From 7d8585c5d9fe66b2247ab98f29b4466df75be4a1 Mon Sep 17 00:00:00 2001 From: Andreas Ortmann Date: Wed, 28 Sep 2016 11:42:50 +0200 Subject: [PATCH] implemented dummy 3d class. --- game/game_window.hpp | 4 ++-- game/renderer.hpp | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/game/game_window.hpp b/game/game_window.hpp index 9da5312..1798937 100644 --- a/game/game_window.hpp +++ b/game/game_window.hpp @@ -19,8 +19,8 @@ class GameWindow : public endofthejedi::GLWindow { private: Game* m_game; - endofthejedi::RendererPolygon2d m_renderer; - //endofthejedi::RendererPolygon3d m_renderer; + //endofthejedi::RendererPolygon2d m_renderer; + endofthejedi::RendererPolygon3d m_renderer; //endofthejedi::RendererRayTracer m_renderer; protected: diff --git a/game/renderer.hpp b/game/renderer.hpp index fcea0ac..a07c00c 100644 --- a/game/renderer.hpp +++ b/game/renderer.hpp @@ -19,6 +19,7 @@ namespace endofthejedi { private: protected: public: + virtual void setup() { } virtual void render(const game::State *state) = 0; };