refactored code for positions to use matrix only.

This commit is contained in:
Andreas Ortmann 2016-09-28 16:12:25 +02:00
parent ff74da1c03
commit b71cb5cc52
3 changed files with 73 additions and 42 deletions

View file

@ -23,7 +23,7 @@ using namespace std;
namespace game {
void State::init()
{
m_shipRadius = 0.05;
m_shipRadius = 0.02;
m_maxMissileDistance = 2.0;
m_playerRespawnTime = 2.0;
m_defaultEnergy = 10.0;