When we got a key request for or from a node we don't know, we disconnected the
node that forwarded us that request. However, especially in TunnelServer mode,
disconnecting does not help. We now ignore such requests, but since there is no
way of telling the original sender that the request was dropped, we now retry
sending REQ_KEY requests when we don't get an ANS_KEY back.
This feature is not necessary anymore since we have tools like valgrind today
that can catch stack overflow errors before they make a backtrace in gdb
impossible.
We used both rand() and random() in our code. Since it returns an int, we have
to use %x in our format strings instead of %lx. This fixes a crash under
Windows when cross-compiling tinc with a recent version of MinGW.
Instead of a single, global decryption context, each node has its own context.
However, in send_ans_key(), the global context was initialised. This commit
fixes that and removes the global context completely.
Also only set status.validkey after all checks have been evaluated.
Previously, tinc used a fixed address and port for each node for UDP packet
exchange. The port was the one advertised by that node as its listening port.
However, due to NAT the port might be different. Now, tinc sends a different
session key to each node. This way, the sending node can be determined from
incoming packets by checking the MAC against all session keys. If a match is
found, the address and port for that node are updated.
When no session key is known for a node, or when it is doing PMTU discovery but
no MTU probes have returned yet, packets are sent via TCP. Some logic is added
to make sure intermediate nodes continue forwarding via TCP. The per-node
packet queue is now no longer necessary and has been removed.
- Convert cp to cp(); so that automatic indenters work.
- Convert constructions like if(x == NULL) to if(!x).
- Move all assignments out of conditions.