Andreas Ortmann
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550556e0e4
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sound is so buggy.
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2016-10-03 18:45:24 +02:00 |
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Andreas Ortmann
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becf8602d7
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event stuff working again. a bit too much boiler plate code but functionality counts.
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2016-10-03 13:37:49 +02:00 |
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Andreas Ortmann
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544282dd84
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adding event stuff to renderer to notify of new explosions
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2016-10-03 00:23:21 +02:00 |
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Andreas Ortmann
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f49d07fdc5
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adding event meachinsm for game items that change and sound support.
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2016-10-02 23:49:40 +02:00 |
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Andreas Ortmann
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9ce106c179
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added test script to lauch rockets, nicer explosions.
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2016-10-02 21:06:02 +02:00 |
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Andreas Ortmann
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4353609580
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improving aspect ratio and window resize/scaling. done for game objects.
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2016-10-02 11:00:03 +02:00 |
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Andreas Ortmann
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0b71aad1f7
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planet distribution is nice now and one sun is always placed with bigger radius and space nearby.
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2016-09-30 23:15:51 +02:00 |
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Andreas Ortmann
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b5efac002e
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added missing changes.
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2016-09-30 14:21:04 +02:00 |
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Andreas Ortmann
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b15cc1304d
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adding nice trace-fadeout.
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2016-09-29 09:32:56 +02:00 |
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Andreas Ortmann
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44a7048c4a
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light working.
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2016-09-29 08:28:56 +02:00 |
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Andreas Ortmann
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a5ff1bc20d
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replaced vectors with lists for easier managment.
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2016-09-28 17:38:32 +02:00 |
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78b9b2436c
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stuff to test
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2016-09-28 05:52:23 +02:00 |
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244f98178a
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merge from master
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2016-09-28 03:42:21 +02:00 |
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eaff023ed3
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networking parse command
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2016-09-28 03:35:05 +02:00 |
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ef38da703e
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networking addPlayer
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2016-09-28 01:48:34 +02:00 |
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Andreas Ortmann
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1e90a1c9c8
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adding small stuff to limit traces
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2016-09-28 00:13:03 +02:00 |
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Andreas Ortmann
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eaba518ce4
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fiexd cleartraces command.
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2016-09-27 23:07:11 +02:00 |
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Andreas Ortmann
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67f43de22c
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added a few more commands.
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2016-09-27 22:35:16 +02:00 |
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Andreas Ortmann
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cc17c10e1f
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adding really nice explosion (in simple renderer)
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2016-09-27 21:16:55 +02:00 |
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Andreas Ortmann
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fd8d56bf95
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traces are now managed by state/missile code.
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2016-09-27 20:13:09 +02:00 |
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Andreas Ortmann
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183a26412a
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added my simple simulation implementation with trivial graphics
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2016-09-27 18:23:58 +02:00 |
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