gameobjects.frag
|
light working.
|
2016-09-29 08:28:56 +02:00 |
gameobjects.vert
|
light working.
|
2016-09-29 08:28:56 +02:00 |
particle.frag
|
+ added light shit
|
2016-09-29 04:24:14 +02:00 |
particle.vert
|
+ added light shit
|
2016-09-29 04:24:14 +02:00 |
particle_batch.cpp
|
light working.
|
2016-09-29 08:28:56 +02:00 |
particle_batch.hpp
|
light working.
|
2016-09-29 08:28:56 +02:00 |
polygon_model.hpp
|
fixed light.
|
2016-09-29 08:30:32 +02:00 |
renderer_polygon_3d.cpp
|
adding rendered ufo
|
2016-09-29 08:47:32 +02:00 |
renderer_polygon_3d.hpp
|
light working.
|
2016-09-29 08:28:56 +02:00 |