|
gameobjects.frag
|
light working.
|
2016-09-29 08:28:56 +02:00 |
|
gameobjects.vert
|
light working.
|
2016-09-29 08:28:56 +02:00 |
|
particle.frag
|
nicer explosion effects
|
2016-09-29 09:05:35 +02:00 |
|
particle.vert
|
nicer explosion effects
|
2016-09-29 09:05:35 +02:00 |
|
particle_batch.cpp
|
nicer explosion effects
|
2016-09-29 09:05:35 +02:00 |
|
particle_batch.hpp
|
light working.
|
2016-09-29 08:28:56 +02:00 |
|
polygon_model.hpp
|
fixed light.
|
2016-09-29 08:30:32 +02:00 |
|
renderer_polygon_3d.cpp
|
* sun now behind
|
2016-09-29 09:22:15 +02:00 |
|
renderer_polygon_3d.hpp
|
light working.
|
2016-09-29 08:28:56 +02:00 |