2016-09-13 19:03:36 +00:00
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set(CMAKE_INCLUDE_CURRENT_DIRS ON)
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find_package(OpenGL REQUIRED)
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find_package(epoxy REQUIRED)
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find_package(X11 REQUIRED)
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set(GAME_SRC
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2016-09-27 16:07:21 +00:00
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main.cpp
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opengl.cpp
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glclasses.cpp
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config.cpp
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simulation.cpp
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renderer.cpp
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2016-09-13 19:03:36 +00:00
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)
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set(GAME_HEADERS
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2016-09-27 16:07:21 +00:00
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opengl.h
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glclasses.h
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vector.h
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config.h
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simulation.h
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renderer.h
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2016-09-13 19:03:36 +00:00
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)
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include_directories(${CMAKE_CURRENT_BINARY_DIR})
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include_directories(${CMAKE_CURRENT_SOURCE_DIR})
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include_directories(${OPENGL_INCLUDE_DIR})
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add_executable(game ${GAME_SRC} ${GAME_HEADERS})
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setup_target(game)
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target_link_libraries(game X11 epoxy)
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