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gameobjects.frag
|
light working.
|
2016-09-29 08:28:56 +02:00 |
|
gameobjects.vert
|
light working.
|
2016-09-29 08:28:56 +02:00 |
|
particle.frag
|
+ added light shit
|
2016-09-29 04:24:14 +02:00 |
|
particle.vert
|
+ added light shit
|
2016-09-29 04:24:14 +02:00 |
|
particle_batch.cpp
|
light working.
|
2016-09-29 08:28:56 +02:00 |
|
particle_batch.hpp
|
light working.
|
2016-09-29 08:28:56 +02:00 |
|
polygon_model.hpp
|
fixed light.
|
2016-09-29 08:30:32 +02:00 |
|
renderer_polygon_3d.cpp
|
light working.
|
2016-09-29 08:28:56 +02:00 |
|
renderer_polygon_3d.hpp
|
light working.
|
2016-09-29 08:28:56 +02:00 |