2016-02-23 23:16:51 +00:00
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/******************************************************************************
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Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#pragma once
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#include "../util/threading.h"
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#include "../util/darray.h"
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#include "graphics.h"
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#include "matrix3.h"
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#include "matrix4.h"
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struct gs_exports {
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const char *(*device_get_name)(void);
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int (*device_get_type)(void);
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bool (*device_enum_adapters)(bool (*callback)(void *, const char *,
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uint32_t),
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void *);
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const char *(*device_preprocessor_name)(void);
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int (*device_create)(gs_device_t **device, uint32_t adapter);
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void (*device_destroy)(gs_device_t *device);
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void (*device_enter_context)(gs_device_t *device);
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void (*device_leave_context)(gs_device_t *device);
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void *(*device_get_device_obj)(gs_device_t *device);
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gs_swapchain_t *(*device_swapchain_create)(
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gs_device_t *device, const struct gs_init_data *data);
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void (*device_resize)(gs_device_t *device, uint32_t x, uint32_t y);
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void (*device_get_size)(const gs_device_t *device, uint32_t *x,
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uint32_t *y);
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uint32_t (*device_get_width)(const gs_device_t *device);
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uint32_t (*device_get_height)(const gs_device_t *device);
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gs_texture_t *(*device_texture_create)(
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gs_device_t *device, uint32_t width, uint32_t height,
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enum gs_color_format color_format, uint32_t levels,
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const uint8_t **data, uint32_t flags);
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gs_texture_t *(*device_cubetexture_create)(
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gs_device_t *device, uint32_t size,
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enum gs_color_format color_format, uint32_t levels,
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const uint8_t **data, uint32_t flags);
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gs_texture_t *(*device_voltexture_create)(
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gs_device_t *device, uint32_t width, uint32_t height,
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uint32_t depth, enum gs_color_format color_format,
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uint32_t levels, const uint8_t **data, uint32_t flags);
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gs_zstencil_t *(*device_zstencil_create)(
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gs_device_t *device, uint32_t width, uint32_t height,
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enum gs_zstencil_format format);
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gs_stagesurf_t *(*device_stagesurface_create)(
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gs_device_t *device, uint32_t width, uint32_t height,
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enum gs_color_format color_format);
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gs_samplerstate_t *(*device_samplerstate_create)(
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gs_device_t *device, const struct gs_sampler_info *info);
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gs_shader_t *(*device_vertexshader_create)(gs_device_t *device,
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const char *shader,
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const char *file,
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char **error_string);
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gs_shader_t *(*device_pixelshader_create)(gs_device_t *device,
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const char *shader,
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const char *file,
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char **error_string);
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gs_vertbuffer_t *(*device_vertexbuffer_create)(gs_device_t *device,
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struct gs_vb_data *data,
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uint32_t flags);
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gs_indexbuffer_t *(*device_indexbuffer_create)(gs_device_t *device,
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enum gs_index_type type,
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void *indices,
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size_t num,
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uint32_t flags);
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gs_timer_t *(*device_timer_create)(gs_device_t *device);
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gs_timer_range_t *(*device_timer_range_create)(gs_device_t *device);
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enum gs_texture_type (*device_get_texture_type)(
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const gs_texture_t *texture);
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void (*device_load_vertexbuffer)(gs_device_t *device,
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gs_vertbuffer_t *vertbuffer);
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void (*device_load_indexbuffer)(gs_device_t *device,
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gs_indexbuffer_t *indexbuffer);
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void (*device_load_texture)(gs_device_t *device, gs_texture_t *tex,
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int unit);
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void (*device_load_samplerstate)(gs_device_t *device,
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gs_samplerstate_t *samplerstate,
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int unit);
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void (*device_load_vertexshader)(gs_device_t *device,
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gs_shader_t *vertshader);
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void (*device_load_pixelshader)(gs_device_t *device,
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gs_shader_t *pixelshader);
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void (*device_load_default_samplerstate)(gs_device_t *device, bool b_3d,
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int unit);
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gs_shader_t *(*device_get_vertex_shader)(const gs_device_t *device);
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gs_shader_t *(*device_get_pixel_shader)(const gs_device_t *device);
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gs_texture_t *(*device_get_render_target)(const gs_device_t *device);
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gs_zstencil_t *(*device_get_zstencil_target)(const gs_device_t *device);
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void (*device_set_render_target)(gs_device_t *device, gs_texture_t *tex,
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gs_zstencil_t *zstencil);
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void (*device_set_cube_render_target)(gs_device_t *device,
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gs_texture_t *cubetex, int side,
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gs_zstencil_t *zstencil);
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void (*device_copy_texture)(gs_device_t *device, gs_texture_t *dst,
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gs_texture_t *src);
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void (*device_copy_texture_region)(gs_device_t *device,
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gs_texture_t *dst, uint32_t dst_x,
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uint32_t dst_y, gs_texture_t *src,
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uint32_t src_x, uint32_t src_y,
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uint32_t src_w, uint32_t src_h);
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void (*device_stage_texture)(gs_device_t *device, gs_stagesurf_t *dst,
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gs_texture_t *src);
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void (*device_begin_scene)(gs_device_t *device);
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void (*device_draw)(gs_device_t *device, enum gs_draw_mode draw_mode,
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uint32_t start_vert, uint32_t num_verts);
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void (*device_end_scene)(gs_device_t *device);
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void (*device_load_swapchain)(gs_device_t *device,
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gs_swapchain_t *swaphchain);
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void (*device_clear)(gs_device_t *device, uint32_t clear_flags,
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const struct vec4 *color, float depth,
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uint8_t stencil);
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void (*device_present)(gs_device_t *device);
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void (*device_flush)(gs_device_t *device);
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void (*device_set_cull_mode)(gs_device_t *device,
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enum gs_cull_mode mode);
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enum gs_cull_mode (*device_get_cull_mode)(const gs_device_t *device);
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void (*device_enable_blending)(gs_device_t *device, bool enable);
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void (*device_enable_depth_test)(gs_device_t *device, bool enable);
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void (*device_enable_stencil_test)(gs_device_t *device, bool enable);
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void (*device_enable_stencil_write)(gs_device_t *device, bool enable);
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void (*device_enable_color)(gs_device_t *device, bool red, bool green,
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bool blue, bool alpha);
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void (*device_blend_function)(gs_device_t *device,
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enum gs_blend_type src,
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enum gs_blend_type dest);
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void (*device_blend_function_separate)(gs_device_t *device,
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enum gs_blend_type src_c,
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enum gs_blend_type dest_c,
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enum gs_blend_type src_a,
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enum gs_blend_type dest_a);
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void (*device_depth_function)(gs_device_t *device,
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enum gs_depth_test test);
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void (*device_stencil_function)(gs_device_t *device,
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enum gs_stencil_side side,
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enum gs_depth_test test);
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void (*device_stencil_op)(gs_device_t *device,
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enum gs_stencil_side side,
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enum gs_stencil_op_type fail,
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enum gs_stencil_op_type zfail,
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enum gs_stencil_op_type zpass);
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void (*device_set_viewport)(gs_device_t *device, int x, int y,
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int width, int height);
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void (*device_get_viewport)(const gs_device_t *device,
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struct gs_rect *rect);
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void (*device_set_scissor_rect)(gs_device_t *device,
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const struct gs_rect *rect);
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void (*device_ortho)(gs_device_t *device, float left, float right,
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float top, float bottom, float znear, float zfar);
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void (*device_frustum)(gs_device_t *device, float left, float right,
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float top, float bottom, float znear,
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float zfar);
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void (*device_projection_push)(gs_device_t *device);
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void (*device_projection_pop)(gs_device_t *device);
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void (*gs_swapchain_destroy)(gs_swapchain_t *swapchain);
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void (*gs_texture_destroy)(gs_texture_t *tex);
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uint32_t (*gs_texture_get_width)(const gs_texture_t *tex);
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uint32_t (*gs_texture_get_height)(const gs_texture_t *tex);
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enum gs_color_format (*gs_texture_get_color_format)(
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const gs_texture_t *tex);
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bool (*gs_texture_map)(gs_texture_t *tex, uint8_t **ptr,
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uint32_t *linesize);
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void (*gs_texture_unmap)(gs_texture_t *tex);
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bool (*gs_texture_is_rect)(const gs_texture_t *tex);
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void *(*gs_texture_get_obj)(const gs_texture_t *tex);
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void (*gs_cubetexture_destroy)(gs_texture_t *cubetex);
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uint32_t (*gs_cubetexture_get_size)(const gs_texture_t *cubetex);
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enum gs_color_format (*gs_cubetexture_get_color_format)(
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const gs_texture_t *cubetex);
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void (*gs_voltexture_destroy)(gs_texture_t *voltex);
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uint32_t (*gs_voltexture_get_width)(const gs_texture_t *voltex);
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uint32_t (*gs_voltexture_get_height)(const gs_texture_t *voltex);
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uint32_t (*gs_voltexture_get_depth)(const gs_texture_t *voltex);
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enum gs_color_format (*gs_voltexture_get_color_format)(
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const gs_texture_t *voltex);
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void (*gs_stagesurface_destroy)(gs_stagesurf_t *stagesurf);
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uint32_t (*gs_stagesurface_get_width)(const gs_stagesurf_t *stagesurf);
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uint32_t (*gs_stagesurface_get_height)(const gs_stagesurf_t *stagesurf);
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enum gs_color_format (*gs_stagesurface_get_color_format)(
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const gs_stagesurf_t *stagesurf);
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bool (*gs_stagesurface_map)(gs_stagesurf_t *stagesurf, uint8_t **data,
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uint32_t *linesize);
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void (*gs_stagesurface_unmap)(gs_stagesurf_t *stagesurf);
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void (*gs_zstencil_destroy)(gs_zstencil_t *zstencil);
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void (*gs_samplerstate_destroy)(gs_samplerstate_t *samplerstate);
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void (*gs_vertexbuffer_destroy)(gs_vertbuffer_t *vertbuffer);
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void (*gs_vertexbuffer_flush)(gs_vertbuffer_t *vertbuffer);
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void (*gs_vertexbuffer_flush_direct)(gs_vertbuffer_t *vertbuffer,
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const struct gs_vb_data *data);
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struct gs_vb_data *(*gs_vertexbuffer_get_data)(
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const gs_vertbuffer_t *vertbuffer);
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void (*gs_indexbuffer_destroy)(gs_indexbuffer_t *indexbuffer);
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void (*gs_indexbuffer_flush)(gs_indexbuffer_t *indexbuffer);
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void (*gs_indexbuffer_flush_direct)(gs_indexbuffer_t *indexbuffer,
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const void *data);
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void *(*gs_indexbuffer_get_data)(const gs_indexbuffer_t *indexbuffer);
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size_t (*gs_indexbuffer_get_num_indices)(
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const gs_indexbuffer_t *indexbuffer);
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enum gs_index_type (*gs_indexbuffer_get_type)(
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const gs_indexbuffer_t *indexbuffer);
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void (*gs_timer_destroy)(gs_timer_t *timer);
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void (*gs_timer_begin)(gs_timer_t *timer);
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void (*gs_timer_end)(gs_timer_t *timer);
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bool (*gs_timer_get_data)(gs_timer_t *timer, uint64_t *ticks);
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void (*gs_timer_range_destroy)(gs_timer_range_t *range);
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bool (*gs_timer_range_begin)(gs_timer_range_t *range);
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bool (*gs_timer_range_end)(gs_timer_range_t *range);
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bool (*gs_timer_range_get_data)(gs_timer_range_t *range, bool *disjoint,
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uint64_t *frequency);
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2016-02-23 23:16:51 +00:00
|
|
|
|
|
|
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void (*gs_shader_destroy)(gs_shader_t *shader);
|
|
|
|
int (*gs_shader_get_num_params)(const gs_shader_t *shader);
|
|
|
|
gs_sparam_t *(*gs_shader_get_param_by_idx)(gs_shader_t *shader,
|
2019-09-22 21:19:10 +00:00
|
|
|
uint32_t param);
|
2016-02-23 23:16:51 +00:00
|
|
|
gs_sparam_t *(*gs_shader_get_param_by_name)(gs_shader_t *shader,
|
2019-09-22 21:19:10 +00:00
|
|
|
const char *name);
|
|
|
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gs_sparam_t *(*gs_shader_get_viewproj_matrix)(const gs_shader_t *shader);
|
2016-02-23 23:16:51 +00:00
|
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gs_sparam_t *(*gs_shader_get_world_matrix)(const gs_shader_t *shader);
|
|
|
|
void (*gs_shader_get_param_info)(const gs_sparam_t *param,
|
2019-09-22 21:19:10 +00:00
|
|
|
struct gs_shader_param_info *info);
|
2016-02-23 23:16:51 +00:00
|
|
|
void (*gs_shader_set_bool)(gs_sparam_t *param, bool val);
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void (*gs_shader_set_float)(gs_sparam_t *param, float val);
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|
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void (*gs_shader_set_int)(gs_sparam_t *param, int val);
|
|
|
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void (*gs_shader_set_matrix3)(gs_sparam_t *param,
|
2019-09-22 21:19:10 +00:00
|
|
|
const struct matrix3 *val);
|
2016-02-23 23:16:51 +00:00
|
|
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void (*gs_shader_set_matrix4)(gs_sparam_t *param,
|
2019-09-22 21:19:10 +00:00
|
|
|
const struct matrix4 *val);
|
2016-02-23 23:16:51 +00:00
|
|
|
void (*gs_shader_set_vec2)(gs_sparam_t *param, const struct vec2 *val);
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|
|
void (*gs_shader_set_vec3)(gs_sparam_t *param, const struct vec3 *val);
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|
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void (*gs_shader_set_vec4)(gs_sparam_t *param, const struct vec4 *val);
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|
|
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void (*gs_shader_set_texture)(gs_sparam_t *param, gs_texture_t *val);
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|
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void (*gs_shader_set_val)(gs_sparam_t *param, const void *val,
|
2019-09-22 21:19:10 +00:00
|
|
|
size_t size);
|
2016-02-23 23:16:51 +00:00
|
|
|
void (*gs_shader_set_default)(gs_sparam_t *param);
|
2016-08-28 12:07:43 +00:00
|
|
|
void (*gs_shader_set_next_sampler)(gs_sparam_t *param,
|
2019-09-22 21:19:10 +00:00
|
|
|
gs_samplerstate_t *sampler);
|
2016-02-23 23:16:51 +00:00
|
|
|
|
2019-07-27 12:47:10 +00:00
|
|
|
bool (*device_nv12_available)(gs_device_t *device);
|
|
|
|
|
|
|
|
void (*device_debug_marker_begin)(gs_device_t *device,
|
2019-09-22 21:19:10 +00:00
|
|
|
const char *markername,
|
|
|
|
const float color[4]);
|
2019-07-27 12:47:10 +00:00
|
|
|
void (*device_debug_marker_end)(gs_device_t *device);
|
|
|
|
|
2016-02-23 23:16:51 +00:00
|
|
|
#ifdef __APPLE__
|
|
|
|
/* OSX/Cocoa specific functions */
|
|
|
|
gs_texture_t *(*device_texture_create_from_iosurface)(gs_device_t *dev,
|
2019-09-22 21:19:10 +00:00
|
|
|
void *iosurf);
|
2016-02-23 23:16:51 +00:00
|
|
|
bool (*gs_texture_rebind_iosurface)(gs_texture_t *texture,
|
2019-09-22 21:19:10 +00:00
|
|
|
void *iosurf);
|
2016-02-23 23:16:51 +00:00
|
|
|
|
|
|
|
#elif _WIN32
|
|
|
|
bool (*device_gdi_texture_available)(void);
|
|
|
|
bool (*device_shared_texture_available)(void);
|
|
|
|
|
2019-09-22 21:19:10 +00:00
|
|
|
bool (*device_get_duplicator_monitor_info)(
|
|
|
|
gs_device_t *device, int monitor_idx,
|
|
|
|
struct gs_monitor_info *monitor_info);
|
2016-02-23 23:16:51 +00:00
|
|
|
|
|
|
|
gs_duplicator_t *(*device_duplicator_create)(gs_device_t *device,
|
2019-09-22 21:19:10 +00:00
|
|
|
int monitor_idx);
|
2016-02-23 23:16:51 +00:00
|
|
|
void (*gs_duplicator_destroy)(gs_duplicator_t *duplicator);
|
|
|
|
|
|
|
|
bool (*gs_duplicator_update_frame)(gs_duplicator_t *duplicator);
|
|
|
|
gs_texture_t *(*gs_duplicator_get_texture)(gs_duplicator_t *duplicator);
|
|
|
|
|
|
|
|
gs_texture_t *(*device_texture_create_gdi)(gs_device_t *device,
|
2019-09-22 21:19:10 +00:00
|
|
|
uint32_t width,
|
|
|
|
uint32_t height);
|
2016-02-23 23:16:51 +00:00
|
|
|
|
|
|
|
void *(*gs_texture_get_dc)(gs_texture_t *gdi_tex);
|
|
|
|
void (*gs_texture_release_dc)(gs_texture_t *gdi_tex);
|
|
|
|
|
|
|
|
gs_texture_t *(*device_texture_open_shared)(gs_device_t *device,
|
2019-09-22 21:19:10 +00:00
|
|
|
uint32_t handle);
|
2019-07-27 12:47:10 +00:00
|
|
|
uint32_t (*device_texture_get_shared_handle)(gs_texture_t *tex);
|
|
|
|
int (*device_texture_acquire_sync)(gs_texture_t *tex, uint64_t key,
|
2019-09-22 21:19:10 +00:00
|
|
|
uint32_t ms);
|
2019-07-27 12:47:10 +00:00
|
|
|
int (*device_texture_release_sync)(gs_texture_t *tex, uint64_t key);
|
|
|
|
bool (*device_texture_create_nv12)(gs_device_t *device,
|
2019-09-22 21:19:10 +00:00
|
|
|
gs_texture_t **tex_y,
|
|
|
|
gs_texture_t **tex_uv,
|
|
|
|
uint32_t width, uint32_t height,
|
|
|
|
uint32_t flags);
|
2019-07-27 12:47:10 +00:00
|
|
|
|
|
|
|
gs_stagesurf_t *(*device_stagesurface_create_nv12)(gs_device_t *device,
|
2019-09-22 21:19:10 +00:00
|
|
|
uint32_t width,
|
|
|
|
uint32_t height);
|
2016-02-23 23:16:51 +00:00
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
struct blend_state {
|
2019-09-22 21:19:10 +00:00
|
|
|
bool enabled;
|
2016-02-23 23:16:51 +00:00
|
|
|
enum gs_blend_type src_c;
|
|
|
|
enum gs_blend_type dest_c;
|
|
|
|
enum gs_blend_type src_a;
|
|
|
|
enum gs_blend_type dest_a;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct graphics_subsystem {
|
2019-09-22 21:19:10 +00:00
|
|
|
void *module;
|
|
|
|
gs_device_t *device;
|
|
|
|
struct gs_exports exports;
|
2016-02-23 23:16:51 +00:00
|
|
|
|
|
|
|
DARRAY(struct gs_rect) viewport_stack;
|
|
|
|
|
|
|
|
DARRAY(struct matrix4) matrix_stack;
|
2019-09-22 21:19:10 +00:00
|
|
|
size_t cur_matrix;
|
2016-02-23 23:16:51 +00:00
|
|
|
|
2019-09-22 21:19:10 +00:00
|
|
|
struct matrix4 projection;
|
|
|
|
struct gs_effect *cur_effect;
|
2016-02-23 23:16:51 +00:00
|
|
|
|
2019-09-22 21:19:10 +00:00
|
|
|
gs_vertbuffer_t *sprite_buffer;
|
2016-02-23 23:16:51 +00:00
|
|
|
|
2019-09-22 21:19:10 +00:00
|
|
|
bool using_immediate;
|
|
|
|
struct gs_vb_data *vbd;
|
|
|
|
gs_vertbuffer_t *immediate_vertbuffer;
|
|
|
|
DARRAY(struct vec3) verts;
|
|
|
|
DARRAY(struct vec3) norms;
|
|
|
|
DARRAY(uint32_t) colors;
|
|
|
|
DARRAY(struct vec2) texverts[16];
|
2016-02-23 23:16:51 +00:00
|
|
|
|
2019-09-22 21:19:10 +00:00
|
|
|
pthread_mutex_t effect_mutex;
|
|
|
|
struct gs_effect *first_effect;
|
2016-02-23 23:16:51 +00:00
|
|
|
|
2019-09-22 21:19:10 +00:00
|
|
|
pthread_mutex_t mutex;
|
|
|
|
volatile long ref;
|
2016-02-23 23:16:51 +00:00
|
|
|
|
2019-09-22 21:19:10 +00:00
|
|
|
struct blend_state cur_blend_state;
|
2016-02-23 23:16:51 +00:00
|
|
|
DARRAY(struct blend_state) blend_state_stack;
|
|
|
|
};
|