When two nodes which support SPTPS want to send packets to each other, they now
always use SPTPS. The node initiating the SPTPS session send the first SPTPS
packet via an extended REQ_KEY messages. All other handshake messages are sent
using ANS_KEY messages. This ensures that intermediate nodes using an older
version of tinc can still help with NAT traversal. After the authentication
phase is over, SPTPS packets are sent via UDP, or are encapsulated in extended
REQ_KEY messages instead of PACKET messages.
This allows tincctl to receive log messages from a running tincd,
independent of what is logged to syslog or to file. Tincctl can receive
debug messages with an arbitrary level.
Because we don't want to keep track of that, and this will cause the node
structure from being relinked into the node tree, which results in myself
pointing to an invalid address.
The control socket code was completely different from how meta connections are
handled, resulting in lots of extra code to handle requests. Also, not every
operating system has UNIX sockets, so we have to resort to another type of
sockets or pipes for those anyway. To reduce code duplication and make control
sockets work the same on all platforms, we now just connect to the TCP port
where tincd is already listening on.
To authenticate, the program that wants to control a running tinc daemon must
send the contents of a cookie file. The cookie is a random 256 bits number that
is regenerated every time tincd starts. The cookie file should only be readable
by the same user that can start a tincd.
Instead of the binary-ish protocol previously used, we now use an ASCII
protocol similar to that of the meta connections, but this can still change.
Options should have a fixed width anyway, but this also fixes a possible MinGW
compiler bug where %lx tries to print a 64 bit value, even though a long int is
only 32 bits.
This feature is not necessary anymore since we have tools like valgrind today
that can catch stack overflow errors before they make a backtrace in gdb
impossible.
Valgrind caught tinc reading free'd memory during a purge(). This was caused by
first removing it from the main node tree, which will already call free_node(),
and then removing it from the UDP tree. This might cause spurious segmentation
faults.
Previously, tinc used a fixed address and port for each node for UDP packet
exchange. The port was the one advertised by that node as its listening port.
However, due to NAT the port might be different. Now, tinc sends a different
session key to each node. This way, the sending node can be determined from
incoming packets by checking the MAC against all session keys. If a match is
found, the address and port for that node are updated.
Previously an outgoing_t was maintained for each outgoing connection,
but the pointer to it was either stored in a connection_t or in an event_t.
This made it very hard to keep track of and to clean up.
Now a list is created when tinc starts and reads all the ConnectTo variables,
and which is recreated when tinc receives a HUP signal.
When no session key is known for a node, or when it is doing PMTU discovery but
no MTU probes have returned yet, packets are sent via TCP. Some logic is added
to make sure intermediate nodes continue forwarding via TCP. The per-node
packet queue is now no longer necessary and has been removed.
(The new code is still segfaulting for me, and I'd like to proceed with other
work.)
This largely rolls back to the revision 1545 state of the existing code
(new crypto layer is still there with no callers), though I reintroduced
the segfault fix of revision 1562.
This relieves some confusion and problems during the libevent transition.
In particular, "event_add" was defined by both.
(The 't' stands for 'timeout', 'tinc', 'temporary', or some such.)