When we got a key request for or from a node we don't know, we disconnected the
node that forwarded us that request. However, especially in TunnelServer mode,
disconnecting does not help. We now ignore such requests, but since there is no
way of telling the original sender that the request was dropped, we now retry
sending REQ_KEY requests when we don't get an ANS_KEY back.
We clear the cached address used for UDP connections when a node becomes
unreachable. This also prevents host-up scripts from passing the old, cached
address from when the host becomes reachable again from a different address.
This feature is not necessary anymore since we have tools like valgrind today
that can catch stack overflow errors before they make a backtrace in gdb
impossible.
Previously, tinc used a fixed address and port for each node for UDP packet
exchange. The port was the one advertised by that node as its listening port.
However, due to NAT the port might be different. Now, tinc sends a different
session key to each node. This way, the sending node can be determined from
incoming packets by checking the MAC against all session keys. If a match is
found, the address and port for that node are updated.
Tinc allows multiple nodes to own the same Subnet, but did not have a sensible
way to decide which one to send packets to. Tinc also did not check the
reachability of nodes when deciding where to route packets to, so it would not
automatically fail over to a reachable node.
Tinc now assigns a weight to each Subnet. The default weight is 10, with lower
weights having higher priority. The Subnets are now internally sorted in the
same way as the kernel's routing table, and the Subnets are search linearly,
skipping those of unreachable nodes. A small cache of recently used addresses
is used to speed up the lookup functions.
- Convert cp to cp(); so that automatic indenters work.
- Convert constructions like if(x == NULL) to if(!x).
- Move all assignments out of conditions.