Commit graph

328 commits

Author SHA1 Message Date
Etienne Dechamps
7e6b2dd1ea Introduce raw TCP SPTPS packet transport.
Currently, SPTPS packets are transported over TCP metaconnections using
extended REQ_KEY requests, in order for the packets to pass through
tinc-1.0 nodes unaltered. Unfortunately, this method presents two
significant downsides:

 - An already encrypted SPTPS packet is decrypted and then encrypted
   again every time it passes through a node, since it is transported
   over the SPTPS channels of the metaconnections. This
   double-encryption is unnecessary and wastes CPU cycles.

 - More importantly, the only way to transport binary data over
   standard metaconnection messages such as REQ_KEY is to encode it
   in base64, which has a 33% encoding overhead. This wastes 25% of the
   network bandwidth.

This commit introduces a new protocol message, SPTPS_PACKET, which can
be used to transport SPTPS packets over a TCP metaconnection in an
efficient way. The new message is appropriately protected through a
minor protocol version increment, and extended REQ_KEY messages are
still used with nodes that do not support the new message, as well as
for the intial handshake packets, for which efficiency is not a concern.

The way SPTPS_PACKET works is very similar to how the traditional PACKET
message works: after the SPTPS_PACKET message, the raw binary packet is
sent directly over the metaconnection. There is one important
difference, however: in the case of SPTPS_PACKET, the packet is sent
directly over the TCP stream completely bypassing the SPTPS channel of
the metaconnection itself for maximum efficiency. This is secure because
the SPTPS packet that is being sent is already encrypted with an
end-to-end key.
2015-05-10 21:08:57 +01:00
Etienne Dechamps
de14308840 Rename REQ_SPTPS to SPTPS_PACKET.
REQ_SPTPS implies the message has an ANS_ counterpart (like REQ_KEY,
ANS_KEY), but it doesn't. Therefore dropping the REQ_ seems more
appropriate, and we add a _PACKET suffix to reduce the likelihood of
naming conflicts.
2015-05-10 21:08:57 +01:00
Etienne Dechamps
1296f715b5 Expose the raw SPTPS send interface from net_packet.
net_packet doesn't actually use send_sptps_data(); it only uses
send_sptps_data_priv(). In addition, the only user of send_sptps_data()
is protocol_key. Therefore it makes sense to expose
send_sptps_data_priv() directly, and move send_sptps_data() (which is
basically just boilerplate) as a local function in protocol_key.
2015-05-10 21:08:57 +01:00
Etienne Dechamps
8e43a2fc74 Use the correct originator node when relaying SPTPS UDP packets.
Currently, when relaying SPTPS UDP packets, the code uses the direct
sender as the originator, instead of preserving the original source ID.

This wouldn't cause any issues in most cases because the originator and
the sender are the same in simple one-hop relay chains, but this will
break as soon as there is more than one relay.
2015-05-10 18:46:47 +01:00
Etienne Dechamps
9d223cb7e7 When relaying, send probes to the destination, not the source.
This seems to be a typo from c23e50385d.
Achievement unlocked: got a one-line commit wrong.
2015-05-10 18:37:30 +01:00
thorkill
0fc873a161 Merge branch '1.1' into thkr-1.1-ponyhof 2015-04-16 10:44:01 +02:00
Guus Sliepen
95921696a4 Always call res_init() before getaddrinfo().
Unfortunately, glibc assumes that /etc/resolv.conf is a static file that
never changes. Even on servers, /etc/resolv.conf might be a dynamically
generated file, and we never know when it changes. So just call
res_init() every time, so glibc uses up-to-date nameserver information.

Conflicts:
	src/have.h
	src/net.c
	src/net_setup.c
2015-04-12 15:42:48 +02:00
Guus Sliepen
9e71b74ed8 Merge remote-tracking branch 'dechamps/staticfix' into 1.1 2015-04-12 15:34:50 +02:00
thorkill
0cd387fd90 This commit implements average RTT estimation based on PING-PONG between active TCP connections.
Average RTT can be used to update edge weight and propagate it to the network.
tinc dump edges has been also extended to give the current RTT.
New edge weight will change only if the config has EdgeUpdateInterval set to other value than 0.

- Ignore local configuration for editors
- Extended manpage with informations about EdgeUpdateInterval
- Added clone_edge and fixed potential segfault when b->from not defined
- Compute avg_rtt based on the time values we got back in PONG
- Add avg_rtt on dump edge
- Send current time on PING and return it on PONG
- Changed last_ping_time to struct timeval
- Extended edge_t with avg_rtt
2015-04-11 15:27:28 +02:00
thorkill
157bc90e64 Temporal fix for 'unknown source' and broken direct UDP links. 2015-03-18 14:54:45 +01:00
Etienne Dechamps
7027bba541 Increase the ReplayWindow default from 16 to 32.
As a rule, it seems reasonable to make sure that tinc operates correctly
on at least 1G links, since these are pretty common. However, I have
observed replay window issues when operating at speeds of 600 Mbit/s and
above, especially when the receiving end is a Windows system (not sure
why). This commit increases the default so that this won't occur on
fresh setups.
2015-03-15 18:04:58 +00:00
Etienne Dechamps
fa432426df Don't send UDP probes past static relays.
Ironically, commit 0f8e2cc78c introduced
a regression on its own, since it accidently removed a return statement
that prevented try_tx_sptps() from sending UDP/MTU probes to nodes that
are past static relays.
2015-03-14 14:04:50 +00:00
Etienne Dechamps
b1421b9190 Add MTU_INFO protocol message.
In this commit, nodes use MTU_INFO messages to provide MTU information.

The issue this code is meant to address is the non-trivial problem of
finding the proper MTU when UDP SPTPS relays are involved. Currently,
tinc has no idea what the MTU looks like beyond the first relay, and
will arbitrarily use the first relay's MTU as the limit. This will fail
miserably if the MTU decreases after the first relay, forcing relays to
fall back to TCP. More generally, one should keep in mind that relay
paths can be arbitrarily complex, resulting in packets taking "epic
journeys" through the graph, switching back and forth between UDP (with
variable MTUs) and TCP multiple times along the path.

A solution that was considered consists in sending standard MTU probes
through the relays. This is inefficient (if there are 3 nodes on one
side of relay and 3 nodes on the other side, we end up with 3*3=9 MTU
discoveries taking place at the same time, while technically only
3+3=6 are needed) and would involve eyebrow-raising behaviors such as
probes being sent over TCP.

This commit implements an alternative solution, which consists in
the packet receiver sending MTU_INFO messages to the packet sender.
The message contains an MTU value which is set to maximum when the
message is originally sent. The message gets altered as it travels
through the metagraph, such that when the message arrives to the
destination, the MTU value contained in the message can be used to
send packets while making sure no relays will be forced to fall back to
TCP to deliver them.

The operating principles behind such a protocol message are similar to
how the UDP_INFO message works, but there is a key difference that
prevents us from simply reusing the same message: the UDP_INFO message
only cares about relay-to-relay links (i.e. it is sent between static
relays and the information it contains only makes sense between two
adjacent static relays), while the MTU_INFO cares about the end-to-end
MTU, including the entire relay path. Therefore, UDP_INFO messages stop
when they encounter static relays, while MTU_INFO messages don't stop
until they get to the original packet sender.

Note that, technically, the MTU that is obtained through this mechanism
can be slightly pessimistic, because it can be lowered by an
intermediate node that is not being used as a relay. Since nodes have no
way of knowing whether they'll be used as dynamic relays or not (and
have no say in the matter), this is not a trivial problem. That said,
this is highly unlikely to result in noticeable issues in realistic
scenarios.
2015-03-14 13:39:05 +00:00
Etienne Dechamps
9bb230f30f Add UDP_INFO protocol message.
In this commit, nodes use UDP_INFO messages to provide UDP address
information. The basic principle is that the node that receives packets
sends UDP_INFO messages to the node that's sending the packets. The
message originally contains no address information, and is (hopefully)
updated with relevant address information as it gets relayed through the
metagraph - specifically, each intermediate node will update the message
with its best guess as to what the address is while forwarding it.

When a node receives an UDP_INFO message, and it doesn't have a
confirmed UDP tunnel with the originator node, it will update its
records with the new address for that node, so that it always has the
best possible guess as to how to reach that node. This applies to the
destination node of course, but also to any intermediate nodes, because
there's no reason they should pass on the free intel, and because it
results in nice behavior in the presence of relay chains (multiple nodes
in a path all trying to reach the same destination).

If, on the other hand, the node does have a confirmed UDP tunnel, it
will ignore the address information contained in the message.

In all cases, if the node that receives the message is not the
destination node specified in the message, it will forward the message
but not before overriding the address information with the one from its
own records. If the node has a confirmed UDP tunnel, that means the
message is updated with the address of the confirmed tunnel; if not,
the message simply reflects the records of the intermediate node, which
just happen to be the contents of the UDP_INFO message it just got, so
it's simply forwarded with no modification.

This is similar to the way ANS_KEY messages are currently
overloaded to provide UDP address information, with two differences:

 - UDP_INFO messages are sent way more often than ANS_KEY messages,
   thereby keeping the address information fresh. Previously, if the UDP
   situation were to change after the ANS_KEY message was sent, the
   sender would virtually never get the updated information.

 - Once a node puts address information in an ANS_KEY message, it is
   never changed again as the message travels through the metagraph; in
   contrast, UDP_INFO messages behave the opposite way, as they get
   rewritten every time they travel through a node with a confirmed UDP
   tunnel. The latter behavior seems more appropriate because UDP tunnel
   information becomes more relevant as it moves closer to the
   destination node. The ANS_KEY behavior is not satisfactory in some
   cases such as multi-layered graphs where the first hop is located
   before a NAT.

Ultimately, the rationale behind this whole process is to improve UDP
hole punching capabilities when port translation is in effect, and more
generally, to make tinc more reliable in (very) hostile network
conditions (such as multi-layered NAT).
2015-03-14 13:39:05 +00:00
Etienne Dechamps
c23e50385d Fix UDP/MTU discovery in intermediate SPTPS UDP relays.
Refactoring commit 81578484dc seems to
have introduced a regression as it moved discovery code away from
send_sptps_data_priv() and within send_packet(). The issue is,
send_packet() is not called when the node is simply relaying an UDP
SPTPS packet: indeed, send_sptps_data_priv() is called directly from
handle_incoming_vpn_data() in that case.

As a result, try_tx_sptps() is not called in the relaying case, which in
practice means that a relay doesn't initiate UDP/MTU discovery with the
next relay (unless some other activity compels it to do so). This can
result in packets getting sent over TCP instead of UDP from the relay.
2015-03-08 14:40:27 +00:00
Etienne Dechamps
0f8e2cc78c Fix dynamic UDP SPTPS relaying.
Refactoring commit 0e65326047 broke UDP
SPTPS relaying by accidently removing try_tx_sptps() logic related to
establishing connectivity to so-called "dynamic" relays (i.e. relays
that are not specified by IndirectData configuration statements, but
are used on-the-fly to circumvent loss of direct UDP connectivity).

Specifically, the TX path was not trying to establish a tunnel to
dynamic relays (nexthop) anymore. This meant that MTU was not being
discovered with dynamic relays, which basically meant that all packets
being sent to dynamic relays went over TCP, thereby defeating the whole
purpose of SPTPS UDP relaying.

Note that this bug could easily go unnoticed if a tunnel was established
with the dynamic tunnel for some other reason (i.e. exchanging actual
data packets with the relay node).
2015-03-08 14:28:07 +00:00
xentec
537c352886 Fix compile errors introduced in cfe9285adf
Compiling with `--disable-legacy-protocol` resulted in failure caused by the missing exclusion of some symbols in net_packet.c.
2015-02-17 04:02:35 +01:00
Guus Sliepen
a95e182d9c Improve packet source detection.
When no UDP communication has been done yet, tinc establishes a guess
for the UDP address+port of each node. However, when there are multiple nodes
behind a NAT, tinc will guess the exact same address+port combination
for them, because it doesn't know about the NAT mappings yet. So when
receiving a packet, don't trust that guess unless we have confirmed UDP
communication.

This ensures try_harder() is called in such cases. However, this
function was actually very inefficient, trying to verify packets
multiple times for nodes with multiple edges. Only call try_mac() at
most once per node.
2015-01-12 14:43:32 +01:00
Guus Sliepen
ae5b56c03d Send gratuitous type 2 probe replies.
If we receive any traffic from another node, we periodically send back a
gratuitous type 2 probe reply with the maximum received packet length.
On the other node, this causes the udp and perhaps mtu probe timers to
be reset, so it does not need to send a probe request. Gratuitous probe
replies from another node also count as received traffic for this
purpose, so for nodes that also have a meta-connection, UDP keepalive
packets in principle can now solely be type 2 replies. This reduces the
amount of probe traffic even more.

To work, gratuitous replies should be sent slightly more often than
udp_discovery_keepalive_interval, so probe requests won't be triggered.
This also means that the timer resolution must be smaller than the
difference between the two, and at the moment it's kind of a hack.
2015-01-11 17:44:50 +01:00
Guus Sliepen
7b76b7ac35 Send the size of the largest recently received packets in type 2 probe replies. 2015-01-11 16:14:05 +01:00
Guus Sliepen
79b6adb489 Move UDP probe reply code into its own function.
This reduces the level of indentation, and prepares for sending gratuitous type 2 probe replies.
2015-01-11 16:12:57 +01:00
Guus Sliepen
f0afde0467 Keep track of the largest UDP packet size received from a node. 2015-01-11 16:10:58 +01:00
Guus Sliepen
d639415937 Move detection of PMTU decrease to try_mtu().
When we have fixed the PMTU, n->mtuprobes == -1. When we send MTU probes
when mtuprobes == -1, decrease mtuprobes, and reset it back to -1 in
mtu_probe_h(). If mtuprobes < -1, send MTU probes every second, until
mtuprobes <= -4, in which case we will restart MTU discovery.
2015-01-11 15:38:56 +01:00
Guus Sliepen
e97e9b22cb Send MTU probes only once every PingInterval. 2015-01-11 14:44:27 +01:00
Guus Sliepen
088b5fd9ee Remove RTT and packet loss estimation code.
This is not working at all anymore. Just remove it, and we'll do another
attempt at RTT, bandwidth and packet loss estimation after the new
probing code stabilizes.
2015-01-11 14:44:15 +01:00
Guus Sliepen
ce7079f4af Only send small packets during UDP probes.
We are trying to decouple UDP probing from MTU probing, so only send
very small packets during UDP probing. This significantly reduces the
amount of traffic sent (54 to 67 bytes per probe instead of 1500 bytes).

This means the MTU probing code takes over sending PMTU sized probes,
but this commit does not take care of detecting PMTU decreases.
2015-01-11 13:53:16 +01:00
Guus Sliepen
eb7a0db18e Always keep UDP mappings alive for nodes that also have a meta-connection.
This is necessary for assisting with UDP hole punching. But we don't
need to know the PMTU for this, so only send UDP probes.
2015-01-11 13:31:01 +01:00
Guus Sliepen
6fcfe763aa Don't send probe replies if we don't have the other's key.
This can happen with the legacy protocol. Don't try to send anything
back in this case, otherwise it will be sent via TCP, which is silly.
2015-01-10 23:58:35 +01:00
Guus Sliepen
f3801cb543 Proactively send our own key when we request another node's key. 2015-01-10 23:52:23 +01:00
Guus Sliepen
c26bb47af1 Fix size of type 2 probe replies.
Type 2 replies should be as small as possible. The minimum payload size
for probe packets is 14 bytes, otherwise they won't be recognized as
such.
2015-01-10 23:33:55 +01:00
Guus Sliepen
0209f12d27 Correctly estimate the initial MTU for legacy packets. 2015-01-10 23:00:51 +01:00
Guus Sliepen
0e65326047 Try to clarify the new code in net_packet.c a bit.
Mainly by trying to reduce complex if statements, by splitting try_tx() into try_tx_legacy() and
try_tx_sptps(), since they don't share a lot of code.
2015-01-10 22:28:47 +01:00
Guus Sliepen
6056f1c13b Remember whether we sent our key to another node.
In tinc 1.0.x, this was tracked in node->inkey, however in tinc 1.1 we have an abstraction layer for
the legacy cipher and digest, and we don't keep an explicit copy of the key around. We cannot use
cipher_active() or digest_active(), since it is possible to set both to the null algorithm. So add a bit to
node_status_t.
2015-01-10 22:26:33 +01:00
Guus Sliepen
f1f2df0738 Use global "now" in try_udp() and try_mtu(). 2015-01-04 16:00:02 +01:00
Etienne Dechamps
07108117ce Use a different UDP discovery interval if the tunnel is established.
This introduces a new configuration option,
UDPDiscoveryKeepaliveInterval, which is used as the UDP discovery
interval once the UDP tunnel is established. The pre-existing option,
UDPDiscoveryInterval, is therefore only used before UDP connectivity
is established.

The defaults are set so that tinc sends UDP pings more aggressively
if the tunnel is not established yet. This is appropriate since the
size of probes in that scenario is very small (16 bytes).
2015-01-03 10:12:36 +00:00
Etienne Dechamps
06345f89b9 Recalculate and resend MTU probes if they are too large for the system.
Currently, if a MTU probe is sent and gets rejected by the system
because it is too large (i.e. send() returns EMSGSIZE), the MTU
discovery algorithm is not aware of it and still behaves as if the probe
was actually sent.

This patch makes the MTU discovery algorithm recalculate and send a new
probe when this happens, so that the probe "slot" does not go to waste.
2015-01-02 09:56:50 +00:00
Etienne Dechamps
f89319f981 Fine-tune the MTU discovery multiplier for the maxmtu < MTU case.
The original multiplier constant for the MTU discovery algorithm, 0.97,
assumes a somewhat pessmistic scenario where we don't get any help from
the OS - i.e. maxmtu never changes. This can happen if IP_MTU is not
usable and the OS doesn't reject overly large packets.

However, in most systems the OS will, in fact, contribute to the MTU
discovery process. In these situations, an actual MTU equal to maxmtu
is quite likely (as opposed to the maxmtu = 1518 case where that is
highly unlikely, unless the physical network supports jumbo frames).
It therefore makes sense to use a multiplier of 1 - that will make the
first probe length equal to maxmtu.

The best results are obtained if the OS supports the getsockopt(IP_MTU)
call, and its result is accurate. In that case, tinc will typically fix
the MTU after one single probe(!), like so:

    Using system-provided maximum tinc MTU for foobar (1.2.3.4 port 655): 1442
    Sending UDP probe length 1442 to foobar (1.2.3.4 port 655)
    Got type 2 UDP probe reply 1442 from foobar (1.2.3.4 port 655)
    Fixing MTU of foobar (1.2.3.4 port 655) to 1442 after 1 probes
2015-01-02 09:55:54 +00:00
Etienne Dechamps
bce17c83e8 Add IP_MTU-based maxmtu estimation.
Linux provides a getsockopt() option, IP_MTU, to get the kernel's best
guess at a connection MTU. In practice, it seems to return the MTU of
the physical interface the socket is using.

This patch uses this option to initialize maxmtu to a better value when
MTU discovery starts.

Unfortunately, this is not supported on Windows. Winsock has options
such as SO_MAX_MSG_SIZE, SO_MAXDG and SO_MAXPATHDG but they seem useless
as they always return absurdly large values (typically, 65507), as
confirmed by http://support.microsoft.com/kb/822061/
2015-01-02 09:55:54 +00:00
Etienne Dechamps
c1532035e2 Don't send MTU probes smaller than 512 bytes.
If MTU discovery comes up with an MTU smaller than 512 bytes (e.g. due
to massive packet loss), it's pretty much guaranteed to be wrong. Even
if it's not, most Internet applications assume the MTU will be at least
512, so fixing the MTU to a small value is likely to cause trouble
anyway.

This also makes the discovery algorithm converge even faster, since the
interval it has to consider is smaller.
2015-01-02 09:55:54 +00:00
Etienne Dechamps
172cbe6771 Adjust MTU probe counts.
The recently introduced new MTU discovery algorithm converges much
faster than the previous one, which allows us to reduce the number
of probes required before we can confidently fix the MTU. This commit
reduces the number of initial discovery probes from 90 to 20. With the
new algorithm this is more than enough to get to the precise (byte-level
accuracy) MTU value; in cases of packet loss or weird MTU values for
which the algorithm is not optimized, we should get close to the actual
value, and then we rely on MTU increase detection (steady state probes)
to fine-tune it later if the need arises.

This patch also triggers MTU increase detection even if the MTU we have
is off by only one byte. Previously we only did that if it was off by at
least 8 bytes. Considering that (1) this should happen less often,
(2) restarting MTU discovery is cheaper than before and (3) having MTUs
that are subtly off from their intended values by just a few bytes
sounds like trouble, this sounds like a good idea.
2015-01-02 09:55:54 +00:00
Etienne Dechamps
24d28adf64 Use a smarter algorithm for choosing MTU discovery probe sizes.
Currently, tinc uses a naive algorithm for choosing MTU discovery probe
sizes, picking a size at random between minmtu and maxmtu.

This is of course suboptimal - since the behavior of probes is
deterministic (assuming no packet loss), it seems likely that using a
non-deterministic discovery algorithm will not yield the best results.
Furthermore, the randomness introduces a lot of variation in convergence
times.

The random solution also suffers from pathological cases - since it's
using a uniform distribution, it doesn't take into account the fact that
it's often more interesting to send small probes rather than large ones,
because getting replies is the only way we can make progress (assuming
the worst case scenario in which the OS doesn't know anything, therefore
keeping maxmtu constant). This can lead to absurd situations where the
discovery algorithm is close to the real MTU, but can't get to it
because the random number generator keeps generating numbers that are
past it.

The algorithm implemented in this patch aims to improve on the naive
random algorithm. It is organized around "cycles" of 8 probes; the sizes
of the probes decrease as we go through the cycle, thus making sure the
algorithm can cover lots of ground quickly (in case we're far from
actual MTU), but also examining the local area (in case we're close to
actual MTU). Using cycles ensures that the algorithm will "go back" to
large probes to better cover the new interval and to protect against
packet loss.

For the probe size itself, various mathematical models were simulated in
an attempt to find the one that converges the fastest; it has been
determined that using an exponential based on the size of the remaining
interval was the most effective option. The exponential is adjusted with
a magic multiplier fine-tuned to make tinc jump to the "most
interesting" (i.e. 1400+) section as soon as discovery starts.

Simulations indicate that assuming no packet loss and no help from the
OS (i.e. maxmtu stays constant), this algorithm will typically converge
to the *exact* MTU value in less than 10 probes, and will get within 8
bytes in less than 5 probes, for actual MTUs between 1417 and ~1450
(which is the range the algorithm is fine-tuned for). In contrast, the
previous algorithm gives results all over the place, sometimes taking
30+ probes to get in the ballpark. Because of the issues with the
distribution, the previous algorithm sometimes never gets to the precise
MTU value within any reasonable amount of time - in contrast, the new
algorithm will always get to the precise value in less than 30 probes,
even if the actual MTU is completely outside the optimized range.
2015-01-02 09:55:52 +00:00
Etienne Dechamps
c22560ae32 Remove bandwidth estimation code.
tinc bandwidth estimation has always been quite unreliable (at least in
my experience), but there's no chance of it working anymore since the
last changes to MTU discovery code, because packets are not sent in
batches of three anymore.

This commit removes the dead code - fortunately, nothing depends on this
estimation (it's not even shown in node info). We probably need be
smarter about this if we do want this estimation back.
2015-01-02 09:55:09 +00:00
Etienne Dechamps
1b972f2273 Send one MTU probe at a time.
Currently, tinc sends MTU probes in batches of three every second. This
commit changes that to send one packet every 333 milliseconds instead.

This change brings two benefits:

 - It makes MTU probing faster, because MTU probe lengths are calculated
   based on minmtu, and minmtu is adjusted based on the replies. When
   sending batches of three packets, all three packets are based on the
   same minmtu estimation; in contrast, by sending one packet more
   frequently, each subsequent packet can benefit from the replies that
   have been received since the last packet was sent. As a result, MTU
   discovery converges much faster (2-3 times as fast, typically).

 - It reduces network spikiness - it's more network-friendly to send
   one packet from time to time as opposed to sending bursts.
2015-01-02 09:55:08 +00:00
Etienne Dechamps
5bdc1f2b82 Use -1 to identify the post-initial MTU discovery state.
This is a minor cosmetic nit to emphasise the distinction between the
initial MTU discovery phase, and the post-initial phase (i.e. maxmtu
checking).

Furthermore, this is an improvement with regard to the DRY (Don't
Repeat Yourself) principle, as the maximum mtuprobes value is only
written once.
2015-01-02 09:54:18 +00:00
Etienne Dechamps
df6f678957 Fix MTU as soon as possible.
If a probe reply is received that makes minmtu equal to maxmtu, we
have to wait until try_mtu() runs to realize that. Since try_mtu()
runs after a packet is sent, this means there is at least one packet
(possibly more, depending on timing) that won't benefit from the
fixed MTU. This also happens when maxmtu is updated from the send()
path.

This commit fixes that by making sure we check whether the MTU can be
fixed every time minmtu or maxmtu is touched.
2015-01-02 09:54:03 +00:00
Etienne Dechamps
97cf478318 Move try_mtu() closer to try_tx().
This moves related functions together, and is a pure cut-and-paste
change. The reason it was not done in the previous commit is because it
would have made the diff harder to review.
2015-01-01 17:40:15 +00:00
Etienne Dechamps
98716a227e Move PMTU discovery code into the TX path.
Currently, the PMTU discovery code is run by a timeout callback,
independently of tunnel activity. This commit moves it into the TX
path, meaning that send_mtu_probe_handler() is only called if a
packet is about to be sent. Consequently, it has been renamed to
try_mtu() for consistency with try_tx(), try_udp() and try_sptps().

Running PMTU discovery code only as part of the TX path prevents
PMTU discovery from generating unreasonable amounts of traffic when
the "real" traffic is negligible. One extreme example is sending one
real packet and then going silent: in the current code this one little
packet will result in the entire PMTU discovery algorithm being run
from start to finish, resulting in absurd write traffic amplification.
With this patch, PMTU discovery stops as soon as "real" packets stop
flowing, and will be no more aggressive than the underlying traffic.

Furthermore, try_mtu() only runs if there is confirmed UDP
connectivity as per the UDP discovery mechanism. This prevents
unnecessary network chatter - previously, the PMTU discovery code
would send bursts of (potentially large) probe packets every second
even if there was nothing on the other side. With this patch, the
PMTU code only does that if something replied to the lightweight UDP
discovery pings.

These inefficiencies were made even worse when the node is not a
direct neighbour, as tinc will use PMTU discovery both on the
destination node *and* the relay. UDP discovery is more lightweight for
this purpose.

As a bonus, this code simplifies overall code somewhat - state is
easier to manage when code is run in predictable contexts as opposed
to "surprise callbacks". In addition, there is no need to call PMTU
discovery code outside of net_packet.c anymore, thereby simplifying
module boundaries.
2015-01-01 17:40:15 +00:00
Etienne Dechamps
eef792c01e Remove PMTU discovery code redundant with UDP discovery.
This is a rewrite of the send_mtu_probe_handler() function to make it
focus on the actual discovery of PMTU. In particular, the PMTU
discovery code doesn't care about tunnel state anymore - it only cares
about doing the initial PMTU discovery, and once that's done, making
sure PMTU did not increase by checking it from time to time. All other
duties have already been rewritten in the UDP discovery code.

As a result, the send_mtu_probe_handler(), which previously implemented
a nightmarish state machine which was very difficult to follow and
understand, has been massively simplified. We moved from four persistent
states to only two - initial discovery and steady state.

Furthermore, a side effect is that network chatter is reduced: instead
of sending bursts of three minmtu-sized packets in the steady state,
there is only one such packet that's sent from the UDP discovery code.
However, that introduces a slight regression in the bandwidth estimation
code, which relies on three-packet bursts in order to function.
Considering that this estimation is extremely unreliable (in my
experience) and isn't relied on by anything, this seems like an
acceptable regression.
2015-01-01 17:40:15 +00:00
Etienne Dechamps
88026f2771 Move responsibility for local discovery to UDP discovery.
Since UDP discovery is the place where UDP feasibility is checked, it
makes sense to test for local connectivity as well. This was previously
done as part of PMTU discovery.
2015-01-01 17:40:15 +00:00
Etienne Dechamps
7939ee1283 Add UDP discovery mechanism.
This adds a new mechanism by which tinc can determine if a node is
reachable via UDP. The new mechanism is currently redundant with the
PMTU discovery mechanism - that will be fixed in a future commit.

Conceptually, the UDP discovery mechanism works similarly to PMTU
discovery: it sends UDP probes (of minmtu size, to make sure the tunnel
is fully usable), and assumes UDP is usable if it gets replies. It
assumes UDP is broken if too much time has passed since the last reply.

The big difference with the current PMTU discovery mechanism, however,
is that UDP discovery probes are only triggered as part of the
packet TX path (through try_tx()). This is quite interesting, because
it means tinc will never send UDP pings more often than normal packets,
and most importantly, it will automatically stop sending pings as soon
as packets stop flowing, thereby nicely reducing network chatter.

Of course, there are small drawbacks in some edge cases: for example,
if a node only sends one packet every minute to another node, these
packets will only be sent over TCP, because the interval between packets
is too long for tinc to maintain the UDP tunnel. I consider this a
feature, not a bug: I believe it is appropriate to use TCP in scenarios
where traffic is negligible, so that we don't pollute the network with
pings just to maintain a UDP tunnel that's seeing negligible usage.
2015-01-01 17:40:15 +00:00
Etienne Dechamps
5d6478b9fb Move try_sptps() closer to try_tx().
This moves related functions together. try_tx() is at the right place
since its only caller is send_packet().

This is a pure cut-and-paste change. The reason it was not done in the
previous commit is because it would have made the diff harder to review.
2015-01-01 17:40:15 +00:00
Etienne Dechamps
81578484dc Add the try_tx() function.
Currently, the TX path (starting from send_packet()) in tinc has three
responsabilities:

 - Making sure packets can be sent (e.g. fetching SPTPS keys);
 - Making sure they can be sent optimally (e.g. fetching non-SPTPS keys
   so that UDP can be used);
 - Sending the actual packet, if feasible.

The first two are closely related; the third one, however, can be
cleanly separated from the other two - meaning, we can loosen code
coupling between sending packets and "optimizing" the way packets are
sent. This will become increasingly important as future commits will
move more tunnel establishment and maintenance code into the TX path,
so we will benefit from a cleaner separation of concerns.

This is especially relevant because of the dual nature of the TX path
(SPTPS versus non-SPTPS), which can make things really complicated when
trying to share low-level code between both.

In this commit, code related to establishing or improving tunnels is
moved away from the core TX path by introducing the "try_*()" family of
function, of which try_sptps() already existed before this commit.

This is a pure refactoring; this commit shouldn't introduce any change
in behavior.
2015-01-01 17:40:11 +00:00
Etienne Dechamps
950edc0744 Clarify the send_mtu_probe() function.
This cleans up the PMTU probing function a little bit. It moves the
low-level sending of packets to a separate function, so that the code
reads naturally instead of using a weird for loop with "special
indexes". In addition, comments are moved inside the body of the
function for additional context.

This shouldn't introduce any change of behavior, except for local
discovery which has some minor logic fixes and which now always uses
small packets (16 bytes) because there's no need for a full-length
probe just to try the local network.
2015-01-01 08:46:53 +00:00
Guus Sliepen
cfe9285adf Allow tinc to be compiled without OpenSSL.
The option "--disable-legacy-protocol" was added to the configure
script. The new protocol does not depend on any external crypto
libraries, so when the option is used tinc is no longer linked to
OpenSSL's libcrypto.
2014-12-29 22:57:18 +01:00
Etienne Dechamps
7730d5f3ed Use plain old PACKET for TCP packets sent directly to a neighbor.
Currently, when sending packets over TCP where the final recipient is
a node we have a direct metaconnection to, tinc first establishes a
SPTPS handshake between the two neighbors.

It turns out this SPTPS tunnel is not actually useful, because the
packet is only being sent over one metaconnection with no intermediate
nodes, and the metaconnection itself is already secured using a separate
SPTPS handshake.

Therefore it seems simpler and more efficient to simply send these
packets directly over the metaconnection itself without any additional
layer. This commits implements this solution without any changes to the
metaprotocol, since the appropriate message already exists: it's the
good old "plaintext" PACKET message.

This change brings two significant benefits:

- Packets to neighbors can be sent immediately - there is no initial
  delay and packet loss previously caused by the SPTPS handshake;

- Performance of sending packets to neighbors over TCP is greatly
  improved since the data only goes through one round of encryption
  instead of two.

Conflicts:
	src/net_packet.c
2014-12-25 17:59:38 +01:00
Guus Sliepen
6b92ac505d Add a variable offset to vpn_packet_t, drop sptps_packet_t.
The offset value indicates where the actual payload starts, so we can
process both legacy and SPTPS UDP packets without having to do casting
tricks and/or moving memory around.
2014-12-25 00:36:27 +01:00
Guus Sliepen
107d9c7da5 Use void pointers for opaque data blobs in the SPTPS code. 2014-12-24 22:15:40 +01:00
Guus Sliepen
199573f1e8 Fix reception of SPTPS UDP packets.
Some bugs were introduced in 46fa12e666.
2014-12-14 13:05:30 +01:00
Guus Sliepen
558b19c243 Fix segfault when receiving UDP packets with an unknown source address. 2014-12-14 12:42:03 +01:00
Guus Sliepen
5104001bae Changes that should have been in commit 46fa12e666. 2014-12-08 08:43:15 +01:00
Guus Sliepen
46fa12e666 Make UDP packet handling more efficient.
Limit the amount of address/ID lookups to the minimum in all cases:

1) Legacy packets, need an address lookup.
2) Indirect SPTPS packets, need an address lookup + two ID lookups.
3) Direct SPTPS packets, need an ID or an address lookup.

So we start with an address lookup. If the source is an 1.1 node, we know it's an SPTPS packet,
and then the check for direct packets is a simple check if dstid is zero. If not, do the srcid and dstid
lookup. If the source is an 1.0 node, we don't have to do anything else.

If the address is unknown, we first check whether it's from a 1.1 node by assuming it has a valid srcid
and verifying the packet. If not, use the old try_harder().
2014-12-08 01:03:05 +01:00
Guus Sliepen
263d990382 Avoid memmove() for legacy UDP packets. 2014-12-08 00:44:38 +01:00
Guus Sliepen
b90c42a33b Log an error message with the node's name when receiving bad SPTPS packets.
The SPTPS code doesn't know about nodes, so when it logs an error about
a bad packet, it doesn't log which node it came from. So add a log
message with the node's name and hostname in receive_udppacket().
2014-12-07 17:25:30 +01:00
Guus Sliepen
dd6b0e65b9 Fix compiler warnings. 2014-12-03 14:51:45 +01:00
Etienne Dechamps
9a366544c2 Make sure to discover MTU with relays.
Currently, when tinc sends UDP SPTPS datagrams through a relay, it
doesn't automatically start discovering PMTU with the relay. This means
that unless something else triggers PMTU discovery, tinc will keep using
TCP when sending packets through the relay.

This patches fixes the issue by explicitly establishing UDP tunnels with
relays.
2014-10-04 15:11:46 +01:00
Etienne Dechamps
111040d7d1 Add UDP datagram relay support to SPTPS.
This commit changes the layout of UDP datagrams to include a 6-byte
destination node ID at the very beginning of the datagram (i.e. before
the source node ID and the seqno). Note that this only applies to SPTPS.

Thanks to this new field, it is now possible to send SPTPS datagrams to
nodes that are not the final recipient of the packets, thereby using
these nodes as relay nodes. Previously SPTPS was unable to relay packets
using UDP, and required a fallback to TCP if the final recipient could
not be contacted directly using UDP. In that sense it fixes a regression
that SPTPS introduced with regard to the legacy protocol.

This change also updates tinc's low-level routing logic (i.e.
send_sptps_data()) to automatically use this relaying facility if at all
possible. Specifically, it will relay packets if we don't have a
confirmed UDP link to the final recipient (but we have one with the next
hop node), or if IndirectData is specified. This is similar to how the
legacy protocol forwards packets.

When sending packets directly without any relaying, the sender node uses
a special value for the destination node ID: instead of setting the
field to the ID of the recipient node, it writes a zero ID instead. This
allows the recipient node to distinguish between a relayed packet and a
direct packet, which is important when determining the UDP address of
the sending node.

On the relay side, relay nodes will happily relay packets that have a
destination ID which is non-zero *and* is different from their own,
provided that the source IP address of the packet is known. This is to
prevent abuse by random strangers, since a node can't authenticate the
packets that are being relayed through it.

This change keeps the protocol number from the previous datagram format
change (source IDs), 17.4. Compatibility is still preserved with 1.0 and
with pre-1.1 releases. Note, however, that nodes running this code won't
understand datagrams sent from nodes that only use source IDs and
vice-versa (not that we really care).

There is one caveat: in the current state, there is no way for the
original sender to know what the PMTU is beyond the first hop, and
contrary to the legacy protocol, relay nodes can't apply MSS clamping
because they can't decrypt the relayed packets. This leads to
inefficient scenarios where a reduced PMTU over some link that's part of
the relay path will result in relays falling back to TCP to send packets
to their final destinations.

Another caveat is that once a packet gets sent over TCP, it will use
TCP over the entire path, even if it is technically possible to use UDP
beyond the TCP-only link(s).

Arguably, these two caveats can be fixed by improving the
metaconnection protocol, but that's out of scope for this change. TODOs
are added instead. In any case, this is no worse than before.

In addition, this change increases SPTPS datagram overhead by another
6 bytes for the destination ID, on top of the existing 6-byte overhead
from the source ID.
2014-10-04 14:37:15 +01:00
Etienne Dechamps
8dd1c8a020 Prepend source node ID information to UDP datagrams.
This commit changes the layout of UDP datagrams to include the 6-byte ID
(i.e. node name hash) of the node that crafted the packet at the very
beginning of the datagram (i.e. before the seqno). Note that this only
applies to SPTPS.

This is implemented at the lowest layer, i.e. in
handle_incoming_vpn_data() and send_sptps_data() functions. Source ID is
added and removed there, in such a way that the upper layers are unaware
of its presence.

This is the first stepping stone towards supporting UDP relaying in
SPTPS, by providing information about the original sender in the packet
itself. Nevertheless, even without relaying this commit already provides
a few benefits such as being able to reliably determine the source node
of a packet in the presence of an unknown source IP address, without
having to painfully go through all node keys. This makes tinc's behavior
much more scalable in this regard.

This change does not break anything with regard to the protocol: It
preserves compatibility with 1.0 and even with older pre-1.1 releases
thanks to a minor protocol version change (17.4). Source ID information
won't be included in packets sent to nodes with minor version < 4.

One drawback, however, is that this change increases SPTPS datagram
overhead by 6 bytes (the size of the source ID itself).
2014-10-04 11:21:44 +01:00
Etienne Dechamps
092d620dbb Change vpn_packet_t::seqno from uint32_t to uint8_t[4].
This is to make sure on-wire vpn_packet_t fields are always 1-byte
aligned, otherwise padding could get in the way.
2014-10-04 11:21:38 +01:00
Etienne Dechamps
f57d53c3ad Fix protocol version check for type 2 MTU probe replies.
Currently tinc only uses type 2 MTU probe replies if the recipient uses
protocol version 17.3. It should of course support any higher minor
protocol version as well.
2014-09-27 18:00:10 +01:00
Guus Sliepen
53036a5879 Merge branch 'winwarnings' of https://github.com/dechamps/tinc into 1.1 2014-07-12 22:19:45 +02:00
Etienne Dechamps
d7f89a7944 Only declare the origpriority variable if we support priority.
This fixes the following compiler warning when building for Windows:

net_packet.c: In function ‘send_udppacket’:
net_packet.c:633:6: error: unused variable ‘origpriority’ [-Werror=unused-variable]
  int origpriority = origpkt->priority;
        ^
2014-07-12 13:33:59 +01:00
Etienne Dechamps
b23bf13283 Remove redundant connection_t::status.active field.
The only places where connection_t::status.active is modified is in
ack_h() and terminate_connection(). In both cases, connection_t::edge
is added and removed at the same time, and that's the only places
connection_t::edge is set. Therefore, the following is true at all
times:

    !c->status.active == !c->edge

This commit removes the redundant state information by getting rid of
connection_t::status.active, and using connection_t::edge instead.
2014-07-12 14:21:48 +02:00
Etienne Dechamps
127f2f99f3 Don't initialize outpkt to an unused value.
in receive_udppacket(), we initialize outpkt to a default value but the
value is never read anywhere, as every read is preceded by a write.

This issue was found by the clang static analyzer tool:
http://clang-analyzer.llvm.org/
2014-07-12 14:20:47 +02:00
Etienne Dechamps
77e96c0791 Handle the "no local address" case in send_sptps_data().
If choose_local_address() is unable to find a local address (e.g.
because of old nodes that don't send their local address information),
then send_sptps_data() ends up using uninitialized variables for the
socket and address.

This regression was introduced in
4159108971. The commit took care of
handling that case in send_udppacket() but was missing the same fix
for send_sptps_data().

This bug was found by the clang static analyzer tool:
http://clang-analyzer.llvm.org/
2014-07-12 14:17:59 +02:00
Etienne Dechamps
498f1b1d58 Enable LocalDiscovery by default.
Recent improvements to the local discovery mechanism makes it cheaper,
more network-friendly, and now it cannot make things worse (as opposed
to the old mechanism). Thus there is no reason not to enable it by
default.
2014-06-29 11:24:36 +01:00
Etienne Dechamps
4159108971 Remove broadcast-based local discovery mechanism.
The new local address based local discovery mechanism is technically
superior to the old broadcast-based one. In fact, the old algorithm
can technically make things worse by e.g. sending broadcasts over the
VPN itself and then selecting the VPN address as the node's UDP
address. This cannot happen with the new mechanism.

Note that this means old nodes that don't send their local addresses in
ADD_EDGE messages can't be discovered, because there is no address to
send discovery packets to. Old nodes can still discover new nodes by
sending them broadcasts, though.
2014-06-29 11:24:36 +01:00
Etienne Dechamps
e16ade874d Use edge local addresses for local discovery.
This introduces a new way of doing local discovery: when tinc has
local address information for the recipient node, it will send local
discovery packets directly to the local address of that node, instead
of using broadcast packets.

This new way of doing local discovery provides numerous advantages compared to
using broadcasts:

 - No broadcast packets "polluting" the local network;

 - Reliable even if the sending host has multiple network interfaces (in
   contrast, broadcasts will only be sent through one unpredictable
   interface)

 - Works even if the two hosts are not on the same broadcast domain. One
   example is a large LAN where the two hosts might be on different local
   subnets. In fact, thanks to UDP hole punching this might even work if
   there is a NAT sitting in the middle of the LAN between the two nodes!

 - Sometimes a node is reachable through its "normal" address, and via a
   local subnet as well. One might think the local subnet is the best route
   to the node in this case, but more often than not it's actually worse -
   one example is where the local segment is a third party VPN running in
   parallel, or ironically it can be the local segment formed by the tinc
   VPN itself! Because this new algorithm only checks the addresses for
   which an edge is already established, it is less likely to fall into
   these traps.
2014-06-29 11:23:32 +01:00
Etienne Dechamps
0c026f3c6d Fix errno references when handling socket errors.
When using socket functions, "sockerrno" is supposed to be used to
retrieve the error code as opposed to "errno", so that it is translated
to the correct call on Windows (WSAGetLastError() - Windows does not
update errno on socket errors). Unfortunately, the use of sockerrno is
inconsistent throughout the tinc codebase, as errno is often used
incorrectly on socket-related calls.

This commit fixes these oversights, which improves socket error
handling on Windows.
2014-06-26 20:42:40 +01:00
Guus Sliepen
b0d80c7f28 Allow Cipher and Digest "none".
This is for backwards compatibility with tinc 1.0, it has no effect on
the SPTPS protocol.
2014-05-18 21:51:42 +02:00
Guus Sliepen
66f325f467 Fix PMTU discovery via datagram SPTPS.
In send_sptps_data(), the len variable contains the length of the whole
datagram that needs to be sent to the peer, including the overhead from SPTPS
itself.
2014-05-12 15:57:40 +02:00
Guus Sliepen
3d41e7d712 Make LocalDiscovery work for SPTPS packets. 2013-11-21 22:13:14 +01:00
Guus Sliepen
57991e2642 Use PATHEXT when checking for the presence of scripts on Windows.
It seems like a lot of overhead to call access() for every possible extension
defined in PATHEXT, but apparently this is what Windows does itself too. At
least this avoids calling system() when the script one is looking for does not
exist at all.

Since the tinc utility also needs to call scripts, execute_script() is now
split off into its own source file.
2013-08-23 21:23:46 +02:00
Guus Sliepen
de8e6bf452 Don't echo broadcast packets back when Broadcast = direct. 2013-08-08 17:40:15 +02:00
Guus Sliepen
e624969568 Fix compression when using the SPTPS protocol. 2013-07-24 20:48:31 +02:00
Etienne Dechamps
ae85a02030 Further improve bandwidth estimation for type 2 MTU probe replies.
This patch adds timestamp information to type 2 MTU probe replies. This
timestamp can then be used by the recipient to estimate bandwidth more
accurately, as jitter in the RX direction won't affect the results.
2013-07-22 21:25:44 +01:00
Etienne Dechamps
e3c763eae8 Introduce lightweight PMTU probe replies.
When replying to a PMTU probe, tinc sends a packet with the same length
as the PMTU probe itself, which is usually large (~1450 bytes). This is
not necessary: the other node wants to know the size of the PMTU probes
that have been received, but encoding this information as the actual
reply length is probably the most inefficient way to do it. It doubles
the bandwidth usage of the PMTU discovery process, and makes it less
reliable since large packets are more likely to be dropped.

This patch introduces a new PMTU probe reply type, encoded as type "2"
in the first byte of the packet, that indicates that the length of the
PMTU probe that is being replied to is encoded in the next two bytes of
the packet. Thus reply packets are only 3 bytes long.

(This also protects against very broken networks that drop very small
packets - yes, I've seen it happen on a subnet of a national ISP - in
such a case the PMTU probe replies will be dropped, and tinc won't
enable UDP communication, which is a good thing.)

Because legacy nodes won't understand type 2 probe replies, the minor
protocol number is bumped to 3.

Note that this also improves bandwidth estimation, as it is able to
measure bandwidth in both directions independently (the node receiving
the replies is measuring in the TX direction) and the use of smaller
reply packets might decrease the influence of jitter.
2013-07-22 21:25:37 +01:00
Guus Sliepen
b811e980e3 Add the LocalDiscoveryAddress option.
When LocalDiscovery is enabled, tinc normally sends broadcast packets during
PMTU discovery to the broadcast address (255.255.255.255 or ff02::1). This
option lets tinc use a different address.

At the moment only one LocalDiscoveryAddress can be specified.
2013-05-31 18:50:34 +02:00
Guus Sliepen
bc87b45003 Send a new key when we receive packets from a node we don't have a valid key for. 2013-05-18 16:11:30 +02:00
Guus Sliepen
214060ef20 Fix warnings for functions marked __attribute((warn_unused_result)). 2013-05-10 20:30:47 +02:00
Guus Sliepen
9b9230a0a7 Use conditional compilation for cryptographic functions.
This gets rid of the rest of the symbolic links. However, as a consequence, the
crypto header files have now moved to src/, and can no longer contain
library-specific declarations. Therefore, cipher_t, digest_t, ecdh_t, ecdsa_t
and rsa_t are now all opaque types, and only pointers to those types can be
used.
2013-05-01 17:17:22 +02:00
Guus Sliepen
258bf7ea0f Drop packets forwarded via TCP if they are too big (CVE-2013-1428).
Normally all requests sent via the meta connections are checked so that they
cannot be larger than the input buffer. However, when packets are forwarded via
meta connections, they are copied into a packet buffer without checking whether
it fits into it. Since the packet buffer is allocated on the stack, this in
effect allows an authenticated remote node to cause a stack overflow.

This issue was found by Martin Schobert.
2013-04-22 15:53:45 +02:00
Guus Sliepen
4c30004cb6 Avoid calling time(NULL).
In most cases we can use the cached time.
2013-03-08 14:11:15 +01:00
Guus Sliepen
9c878bf56f Remove direct inclusion of OpenSSL headers in net_packet.c and tincd.c. 2013-01-31 16:12:56 +01:00
Guus Sliepen
42b222ecb6 Detect increases in PMTU.
Tinc never restarts PMTU discovery unless a node becomes unreachable. However,
it can be that the PMTU was very low during the initial discovery, but has
increased later. To detect this, tinc now tries to send an extra packet every
PingInterval, with a size slightly higher than the currently known PMTU. If
this packet is succesfully received back, we partially restart PMTU discovery
to find out the new maximum.

Conflicts:
	src/net_packet.c
2013-01-31 16:10:58 +01:00
Guus Sliepen
cc3c69c892 Releasing 1.1pre5. 2013-01-20 21:03:22 +01:00
Guus Sliepen
61275547cd Estimate RTT, bandwidth and packet loss between nodes.
Without adding any extra traffic, we can measure round trip times, estimate the
bandwidth and packet loss between nodes. The RTT and bandwidth can be measured
by timing the MTU probe packets. The RTT is the difference between the time a
burst of MTU probes was sent and when the first reply is received. The
bandwidth can be estimated by multiplying the size of the probe packets by the
time between succesive received probe replies of the same burst. The packet
loss can be estimated for incoming traffic by comparing how many packets have
actually been received to the increase in the sequence numbers.

The estimates are not perfect. Especially bandwidth is difficult to measure,
the only accurate way is to continuously send as much data as possible, but
that is obviously not desirable. The packet loss rate is also almost always
a few percent when sending a lot of data over the VPN via TCP, since TCP
*needs* packet loss to work properly.
2013-01-16 16:31:56 +01:00
Guus Sliepen
eef25266cb Count the number of correctly received UDP packets.
Keep track of the number of correct, non-replayed UDP packets that have been
received, regardless of their content. This can be compared to the sequence
number to determine the real packet loss.
2013-01-15 13:33:16 +01:00
Guus Sliepen
eb80105ea8 Fix compiler warnings on OpenBSD. 2012-12-05 14:42:21 +01:00
Guus Sliepen
6bc5d626a8 Drop libevent and use our own event handling again.
There are several reasons for this:

- MacOS/X doesn't support polling the tap device using kqueue, requiring a
  workaround to fall back to select().
- On Windows only sockets are properly handled, therefore tinc uses a second
  thread that does a blocking ReadFile() on the TAP-Win32/64 device. However,
  this does not mix well with libevent.
- Libevent, event just the core, is quite large, and although it is easy to get
  and install on many platforms, it can be a burden.
- Libev is more lightweight and seems technically superior, but it doesn't
  abstract away all the platform differences (for example, async events are not
  supported on Windows).
2012-11-29 12:28:23 +01:00
Guus Sliepen
d30b9e1272 Ensure MTU probe replies are sent back the same way they came in.
Also sprinkle some comments over mtu_probe_h().
2012-11-19 14:20:50 +01:00