# esp-open-rtos common Makefile # # To use this Makefile, define the variable TARGET with the program # name (plus any other variables you want to override) in your # progream's makefile, then include common.mk as the last line # in the Makefile. # # See the programs in the 'examples' directory for examples. # # Note: your program does not have to be under the top esp-open-rtos # directory - you can build out of tree programs. # This makefile is adapted from the esp-mqtt makefile by @tuanpmt # https://github.com/tuanpmt/esp_mqtt, but it has change significantly # since then. # To override variables assigned below with ?= for the local system, # rather than per-project, add the entries to this optional local.mk # file, or specify on the command line, or pass as environment vars. -include local.mk # esptool defaults ESPTOOL ?= esptool.py ESPBAUD ?= 115200 ifndef TARGET $(error "Set the TARGET environment variable in your Makefile before including common.mk" endif # Output directors to store intermediate compiled files # relative to the target directory BUILD_DIR ?= $(TARGET_DIR)build/ FW_BASE ?= $(TARGET_DIR)firmware/ # we create two different files for uploading into the flash # these are the names and options to generate them FW_1 = 0x00000 FW_2 = 0x40000 FLAVOR ?= release # or debug # Compiler names, etc. assume gdb ESPPORT ?= /dev/ttyUSB0 CROSS ?= xtensa-lx106-elf- AR = $(CROSS)ar CC = $(CROSS)gcc LD = $(CROSS)gcc NM = $(CROSS)nm CPP = $(CROSS)g++ SIZE = $(CROSS)size OBJCOPY = $(CROSS)objcopy # Source components to compile and link. Each of these are subdirectories # of the root, with a 'component.mk' file. COMPONENTS ?= FreeRTOS lwip axtls # binary esp-iot-rtos SDK libraries to link. These are pre-processed prior to linking. SDK_LIBS ?= main net80211 phy pp wpa # open source libraries linked in LIBS ?= gcc hal ENTRY_SYMBOL ?= sdk_call_user_start CFLAGS = -Wall -Werror -Wl,-EL -nostdlib -mlongcalls -mtext-section-literals -std=gnu99 LDFLAGS = -nostdlib -Wl,--no-check-sections -Wl,-L$(BUILD_DIR)sdklib -Wl,-L$(ROOT)lib -u $(ENTRY_SYMBOL) -Wl,-static -Wl,-Map=build/${TARGET}.map ifeq ($(FLAVOR),debug) CFLAGS += -g -O0 LDFLAGS += -g -O0 else CFLAGS += -g -O2 -DGITSHORTREV=$(GITSHORTREV) LDFLAGS += -g -O2 endif LINKER_SCRIPTS = ld/eagle.app.v6.ld ld/eagle.rom.addr.v6.ld #### #### no user configurable options below here #### # hacky way to get a single space value empty := space := $(empty) $(empty) # assume the target_dir is the directory the top-level makefile was run in TARGET_DIR := $(dir $(firstword $(MAKEFILE_LIST))) # assume the 'root' directory (ie top of the tree) is the directory common.mk is in ROOT := $(dir $(lastword $(MAKEFILE_LIST))) # derive various parts of compiler/linker arguments SDK_LIB_ARGS = $(addprefix -l,$(SDK_LIBS)) LIB_ARGS = $(addprefix -l,$(LIBS)) TARGET_OUT = $(BUILD_DIR)$(TARGET).out LDFLAGS += $(addprefix -T$(ROOT),$(LINKER_SCRIPTS)) FW_FILE_1 = $(addprefix $(FW_BASE)/,$(FW_1).bin) FW_FILE_2 = $(addprefix $(FW_BASE)/,$(FW_2).bin) # Common include directories, shared across all "components" # components will add their include directories to this argument # # Placing $(TARGET_DIR) and $(TARGET_DIR)include first allows # targets to have their own copies of header config files for components # , which is useful for overriding things. INC_DIRS = $(TARGET_DIR) $(TARGET_DIR)include $(ROOT)include ifeq ("$(V)","1") Q := vecho := @true else Q := @ vecho := @echo endif .PHONY: all clean debug_print all: $(TARGET_OUT) $(FW_FILE_1) $(FW_FILE_2) # component_compile_rules: Produces compilation rules for a given # component # # Call arguments are: # $(1) - component name # # Expects that the following component-specific variables are defined: # # $(1)_ROOT = Top-level dir containing component. Can be in-tree or out-of-tree. # $(1)_SRC_DIR = List of source directories for the component. All must be under $(1)_ROOT # $(1)_INC_DIR = List of include directories specific for the component # # Optional variables: # $(1)_CFLAGS = CFLAGS to override the default CFLAGS for this component only. # # Each call appends to COMPONENT_ARS which is a list of archive files for compiled components COMPONENT_ARS = define component_compile_rules $(1)_OBJ_DIR = $(BUILD_DIR)$(1)/ ### determine source files and object files ### $(1)_SRC_FILES = $$(foreach sdir,$$($(1)_SRC_DIR),$$(realpath $$(wildcard $$(sdir)/*.c))) $(1)_REAL_ROOT = $$(realpath $$($(1)_ROOT)) # patsubst here substitutes real paths for the relative OBJ_DIR path, making things short again $(1)_OBJ_FILES = $$(patsubst $$($(1)_REAL_ROOT)%.c,$$($(1)_OBJ_DIR)%.o,$$($(1)_SRC_FILES)) ### determine compiler arguments ### $(1)_CFLAGS ?= $(CFLAGS) $(1)_CC_ARGS = $(Q) $(CC) $(addprefix -I,$(INC_DIRS)) $$(addprefix -I,$$($(1)_INC_DIR)) $$($(1)_CFLAGS) $(1)_AR = $(BUILD_DIR)$(1).a $$($(1)_OBJ_DIR)%.o: $$($(1)_REAL_ROOT)%.c $(vecho) "CC $$<" $(Q) mkdir -p $$(dir $$@) $$($(1)_CC_ARGS) -c $$< -o $$@ $$($(1)_CC_ARGS) -MM -MT $$@ -MF $$(@:.o=.d) $$< $(Q) $(OBJCOPY) --rename-section .text=.irom0.text --rename-section .literal=.irom0.literal $$@ $$($(1)_AR): $$($(1)_OBJ_FILES) $(vecho) "AR $$@" $(Q) $(AR) cru $$@ $$^ COMPONENT_ARS += $$($(1)_AR) -include $$($(1)_OBJ_FILES:.o=.d) endef GITSHORTREV=\"$(shell cd $(ROOT); git rev-parse --short -q HEAD)\" ## Linking rules for SDK libraries ## SDK libraries are preprocessed to: # - prefix all defined symbols with 'sdk_' # - weaken all global symbols so they can be overriden from the open SDK side # SDK binary libraries are preprocessed into build/lib SDK_PROCESSED_LIBS = $(addsuffix .a,$(addprefix $(BUILD_DIR)sdklib/lib,$(SDK_LIBS))) # Make rule for preprocessing each SDK library # $(BUILD_DIR)sdklib/%.a: $(ROOT)lib/%.a $(BUILD_DIR)sdklib/allsymbols.rename $(vecho) "Pre-processing SDK library $< -> $@" $(Q) $(OBJCOPY) --redefine-syms $(word 2,$^) --weaken $< $@ # Generate a regex to match symbols we don't want to rename, by parsing # a list of symbol names $(BUILD_DIR)sdklib/norename.match: $(ROOT)lib/symbols_norename.txt | $(BUILD_DIR)sdklib grep -v "^#" $< | sed ':begin;$!N;s/\n/\\|/;tbegin' > $@ # Generate list of symbols to rename from a single library. Uses grep & sed. $(BUILD_DIR)sdklib/%.rename: $(ROOT)lib/%.a $(BUILD_DIR)sdklib/norename.match $(vecho) "Building symbol list for $< -> $@" $(Q) $(NM) --defined $< | grep ' T ' | sed -r 's/(.+) T (.+)/\2 sdk_\2/' | grep -v `cat $(BUILD_DIR)sdklib/norename.match` > $@ # Build master list of all SDK-defined symbols to rename $(BUILD_DIR)sdklib/allsymbols.rename: $(patsubst %.a,%.rename,$(SDK_PROCESSED_LIBS)) cat $^ > $@ ## Include components (this is where the actual compiler sections are generated) $(foreach component,$(COMPONENTS), $(eval include $(ROOT)/$(component)/component.mk)) # include "dummy component" for the 'target' object file target_SRC_DIR=$(TARGET_DIR) target_ROOT=$(TARGET_DIR) $(eval $(call component_compile_rules,target)) # final linking step to produce .elf $(TARGET_OUT): $(COMPONENT_ARS) $(SDK_PROCESSED_LIBS) $(vecho) "LD $@" $(Q) $(LD) $(LD_SCRIPT) $(LDFLAGS) -Wl,--start-group $(SDK_LIB_ARGS) $(LIB_ARGS) $(COMPONENT_ARS) -Wl,--end-group -o $@ $(BUILD_DIR) $(FW_BASE) $(BUILD_DIR)sdklib: $(Q) mkdir -p $@ $(FW_FILE_1) $(FW_FILE_2): $(TARGET_OUT) $(FW_BASE) $(vecho) "FW $@" $(ESPTOOL) elf2image --entry-symbol $(ENTRY_SYMBOL) $< -o $(FW_BASE) flash: $(FW_FILE_1) $(FW_FILE_2) $(ESPTOOL) -p $(ESPPORT) --baud $(ESPBAUD) write_flash $(FW_1) $(FW_FILE_1) $(FW_2) $(FW_FILE_2) size: $(TARGET_OUT) $(Q) $(CROSS)size --format=sysv $(TARGET_OUT) test: flash screen $(ESPPORT) 115200 # the rebuild target is written like this so it can be run in a parallel build # environment without causing weird side effects rebuild: $(MAKE) clean $(MAKE) all clean: $(Q) rm -rf $(BUILD_DIR) $(Q) rm -rf $(FW_BASE) # prevent "intermediate" files from being deleted .SECONDARY: