2016-02-23 23:16:51 +00:00
|
|
|
/******************************************************************************
|
|
|
|
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
#include "gl-subsystem.h"
|
|
|
|
|
|
|
|
static bool upload_texture_2d(struct gs_texture_2d *tex, const uint8_t **data)
|
|
|
|
{
|
2019-09-22 21:19:10 +00:00
|
|
|
uint32_t row_size = tex->width * gs_get_format_bpp(tex->base.format);
|
|
|
|
uint32_t tex_size = tex->height * row_size / 8;
|
2016-02-23 23:16:51 +00:00
|
|
|
uint32_t num_levels = tex->base.levels;
|
2019-09-22 21:19:10 +00:00
|
|
|
bool compressed = gs_is_compressed_format(tex->base.format);
|
|
|
|
bool success;
|
2016-02-23 23:16:51 +00:00
|
|
|
|
|
|
|
if (!num_levels)
|
2020-03-25 08:07:22 +00:00
|
|
|
num_levels = gs_get_total_levels(tex->width, tex->height, 1);
|
2016-02-23 23:16:51 +00:00
|
|
|
|
|
|
|
if (!gl_bind_texture(GL_TEXTURE_2D, tex->base.texture))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
success = gl_init_face(GL_TEXTURE_2D, tex->base.gl_type, num_levels,
|
2019-09-22 21:19:10 +00:00
|
|
|
tex->base.gl_format,
|
|
|
|
tex->base.gl_internal_format, compressed,
|
|
|
|
tex->width, tex->height, tex_size, &data);
|
2016-02-23 23:16:51 +00:00
|
|
|
|
2019-09-22 21:19:10 +00:00
|
|
|
if (!gl_tex_param_i(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL,
|
|
|
|
num_levels - 1))
|
2016-02-23 23:16:51 +00:00
|
|
|
success = false;
|
|
|
|
if (!gl_bind_texture(GL_TEXTURE_2D, 0))
|
|
|
|
success = false;
|
|
|
|
|
|
|
|
return success;
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool create_pixel_unpack_buffer(struct gs_texture_2d *tex)
|
|
|
|
{
|
|
|
|
GLsizeiptr size;
|
|
|
|
bool success = true;
|
|
|
|
|
|
|
|
if (!gl_gen_buffers(1, &tex->unpack_buffer))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (!gl_bind_buffer(GL_PIXEL_UNPACK_BUFFER, tex->unpack_buffer))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
size = tex->width * gs_get_format_bpp(tex->base.format);
|
|
|
|
if (!gs_is_compressed_format(tex->base.format)) {
|
|
|
|
size /= 8;
|
2019-09-22 21:19:10 +00:00
|
|
|
size = (size + 3) & 0xFFFFFFFC;
|
2016-02-23 23:16:51 +00:00
|
|
|
size *= tex->height;
|
|
|
|
} else {
|
|
|
|
size *= tex->height;
|
|
|
|
size /= 8;
|
|
|
|
}
|
|
|
|
|
|
|
|
glBufferData(GL_PIXEL_UNPACK_BUFFER, size, 0, GL_DYNAMIC_DRAW);
|
|
|
|
if (!gl_success("glBufferData"))
|
|
|
|
success = false;
|
|
|
|
|
|
|
|
if (!gl_bind_buffer(GL_PIXEL_UNPACK_BUFFER, 0))
|
|
|
|
success = false;
|
|
|
|
|
|
|
|
return success;
|
|
|
|
}
|
|
|
|
|
|
|
|
gs_texture_t *device_texture_create(gs_device_t *device, uint32_t width,
|
2019-09-22 21:19:10 +00:00
|
|
|
uint32_t height,
|
|
|
|
enum gs_color_format color_format,
|
|
|
|
uint32_t levels, const uint8_t **data,
|
|
|
|
uint32_t flags)
|
2016-02-23 23:16:51 +00:00
|
|
|
{
|
|
|
|
struct gs_texture_2d *tex = bzalloc(sizeof(struct gs_texture_2d));
|
2019-09-22 21:19:10 +00:00
|
|
|
tex->base.device = device;
|
|
|
|
tex->base.type = GS_TEXTURE_2D;
|
|
|
|
tex->base.format = color_format;
|
|
|
|
tex->base.levels = levels;
|
|
|
|
tex->base.gl_format = convert_gs_format(color_format);
|
2016-02-23 23:16:51 +00:00
|
|
|
tex->base.gl_internal_format = convert_gs_internal_format(color_format);
|
2019-09-22 21:19:10 +00:00
|
|
|
tex->base.gl_type = get_gl_format_type(color_format);
|
|
|
|
tex->base.gl_target = GL_TEXTURE_2D;
|
|
|
|
tex->base.is_dynamic = (flags & GS_DYNAMIC) != 0;
|
|
|
|
tex->base.is_render_target = (flags & GS_RENDER_TARGET) != 0;
|
|
|
|
tex->base.is_dummy = (flags & GS_GL_DUMMYTEX) != 0;
|
|
|
|
tex->base.gen_mipmaps = (flags & GS_BUILD_MIPMAPS) != 0;
|
|
|
|
tex->width = width;
|
|
|
|
tex->height = height;
|
2016-02-23 23:16:51 +00:00
|
|
|
|
|
|
|
if (!gl_gen_textures(1, &tex->base.texture))
|
|
|
|
goto fail;
|
|
|
|
|
|
|
|
if (!tex->base.is_dummy) {
|
|
|
|
if (tex->base.is_dynamic && !create_pixel_unpack_buffer(tex))
|
|
|
|
goto fail;
|
|
|
|
if (!upload_texture_2d(tex, data))
|
|
|
|
goto fail;
|
2019-09-22 21:19:10 +00:00
|
|
|
} else {
|
|
|
|
if (!gl_bind_texture(GL_TEXTURE_2D, tex->base.texture))
|
|
|
|
goto fail;
|
|
|
|
|
|
|
|
uint32_t row_size =
|
|
|
|
tex->width * gs_get_format_bpp(tex->base.format);
|
|
|
|
uint32_t tex_size = tex->height * row_size / 8;
|
|
|
|
bool compressed = gs_is_compressed_format(tex->base.format);
|
|
|
|
bool did_init = gl_init_face(GL_TEXTURE_2D, tex->base.gl_type,
|
|
|
|
1, tex->base.gl_format,
|
|
|
|
tex->base.gl_internal_format,
|
|
|
|
compressed, tex->width,
|
|
|
|
tex->height, tex_size, NULL);
|
|
|
|
did_init =
|
|
|
|
gl_tex_param_i(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
|
|
|
|
|
|
|
|
bool did_unbind = gl_bind_texture(GL_TEXTURE_2D, 0);
|
|
|
|
if (!did_init || !did_unbind)
|
|
|
|
goto fail;
|
2016-02-23 23:16:51 +00:00
|
|
|
}
|
|
|
|
|
2019-09-22 21:19:10 +00:00
|
|
|
return (gs_texture_t *)tex;
|
2016-02-23 23:16:51 +00:00
|
|
|
|
|
|
|
fail:
|
2019-09-22 21:19:10 +00:00
|
|
|
gs_texture_destroy((gs_texture_t *)tex);
|
2016-02-23 23:16:51 +00:00
|
|
|
blog(LOG_ERROR, "device_texture_create (GL) failed");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline bool is_texture_2d(const gs_texture_t *tex, const char *func)
|
|
|
|
{
|
|
|
|
bool is_tex2d = tex->type == GS_TEXTURE_2D;
|
|
|
|
if (!is_tex2d)
|
|
|
|
blog(LOG_ERROR, "%s (GL) failed: Not a 2D texture", func);
|
|
|
|
return is_tex2d;
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_texture_destroy(gs_texture_t *tex)
|
|
|
|
{
|
|
|
|
if (!tex)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (tex->cur_sampler)
|
|
|
|
gs_samplerstate_destroy(tex->cur_sampler);
|
|
|
|
|
2020-03-25 08:07:22 +00:00
|
|
|
if (!tex->is_dummy && tex->is_dynamic) {
|
|
|
|
if (tex->type == GS_TEXTURE_2D) {
|
|
|
|
struct gs_texture_2d *tex2d =
|
|
|
|
(struct gs_texture_2d *)tex;
|
|
|
|
if (tex2d->unpack_buffer)
|
|
|
|
gl_delete_buffers(1, &tex2d->unpack_buffer);
|
|
|
|
} else if (tex->type == GS_TEXTURE_3D) {
|
|
|
|
struct gs_texture_3d *tex3d =
|
|
|
|
(struct gs_texture_3d *)tex;
|
|
|
|
if (tex3d->unpack_buffer)
|
|
|
|
gl_delete_buffers(1, &tex3d->unpack_buffer);
|
|
|
|
}
|
|
|
|
}
|
2016-02-23 23:16:51 +00:00
|
|
|
|
|
|
|
if (tex->texture)
|
|
|
|
gl_delete_textures(1, &tex->texture);
|
|
|
|
|
2019-07-27 12:47:10 +00:00
|
|
|
if (tex->fbo)
|
|
|
|
fbo_info_destroy(tex->fbo);
|
|
|
|
|
2016-02-23 23:16:51 +00:00
|
|
|
bfree(tex);
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t gs_texture_get_width(const gs_texture_t *tex)
|
|
|
|
{
|
2019-09-22 21:19:10 +00:00
|
|
|
const struct gs_texture_2d *tex2d = (const struct gs_texture_2d *)tex;
|
2016-02-23 23:16:51 +00:00
|
|
|
if (!is_texture_2d(tex, "gs_texture_get_width"))
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
return tex2d->width;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t gs_texture_get_height(const gs_texture_t *tex)
|
|
|
|
{
|
2019-09-22 21:19:10 +00:00
|
|
|
const struct gs_texture_2d *tex2d = (const struct gs_texture_2d *)tex;
|
2016-02-23 23:16:51 +00:00
|
|
|
if (!is_texture_2d(tex, "gs_texture_get_height"))
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
return tex2d->height;
|
|
|
|
}
|
|
|
|
|
|
|
|
enum gs_color_format gs_texture_get_color_format(const gs_texture_t *tex)
|
|
|
|
{
|
|
|
|
return tex->format;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool gs_texture_map(gs_texture_t *tex, uint8_t **ptr, uint32_t *linesize)
|
|
|
|
{
|
2019-09-22 21:19:10 +00:00
|
|
|
struct gs_texture_2d *tex2d = (struct gs_texture_2d *)tex;
|
2016-02-23 23:16:51 +00:00
|
|
|
|
|
|
|
if (!is_texture_2d(tex, "gs_texture_map"))
|
|
|
|
goto fail;
|
|
|
|
|
|
|
|
if (!tex2d->base.is_dynamic) {
|
|
|
|
blog(LOG_ERROR, "Texture is not dynamic");
|
|
|
|
goto fail;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!gl_bind_buffer(GL_PIXEL_UNPACK_BUFFER, tex2d->unpack_buffer))
|
|
|
|
goto fail;
|
|
|
|
|
|
|
|
*ptr = glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
|
|
|
|
if (!gl_success("glMapBuffer"))
|
|
|
|
goto fail;
|
|
|
|
|
|
|
|
gl_bind_buffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
|
|
|
|
|
|
*linesize = tex2d->width * gs_get_format_bpp(tex->format) / 8;
|
|
|
|
*linesize = (*linesize + 3) & 0xFFFFFFFC;
|
|
|
|
return true;
|
|
|
|
|
|
|
|
fail:
|
|
|
|
blog(LOG_ERROR, "gs_texture_map (GL) failed");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_texture_unmap(gs_texture_t *tex)
|
|
|
|
{
|
2019-09-22 21:19:10 +00:00
|
|
|
struct gs_texture_2d *tex2d = (struct gs_texture_2d *)tex;
|
2016-02-23 23:16:51 +00:00
|
|
|
if (!is_texture_2d(tex, "gs_texture_unmap"))
|
|
|
|
goto failed;
|
|
|
|
|
|
|
|
if (!gl_bind_buffer(GL_PIXEL_UNPACK_BUFFER, tex2d->unpack_buffer))
|
|
|
|
goto failed;
|
|
|
|
|
|
|
|
glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
|
|
|
|
if (!gl_success("glUnmapBuffer"))
|
|
|
|
goto failed;
|
|
|
|
|
|
|
|
if (!gl_bind_texture(GL_TEXTURE_2D, tex2d->base.texture))
|
|
|
|
goto failed;
|
|
|
|
|
2019-09-22 21:19:10 +00:00
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, tex->gl_internal_format, tex2d->width,
|
|
|
|
tex2d->height, 0, tex->gl_format, tex->gl_type, 0);
|
2016-02-23 23:16:51 +00:00
|
|
|
if (!gl_success("glTexImage2D"))
|
|
|
|
goto failed;
|
|
|
|
|
|
|
|
gl_bind_buffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
|
|
gl_bind_texture(GL_TEXTURE_2D, 0);
|
|
|
|
return;
|
|
|
|
|
|
|
|
failed:
|
|
|
|
gl_bind_buffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
|
|
gl_bind_texture(GL_TEXTURE_2D, 0);
|
|
|
|
blog(LOG_ERROR, "gs_texture_unmap (GL) failed");
|
|
|
|
}
|
|
|
|
|
|
|
|
bool gs_texture_is_rect(const gs_texture_t *tex)
|
|
|
|
{
|
2020-03-25 08:07:22 +00:00
|
|
|
if (tex->type == GS_TEXTURE_3D)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (!is_texture_2d(tex, "gs_texture_is_rect")) {
|
2016-02-23 23:16:51 +00:00
|
|
|
blog(LOG_ERROR, "gs_texture_is_rect (GL) failed");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2020-03-25 08:07:22 +00:00
|
|
|
const struct gs_texture_2d *tex2d = (const struct gs_texture_2d *)tex;
|
2016-02-23 23:16:51 +00:00
|
|
|
return tex2d->base.gl_target == GL_TEXTURE_RECTANGLE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void *gs_texture_get_obj(gs_texture_t *tex)
|
|
|
|
{
|
2019-09-22 21:19:10 +00:00
|
|
|
struct gs_texture_2d *tex2d = (struct gs_texture_2d *)tex;
|
2020-03-25 08:07:22 +00:00
|
|
|
if (!is_texture_2d(tex, "gs_texture_get_obj")) {
|
2016-02-23 23:16:51 +00:00
|
|
|
blog(LOG_ERROR, "gs_texture_get_obj (GL) failed");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
return &tex2d->base.texture;
|
|
|
|
}
|