Always keep UDP mappings alive for nodes that also have a meta-connection.
This is necessary for assisting with UDP hole punching. But we don't need to know the PMTU for this, so only send UDP probes.
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545ecb3396
commit
eb7a0db18e
3 changed files with 19 additions and 7 deletions
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@ -154,6 +154,7 @@ static void timeout_handler(void *data) {
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if(c->last_ping_time + pingtimeout <= now.tv_sec) {
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if(c->edge) {
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try_tx(c->node, false);
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if(c->status.pinged) {
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logger(DEBUG_CONNECTIONS, LOG_INFO, "%s (%s) didn't respond to PING in %ld seconds", c->name, c->hostname, (long)now.tv_sec - c->last_ping_time);
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} else if(c->last_ping_time + pinginterval <= now.tv_sec) {
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@ -170,6 +171,7 @@ static void timeout_handler(void *data) {
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}
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terminate_connection(c, c->edge);
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}
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}
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timeout_set(data, &(struct timeval){pingtimeout, rand() % 100000});
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@ -214,6 +214,7 @@ extern void retry(void);
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extern int reload_configuration(void);
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extern void load_all_subnets(void);
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extern void load_all_nodes(void);
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extern void try_tx(struct node_t *n, bool);
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#ifndef HAVE_MINGW
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#define closesocket(s) close(s)
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@ -1087,7 +1087,7 @@ static void try_mtu(node_t *n) {
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idle.
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*/
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static void try_tx_sptps(node_t *n) {
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static void try_tx_sptps(node_t *n, bool mtu) {
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/* If n is a TCP-only neighbor, we'll only use "cleartext" PACKET
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messages anyway, so there's no need for SPTPS at all. */
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@ -1110,13 +1110,14 @@ static void try_tx_sptps(node_t *n) {
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/* If we do have a relay, try everything with that one instead. */
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if(via != n)
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return try_tx_sptps(via);
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return try_tx_sptps(via, mtu);
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try_udp(n);
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try_mtu(n);
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if(mtu)
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try_mtu(n);
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}
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static void try_tx_legacy(node_t *n) {
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static void try_tx_legacy(node_t *n, bool mtu) {
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/* Does he have our key? If not, send one. */
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if(!n->status.validkey_in)
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@ -1133,7 +1134,15 @@ static void try_tx_legacy(node_t *n) {
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}
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try_udp(n);
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try_mtu(n);
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if(mtu)
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try_mtu(n);
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}
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void try_tx(node_t *n, bool mtu) {
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if(n->status.sptps)
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try_tx_sptps(n, mtu);
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else
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try_tx_legacy(n, mtu);
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}
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void send_packet(node_t *n, vpn_packet_t *packet) {
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@ -1166,7 +1175,7 @@ void send_packet(node_t *n, vpn_packet_t *packet) {
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if(n->status.sptps) {
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send_sptps_packet(n, packet);
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try_tx_sptps(n);
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try_tx_sptps(n, true);
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return;
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}
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@ -1186,7 +1195,7 @@ void send_packet(node_t *n, vpn_packet_t *packet) {
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}
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send_udppacket(via, packet);
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try_tx_legacy(via);
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try_tx_legacy(via, true);
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}
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void broadcast_packet(const node_t *from, vpn_packet_t *packet) {
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