refactored code for positions to use matrix only.
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3 changed files with 73 additions and 42 deletions
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@ -23,7 +23,7 @@ using namespace std;
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namespace game {
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void State::init()
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{
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m_shipRadius = 0.05;
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m_shipRadius = 0.02;
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m_maxMissileDistance = 2.0;
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m_playerRespawnTime = 2.0;
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m_defaultEnergy = 10.0;
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