KlassischeKeplerKriege/game/renderer_polygon_3d/particle.vert

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2016-09-29 02:24:14 +00:00
R"raw_string(
#version 120
attribute vec2 in_vertex;
attribute vec2 in_position;
attribute vec2 in_velocity;
varying vec2 vertex;
uniform float time;
uniform float size;
void main()
{
vec2 p = size*in_vertex;
p += time * in_velocity;
p += in_position;
gl_Position = vec4(p, 0.0, 1.0);
vertex = in_vertex;
}
)raw_string"