esp-open-rtos/common.mk

240 lines
7.8 KiB
Makefile

# esp-open-rtos common Makefile
#
# To use this Makefile, define the variable TARGET with the program
# name (plus any other variables you want to override) in your
# progream's makefile, then include common.mk as the last line
# in the Makefile.
#
# See the programs in the 'examples' directory for examples.
#
# Note: your program does not have to be under the top esp-open-rtos
# directory - you can build out of tree programs.
# This makefile is adapted from the esp-mqtt makefile by @tuanpmt
# https://github.com/tuanpmt/esp_mqtt, but it has change significantly
# since then.
# To override variables assigned below with ?= for the local system,
# rather than per-project, add the entries to this optional local.mk
# file, or specify on the command line, or pass as environment vars.
-include local.mk
# esptool defaults
ESPTOOL ?= esptool.py
ESPBAUD ?= 115200
ifndef TARGET
$(error "Set the TARGET environment variable in your Makefile before including common.mk"
endif
# Output directors to store intermediate compiled files
# relative to the target directory
BUILD_DIR ?= $(TARGET_DIR)build/
FW_BASE ?= $(TARGET_DIR)firmware/
# we create two different files for uploading into the flash
# these are the names and options to generate them
FW_1 = 0x00000
FW_2 = 0x40000
FLAVOR ?= release # or debug
# Compiler names, etc. assume gdb
ESPPORT ?= /dev/ttyUSB0
CROSS ?= xtensa-lx106-elf-
AR = $(CROSS)ar
CC = $(CROSS)gcc
LD = $(CROSS)gcc
NM = $(CROSS)nm
CPP = $(CROSS)g++
SIZE = $(CROSS)size
OBJCOPY = $(CROSS)objcopy
# Source components to compile and link. Each of these are subdirectories
# of the root, with a 'component.mk' file.
COMPONENTS ?= FreeRTOS lwip axtls
# binary esp-iot-rtos SDK libraries to link. These are pre-processed prior to linking.
SDK_LIBS ?= main net80211 phy pp wpa
# open source libraries linked in
LIBS ?= gcc hal
ENTRY_SYMBOL ?= sdk_call_user_start
CFLAGS = -Wall -Werror -Wl,-EL -nostdlib -mlongcalls -mtext-section-literals -std=gnu99
LDFLAGS = -nostdlib -Wl,--no-check-sections -Wl,-L$(BUILD_DIR)sdklib -Wl,-L$(ROOT)lib -u $(ENTRY_SYMBOL) -Wl,-static -Wl,-Map=build/${TARGET}.map
ifeq ($(FLAVOR),debug)
CFLAGS += -g -O0
LDFLAGS += -g -O0
else
CFLAGS += -g -O2 -DGITSHORTREV=$(GITSHORTREV)
LDFLAGS += -g -O2
endif
LINKER_SCRIPTS = ld/eagle.app.v6.ld ld/eagle.rom.addr.v6.ld
####
#### no user configurable options below here
####
# hacky way to get a single space value
empty :=
space := $(empty) $(empty)
# assume the target_dir is the directory the top-level makefile was run in
TARGET_DIR := $(dir $(firstword $(MAKEFILE_LIST)))
# assume the 'root' directory (ie top of the tree) is the directory common.mk is in
ROOT := $(dir $(lastword $(MAKEFILE_LIST)))
# derive various parts of compiler/linker arguments
SDK_LIB_ARGS = $(addprefix -l,$(SDK_LIBS))
LIB_ARGS = $(addprefix -l,$(LIBS))
TARGET_OUT = $(BUILD_DIR)$(TARGET).out
LDFLAGS += $(addprefix -T$(ROOT),$(LINKER_SCRIPTS))
FW_FILE_1 = $(addprefix $(FW_BASE)/,$(FW_1).bin)
FW_FILE_2 = $(addprefix $(FW_BASE)/,$(FW_2).bin)
# Common include directories, shared across all "components"
# components will add their include directories to this argument
#
# Placing $(TARGET_DIR) and $(TARGET_DIR)include first allows
# targets to have their own copies of header config files for components
# , which is useful for overriding things.
INC_DIRS = $(TARGET_DIR) $(TARGET_DIR)include $(ROOT)include
ifeq ("$(V)","1")
Q :=
vecho := @true
else
Q := @
vecho := @echo
endif
.PHONY: all clean debug_print
all: $(TARGET_OUT) $(FW_FILE_1) $(FW_FILE_2)
# component_compile_rules: Produces compilation rules for a given
# component
#
# Call arguments are:
# $(1) - component name
#
# Expects that the following component-specific variables are defined:
#
# $(1)_ROOT = Top-level dir containing component. Can be in-tree or out-of-tree.
# $(1)_SRC_DIR = List of source directories for the component. All must be under $(1)_ROOT
# $(1)_INC_DIR = List of include directories specific for the component
#
# Optional variables:
# $(1)_CFLAGS = CFLAGS to override the default CFLAGS for this component only.
#
# Each call appends to COMPONENT_ARS which is a list of archive files for compiled components
COMPONENT_ARS =
define component_compile_rules
$(1)_OBJ_DIR = $(BUILD_DIR)$(1)/
### determine source files and object files ###
$(1)_SRC_FILES = $$(foreach sdir,$$($(1)_SRC_DIR),$$(realpath $$(wildcard $$(sdir)/*.c)))
$(1)_REAL_ROOT = $$(realpath $$($(1)_ROOT))
# patsubst here substitutes real paths for the relative OBJ_DIR path, making things short again
$(1)_OBJ_FILES = $$(patsubst $$($(1)_REAL_ROOT)%.c,$$($(1)_OBJ_DIR)%.o,$$($(1)_SRC_FILES))
### determine compiler arguments ###
$(1)_CFLAGS ?= $(CFLAGS)
$(1)_CC_ARGS = $(Q) $(CC) $(addprefix -I,$(INC_DIRS)) $$(addprefix -I,$$($(1)_INC_DIR)) $$($(1)_CFLAGS)
$(1)_AR = $(BUILD_DIR)$(1).a
$$($(1)_OBJ_DIR)%.o: $$($(1)_REAL_ROOT)%.c
$(vecho) "CC $$<"
$(Q) mkdir -p $$(dir $$@)
$$($(1)_CC_ARGS) -c $$< -o $$@
$$($(1)_CC_ARGS) -MM -MT $$@ -MF $$(@:.o=.d) $$<
$(Q) $(OBJCOPY) --rename-section .text=.irom0.text --rename-section .literal=.irom0.literal $$@
$$($(1)_AR): $$($(1)_OBJ_FILES)
$(vecho) "AR $$@"
$(Q) $(AR) cru $$@ $$^
COMPONENT_ARS += $$($(1)_AR)
-include $$($(1)_OBJ_FILES:.o=.d)
endef
GITSHORTREV=\"$(shell cd $(ROOT); git rev-parse --short -q HEAD)\"
## Linking rules for SDK libraries
## SDK libraries are preprocessed to:
# - prefix all defined symbols with 'sdk_'
# - weaken all global symbols so they can be overriden from the open SDK side
# SDK binary libraries are preprocessed into build/lib
SDK_PROCESSED_LIBS = $(addsuffix .a,$(addprefix $(BUILD_DIR)sdklib/lib,$(SDK_LIBS)))
# Make rule for preprocessing each SDK library
#
$(BUILD_DIR)sdklib/%.a: $(ROOT)lib/%.a $(BUILD_DIR)sdklib/allsymbols.rename
$(vecho) "Pre-processing SDK library $< -> $@"
$(Q) $(OBJCOPY) --redefine-syms $(word 2,$^) --weaken $< $@
# Generate a regex to match symbols we don't want to rename, by parsing
# a list of symbol names
$(BUILD_DIR)sdklib/norename.match: $(ROOT)lib/symbols_norename.txt | $(BUILD_DIR)sdklib
grep -v "^#" $< | sed ':begin;$!N;s/\n/\\|/;tbegin' > $@
# Generate list of symbols to rename from a single library. Uses grep & sed.
$(BUILD_DIR)sdklib/%.rename: $(ROOT)lib/%.a $(BUILD_DIR)sdklib/norename.match
$(vecho) "Building symbol list for $< -> $@"
$(Q) $(NM) --defined $< | grep ' T ' | sed -r 's/(.+) T (.+)/\2 sdk_\2/' | grep -v `cat $(BUILD_DIR)sdklib/norename.match` > $@
# Build master list of all SDK-defined symbols to rename
$(BUILD_DIR)sdklib/allsymbols.rename: $(patsubst %.a,%.rename,$(SDK_PROCESSED_LIBS))
cat $^ > $@
## Include components (this is where the actual compiler sections are generated)
$(foreach component,$(COMPONENTS), $(eval include $(ROOT)/$(component)/component.mk))
# include "dummy component" for the 'target' object file
target_SRC_DIR=$(TARGET_DIR)
target_ROOT=$(TARGET_DIR)
$(eval $(call component_compile_rules,target))
# final linking step to produce .elf
$(TARGET_OUT): $(COMPONENT_ARS) $(SDK_PROCESSED_LIBS)
$(vecho) "LD $@"
$(Q) $(LD) $(LD_SCRIPT) $(LDFLAGS) -Wl,--start-group $(SDK_LIB_ARGS) $(LIB_ARGS) $(COMPONENT_ARS) -Wl,--end-group -o $@
$(BUILD_DIR) $(FW_BASE) $(BUILD_DIR)sdklib:
$(Q) mkdir -p $@
$(FW_FILE_1) $(FW_FILE_2): $(TARGET_OUT) $(FW_BASE)
$(vecho) "FW $@"
$(ESPTOOL) elf2image --entry-symbol $(ENTRY_SYMBOL) $< -o $(FW_BASE)
flash: $(FW_FILE_1) $(FW_FILE_2)
$(ESPTOOL) -p $(ESPPORT) --baud $(ESPBAUD) write_flash $(FW_1) $(FW_FILE_1) $(FW_2) $(FW_FILE_2)
size: $(TARGET_OUT)
$(Q) $(CROSS)size --format=sysv $(TARGET_OUT)
test: flash
screen $(ESPPORT) 115200
# the rebuild target is written like this so it can be run in a parallel build
# environment without causing weird side effects
rebuild:
$(MAKE) clean
$(MAKE) all
clean:
$(Q) rm -rf $(BUILD_DIR)
$(Q) rm -rf $(FW_BASE)
# prevent "intermediate" files from being deleted
.SECONDARY: