19 lines
234 B
C++
19 lines
234 B
C++
#pragma once
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#include <math.h>
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#include <epoxy/gl.h>
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#include <epoxy/glx.h>
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#include "game.hpp"
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namespace endofthejedi {
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class Renderer {
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private:
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protected:
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public:
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virtual void render(const game::State *state);
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};
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}
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