yolobs-studio/libobs-opengl/gl-zstencil.c
2016-02-24 00:16:51 +01:00

80 lines
2.3 KiB
C

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "gl-subsystem.h"
static bool gl_init_zsbuffer(struct gs_zstencil_buffer *zs, uint32_t width,
uint32_t height)
{
glGenRenderbuffers(1, &zs->buffer);
if (!gl_success("glGenRenderbuffers"))
return false;
if (!gl_bind_renderbuffer(GL_RENDERBUFFER, zs->buffer))
return false;
glRenderbufferStorage(GL_RENDERBUFFER, zs->format, width, height);
if (!gl_success("glRenderbufferStorage"))
return false;
gl_bind_renderbuffer(GL_RENDERBUFFER, 0);
return true;
}
static inline GLenum get_attachment(enum gs_zstencil_format format)
{
switch (format) {
case GS_Z16: return GL_DEPTH_ATTACHMENT;
case GS_Z24_S8: return GL_DEPTH_STENCIL_ATTACHMENT;
case GS_Z32F: return GL_DEPTH_ATTACHMENT;
case GS_Z32F_S8X24: return GL_DEPTH_STENCIL_ATTACHMENT;
case GS_ZS_NONE: return 0;
}
return 0;
}
gs_zstencil_t *device_zstencil_create(gs_device_t *device, uint32_t width,
uint32_t height, enum gs_zstencil_format format)
{
struct gs_zstencil_buffer *zs;
zs = bzalloc(sizeof(struct gs_zstencil_buffer));
zs->format = convert_zstencil_format(format);
zs->attachment = get_attachment(format);
zs->device = device;
if (!gl_init_zsbuffer(zs, width, height)) {
blog(LOG_ERROR, "device_zstencil_create (GL) failed");
gs_zstencil_destroy(zs);
return NULL;
}
return zs;
}
void gs_zstencil_destroy(gs_zstencil_t *zs)
{
if (zs) {
if (zs->buffer) {
glDeleteRenderbuffers(1, &zs->buffer);
gl_success("glDeleteRenderbuffers");
}
bfree(zs);
}
}