open-ameba/sdk/component/common/video/v4l2/inc/v4l2-dev.h

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2016-11-22 04:48:09 +00:00
/*
*
* V 4 L 2 D R I V E R H E L P E R A P I
*
* Moved from videodev2.h
*
* Some commonly needed functions for drivers (v4l2-common.o module)
*/
#ifndef _V4L2_DEV_H
#define _V4L2_DEV_H
#if 0
#include <linux/poll.h>
#include <linux/fs.h>
#include <linux/device.h>
#include <linux/cdev.h>
#include <linux/mutex.h>
#endif
#include "v4l2-osdep.h"
#include "uapi_videodev2.h"
#include "media-entity.h"
#define VIDEO_MAJOR 81
#define VFL_TYPE_GRABBER 0
#define VFL_TYPE_VBI 1
#define VFL_TYPE_RADIO 2
#define VFL_TYPE_SUBDEV 3
#define VFL_TYPE_MAX 4
/* Is this a receiver, transmitter or mem-to-mem? */
/* Ignored for VFL_TYPE_SUBDEV. */
#define VFL_DIR_RX 0
#define VFL_DIR_TX 1
#define VFL_DIR_M2M 2
//struct v4l2_ioctl_callbacks; // can't find out from the kernel source code
struct video_device;
struct v4l2_device;
struct v4l2_ctrl_handler;
enum v4l2_priority;
/* Flag to mark the video_device struct as registered.
Drivers can clear this flag if they want to block all future
device access. It is cleared by video_unregister_device. */
#define V4L2_FL_REGISTERED (0)
/* file->private_data points to struct v4l2_fh */
#define V4L2_FL_USES_V4L2_FH (1)
/* Use the prio field of v4l2_fh for core priority checking */
#define V4L2_FL_USE_FH_PRIO (2)
/* Priority helper functions */
struct v4l2_prio_state {
atomic_t prios[4];
};
/*
enum v4l2_priority {
V4L2_PRIORITY_UNSET = 0, // <20><><EFBFBD><EFBFBD><EFBFBD>l<EFBFBD><6C>
V4L2_PRIORITY_BACKGROUND = 1, // <20>I<EFBFBD><49>
V4L2_PRIORITY_INTERACTIVE = 2, // <20><><EFBFBD><EFBFBD>
V4L2_PRIORITY_RECORD = 3, // <20><><EFBFBD><EFBFBD>
V4L2_PRIORITY_DEFAULT = V4L2_PRIORITY_INTERACTIVE,
};
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*/
void v4l2_prio_init(struct v4l2_prio_state *global);
int v4l2_prio_change(struct v4l2_prio_state *global, enum v4l2_priority *local,
enum v4l2_priority new);
void v4l2_prio_open(struct v4l2_prio_state *global, enum v4l2_priority *local);
void v4l2_prio_close(struct v4l2_prio_state *global, enum v4l2_priority local);
enum v4l2_priority v4l2_prio_max(struct v4l2_prio_state *global);
int v4l2_prio_check(struct v4l2_prio_state *global, enum v4l2_priority local);
struct v4l2_file_operations {
//struct module *owner;
//ssize_t (*read) (struct file *, char __user *, size_t, loff_t *);
//ssize_t (*write) (struct file *, const char __user *, size_t, loff_t *);
//unsigned int (*poll) (struct file *, struct poll_table_struct *);
long (*ioctl) (unsigned int, unsigned long);
long (*unlocked_ioctl) (unsigned int, unsigned long);
#ifdef CONFIG_COMPAT
long (*compat_ioctl32) (unsigned int, unsigned long);
#endif
//unsigned long (*get_unmapped_area) (struct file *, unsigned long,
// unsigned long, unsigned long, unsigned long);
int (*mmap) ();
int (*open) ();
int (*release) ();
};
/*
* Newer version of video_device, handled by videodev2.c
* This version moves redundant code from video device code to
* the common handler
*/
struct video_device
{
#if defined(CONFIG_MEDIA_CONTROLLER)
struct media_entity entity;
#endif
/* device ops */
const struct v4l2_file_operations *fops;
/* sysfs */
//struct device dev; /* v4l device,this is mainlt for sysfs */
unsigned long dev; /* replace to the reference count */
void *dev_driver_data;
const char *init_name; /* initial name of the device */
void (*dev_release)(); /* release call back in origonal dev */
//struct cdev *cdev; /* character device, which video device register */
//struct file_operations *cdev_ops;/* file_operations in origonal cdev */
struct v4l2_device *v4l2_dev; /* v4l2_device parent */
/* Only set parent if that can't be deduced from v4l2_dev */
//struct device *dev_parent; /* device parent */
/* Control handler associated with this device node. May be NULL.
* look up v4l2_ctrls.h for more detail */
struct v4l2_ctrl_handler *ctrl_handler;
/* vb2_queue associated with this device node. May be NULL. */
struct vb2_queue *queue;
/* Priority state. If NULL, then v4l2_dev->prio will be used. */
struct v4l2_prio_state *prio;
/* device info */
char name[32];
int vfl_type; /* device type,usally assign the define VFL_TYPE_XXX value */
int vfl_dir; /* receiver, transmitter or m2m,usally assign the define VFL_DIR_XXX value */
/* 'minor' is set to -1 if the registration failed */
int minor;
u16 num; /* record the registered video device node number */
/* use bitops to set/clear/test flags,usally assign the define VFL_FL_XXX value */
unsigned long flags;
/* attribute to differentiate multiple indices on one physical device */
int index;
/* V4L2 file handles */
//spinlock_t fh_lock; /* Lock for all v4l2_fhs */
_Lock fh_lock;
struct list_head fh_list; /* List of struct v4l2_fh */
int debug; /* Activates debug level*/
/* Video standard vars (v4l2_std_id = u64)*/
//v4l2_std_id tvnorms; /* Supported tv norms,usally assign the define VFL_STD_XXX value */
u64 tvnorms;
/* callbacks,this must non-NULL,in usually use the video_device_release()to replace of */
void (*release)(struct video_device *vdev);
/* ioctl callbacks,look up v4l2-ioctl.h for more detail */
const struct v4l2_ioctl_ops *ioctl_ops;
//DECLARE_BITMAP(valid_ioctls, BASE_VIDIOC_PRIVATE); /* unsigned long valid_ioctls[6] */
unsigned long valid_ioctls[6];
/* serialization lock */
//DECLARE_BITMAP(disable_locking, BASE_VIDIOC_PRIVATE); /* unsigned long disable_locking[6] */
unsigned long disable_locking[6];
//struct mutex *lock; /* make serilized ioctl lock possible */
_Mutex *lock;
};
/* todo need to modify */
#if 0
#define media_entity_to_video_device(__e) \
container_of(__e, struct video_device, entity)
/* dev to video-device */
#define to_video_device(cd) container_of(cd, struct video_device, dev)
#endif
int __video_register_device(struct video_device *vdev, int type,
int nr, int warn_if_nr_in_use/*, struct module *owner*/);
/* Register video devices. Note that if video_register_device fails,
the release() callback of the video_device structure is *not* called, so
the caller is responsible for freeing any data. Usually that means that
you call video_device_release() on failure. */
static inline int video_register_device(struct video_device *vdev,
int type, int nr)
{
// type = VFL_TYPE_GRABBER, nr = -1, 1, "THIS_MODULE"
return __video_register_device(vdev, type, nr, 1/*, vdev->fops->owner*/);
}
/* Same as video_register_device, but no warning is issued if the desired
device node number was already in use. */
static inline int video_register_device_no_warn(
struct video_device *vdev, int type, int nr)
{
return __video_register_device(vdev, type, nr, 0/*, vdev->fops->owner*/);
}
/* Unregister video devices. Will do nothing if vdev == NULL or
video_is_registered() returns false. */
void video_unregister_device(struct video_device *vdev);
/* helper functions to alloc/release struct video_device, the
latter can also be used for video_device->release(). */
struct video_device *video_device_alloc(void);
/* this release function frees the vdev pointer */
void video_device_release(struct video_device *vdev);
/* this release function does nothing, use when the video_device is a
static global struct. Note that having a static video_device is
a dubious construction at best. */
void video_device_release_empty(struct video_device *vdev);
/* returns true if cmd is a known V4L2 ioctl */
bool v4l2_is_known_ioctl(unsigned int cmd);
/* mark that this command shouldn't use core locking */
static inline void v4l2_disable_ioctl_locking(struct video_device *vdev, unsigned int cmd)
{
#define BASE_VIDIOC_PRIVATE 192
if (_IOC_NR(cmd) < BASE_VIDIOC_PRIVATE)
set_bit(_IOC_NR(cmd), vdev->disable_locking);
}
/* Mark that this command isn't implemented. This must be called before
video_device_register. See also the comments in determine_valid_ioctls().
This function allows drivers to provide just one v4l2_ioctl_ops struct, but
disable ioctls based on the specific card that is actually found. */
static inline void v4l2_disable_ioctl(struct video_device *vdev, unsigned int cmd)
{
#define BASE_VIDIOC_PRIVATE 192
if (_IOC_NR(cmd) < BASE_VIDIOC_PRIVATE)
set_bit(_IOC_NR(cmd), vdev->valid_ioctls);
}
/* helper functions to access driver private data. */
static inline void *video_get_drvdata(struct video_device *vdev)
{
//return dev_get_drvdata(&vdev->dev);
return (vdev->dev_driver_data);
}
static inline void video_set_drvdata(struct video_device *vdev, void *data)
{
//dev_set_drvdata(&vdev->dev, data);
vdev->dev_driver_data = data;
}
struct video_device *video_devdata();
/* Combine video_get_drvdata and video_devdata as this is
used very often. */
static inline void *video_drvdata()
{
return video_get_drvdata(video_devdata());
}
static inline const char *video_device_node_name(struct video_device *vdev)
{
//return dev_name(&vdev->dev);
return (vdev->init_name);
}
static inline int video_is_registered(struct video_device *vdev)
{
return test_bit(V4L2_FL_REGISTERED, &vdev->flags);
}
#endif /* _V4L2_DEV_H */