struct vec2 *val);
EXPORT void obs_data_set_vec3(obs_data_t *data, const char *name,
const struct vec3 *val);
const struct vec3 *val);
EXPORT void obs_data_set_vec4(obs_data_t *data, const char *name,
const struct vec4 *val);
const struct vec4 *val);
EXPORT void obs_data_set_quat(obs_data_t *data, const char *name,
const struct quat *val);
const struct quat *val);
EXPORT void obs_data_set_default_vec2(obs_data_t *data, const char *name,
const struct vec2 *val);
const struct vec2 *val);
EXPORT void obs_data_set_default_vec3(obs_data_t *data, const char *name,
const struct vec3 *val);
const struct vec3 *val);
EXPORT void obs_data_set_default_vec4(obs_data_t *data, const char *name,
const struct vec4 *val);
const struct vec4 *val);
EXPORT void obs_data_set_default_quat(obs_data_t *data, const char *name,
const struct quat *val);
const struct quat *val);
EXPORT void obs_data_set_autoselect_vec2(obs_data_t *data, const char *name,
const struct vec2 *val);
const struct vec2 *val);
EXPORT void obs_data_set_autoselect_vec3(obs_data_t *data, const char *name,
const struct vec3 *val);
const struct vec3 *val);
EXPORT void obs_data_set_autoselect_vec4(obs_data_t *data, const char *name,
const struct vec4 *val);
const struct vec4 *val);
EXPORT void obs_data_set_autoselect_quat(obs_data_t *data, const char *name,
const struct quat *val);
const struct quat *val);
EXPORT void obs_data_get_vec2(obs_data_t *data, const char *name,
struct vec2 *val);
struct vec2 *val);
EXPORT void obs_data_get_vec3(obs_data_t *data, const char *name,
struct vec3 *val);
struct vec3 *val);
EXPORT void obs_data_get_vec4(obs_data_t *data, const char *name,
struct vec4 *val);
struct vec4 *val);
EXPORT void obs_data_get_quat(obs_data_t *data, const char *name,
struct quat *val);
struct quat *val);
EXPORT void obs_data_get_default_vec2(obs_data_t *data, const char *name,
struct vec2 *val);
struct vec2 *val);
EXPORT void obs_data_get_default_vec3(obs_data_t *data, const char *name,
struct vec3 *val);
struct vec3 *val);
EXPORT void obs_data_get_default_vec4(obs_data_t *data, const char *name,
struct vec4 *val);
struct vec4 *val);
EXPORT void obs_data_get_default_quat(obs_data_t *data, const char *name,
struct quat *val);
struct quat *val);
EXPORT void obs_data_get_autoselect_vec2(obs_data_t *data, const char *name,
struct vec2 *val);
struct vec2 *val);
EXPORT void obs_data_get_autoselect_vec3(obs_data_t *data, const char *name,
struct vec3 *val);
struct vec3 *val);
EXPORT void obs_data_get_autoselect_vec4(obs_data_t *data, const char *name,
struct vec4 *val);
struct vec4 *val);
EXPORT void obs_data_get_autoselect_quat(obs_data_t *data, const char *name,
struct quat *val);
struct quat *val);
/* ------------------------------------------------------------------------- */
/* Helper functions for media_frames_per_second/OBS_PROPERTY_FRAME_RATE */
EXPORT void obs_data_set_frames_per_second(obs_data_t *data,
const char *name,
struct media_frames_per_second fps, const char *option);
EXPORT void obs_data_set_default_frames_per_second(obs_data_t *data,
const char *name,
struct media_frames_per_second fps, const char *option);
EXPORT void obs_data_set_autoselect_frames_per_second(obs_data_t *data,
const char *name,
struct media_frames_per_second fps, const char *option);
EXPORT void obs_data_set_frames_per_second(obs_data_t *data, const char *name,
struct media_frames_per_second fps,
const char *option);
EXPORT void
obs_data_set_default_frames_per_second(obs_data_t *data, const char *name,
struct media_frames_per_second fps,
const char *option);
EXPORT void
obs_data_set_autoselect_frames_per_second(obs_data_t *data, const char *name,
struct media_frames_per_second fps,
const char *option);
EXPORT bool obs_data_get_frames_per_second(obs_data_t *data,
const char *name,
struct media_frames_per_second *fps, const char **option);
EXPORT bool obs_data_get_default_frames_per_second(obs_data_t *data,
const char *name,
struct media_frames_per_second *fps, const char **option);
EXPORT bool obs_data_get_autoselect_frames_per_second(obs_data_t *data,
const char *name,
struct media_frames_per_second *fps, const char **option);
EXPORT bool obs_data_get_frames_per_second(obs_data_t *data, const char *name,
struct media_frames_per_second *fps,
const char **option);
EXPORT bool
obs_data_get_default_frames_per_second(obs_data_t *data, const char *name,
struct media_frames_per_second *fps,
const char **option);
EXPORT bool
obs_data_get_autoselect_frames_per_second(obs_data_t *data, const char *name,
struct media_frames_per_second *fps,
const char **option);
EXPORT void obs_data_item_set_frames_per_second(
obs_data_item_t **item,
struct media_frames_per_second fps, const char *option);
EXPORT void obs_data_item_set_default_frames_per_second(
obs_data_item_t **item,
struct media_frames_per_second fps, const char *option);
EXPORT void
obs_data_item_set_frames_per_second(obs_data_item_t **item,
struct media_frames_per_second fps,
const char *option);
EXPORT void
obs_data_item_set_default_frames_per_second(obs_data_item_t **item,
struct media_frames_per_second fps,
const char *option);
EXPORT void obs_data_item_set_autoselect_frames_per_second(
obs_data_item_t **item,
struct media_frames_per_second fps, const char *option);
obs_data_item_t **item, struct media_frames_per_second fps,
const char *option);
EXPORT bool obs_data_item_get_frames_per_second(
obs_data_item_t *item,
struct media_frames_per_second *fps, const char **option);
EXPORT bool obs_data_item_get_default_frames_per_second(
obs_data_item_t *item,
struct media_frames_per_second *fps, const char **option);
EXPORT bool
obs_data_item_get_frames_per_second(obs_data_item_t *item,
struct media_frames_per_second *fps,
const char **option);
EXPORT bool
obs_data_item_get_default_frames_per_second(obs_data_item_t *item,
struct media_frames_per_second *fps,
const char **option);
EXPORT bool obs_data_item_get_autoselect_frames_per_second(
obs_data_item_t *item,
struct media_frames_per_second *fps, const char **option);
obs_data_item_t *item, struct media_frames_per_second *fps,
const char **option);
/* ------------------------------------------------------------------------- */
/* OBS-specific functions */

View file

@ -21,30 +21,30 @@
#define MAX_CHANNELS 64
#define OBS_ALIGN_CENTER (0)
#define OBS_ALIGN_LEFT (1<<0)
#define OBS_ALIGN_RIGHT (1<<1)
#define OBS_ALIGN_TOP (1<<2)
#define OBS_ALIGN_BOTTOM (1<<3)
#define OBS_ALIGN_LEFT (1 << 0)
#define OBS_ALIGN_RIGHT (1 << 1)
#define OBS_ALIGN_TOP (1 << 2)
#define OBS_ALIGN_BOTTOM (1 << 3)
#define MODULE_SUCCESS 0
#define MODULE_ERROR -1
#define MODULE_FILE_NOT_FOUND -2
#define MODULE_MISSING_EXPORTS -3
#define MODULE_INCOMPATIBLE_VER -4
#define MODULE_SUCCESS 0
#define MODULE_ERROR -1
#define MODULE_FILE_NOT_FOUND -2
#define MODULE_MISSING_EXPORTS -3
#define MODULE_INCOMPATIBLE_VER -4
#define OBS_OUTPUT_SUCCESS 0
#define OBS_OUTPUT_BAD_PATH -1
#define OBS_OUTPUT_SUCCESS 0
#define OBS_OUTPUT_BAD_PATH -1
#define OBS_OUTPUT_CONNECT_FAILED -2
#define OBS_OUTPUT_INVALID_STREAM -3
#define OBS_OUTPUT_ERROR -4
#define OBS_OUTPUT_DISCONNECTED -5
#define OBS_OUTPUT_UNSUPPORTED -6
#define OBS_OUTPUT_NO_SPACE -7
#define OBS_OUTPUT_ENCODE_ERROR -8
#define OBS_OUTPUT_ERROR -4
#define OBS_OUTPUT_DISCONNECTED -5
#define OBS_OUTPUT_UNSUPPORTED -6
#define OBS_OUTPUT_NO_SPACE -7
#define OBS_OUTPUT_ENCODE_ERROR -8
#define OBS_VIDEO_SUCCESS 0
#define OBS_VIDEO_FAIL -1
#define OBS_VIDEO_NOT_SUPPORTED -2
#define OBS_VIDEO_INVALID_PARAM -3
#define OBS_VIDEO_SUCCESS 0
#define OBS_VIDEO_FAIL -1
#define OBS_VIDEO_NOT_SUPPORTED -2
#define OBS_VIDEO_INVALID_PARAM -3
#define OBS_VIDEO_CURRENTLY_ACTIVE -4
#define OBS_VIDEO_MODULE_NOT_FOUND -5

View file

@ -20,7 +20,7 @@
#include "obs-internal.h"
bool obs_display_init(struct obs_display *display,
const struct gs_init_data *graphics_data)
const struct gs_init_data *graphics_data)
{
pthread_mutex_init_value(&display->draw_callbacks_mutex);
pthread_mutex_init_value(&display->draw_info_mutex);
@ -29,7 +29,7 @@ bool obs_display_init(struct obs_display *display,
display->swap = gs_swapchain_create(graphics_data);
if (!display->swap) {
blog(LOG_ERROR, "obs_display_init: Failed to "
"create swap chain");
"create swap chain");
return false;
}
@ -51,7 +51,7 @@ bool obs_display_init(struct obs_display *display,
}
obs_display_t *obs_display_create(const struct gs_init_data *graphics_data,
uint32_t background_color)
uint32_t background_color)
{
struct obs_display *display = bzalloc(sizeof(struct obs_display));
@ -64,8 +64,8 @@ obs_display_t *obs_display_create(const struct gs_init_data *graphics_data,
display = NULL;
} else {
pthread_mutex_lock(&obs->data.displays_mutex);
display->prev_next = &obs->data.first_display;
display->next = obs->data.first_display;
display->prev_next = &obs->data.first_display;
display->next = obs->data.first_display;
obs->data.first_display = display;
if (display->next)
display->next->prev_next = &display->next;
@ -109,7 +109,8 @@ void obs_display_destroy(obs_display_t *display)
void obs_display_resize(obs_display_t *display, uint32_t cx, uint32_t cy)
{
if (!display) return;
if (!display)
return;
pthread_mutex_lock(&display->draw_info_mutex);
@ -121,10 +122,12 @@ void obs_display_resize(obs_display_t *display, uint32_t cx, uint32_t cy)
}
void obs_display_add_draw_callback(obs_display_t *display,
void (*draw)(void *param, uint32_t cx, uint32_t cy),
void *param)
void (*draw)(void *param, uint32_t cx,
uint32_t cy),
void *param)
{
if (!display) return;
if (!display)
return;
struct draw_callback data = {draw, param};
@ -134,10 +137,12 @@ void obs_display_add_draw_callback(obs_display_t *display,
}
void obs_display_remove_draw_callback(obs_display_t *display,
void (*draw)(void *param, uint32_t cx, uint32_t cy),
void *param)
void (*draw)(void *param, uint32_t cx,
uint32_t cy),
void *param)
{
if (!display) return;
if (!display)
return;
struct draw_callback data = {draw, param};
@ -147,7 +152,8 @@ void obs_display_remove_draw_callback(obs_display_t *display,
}
static inline void render_display_begin(struct obs_display *display,
uint32_t cx, uint32_t cy, bool size_changed)
uint32_t cx, uint32_t cy,
bool size_changed)
{
struct vec4 clear_color;
@ -162,7 +168,7 @@ static inline void render_display_begin(struct obs_display *display,
clear_color.w = 1.0f;
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH | GS_CLEAR_STENCIL,
&clear_color, 1.0f, 0);
&clear_color, 1.0f, 0);
gs_enable_depth_test(false);
/* gs_enable_blending(false); */
@ -182,7 +188,8 @@ void render_display(struct obs_display *display)
uint32_t cx, cy;
bool size_changed;
if (!display || !display->enabled) return;
if (!display || !display->enabled)
return;
GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_DISPLAY, "obs_display");
@ -207,7 +214,7 @@ void render_display(struct obs_display *display)
for (size_t i = 0; i < display->draw_callbacks.num; i++) {
struct draw_callback *callback;
callback = display->draw_callbacks.array+i;
callback = display->draw_callbacks.array + i;
callback->draw(callback->param, cx, cy);
}
@ -238,8 +245,7 @@ void obs_display_set_background_color(obs_display_t *display, uint32_t color)
display->background_color = color;
}
void obs_display_size(obs_display_t *display,
uint32_t *width, uint32_t *height)
void obs_display_size(obs_display_t *display, uint32_t *width, uint32_t *height)
{
*width = 0;
*height = 0;

File diff suppressed because it is too large Load diff

View file

@ -29,8 +29,9 @@
extern "C" {
#endif
#define OBS_ENCODER_CAP_DEPRECATED (1<<0)
#define OBS_ENCODER_CAP_PASS_TEXTURE (1<<1)
#define OBS_ENCODER_CAP_DEPRECATED (1 << 0)
#define OBS_ENCODER_CAP_PASS_TEXTURE (1 << 1)
#define OBS_ENCODER_CAP_DYN_BITRATE (1 << 2)
/** Specifies the encoder type */
enum obs_encoder_type {
@ -40,27 +41,27 @@ enum obs_encoder_type {
/** Encoder output packet */
struct encoder_packet {
uint8_t *data; /**< Packet data */
size_t size; /**< Packet size */
uint8_t *data; /**< Packet data */
size_t size; /**< Packet size */
int64_t pts; /**< Presentation timestamp */
int64_t dts; /**< Decode timestamp */
int64_t pts; /**< Presentation timestamp */
int64_t dts; /**< Decode timestamp */
int32_t timebase_num; /**< Timebase numerator */
int32_t timebase_den; /**< Timebase denominator */
int32_t timebase_num; /**< Timebase numerator */
int32_t timebase_den; /**< Timebase denominator */
enum obs_encoder_type type; /**< Encoder type */
enum obs_encoder_type type; /**< Encoder type */
bool keyframe; /**< Is a keyframe */
bool keyframe; /**< Is a keyframe */
/* ---------------------------------------------------------------- */
/* Internal video variables (will be parsed automatically) */
/* DTS in microseconds */
int64_t dts_usec;
int64_t dts_usec;
/* System DTS in microseconds */
int64_t sys_dts_usec;
int64_t sys_dts_usec;
/**
* Packet priority
@ -68,7 +69,7 @@ struct encoder_packet {
* This is generally use by video encoders to specify the priority
* of the packet.
*/
int priority;
int priority;
/**
* Dropped packet priority
@ -76,28 +77,28 @@ struct encoder_packet {
* If this packet needs to be dropped, the next packet must be of this
* priority or higher to continue transmission.
*/
int drop_priority;
int drop_priority;
/** Audio track index (used with outputs) */
size_t track_idx;
size_t track_idx;
/** Encoder from which the track originated from */
obs_encoder_t *encoder;
obs_encoder_t *encoder;
};
/** Encoder input frame */
struct encoder_frame {
/** Data for the frame/audio */
uint8_t *data[MAX_AV_PLANES];
uint8_t *data[MAX_AV_PLANES];
/** size of each plane */
uint32_t linesize[MAX_AV_PLANES];
uint32_t linesize[MAX_AV_PLANES];
/** Number of frames (audio only) */
uint32_t frames;
uint32_t frames;
/** Presentation timestamp */
int64_t pts;
int64_t pts;
};
/**
@ -161,7 +162,7 @@ struct obs_encoder_info {
* @return true if successful, false otherwise.
*/
bool (*encode)(void *data, struct encoder_frame *frame,
struct encoder_packet *packet, bool *received_packet);
struct encoder_packet *packet, bool *received_packet);
/** Audio encoder only: Returns the frame size for this encoder */
size_t (*get_frame_size)(void *data);
@ -238,6 +239,9 @@ struct obs_encoder_info {
/**
* Gets the default settings for this encoder
*
* If get_defaults is also defined both will be called, and the first
* call will be to get_defaults, then to get_defaults2.
*
* @param[out] settings Data to assign default settings to
* @param[in] typedata Type Data
@ -254,12 +258,13 @@ struct obs_encoder_info {
obs_properties_t *(*get_properties2)(void *data, void *type_data);
bool (*encode_texture)(void *data, uint32_t handle, int64_t pts,
uint64_t lock_key, uint64_t *next_key,
struct encoder_packet *packet, bool *received_packet);
uint64_t lock_key, uint64_t *next_key,
struct encoder_packet *packet,
bool *received_packet);
};
EXPORT void obs_register_encoder_s(const struct obs_encoder_info *info,
size_t size);
size_t size);
/**
* Register an encoder definition to the current obs context. This should be

View file

@ -6,18 +6,20 @@
* a is the major version
* b and c the minor and micro versions of libav
* d and e the minor and micro versions of FFmpeg */
#define LIBAVCODEC_VERSION_CHECK( a, b, c, d, e ) \
( (LIBAVCODEC_VERSION_MICRO < 100 && LIBAVCODEC_VERSION_INT >= AV_VERSION_INT( a, b, c ) ) || \
(LIBAVCODEC_VERSION_MICRO >= 100 && LIBAVCODEC_VERSION_INT >= AV_VERSION_INT( a, d, e ) ) )
#define LIBAVCODEC_VERSION_CHECK(a, b, c, d, e) \
((LIBAVCODEC_VERSION_MICRO < 100 && \
LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(a, b, c)) || \
(LIBAVCODEC_VERSION_MICRO >= 100 && \
LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(a, d, e)))
#if !LIBAVCODEC_VERSION_CHECK(54, 28, 0, 59, 100)
# define avcodec_free_frame av_freep
#define avcodec_free_frame av_freep
#endif
#if LIBAVCODEC_VERSION_INT < 0x371c01
# define av_frame_alloc avcodec_alloc_frame
# define av_frame_unref avcodec_get_frame_defaults
# define av_frame_free avcodec_free_frame
#define av_frame_alloc avcodec_alloc_frame
#define av_frame_unref avcodec_get_frame_defaults
#define av_frame_free avcodec_free_frame
#endif
#if LIBAVCODEC_VERSION_MAJOR >= 58

View file

@ -69,7 +69,6 @@ struct obs_hotkey_name_map_edge {
struct obs_hotkey_name_map_node *node;
};
static inline obs_hotkey_name_map_node_t *new_node(void)
{
return bzalloc(sizeof(obs_hotkey_name_map_node_t));
@ -88,12 +87,12 @@ static inline obs_hotkey_name_map_node_t *new_leaf(void)
static inline char *get_prefix(obs_hotkey_name_map_edge_t *e)
{
return e->prefix_len >= NAME_MAP_COMPRESS_LENGTH ?
e->prefix : e->compressed_prefix;
return e->prefix_len >= NAME_MAP_COMPRESS_LENGTH ? e->prefix
: e->compressed_prefix;
}
static void set_prefix(obs_hotkey_name_map_edge_t *e, const char *prefix,
size_t l)
size_t l)
{
assert(e->prefix_len == 0);
@ -105,7 +104,7 @@ static void set_prefix(obs_hotkey_name_map_edge_t *e, const char *prefix,
}
static obs_hotkey_name_map_edge_t *add_leaf(obs_hotkey_name_map_node_t *node,
const char *key, size_t l, int v)
const char *key, size_t l, int v)
{
obs_hotkey_name_map_edge_t *e = da_push_back_new(node->children);
@ -135,19 +134,19 @@ static void shrink_prefix(obs_hotkey_name_map_edge_t *e, size_t l)
}
static void connect(obs_hotkey_name_map_edge_t *e,
obs_hotkey_name_map_node_t *n)
obs_hotkey_name_map_node_t *n)
{
e->node = n;
}
static void reduce_edge(obs_hotkey_name_map_edge_t *e, const char *key,
size_t l, int v)
size_t l, int v)
{
const char *str = get_prefix(e), *str_ = key;
size_t common_length = 0;
while (*str == *str_) {
common_length += 1;
str += 1;
str += 1;
str_ += 1;
}
@ -171,8 +170,8 @@ enum obs_hotkey_name_map_edge_compare_result {
RES_PREFIX_MATCHES,
};
static enum obs_hotkey_name_map_edge_compare_result compare_prefix(
obs_hotkey_name_map_edge_t *edge, const char *key, size_t l)
static enum obs_hotkey_name_map_edge_compare_result
compare_prefix(obs_hotkey_name_map_edge_t *edge, const char *key, size_t l)
{
uint8_t pref_len = edge->prefix_len;
const char *str = get_prefix(edge);
@ -182,7 +181,6 @@ static enum obs_hotkey_name_map_edge_compare_result compare_prefix(
if (str[i] != key[i])
break;
if (i != 0 && pref_len == i)
return l == i ? RES_MATCHES : RES_PREFIX_MATCHES;
if (i != 0)
@ -191,8 +189,8 @@ static enum obs_hotkey_name_map_edge_compare_result compare_prefix(
}
static void insert(obs_hotkey_name_map_edge_t *edge,
obs_hotkey_name_map_node_t *node,
const char *key, size_t l, int v)
obs_hotkey_name_map_node_t *node, const char *key, size_t l,
int v)
{
if (node->is_leaf && l > 0) {
obs_hotkey_name_map_node_t *new_node_ = new_node();
@ -220,7 +218,7 @@ static void insert(obs_hotkey_name_map_edge_t *edge,
case RES_MATCHES:
case RES_PREFIX_MATCHES:
insert(e, e->node, key + e->prefix_len,
l - e->prefix_len, v);
l - e->prefix_len, v);
return;
case RES_COMMON_PREFIX:
@ -233,7 +231,7 @@ static void insert(obs_hotkey_name_map_edge_t *edge,
}
static void obs_hotkey_name_map_insert(obs_hotkey_name_map_t *trie,
const char *key, int v)
const char *key, int v)
{
if (!trie || !key)
return;
@ -242,7 +240,7 @@ static void obs_hotkey_name_map_insert(obs_hotkey_name_map_t *trie,
}
static bool obs_hotkey_name_map_lookup(obs_hotkey_name_map_t *trie,
const char *key, int *v)
const char *key, int *v)
{
if (!trie || !key)
return false;
@ -276,14 +274,16 @@ static bool obs_hotkey_name_map_lookup(obs_hotkey_name_map_t *trie,
if (n->children.array[j].prefix_len)
continue;
if (v) *v =
n->children.array[j].node->val;
if (v)
*v = n->children.array[j]
.node->val;
return true;
}
return false;
}
if (v) *v = n->val;
if (v)
*v = n->val;
return true;
}
}
@ -310,7 +310,7 @@ static void show_node(obs_hotkey_name_map_node_t *node, int in)
obs_hotkey_name_map_edge_t *e = &node->children.array[i];
printf("%s", get_prefix(e));
show_node(e->node, in+2);
show_node(e->node, in + 2);
}
}
@ -319,17 +319,19 @@ void trie_print_size(obs_hotkey_name_map_t *trie)
show_node(&trie->root, 0);
}
static const char* obs_key_names[] = {
static const char *obs_key_names[] = {
#define OBS_HOTKEY(x) #x,
#include "obs-hotkeys.h"
#undef OBS_HOTKEY
};
const char* obs_key_to_name(obs_key_t key)
const char *obs_key_to_name(obs_key_t key)
{
if (key >= OBS_KEY_LAST_VALUE) {
blog(LOG_ERROR, "obs-hotkey.c: queried unknown key "
"with code %d", (int)key);
blog(LOG_ERROR,
"obs-hotkey.c: queried unknown key "
"with code %d",
(int)key);
return "";
}
@ -338,7 +340,9 @@ const char* obs_key_to_name(obs_key_t key)
static obs_key_t obs_key_from_name_fallback(const char *name)
{
#define OBS_HOTKEY(x) if (strcmp(#x, name) == 0) return x;
#define OBS_HOTKEY(x) \
if (strcmp(#x, name) == 0) \
return x;
#include "obs-hotkeys.h"
#undef OBS_HOTKEY
return OBS_KEY_NONE;
@ -397,7 +401,8 @@ static void free_node(obs_hotkey_name_map_node_t *node, bool release)
da_free(node->children);
}
if (release && !node->is_leaf) bfree(node);
if (release && !node->is_leaf)
bfree(node);
}
void obs_hotkey_name_map_free(void)

View file

@ -63,8 +63,8 @@ obs_hotkey_id obs_hotkey_get_pair_partner_id(const obs_hotkey_t *key)
return key->pair_partner_id;
}
obs_key_combination_t obs_hotkey_binding_get_key_combination(
obs_hotkey_binding_t *binding)
obs_key_combination_t
obs_hotkey_binding_get_key_combination(obs_hotkey_binding_t *binding)
{
return binding->key;
}
@ -105,8 +105,8 @@ void obs_hotkey_set_description(obs_hotkey_id id, const char *desc)
}
static inline bool find_pair_id(obs_hotkey_pair_id id, size_t *idx);
void obs_hotkey_pair_set_names(obs_hotkey_pair_id id,
const char *name0, const char *name1)
void obs_hotkey_pair_set_names(obs_hotkey_pair_id id, const char *name0,
const char *name1)
{
size_t idx;
obs_hotkey_pair_t pair;
@ -120,8 +120,8 @@ void obs_hotkey_pair_set_names(obs_hotkey_pair_id id,
obs_hotkey_set_name(pair.id[1], name1);
}
void obs_hotkey_pair_set_descriptions(obs_hotkey_pair_id id,
const char *desc0, const char *desc1)
void obs_hotkey_pair_set_descriptions(obs_hotkey_pair_id id, const char *desc0,
const char *desc1)
{
size_t idx;
obs_hotkey_pair_t pair;
@ -150,31 +150,31 @@ static inline void fixup_pointers(void);
static inline void load_bindings(obs_hotkey_t *hotkey, obs_data_array_t *data);
static inline void context_add_hotkey(struct obs_context_data *context,
obs_hotkey_id id)
obs_hotkey_id id)
{
da_push_back(context->hotkeys, &id);
}
static inline obs_hotkey_id obs_hotkey_register_internal(
obs_hotkey_registerer_t type, void *registerer,
struct obs_context_data *context,
const char *name, const char *description,
obs_hotkey_func func, void *data)
static inline obs_hotkey_id
obs_hotkey_register_internal(obs_hotkey_registerer_t type, void *registerer,
struct obs_context_data *context, const char *name,
const char *description, obs_hotkey_func func,
void *data)
{
if ((obs->hotkeys.next_id + 1) == OBS_INVALID_HOTKEY_ID)
blog(LOG_WARNING, "obs-hotkey: Available hotkey ids exhausted");
obs_hotkey_t *base_addr = obs->hotkeys.hotkeys.array;
obs_hotkey_id result = obs->hotkeys.next_id++;
obs_hotkey_t *hotkey = da_push_back_new(obs->hotkeys.hotkeys);
obs_hotkey_id result = obs->hotkeys.next_id++;
obs_hotkey_t *hotkey = da_push_back_new(obs->hotkeys.hotkeys);
hotkey->id = result;
hotkey->name = bstrdup(name);
hotkey->description = bstrdup(description);
hotkey->func = func;
hotkey->data = data;
hotkey->id = result;
hotkey->name = bstrdup(name);
hotkey->description = bstrdup(description);
hotkey->func = func;
hotkey->data = data;
hotkey->registerer_type = type;
hotkey->registerer = registerer;
hotkey->registerer = registerer;
hotkey->pair_partner_id = OBS_INVALID_HOTKEY_PAIR_ID;
if (context) {
@ -195,81 +195,81 @@ static inline obs_hotkey_id obs_hotkey_register_internal(
}
obs_hotkey_id obs_hotkey_register_frontend(const char *name,
const char *description, obs_hotkey_func func, void *data)
const char *description,
obs_hotkey_func func, void *data)
{
if (!lock())
return OBS_INVALID_HOTKEY_ID;
obs_hotkey_id id = obs_hotkey_register_internal(
OBS_HOTKEY_REGISTERER_FRONTEND, NULL, NULL,
name, description, func, data);
obs_hotkey_id id = obs_hotkey_register_internal(
OBS_HOTKEY_REGISTERER_FRONTEND, NULL, NULL, name, description,
func, data);
unlock();
return id;
}
obs_hotkey_id obs_hotkey_register_encoder(obs_encoder_t *encoder,
const char *name, const char *description,
obs_hotkey_func func, void *data)
const char *name,
const char *description,
obs_hotkey_func func, void *data)
{
if (!encoder || !lock())
return OBS_INVALID_HOTKEY_ID;
obs_hotkey_id id = obs_hotkey_register_internal(
OBS_HOTKEY_REGISTERER_ENCODER,
obs_encoder_get_weak_encoder(encoder),
&encoder->context, name, description,
func, data);
OBS_HOTKEY_REGISTERER_ENCODER,
obs_encoder_get_weak_encoder(encoder), &encoder->context, name,
description, func, data);
unlock();
return id;
}
obs_hotkey_id obs_hotkey_register_output(obs_output_t *output,
const char *name, const char *description,
obs_hotkey_func func, void *data)
obs_hotkey_id obs_hotkey_register_output(obs_output_t *output, const char *name,
const char *description,
obs_hotkey_func func, void *data)
{
if (!output || !lock())
return OBS_INVALID_HOTKEY_ID;
obs_hotkey_id id = obs_hotkey_register_internal(
OBS_HOTKEY_REGISTERER_OUTPUT,
obs_output_get_weak_output(output),
&output->context, name, description,
func, data);
OBS_HOTKEY_REGISTERER_OUTPUT,
obs_output_get_weak_output(output), &output->context, name,
description, func, data);
unlock();
return id;
}
obs_hotkey_id obs_hotkey_register_service(obs_service_t *service,
const char *name, const char *description,
obs_hotkey_func func, void *data)
const char *name,
const char *description,
obs_hotkey_func func, void *data)
{
if (!service || !lock())
return OBS_INVALID_HOTKEY_ID;
obs_hotkey_id id = obs_hotkey_register_internal(
OBS_HOTKEY_REGISTERER_SERVICE,
obs_service_get_weak_service(service),
&service->context, name, description,
func, data);
OBS_HOTKEY_REGISTERER_SERVICE,
obs_service_get_weak_service(service), &service->context, name,
description, func, data);
unlock();
return id;
}
obs_hotkey_id obs_hotkey_register_source(obs_source_t *source, const char *name,
const char *description, obs_hotkey_func func, void *data)
const char *description,
obs_hotkey_func func, void *data)
{
if (!source || source->context.private || !lock())
return OBS_INVALID_HOTKEY_ID;
obs_hotkey_id id = obs_hotkey_register_internal(
OBS_HOTKEY_REGISTERER_SOURCE,
obs_source_get_weak_source(source),
&source->context, name, description,
func, data);
OBS_HOTKEY_REGISTERER_SOURCE,
obs_source_get_weak_source(source), &source->context, name,
description, func, data);
unlock();
return id;
@ -278,16 +278,16 @@ obs_hotkey_id obs_hotkey_register_source(obs_source_t *source, const char *name,
static inline void fixup_pair_pointers(void);
static obs_hotkey_pair_t *create_hotkey_pair(struct obs_context_data *context,
obs_hotkey_active_func func0, obs_hotkey_active_func func1,
void *data0, void *data1)
obs_hotkey_active_func func0,
obs_hotkey_active_func func1,
void *data0, void *data1)
{
if ((obs->hotkeys.next_pair_id + 1) == OBS_INVALID_HOTKEY_PAIR_ID)
blog(LOG_WARNING, "obs-hotkey: Available hotkey pair ids "
"exhausted");
"exhausted");
obs_hotkey_pair_t *base_addr = obs->hotkeys.hotkey_pairs.array;
obs_hotkey_pair_t *pair =
da_push_back_new(obs->hotkeys.hotkey_pairs);
obs_hotkey_pair_t *pair = da_push_back_new(obs->hotkeys.hotkey_pairs);
pair->pair_id = obs->hotkeys.next_pair_id++;
pair->func[0] = func0;
@ -306,8 +306,8 @@ static obs_hotkey_pair_t *create_hotkey_pair(struct obs_context_data *context,
return pair;
}
static void obs_hotkey_pair_first_func(void *data,
obs_hotkey_id id, obs_hotkey_t *hotkey, bool pressed)
static void obs_hotkey_pair_first_func(void *data, obs_hotkey_id id,
obs_hotkey_t *hotkey, bool pressed)
{
UNUSED_PARAMETER(id);
@ -321,8 +321,8 @@ static void obs_hotkey_pair_first_func(void *data,
pair->pressed0 = pressed;
}
static void obs_hotkey_pair_second_func(void *data,
obs_hotkey_id id, obs_hotkey_t *hotkey, bool pressed)
static void obs_hotkey_pair_second_func(void *data, obs_hotkey_id id,
obs_hotkey_t *hotkey, bool pressed)
{
UNUSED_PARAMETER(id);
@ -338,30 +338,28 @@ static void obs_hotkey_pair_second_func(void *data,
static inline bool find_id(obs_hotkey_id id, size_t *idx);
static obs_hotkey_pair_id register_hotkey_pair_internal(
obs_hotkey_registerer_t type, void *registerer,
void *(*weak_ref)(void*),
struct obs_context_data *context,
const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1,
void *data0, void *data1)
obs_hotkey_registerer_t type, void *registerer,
void *(*weak_ref)(void *), struct obs_context_data *context,
const char *name0, const char *description0, const char *name1,
const char *description1, obs_hotkey_active_func func0,
obs_hotkey_active_func func1, void *data0, void *data1)
{
if (!lock())
return OBS_INVALID_HOTKEY_PAIR_ID;
obs_hotkey_pair_t *pair = create_hotkey_pair(context,
func0, func1, data0, data1);
obs_hotkey_pair_t *pair =
create_hotkey_pair(context, func0, func1, data0, data1);
pair->id[0] = obs_hotkey_register_internal(
type, weak_ref(registerer), context,
name0, description0,
obs_hotkey_pair_first_func, pair);
pair->id[0] = obs_hotkey_register_internal(type, weak_ref(registerer),
context, name0, description0,
obs_hotkey_pair_first_func,
pair);
pair->id[1] = obs_hotkey_register_internal(
type, weak_ref(registerer), context,
name1, description1,
obs_hotkey_pair_second_func, pair);
pair->id[1] = obs_hotkey_register_internal(type, weak_ref(registerer),
context, name1, description1,
obs_hotkey_pair_second_func,
pair);
size_t idx;
if (find_id(pair->id[0], &idx))
@ -382,15 +380,14 @@ static inline void *obs_id_(void *id_)
}
obs_hotkey_pair_id obs_hotkey_pair_register_frontend(
const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1,
void *data0, void *data1)
const char *name0, const char *description0, const char *name1,
const char *description1, obs_hotkey_active_func func0,
obs_hotkey_active_func func1, void *data0, void *data1)
{
return register_hotkey_pair_internal(
OBS_HOTKEY_REGISTERER_FRONTEND, NULL, obs_id_, NULL,
name0, description0, name1, description1,
func0, func1, data0, data1);
return register_hotkey_pair_internal(OBS_HOTKEY_REGISTERER_FRONTEND,
NULL, obs_id_, NULL, name0,
description0, name1, description1,
func0, func1, data0, data1);
}
static inline void *weak_encoder_ref(void *ref)
@ -398,19 +395,19 @@ static inline void *weak_encoder_ref(void *ref)
return obs_encoder_get_weak_encoder(ref);
}
obs_hotkey_pair_id obs_hotkey_pair_register_encoder(obs_encoder_t *encoder,
const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1,
void *data0, void *data1)
obs_hotkey_pair_id obs_hotkey_pair_register_encoder(
obs_encoder_t *encoder, const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1, void *data0,
void *data1)
{
if (!encoder) return OBS_INVALID_HOTKEY_PAIR_ID;
return register_hotkey_pair_internal(
OBS_HOTKEY_REGISTERER_ENCODER, encoder,
weak_encoder_ref,
&encoder->context,
name0, description0, name1, description1,
func0, func1, data0, data1);
if (!encoder)
return OBS_INVALID_HOTKEY_PAIR_ID;
return register_hotkey_pair_internal(OBS_HOTKEY_REGISTERER_ENCODER,
encoder, weak_encoder_ref,
&encoder->context, name0,
description0, name1, description1,
func0, func1, data0, data1);
}
static inline void *weak_output_ref(void *ref)
@ -418,19 +415,19 @@ static inline void *weak_output_ref(void *ref)
return obs_output_get_weak_output(ref);
}
obs_hotkey_pair_id obs_hotkey_pair_register_output(obs_output_t *output,
const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1,
void *data0, void *data1)
obs_hotkey_pair_id obs_hotkey_pair_register_output(
obs_output_t *output, const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1, void *data0,
void *data1)
{
if (!output) return OBS_INVALID_HOTKEY_PAIR_ID;
return register_hotkey_pair_internal(
OBS_HOTKEY_REGISTERER_OUTPUT, output,
weak_output_ref,
&output->context,
name0, description0, name1, description1,
func0, func1, data0, data1);
if (!output)
return OBS_INVALID_HOTKEY_PAIR_ID;
return register_hotkey_pair_internal(OBS_HOTKEY_REGISTERER_OUTPUT,
output, weak_output_ref,
&output->context, name0,
description0, name1, description1,
func0, func1, data0, data1);
}
static inline void *weak_service_ref(void *ref)
@ -438,19 +435,19 @@ static inline void *weak_service_ref(void *ref)
return obs_service_get_weak_service(ref);
}
obs_hotkey_pair_id obs_hotkey_pair_register_service(obs_service_t *service,
const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1,
void *data0, void *data1)
obs_hotkey_pair_id obs_hotkey_pair_register_service(
obs_service_t *service, const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1, void *data0,
void *data1)
{
if (!service) return OBS_INVALID_HOTKEY_PAIR_ID;
return register_hotkey_pair_internal(
OBS_HOTKEY_REGISTERER_SERVICE, service,
weak_service_ref,
&service->context,
name0, description0, name1, description1,
func0, func1, data0, data1);
if (!service)
return OBS_INVALID_HOTKEY_PAIR_ID;
return register_hotkey_pair_internal(OBS_HOTKEY_REGISTERER_SERVICE,
service, weak_service_ref,
&service->context, name0,
description0, name1, description1,
func0, func1, data0, data1);
}
static inline void *weak_source_ref(void *ref)
@ -458,27 +455,27 @@ static inline void *weak_source_ref(void *ref)
return obs_source_get_weak_source(ref);
}
obs_hotkey_pair_id obs_hotkey_pair_register_source(obs_source_t *source,
const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1,
void *data0, void *data1)
obs_hotkey_pair_id obs_hotkey_pair_register_source(
obs_source_t *source, const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1, void *data0,
void *data1)
{
if (!source) return OBS_INVALID_HOTKEY_PAIR_ID;
return register_hotkey_pair_internal(
OBS_HOTKEY_REGISTERER_SOURCE, source,
weak_source_ref,
&source->context,
name0, description0, name1, description1,
func0, func1, data0, data1);
if (!source)
return OBS_INVALID_HOTKEY_PAIR_ID;
return register_hotkey_pair_internal(OBS_HOTKEY_REGISTERER_SOURCE,
source, weak_source_ref,
&source->context, name0,
description0, name1, description1,
func0, func1, data0, data1);
}
typedef bool (*obs_hotkey_internal_enum_func)(void *data,
size_t idx, obs_hotkey_t *hotkey);
typedef bool (*obs_hotkey_internal_enum_func)(void *data, size_t idx,
obs_hotkey_t *hotkey);
static inline void enum_hotkeys(obs_hotkey_internal_enum_func func, void *data)
{
const size_t num = obs->hotkeys.hotkeys.num;
const size_t num = obs->hotkeys.hotkeys.num;
obs_hotkey_t *array = obs->hotkeys.hotkeys.array;
for (size_t i = 0; i < num; i++) {
if (!func(data, i, &array[i]))
@ -487,12 +484,13 @@ static inline void enum_hotkeys(obs_hotkey_internal_enum_func func, void *data)
}
typedef bool (*obs_hotkey_pair_internal_enum_func)(size_t idx,
obs_hotkey_pair_t *pair, void *data);
obs_hotkey_pair_t *pair,
void *data);
static inline void enum_hotkey_pairs(obs_hotkey_pair_internal_enum_func func,
void *data)
void *data)
{
const size_t num = obs->hotkeys.hotkey_pairs.num;
const size_t num = obs->hotkeys.hotkey_pairs.num;
obs_hotkey_pair_t *array = obs->hotkeys.hotkey_pairs.array;
for (size_t i = 0; i < num; i++) {
if (!func(i, &array[i], data))
@ -500,13 +498,13 @@ static inline void enum_hotkey_pairs(obs_hotkey_pair_internal_enum_func func,
}
}
typedef bool (*obs_hotkey_binding_internal_enum_func)(void *data,
size_t idx, obs_hotkey_binding_t *binding);
typedef bool (*obs_hotkey_binding_internal_enum_func)(
void *data, size_t idx, obs_hotkey_binding_t *binding);
static inline void enum_bindings(obs_hotkey_binding_internal_enum_func func,
void *data)
void *data)
{
const size_t num = obs->hotkeys.bindings.num;
const size_t num = obs->hotkeys.bindings.num;
obs_hotkey_binding_t *array = obs->hotkeys.bindings.array;
for (size_t i = 0; i < num; i++) {
if (!func(data, i, &array[i]))
@ -516,8 +514,8 @@ static inline void enum_bindings(obs_hotkey_binding_internal_enum_func func,
struct obs_hotkey_internal_find_forward {
obs_hotkey_id id;
bool found;
size_t idx;
bool found;
size_t idx;
};
static inline bool find_id_helper(void *data, size_t idx, obs_hotkey_t *hotkey)
@ -526,7 +524,7 @@ static inline bool find_id_helper(void *data, size_t idx, obs_hotkey_t *hotkey)
if (hotkey->id != find->id)
return true;
find->idx = idx;
find->idx = idx;
find->found = true;
return false;
}
@ -539,8 +537,8 @@ static inline bool find_id(obs_hotkey_id id, size_t *idx)
return find.found;
}
static inline bool pointer_fixup_func(void *data,
size_t idx, obs_hotkey_binding_t *binding)
static inline bool pointer_fixup_func(void *data, size_t idx,
obs_hotkey_binding_t *binding)
{
UNUSED_PARAMETER(idx);
UNUSED_PARAMETER(data);
@ -548,10 +546,10 @@ static inline bool pointer_fixup_func(void *data,
size_t idx_;
if (!find_id(binding->hotkey_id, &idx_)) {
bcrash("obs-hotkey: Could not find hotkey id '%" PRIuMAX "' "
"for binding '%s' (modifiers 0x%x)",
(uintmax_t)binding->hotkey_id,
obs_key_to_name(binding->key.key),
binding->key.modifiers);
"for binding '%s' (modifiers 0x%x)",
(uintmax_t)binding->hotkey_id,
obs_key_to_name(binding->key.key),
binding->key.modifiers);
binding->hotkey = NULL;
return true;
}
@ -568,18 +566,18 @@ static inline void fixup_pointers(void)
struct obs_hotkey_internal_find_pair_forward {
obs_hotkey_pair_id id;
bool found;
size_t idx;
bool found;
size_t idx;
};
static inline bool find_pair_id_helper(size_t idx, obs_hotkey_pair_t *pair,
void *data)
void *data)
{
struct obs_hotkey_internal_find_pair_forward *find = data;
if (pair->pair_id != find->id)
return true;
find->idx = idx;
find->idx = idx;
find->found = true;
return false;
}
@ -592,8 +590,8 @@ static inline bool find_pair_id(obs_hotkey_pair_id id, size_t *idx)
return find.found;
}
static inline bool pair_pointer_fixup_func(size_t idx,
obs_hotkey_pair_t *pair, void *data)
static inline bool pair_pointer_fixup_func(size_t idx, obs_hotkey_pair_t *pair,
void *data)
{
UNUSED_PARAMETER(idx);
UNUSED_PARAMETER(data);
@ -613,9 +611,10 @@ static inline void fixup_pair_pointers(void)
}
static inline void enum_context_hotkeys(struct obs_context_data *context,
obs_hotkey_internal_enum_func func, void *data)
obs_hotkey_internal_enum_func func,
void *data)
{
const size_t num = context->hotkeys.num;
const size_t num = context->hotkeys.num;
const obs_hotkey_id *array = context->hotkeys.array;
obs_hotkey_t *hotkey_array = obs->hotkeys.hotkeys.array;
for (size_t i = 0; i < num; i++) {
@ -629,14 +628,14 @@ static inline void enum_context_hotkeys(struct obs_context_data *context,
}
static inline void load_modifier(uint32_t *modifiers, obs_data_t *data,
const char *name, uint32_t flag)
const char *name, uint32_t flag)
{
if (obs_data_get_bool(data, name))
*modifiers |= flag;
}
static inline void create_binding(obs_hotkey_t *hotkey,
obs_key_combination_t combo)
obs_key_combination_t combo)
{
obs_hotkey_binding_t *binding = da_push_back_new(obs->hotkeys.bindings);
if (!binding)
@ -644,7 +643,7 @@ static inline void create_binding(obs_hotkey_t *hotkey,
binding->key = combo;
binding->hotkey_id = hotkey->id;
binding->hotkey = hotkey;
binding->hotkey = hotkey;
}
static inline void load_binding(obs_hotkey_t *hotkey, obs_data_t *data)
@ -660,8 +659,8 @@ static inline void load_binding(obs_hotkey_t *hotkey, obs_data_t *data)
load_modifier(modifiers, data, "command", INTERACT_COMMAND_KEY);
combo.key = obs_key_from_name(obs_data_get_string(data, "key"));
if (!modifiers && (combo.key == OBS_KEY_NONE ||
combo.key >= OBS_KEY_LAST_VALUE))
if (!modifiers &&
(combo.key == OBS_KEY_NONE || combo.key >= OBS_KEY_LAST_VALUE))
return;
create_binding(hotkey, combo);
@ -682,7 +681,7 @@ static inline void load_bindings(obs_hotkey_t *hotkey, obs_data_array_t *data)
static inline void remove_bindings(obs_hotkey_id id);
void obs_hotkey_load_bindings(obs_hotkey_id id,
obs_key_combination_t *combinations, size_t num)
obs_key_combination_t *combinations, size_t num)
{
size_t idx;
@ -714,8 +713,8 @@ void obs_hotkey_load(obs_hotkey_id id, obs_data_array_t *data)
unlock();
}
static inline bool enum_load_bindings(void *data,
size_t idx, obs_hotkey_t *hotkey)
static inline bool enum_load_bindings(void *data, size_t idx,
obs_hotkey_t *hotkey)
{
UNUSED_PARAMETER(idx);
@ -773,7 +772,7 @@ void obs_hotkeys_load_source(obs_source_t *source, obs_data_t *hotkeys)
}
void obs_hotkey_pair_load(obs_hotkey_pair_id id, obs_data_array_t *data0,
obs_data_array_t *data1)
obs_data_array_t *data1)
{
if ((!data0 && !data1) || !lock())
return;
@ -798,7 +797,7 @@ unlock:
}
static inline void save_modifier(uint32_t modifiers, obs_data_t *data,
const char *name, uint32_t flag)
const char *name, uint32_t flag)
{
if ((modifiers & flag) == flag)
obs_data_set_bool(data, name, true);
@ -806,11 +805,11 @@ static inline void save_modifier(uint32_t modifiers, obs_data_t *data,
struct save_bindings_helper_t {
obs_data_array_t *array;
obs_hotkey_t *hotkey;
obs_hotkey_t *hotkey;
};
static inline bool save_bindings_helper(void *data,
size_t idx, obs_hotkey_binding_t *binding)
static inline bool save_bindings_helper(void *data, size_t idx,
obs_hotkey_binding_t *binding)
{
UNUSED_PARAMETER(idx);
struct save_bindings_helper_t *h = data;
@ -860,9 +859,8 @@ obs_data_array_t *obs_hotkey_save(obs_hotkey_id id)
return result;
}
void obs_hotkey_pair_save(obs_hotkey_pair_id id,
obs_data_array_t **p_data0,
obs_data_array_t **p_data1)
void obs_hotkey_pair_save(obs_hotkey_pair_id id, obs_data_array_t **p_data0,
obs_data_array_t **p_data1)
{
if ((!p_data0 && !p_data1) || !lock())
return;
@ -884,8 +882,8 @@ unlock:
unlock();
}
static inline bool enum_save_hotkey(void *data,
size_t idx, obs_hotkey_t *hotkey)
static inline bool enum_save_hotkey(void *data, size_t idx,
obs_hotkey_t *hotkey)
{
UNUSED_PARAMETER(idx);
@ -963,14 +961,14 @@ struct binding_find_data {
bool found;
};
static inline bool binding_finder(void *data,
size_t idx, obs_hotkey_binding_t *binding)
static inline bool binding_finder(void *data, size_t idx,
obs_hotkey_binding_t *binding)
{
struct binding_find_data *find = data;
if (binding->hotkey_id != find->id)
return true;
*find->idx = idx;
*find->idx = idx;
find->found = true;
return false;
}
@ -1099,7 +1097,7 @@ static void context_release_hotkeys(struct obs_context_data *context)
bool need_fixup = false;
for (size_t i = 0; i < context->hotkeys.num; i++)
need_fixup = unregister_hotkey(context->hotkeys.array[i]) ||
need_fixup;
need_fixup;
if (need_fixup)
fixup_pointers();
@ -1115,9 +1113,9 @@ static void context_release_hotkey_pairs(struct obs_context_data *context)
bool need_fixup = false;
for (size_t i = 0; i < context->hotkey_pairs.num; i++)
need_fixup =
unregister_hotkey_pair(context->hotkey_pairs.array[i])
|| need_fixup;
need_fixup = unregister_hotkey_pair(
context->hotkey_pairs.array[i]) ||
need_fixup;
if (need_fixup)
fixup_pair_pointers();
@ -1140,7 +1138,7 @@ void obs_hotkeys_context_release(struct obs_context_data *context)
void obs_hotkeys_free(void)
{
const size_t num = obs->hotkeys.hotkeys.num;
const size_t num = obs->hotkeys.hotkeys.num;
obs_hotkey_t *hotkeys = obs->hotkeys.hotkeys.array;
for (size_t i = 0; i < num; i++) {
bfree(hotkeys[i].name);
@ -1162,7 +1160,7 @@ void obs_hotkeys_free(void)
struct obs_hotkey_internal_enum_forward {
obs_hotkey_enum_func func;
void *data;
void *data;
};
static inline bool enum_hotkey(void *data, size_t idx, obs_hotkey_t *hotkey)
@ -1193,18 +1191,18 @@ void obs_enum_hotkey_bindings(obs_hotkey_binding_enum_func func, void *data)
}
static inline bool modifiers_match(obs_hotkey_binding_t *binding,
uint32_t modifiers_, bool strict_modifiers)
uint32_t modifiers_, bool strict_modifiers)
{
uint32_t modifiers = binding->key.modifiers;
return !modifiers ||
(!strict_modifiers && (modifiers & modifiers_) == modifiers) ||
(strict_modifiers && modifiers == modifiers_);
(!strict_modifiers && (modifiers & modifiers_) == modifiers) ||
(strict_modifiers && modifiers == modifiers_);
}
static inline bool is_pressed(obs_key_t key)
{
return obs_hotkeys_platform_is_pressed(obs->hotkeys.platform_context,
key);
key);
}
static inline void press_released_binding(obs_hotkey_binding_t *binding)
@ -1219,7 +1217,7 @@ static inline void press_released_binding(obs_hotkey_binding_t *binding)
hotkey->func(hotkey->data, hotkey->id, hotkey, true);
else if (obs->hotkeys.router_func)
obs->hotkeys.router_func(obs->hotkeys.router_func_data,
hotkey->id, true);
hotkey->id, true);
}
static inline void release_pressed_binding(obs_hotkey_binding_t *binding)
@ -1234,16 +1232,16 @@ static inline void release_pressed_binding(obs_hotkey_binding_t *binding)
hotkey->func(hotkey->data, hotkey->id, hotkey, false);
else if (obs->hotkeys.router_func)
obs->hotkeys.router_func(obs->hotkeys.router_func_data,
hotkey->id, false);
hotkey->id, false);
}
static inline void handle_binding(obs_hotkey_binding_t *binding,
uint32_t modifiers, bool no_press, bool strict_modifiers,
bool *pressed)
uint32_t modifiers, bool no_press,
bool strict_modifiers, bool *pressed)
{
bool modifiers_match_ = modifiers_match(binding, modifiers,
strict_modifiers);
bool modifiers_only = binding->key.key == OBS_KEY_NONE;
bool modifiers_match_ =
modifiers_match(binding, modifiers, strict_modifiers);
bool modifiers_only = binding->key.key == OBS_KEY_NONE;
if (!binding->key.modifiers)
binding->modifiers_match = true;
@ -1258,7 +1256,7 @@ static inline void handle_binding(obs_hotkey_binding_t *binding,
goto reset;
if ((pressed && !*pressed) ||
(!pressed && !is_pressed(binding->key.key)))
(!pressed && !is_pressed(binding->key.key)))
goto reset;
if (binding->pressed || no_press)
@ -1277,22 +1275,22 @@ reset:
struct obs_hotkey_internal_inject {
obs_key_combination_t hotkey;
bool pressed;
bool strict_modifiers;
bool pressed;
bool strict_modifiers;
};
static inline bool inject_hotkey(void *data,
size_t idx, obs_hotkey_binding_t *binding)
static inline bool inject_hotkey(void *data, size_t idx,
obs_hotkey_binding_t *binding)
{
UNUSED_PARAMETER(idx);
struct obs_hotkey_internal_inject *event = data;
if (modifiers_match(binding, event->hotkey.modifiers,
event->strict_modifiers)) {
event->strict_modifiers)) {
bool pressed = binding->key.key == event->hotkey.key &&
event->pressed;
event->pressed;
handle_binding(binding, event->hotkey.modifiers, false,
event->strict_modifiers, &pressed);
event->strict_modifiers, &pressed);
}
return true;
@ -1305,7 +1303,8 @@ void obs_hotkey_inject_event(obs_key_combination_t hotkey, bool pressed)
struct obs_hotkey_internal_inject event = {
{hotkey.modifiers, hotkey.key},
pressed, obs->hotkeys.strict_modifiers,
pressed,
obs->hotkeys.strict_modifiers,
};
enum_bindings(inject_hotkey, &event);
unlock();
@ -1331,19 +1330,19 @@ void obs_hotkey_enable_strict_modifiers(bool enable)
struct obs_query_hotkeys_helper {
uint32_t modifiers;
bool no_press;
bool strict_modifiers;
bool no_press;
bool strict_modifiers;
};
static inline bool query_hotkey(void *data,
size_t idx, obs_hotkey_binding_t *binding)
static inline bool query_hotkey(void *data, size_t idx,
obs_hotkey_binding_t *binding)
{
UNUSED_PARAMETER(idx);
struct obs_query_hotkeys_helper *param =
(struct obs_query_hotkeys_helper*)data;
(struct obs_query_hotkeys_helper *)data;
handle_binding(binding, param->modifiers, param->no_press,
param->strict_modifiers, NULL);
param->strict_modifiers, NULL);
return true;
}
@ -1376,7 +1375,7 @@ void *obs_hotkey_thread(void *arg)
const char *hotkey_thread_name =
profile_store_name(obs_get_profiler_name_store(),
"obs_hotkey_thread(%g"NBSP"ms)", 25.);
"obs_hotkey_thread(%g" NBSP "ms)", 25.);
profile_register_root(hotkey_thread_name, (uint64_t)25000000);
while (os_event_timedwait(obs->hotkeys.stop_event, 25) == ETIMEDOUT) {
@ -1414,7 +1413,7 @@ unlock:
}
void obs_hotkey_set_callback_routing_func(obs_hotkey_callback_router_func func,
void *data)
void *data)
{
if (!lock())
return;
@ -1443,10 +1442,10 @@ static void obs_set_key_translation(obs_key_t key, const char *translation)
}
void obs_hotkeys_set_translations_s(
struct obs_hotkeys_translations *translations, size_t size)
struct obs_hotkeys_translations *translations, size_t size)
{
#define ADD_TRANSLATION(key_name, var_name) \
if (t.var_name) \
if (t.var_name) \
obs_set_key_translation(key_name, t.var_name);
struct obs_hotkeys_translations t = {0};
@ -1505,10 +1504,10 @@ void obs_hotkeys_set_translations_s(
dstr_cat(&numpad, " %1");
}
#define ADD_NUMPAD_NUM(idx) \
dstr_copy_dstr(&button, &numpad); \
dstr_replace(&button, "%1", #idx); \
obs_set_key_translation(OBS_KEY_NUM ## idx, button.array)
#define ADD_NUMPAD_NUM(idx) \
dstr_copy_dstr(&button, &numpad); \
dstr_replace(&button, "%1", #idx); \
obs_set_key_translation(OBS_KEY_NUM##idx, button.array)
ADD_NUMPAD_NUM(0);
ADD_NUMPAD_NUM(1);
@ -1530,10 +1529,10 @@ void obs_hotkeys_set_translations_s(
dstr_cat(&mouse, " %1");
}
#define ADD_MOUSE_NUM(idx) \
dstr_copy_dstr(&button, &mouse); \
dstr_replace(&button, "%1", #idx); \
obs_set_key_translation(OBS_KEY_MOUSE ## idx, button.array)
#define ADD_MOUSE_NUM(idx) \
dstr_copy_dstr(&button, &mouse); \
dstr_replace(&button, "%1", #idx); \
obs_set_key_translation(OBS_KEY_MOUSE##idx, button.array)
ADD_MOUSE_NUM(1);
ADD_MOUSE_NUM(2);
@ -1577,24 +1576,28 @@ const char *obs_get_hotkey_translation(obs_key_t key, const char *def)
return NULL;
}
return obs->hotkeys.translations[key] ?
obs->hotkeys.translations[key] : def;
return obs->hotkeys.translations[key] ? obs->hotkeys.translations[key]
: def;
}
void obs_hotkey_update_atomic(obs_hotkey_atomic_update_func func, void *data)
{
if (!lock()) return;
if (!lock())
return;
func(data);
unlock();
}
void obs_hotkeys_set_audio_hotkeys_translations(
const char *mute, const char *unmute,
const char *push_to_mute, const char *push_to_talk)
void obs_hotkeys_set_audio_hotkeys_translations(const char *mute,
const char *unmute,
const char *push_to_mute,
const char *push_to_talk)
{
#define SET_T(n) bfree(obs->hotkeys.n); obs->hotkeys.n = bstrdup(n)
#define SET_T(n) \
bfree(obs->hotkeys.n); \
obs->hotkeys.n = bstrdup(n)
SET_T(mute);
SET_T(unmute);
SET_T(push_to_mute);
@ -1602,10 +1605,11 @@ void obs_hotkeys_set_audio_hotkeys_translations(
#undef SET_T
}
void obs_hotkeys_set_sceneitem_hotkeys_translations(
const char *show, const char *hide)
void obs_hotkeys_set_sceneitem_hotkeys_translations(const char *show,
const char *hide)
{
#define SET_T(n) bfree(obs->hotkeys.sceneitem_##n); \
#define SET_T(n) \
bfree(obs->hotkeys.sceneitem_##n); \
obs->hotkeys.sceneitem_##n = bstrdup(n)
SET_T(show);
SET_T(hide);

View file

@ -43,7 +43,7 @@ enum obs_key {
typedef enum obs_key obs_key_t;
struct obs_key_combination {
uint32_t modifiers;
uint32_t modifiers;
obs_key_t key;
};
typedef struct obs_key_combination obs_key_combination_t;
@ -65,27 +65,27 @@ typedef enum obs_hotkey_registerer_type obs_hotkey_registerer_t;
EXPORT obs_hotkey_id obs_hotkey_get_id(const obs_hotkey_t *key);
EXPORT const char *obs_hotkey_get_name(const obs_hotkey_t *key);
EXPORT const char *obs_hotkey_get_description(const obs_hotkey_t *key);
EXPORT obs_hotkey_registerer_t obs_hotkey_get_registerer_type(
const obs_hotkey_t *key);
EXPORT obs_hotkey_registerer_t
obs_hotkey_get_registerer_type(const obs_hotkey_t *key);
EXPORT void *obs_hotkey_get_registerer(const obs_hotkey_t *key);
EXPORT obs_hotkey_id obs_hotkey_get_pair_partner_id(const obs_hotkey_t *key);
EXPORT obs_key_combination_t obs_hotkey_binding_get_key_combination(
obs_hotkey_binding_t *binding);
EXPORT obs_hotkey_id obs_hotkey_binding_get_hotkey_id(
obs_hotkey_binding_t *binding);
EXPORT obs_hotkey_t *obs_hotkey_binding_get_hotkey(
obs_hotkey_binding_t *binding);
EXPORT obs_key_combination_t
obs_hotkey_binding_get_key_combination(obs_hotkey_binding_t *binding);
EXPORT obs_hotkey_id
obs_hotkey_binding_get_hotkey_id(obs_hotkey_binding_t *binding);
EXPORT obs_hotkey_t *
obs_hotkey_binding_get_hotkey(obs_hotkey_binding_t *binding);
/* setter functions */
EXPORT void obs_hotkey_set_name(obs_hotkey_id id, const char *name);
EXPORT void obs_hotkey_set_description(obs_hotkey_id id, const char *desc);
EXPORT void obs_hotkey_pair_set_names(obs_hotkey_pair_id id,
const char *name0, const char *name1);
EXPORT void obs_hotkey_pair_set_names(obs_hotkey_pair_id id, const char *name0,
const char *name1);
EXPORT void obs_hotkey_pair_set_descriptions(obs_hotkey_pair_id id,
const char *desc0, const char *desc1);
const char *desc0,
const char *desc1);
#ifndef SWIG
struct obs_hotkeys_translations {
@ -134,81 +134,88 @@ struct obs_hotkeys_translations {
* translations for these keys, it will use the operating system's translation
* over these translations. If no translations are specified, it will use
* the default English translations for that specific operating system. */
EXPORT void obs_hotkeys_set_translations_s(
struct obs_hotkeys_translations *translations, size_t size);
EXPORT void
obs_hotkeys_set_translations_s(struct obs_hotkeys_translations *translations,
size_t size);
#endif
#define obs_hotkeys_set_translations(translations) \
obs_hotkeys_set_translations_s(translations, \
sizeof(struct obs_hotkeys_translations))
obs_hotkeys_set_translations_s( \
translations, sizeof(struct obs_hotkeys_translations))
EXPORT void obs_hotkeys_set_audio_hotkeys_translations(
const char *mute, const char *unmute,
const char *push_to_mute, const char *push_to_talk);
EXPORT void
obs_hotkeys_set_audio_hotkeys_translations(const char *mute, const char *unmute,
const char *push_to_mute,
const char *push_to_talk);
EXPORT void obs_hotkeys_set_sceneitem_hotkeys_translations(
const char *show, const char *hide);
EXPORT void obs_hotkeys_set_sceneitem_hotkeys_translations(const char *show,
const char *hide);
/* registering hotkeys (giving hotkeys a name and a function) */
typedef void (*obs_hotkey_func)(void *data,
obs_hotkey_id id, obs_hotkey_t *hotkey, bool pressed);
typedef void (*obs_hotkey_func)(void *data, obs_hotkey_id id,
obs_hotkey_t *hotkey, bool pressed);
EXPORT obs_hotkey_id obs_hotkey_register_frontend(const char *name,
const char *description, obs_hotkey_func func, void *data);
const char *description,
obs_hotkey_func func,
void *data);
EXPORT obs_hotkey_id obs_hotkey_register_encoder(obs_encoder_t *encoder,
const char *name, const char *description,
obs_hotkey_func func, void *data);
const char *name,
const char *description,
obs_hotkey_func func,
void *data);
EXPORT obs_hotkey_id obs_hotkey_register_output(obs_output_t *output,
const char *name, const char *description,
obs_hotkey_func func, void *data);
const char *name,
const char *description,
obs_hotkey_func func,
void *data);
EXPORT obs_hotkey_id obs_hotkey_register_service(obs_service_t *service,
const char *name, const char *description,
obs_hotkey_func func, void *data);
const char *name,
const char *description,
obs_hotkey_func func,
void *data);
EXPORT obs_hotkey_id obs_hotkey_register_source(obs_source_t *source,
const char *name, const char *description,
obs_hotkey_func func, void *data);
const char *name,
const char *description,
obs_hotkey_func func,
void *data);
typedef bool (*obs_hotkey_active_func)(void *data,
obs_hotkey_pair_id id, obs_hotkey_t *hotkey, bool pressed);
typedef bool (*obs_hotkey_active_func)(void *data, obs_hotkey_pair_id id,
obs_hotkey_t *hotkey, bool pressed);
EXPORT obs_hotkey_pair_id obs_hotkey_pair_register_frontend(
const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1,
void *data0, void *data1);
const char *name0, const char *description0, const char *name1,
const char *description1, obs_hotkey_active_func func0,
obs_hotkey_active_func func1, void *data0, void *data1);
EXPORT obs_hotkey_pair_id obs_hotkey_pair_register_encoder(
obs_encoder_t *encoder,
const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1,
void *data0, void *data1);
obs_encoder_t *encoder, const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1, void *data0,
void *data1);
EXPORT obs_hotkey_pair_id obs_hotkey_pair_register_output(
obs_output_t *output,
const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1,
void *data0, void *data1);
obs_output_t *output, const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1, void *data0,
void *data1);
EXPORT obs_hotkey_pair_id obs_hotkey_pair_register_service(
obs_service_t *service,
const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1,
void *data0, void *data1);
obs_service_t *service, const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1, void *data0,
void *data1);
EXPORT obs_hotkey_pair_id obs_hotkey_pair_register_source(
obs_source_t *source,
const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1,
void *data0, void *data1);
obs_source_t *source, const char *name0, const char *description0,
const char *name1, const char *description1,
obs_hotkey_active_func func0, obs_hotkey_active_func func1, void *data0,
void *data1);
EXPORT void obs_hotkey_unregister(obs_hotkey_id id);
@ -217,29 +224,29 @@ EXPORT void obs_hotkey_pair_unregister(obs_hotkey_pair_id id);
/* loading hotkeys (associating a hotkey with a physical key and modifiers) */
EXPORT void obs_hotkey_load_bindings(obs_hotkey_id id,
obs_key_combination_t *combinations, size_t num);
obs_key_combination_t *combinations,
size_t num);
EXPORT void obs_hotkey_load(obs_hotkey_id id, obs_data_array_t *data);
EXPORT void obs_hotkeys_load_encoder(obs_encoder_t *encoder,
obs_data_t *hotkeys);
obs_data_t *hotkeys);
EXPORT void obs_hotkeys_load_output(obs_output_t *output, obs_data_t *hotkeys);
EXPORT void obs_hotkeys_load_service(obs_service_t *service,
obs_data_t *hotkeys);
obs_data_t *hotkeys);
EXPORT void obs_hotkeys_load_source(obs_source_t *source, obs_data_t *hotkeys);
EXPORT void obs_hotkey_pair_load(obs_hotkey_pair_id id, obs_data_array_t *data0,
obs_data_array_t *data1);
obs_data_array_t *data1);
EXPORT obs_data_array_t *obs_hotkey_save(obs_hotkey_id id);
EXPORT void obs_hotkey_pair_save(obs_hotkey_pair_id id,
obs_data_array_t **p_data0,
obs_data_array_t **p_data1);
obs_data_array_t **p_data0,
obs_data_array_t **p_data1);
EXPORT obs_data_t *obs_hotkeys_save_encoder(obs_encoder_t *encoder);
@ -251,18 +258,18 @@ EXPORT obs_data_t *obs_hotkeys_save_source(obs_source_t *source);
/* enumerating hotkeys */
typedef bool (*obs_hotkey_enum_func)(void *data,
obs_hotkey_id id, obs_hotkey_t *key);
typedef bool (*obs_hotkey_enum_func)(void *data, obs_hotkey_id id,
obs_hotkey_t *key);
EXPORT void obs_enum_hotkeys(obs_hotkey_enum_func func, void *data);
/* enumerating bindings */
typedef bool (*obs_hotkey_binding_enum_func)(void *data,
size_t idx, obs_hotkey_binding_t* binding);
typedef bool (*obs_hotkey_binding_enum_func)(void *data, size_t idx,
obs_hotkey_binding_t *binding);
EXPORT void obs_enum_hotkey_bindings(obs_hotkey_binding_enum_func func,
void *data);
void *data);
/* hotkey event control */
@ -274,11 +281,12 @@ EXPORT void obs_hotkey_enable_strict_modifiers(bool enable);
/* hotkey callback routing (trigger callbacks through e.g. a UI thread) */
typedef void (*obs_hotkey_callback_router_func)(void *data,
obs_hotkey_id id, bool pressed);
typedef void (*obs_hotkey_callback_router_func)(void *data, obs_hotkey_id id,
bool pressed);
EXPORT void obs_hotkey_set_callback_routing_func(obs_hotkey_callback_router_func
func, void *data);
EXPORT void
obs_hotkey_set_callback_routing_func(obs_hotkey_callback_router_func func,
void *data);
EXPORT void obs_hotkey_trigger_routed_callback(obs_hotkey_id id, bool pressed);
@ -290,12 +298,12 @@ EXPORT void obs_hotkey_enable_callback_rerouting(bool enable);
typedef void (*obs_hotkey_atomic_update_func)(void *);
EXPORT void obs_hotkey_update_atomic(obs_hotkey_atomic_update_func func,
void *data);
void *data);
struct dstr;
EXPORT void obs_key_to_str(obs_key_t key, struct dstr *str);
EXPORT void obs_key_combination_to_str(obs_key_combination_t key,
struct dstr *str);
struct dstr *str);
EXPORT obs_key_t obs_key_from_virtual_key(int code);
EXPORT int obs_key_to_virtual_key(obs_key_t key);

View file

@ -437,7 +437,6 @@ OBS_HOTKEY(OBS_KEY_SLEEP)
OBS_HOTKEY(OBS_KEY_ZOOM)
OBS_HOTKEY(OBS_KEY_CANCEL)
#ifndef OBS_MOUSE_BUTTON
#define OBS_MOUSE_BUTTON(x) OBS_HOTKEY(x)
#define OBS_MOUSE_BUTTON_DEFAULT 1

View file

@ -20,37 +20,37 @@
#include "util/c99defs.h"
enum obs_interaction_flags {
INTERACT_NONE = 0,
INTERACT_CAPS_KEY = 1,
INTERACT_SHIFT_KEY = 1 << 1,
INTERACT_CONTROL_KEY = 1 << 2,
INTERACT_ALT_KEY = 1 << 3,
INTERACT_MOUSE_LEFT = 1 << 4,
INTERACT_MOUSE_MIDDLE = 1 << 5,
INTERACT_MOUSE_RIGHT = 1 << 6,
INTERACT_COMMAND_KEY = 1 << 7,
INTERACT_NUMLOCK_KEY = 1 << 8,
INTERACT_IS_KEY_PAD = 1 << 9,
INTERACT_IS_LEFT = 1 << 10,
INTERACT_IS_RIGHT = 1 << 11
INTERACT_NONE = 0,
INTERACT_CAPS_KEY = 1,
INTERACT_SHIFT_KEY = 1 << 1,
INTERACT_CONTROL_KEY = 1 << 2,
INTERACT_ALT_KEY = 1 << 3,
INTERACT_MOUSE_LEFT = 1 << 4,
INTERACT_MOUSE_MIDDLE = 1 << 5,
INTERACT_MOUSE_RIGHT = 1 << 6,
INTERACT_COMMAND_KEY = 1 << 7,
INTERACT_NUMLOCK_KEY = 1 << 8,
INTERACT_IS_KEY_PAD = 1 << 9,
INTERACT_IS_LEFT = 1 << 10,
INTERACT_IS_RIGHT = 1 << 11,
};
enum obs_mouse_button_type {
MOUSE_LEFT,
MOUSE_MIDDLE,
MOUSE_RIGHT
MOUSE_RIGHT,
};
struct obs_mouse_event {
uint32_t modifiers;
int32_t x;
int32_t y;
uint32_t modifiers;
int32_t x;
int32_t y;
};
struct obs_key_event {
uint32_t modifiers;
char *text;
uint32_t native_modifiers;
uint32_t native_scancode;
uint32_t native_vkey;
uint32_t modifiers;
char *text;
uint32_t native_modifiers;
uint32_t native_scancode;
uint32_t native_vkey;
};

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